TERA Online forum archive
Posts by Vinyltails
Saabi wrote: »
This problem is gonna be even more infuriating when DSU comes out. Can't wait to run into the problem of my party running out of blue nocs and not being able to clear DSU ESPECIALLY when we are missing other things that increase dps that KOREA has. But whatever...
<LFG> DSU SLAYING ONLY FULL +9 SKILLED (blue noc only!)

You missed out the "Zerk/Warrior Only"
Order of rolls doesn't matter much as you'll have them all after +9 which is easy to get

Roll them in whichever order you like...as long as you get those rolls (2 CDR, a-speed and healing) on the weapon somewhere, it doesn't matter
Saabi wrote: »
Also, during the highlights I'm at the mercy of my party. Everyone wants additive, i can't solo the dungeon...

Coulda just made your own...yeah it may take time to fill but it fills eventually

"But that's too slow and impratical!" i hear you cry

Patience is a virtue no-one has anymore it seems...... sits on a pile of Sup nocts i burn in every dungeon and still have more
You can still clear content...just don't expect to be ontop of DPS charts unless everyone in your party sucks

/thread
Y6C9D6755D wrote: »
Crit factor * 0,15 (From front attack) = crit chance
Crit factor * 0,18 (From behind attack) = crit chance.
For me this formula works. I found that out after 6 hours of testing with my warrior :) .
I hope it helps and can be useful ^^

Again...this is wrong

https://imgur.com/a/HYhzT

https://old.reddit.com/r/TeraOnline/comments/7nurye/updated_tera_crit_formula/

These two links contain the accurate and properly mathed out crit forumla for the entirety of TERA, including both variants of Console and PC as the crit forumla in game has never changed

Please stop trying to spread false info
I think 1 crit factor = 0.3% crit chance.
So lets say you start at level 1 and your crit factor is 50 by default which is 50 x 0.3 = 15% crit chance.
At level 65 you try to get 200 from gears, weapon and rings - 200 + 50 x 0.3% = 75% crit chance.

Crit power 1.0 times = 300% damage
Crit power 2.0 times = 600% damage
Crit power 0.3 times = 30% damage

So lets say your strongest attack does 200.000 normal damage.
With 1.0 crit power would be 200.000 x 300% = 600.000 crit damage.
With 2.0 crit power would be 200.000 x 600% = 1.200.000 crit damage.
With 0.3 crit power would be 200.000 x 30% = 260.000 crit damage.

Keen motes gives you extra 4.0 crit power but it has diminishing returns.

2.0 + 4.0 = 6.0 x 300% = 1800% / 1 x 200.000 = 3.600.000 crit damage.

Please correct me if im wrong.
-
-

This is so wrong...if you think you have a 75% crit chance with 200 crit factor...play a Sorc...then we'll talk...you can easily hit 300 crit factor with glyphs and only have a 50~ish % crit rate over the fight and 70-80% crit on important skills...or play a Lancer...where Spring attack needs like over 1000 crit to get 100% or something

Cassandra already posted the Crit forumla in their comment (relinking Right here and And here

Tl;dr All skills have their own crit rate, Crit factor and glyphs factor into their Crit rate...Factor isn' a straight number
The Grid shop is pretty much the same as EU version so BHS has wonderful design on that
It's a loot box...don't go into it expecting to get what you want out of it

So yes, this is normal...RNG and all
Yes...you're always guaranteed at least 1
Normal Dyad's make ANY form of the same type crystal with a random secondary effect of crystals (IE: Salivaging X, Brutally X, Glistening X (What you really want on Armour), Poised X)

The secondary effect is never a DPS increase of form, usually a more defensive/utility form (IE: you'll never get a Dyad which has a small Focused effect and so on)
Katalina wrote: »
I've read that Wrathful doesn't work in pvp regardless, so it only means monsters (including bosses) anyway. Not sure of this though.

And yes, Wrathful doesn't work in PVE...all types of Wrathful are against Monsters (even if they don't say it because wonderful translation/localisation)
Suffics wrote: »
Fedexero wrote: »
We didnt know your classes but me as a warrior i use Savage/Bitter/Focused and Pounding (party with healer) or Carving (solo) or... Slaying (arena and other scores). I repeat as a warrior and talking about pve.

How are you getting under 50% in arena for slaying to be viable? Just face tank hits for 5 seconds and then start hitting mobs?

Smoke Flanker/agressor spam as Warrior...or spam combaitive...or just find a ledge to jump off and take fall damage (Easier when Flying mounts become easily accessible)
Probably night before the patch, as they always do

Need to do all the "Finalising" to make sure they have the best memes as they always do :^)
When the gear cycles, everything is just replaced....Guile will be from the new low tier iod tiokens, Misery from Mid tier tokens etc.

And The dungeons that Eau drop in will be from easier dungeons (cause gear scaling and dungeons being rotated out) so yeah kinda
Because the chat filter (in any game) is the best meme to come out this year
freonwolf wrote: »
Their is no right or wrong in crystal setup, armor build yes to a certain extent because all gold rolls is better than green.

Go ahead, use 4x pounding with crit factor on your weapon...don't come crying to use when you fail to break SSN's shield, one of the easiest in the game
65TGWTWCRG wrote: »
I played for nearly a year straight after it was released, at that point there was no such thing as skill changes. We had charms back then campfires. Based on your response you're part of the new generation.

There were no nerfs or skill changes to any class in those days. I should of been more specific to when I last played.

Haven't played on PC in over 2 years

Well guess what, after you stopped playing, gunner got nerfed heavily with AB by 10% and a few other nerfs. AB got buffed again a tiny bit later but it wasn't enough to undo the damage and kept it in the lowish-mid tier until it got mega buffed again during awakened patch

So in those 2 years you were gone, Gunner got hit by the nerf bat...then got smacked with the buff bar again
PhantomV wrote: »
I dont get it though it's got 1 item level higher at max, and it starts out way weaker than SC+9 it looks like?? whats hte point of upgrading til we can actually enchant it.

Stats

https://docs.google.com/spreadsheets/d/1TWIxQmnfOfxv6hed5ZrbVin_rBcljGRInb87MOwxYvk/edit#gid=2144298030 Here's the stats and info on it with a small box in the corner comparing it to SC9

You actually need to feed it, pets have energy and they run out if you don't feed it and will keep saying "Im Hungry"

Buy Pet food from any standard merchant and use it when the pet is out
3A6G6DG637 wrote: »
Well I still rock the boss damage one lol can't prove it's better just sounds right in my head

If you're using 4x Pounding (or whatever the boss name crystal is), it's the worst set up as it's additive and not a multiplier like Crit power

While you have like a 30% damage increase or whatever it is, you're critting for literally nothing as your crit power is abysmal (About 3.42 crit power with Pot).

With Savage/Focused/Bitter(Spiteful) + Pot, you'll have roughly 6-8 crit power depending on Enrage or not which is double the amount of crit power you had without. Since your Crit power multiplier is higher, it means your flat damage lines from your weapon (Like your enrage/Behind/Flat) are strengthened even further as Multiplying is far better than just adding
Healers > Tanks > Gunner with heal bot > Anyone else
xKingXero wrote: »
Vinyltails wrote: »
xKingXero wrote: »
Xerses wrote: »
xKingXero wrote: »
Vinyltails wrote: »
Colluva is also used in Conflate gear like Xerses said

And No, Imperator isn't "Really strong", it's just a tiny bit better than guile and weaker than Ambush. There is no reason to get it as the next gear cycle makes it worthless while Ambush would still be relevant AND Ambush +15 turns into Frostmetal +7 (Very close to Top tier gear) when the gear revamp hits on console

telling him there's no reason to get imp is wrong, specially considering console players aren't gonna be seeing frostmetal or misery gear anytime soon, you should take any upgrade you can get, holding off because of reasons like that is bad decision making.

He is right though. Crafting Imperator would be a waste of materials. In my honest opinon Guile gear is only a hair less as strong as a full set of +15 Imperator. If you wanna craft Imp just craft the weapon only and get the belt. Save your gold, sell your imp mats to people who are impulsive.

Even for a +15 Imperator weapon you're still going to unload 500k++ worth of materials on a low end, if your rng is good. Save!


Good luck on that RNG getting that design to drop or someone being able to craft it, get what you can, and the proc on the weapon > guille

BP fixes the design issue whenever that comes since that drops designs like candy

yeah i know this but we won't be getting BP for a while i believe, i'm expecting 8+ months, but who knows bluehole could surprise us.

There have been rumors in the past about the gear revamp coming within 8 months of launch (Probably about 7 now if true) and that console would be getting multiple updates at once after the major problems have been fixed (If they ever so)

I would assume BP would come soon, or at least with next gear revamp and perhaps let it drop Ambush and Deathwrack designs...or who knows, could come with Gunner
Because Crit crystals like Savage/Bitter (Spiteful for range)/Focused are better and they don't know that Pounding workings on them
xKingXero wrote: »
Xerses wrote: »
xKingXero wrote: »
Vinyltails wrote: »
Colluva is also used in Conflate gear like Xerses said

And No, Imperator isn't "Really strong", it's just a tiny bit better than guile and weaker than Ambush. There is no reason to get it as the next gear cycle makes it worthless while Ambush would still be relevant AND Ambush +15 turns into Frostmetal +7 (Very close to Top tier gear) when the gear revamp hits on console

telling him there's no reason to get imp is wrong, specially considering console players aren't gonna be seeing frostmetal or misery gear anytime soon, you should take any upgrade you can get, holding off because of reasons like that is bad decision making.

He is right though. Crafting Imperator would be a waste of materials. In my honest opinon Guile gear is only a hair less as strong as a full set of +15 Imperator. If you wanna craft Imp just craft the weapon only and get the belt. Save your gold, sell your imp mats to people who are impulsive.

Even for a +15 Imperator weapon you're still going to unload 500k++ worth of materials on a low end, if your rng is good. Save!


Good luck on that RNG getting that design to drop or someone being able to craft it, get what you can, and the proc on the weapon > guille

BP fixes the design issue whenever that comes since that drops designs like candy
Colluva is also used in Conflate gear like Xerses said

And No, Imperator isn't "Really strong", it's just a tiny bit better than guile and weaker than Ambush. There is no reason to get it as the next gear cycle makes it worthless while Ambush would still be relevant AND Ambush +15 turns into Frostmetal +7 (Very close to Top tier gear) when the gear revamp hits on console
There is a point, just use 3 random junk crystals to try for one....yeah you'll end up with Junk or PVP dyads mostly but always a chance

Remember, Dyads are still crystals and they follow the same Fusion rules...so you can fuse 3 Dyads of the same type (3 Reds or 3 Blues) for another attempt
SMART Dyad structures give you the same effect of the 3 sacrified + 1 random effect

Normal dyad structure gives completely random effects, both on primary and secondary
According to Singlebear on Discord:

unknown.png

So there's a hidden code somewhere, this prompted me to look back again at the mail given to us and it is written differently than the previous 2 weeks,

This is how other weeks have been written:
unknown.png

This is how this week's has been written
unknown.png


This one is telling a backstory which could be hiding this code that Singlebear is talking about...Anyone have ideas or things they have spotted?
JI6fZuW.png

For those of you who don't read the mail:
next 5 pages for the Dragon journal are dragon bams
Moaloth in Ex prima
Bloodtalon Dracoloth i Wyrmgorge
Emberheart Dracoloth in Seeliewood
Suulvir Raptor in Argonea
Trihorn Dracoloth in Sienna canyon

Drop rate apparently high but these are just some low level bams, should be over quick

The pages from dungeons from last week *may* be unobtainable - Needs confirmation
Eventually
Well there are the high tier bams in Island of dawn which are like lv69? or sometime and have high stats which is probably the closest you'll get if you go against them with the starter gear of Guardian

But they're still bams, they're a push over when you're equal gear to them
All guild features (Levelling Via guild quests and just by levelling yourself and custom icons) is currently disabled

They should be "Fixed"/Enabled/Added in a later patch
Find someone selling an Appearance changer on broker and buy it with gold

Otherwise you will have to buy it with EMP
oEASYLIFEo wrote: »
If I'm playing a Warrior and I'm in assault stance when I queue and I select "no" when it asks me if I want to keep looking for a group without a tank and dps, does that mean I'll always get the DPS role?
I short, I want to queue for dungeons as warrior and N E V E R get the tank role.

Just say yes

That message means "We can't find a tank OR DPS for this run, do you want to continue matching without looking for a tank or dps?"

It literally means if you hit yes, you'll have a higher chance to get a non-standard party comp, ending up in either 4 dps and a healer, or 4 tanks and a healer...or a mix of both
Restorive burst is

Regen circle does literally nothing
Not yet

Body too short
K4TDCYEPR6 wrote: »
Bad optimization with a old outdated game engine.
simit wrote: »
Hey least console an pc players can hug over getting bad ports :p

You can't call something a bad port when the original also runs like crap.

Yeah it's a good point; it mimic's the original problems perfectly!
Because this is a wonderfully optimised game that all PC players totally agree that it's ready for console

/sarcasm
1) Yes, in "Equalised gear", your current gear is overwritten for the battleground gear and everyone has the same things, this makes some classes "Bad" at PVP due to the Equalised gear not having rolls they would like to have in PVP (Extra CDR/A-speed etc)

2) Priests will buff you and Mystics should have their Crit resist aura and Crit factor aura up. The Mana isn't too much used cause you'll be dying often and/or critting players to activate that crystals effects. Movespeed isn't much. You're auto given the nocteium buff and I believe all other potions are removed from your buff bar (IE: Bravery potions etc)

3) Yes, the main difference in EQ gear BGs is your crystals and glyph (And skill as well...and ping....). If you lack PVP crystals, you're going to be kicked. Armour is Relentless (For the HP, some run 3 with 1 other while some run all 4). Weapon crystals depend on class (If there is any pvp guide, look them up), same for accessories. And no, they don't break so you're fine

4) Learn your PVP skill rotation, your "Burst" combo so you can near insta-gib players, especially healers like Priests. Know which skills of yours staggers/Knockdown and so on

Im not a PVP player but these are kinda the "Basics" of BGs as far as I remember them
It's not though....Elite isn't required at all

Elite is more "Pay for convenience". Once they finally "Fix" the MWA price, it will be fine....especially when they start running broken af events that give millions of mats once everything is settled
MWA boxes should be 200 vanguard credits, no-one knows why they're 1k for 16
Console is in a weird state, they picked and chosen they content they have

They listed VM7's dungeon but also gave you Lilith's for Guile which also has some VM8 mats, meaning you're in a weird spot of between content cycles

Imperator stuff mainly drops in SSH/SS and it's related dungeons (Designs from SSH, top tier dungeon that i highly doubt anyone on console can clear currently from the horror stories i've been hearing...........). Meaning Imperator should be BIS

HOWEVER I've heard that Ambush mats + designs (VM8, Imperator is VM7 (VM is Visionmaker, Top tier gear) are obtainable via some tokens and battlegrounds meaning, if you can, you can work on that as Ambush is Better than Imperator.

Check Instance matching window and it's drop to see what gear drops where. With the weird content console is in, only half guile may be accessible if they don't have the other half of Lilith's dungeons
Guile should be from Liliths and one other dungeon (Check Instance matching, see which drops the other half of the gear...if console even has the other have of the dungeons in)

Ambush is BiS, Though Imperator is a "Cheap" alternate as it was the previous Gear cycle BiS and should be more accessible due to console having SSH (Imperator dungeon that drops the design and the hardest mat) and not RMH (Ambush's top tier dungeon that dropped the design + mats) open. Though I've heard that you can still get Ambush mats + designs via Bgs if you wanna farm that over and over....at least until Credits get removed in a later patch :^)
Get all your glyphs from Sabex/Catacombs and Island of dawn

Do your lv65 starter quests for free gear/mats to help you along

Get your slaughter and upgrade it to +12 (Get good rolls on it as well to improve your DPS so you don't take 30minutes in low tier dungeons)

Get your guile and do the same thing

Farm mats + Designs for Imperator/Ambush (whichever you have access to, Ambush is higher)

Craft Imperator/Ambush (requires 0 skill so you don't need to level crafters)

Enchant Said Imperator/Ambush to +15

Afk until content comes
Idoneal > Slaughter (Enchant to 9 if you're good, 12 if new) > Guile (Enchant to 12) > Spam dungeons for Mats for Imperator or Ambush, whichever you have access to > Make Imperator/Ambush (Ambush is higher tier) > Enchant Imperator/Ambush to +15
You can convert Tier 9 feed into Tier 10
you always lose the tax money you pay for listing items on the broker

Only way to avoid is is by getting Elite
Yeah i remember the rolls going abit lower but that's the top ends of the rollable stats. Crit goes up to 6 and Power goes up to 4 (3 on belt). They removed some of the lower end rolls on PC when the revamp came cause there was 0 reason for them to be there.

The ones shown (+ the healing rolls) are all the types of effects and their max values that you can roll. Aim for these if possible but you can settle for less (Like Crit 4 and Power 2 on Belt) if you want
Not in game currently as Semi's don't bring up the same screen as MES. But I'll be helpful and give you the list of everything from the Handy dandy PC version (Cause its quicker than typing it all out)

https://imgur.com/a/IJq4K Rolls that can appear on brooches (Generally you want Crit rolls)

https://imgur.com/a/X0SHf Rolls that can appear on rings (You want to aim to have Crit/Power rolls, 4/4 each but as long as its Crit+Power, you'll be fine)

https://imgur.com/a/B1RkZ Rolls that can appear on Necklaces (You want Crit or power, people generally go with the opposite roll of their necklace (IE: Crit roll on Power necks and vice via)

https://imgur.com/a/KFjCR Rolls that can appear on Belt (You generally want Crit + Power)

https://imgur.com/a/3X6xe Rolls that can appear on Earrings (You generally want HP/Endurance)

If you're a healer, Roll HP/Crit over Power/Crit as power doesn't really do anything for you.

Healing rolls specifically (Increases healing by X) should be added in at a later date (Next gear cycle if its not in console already, once they are, healers roll that on accessories along with Crit)
"But Brawlers are a DPS! The game is wrong!"
Inb4 Thread lock
Chaining is always a DPS lost, pressing buttons manually is faster and a DPS increase. Don't rely on a terrible system (99% of the community will say that chaining and it's button is terrible)
Use the extended hotbar for more hotbar/key space
Yes

On the current patch that console is on, all but etching is pointless

Once they receive the gear revamp patch (I heard in roughly 8months or so), Crafting becomes relevant again as mats required to enchant higher end gear require mats only gotten via crafting
All dungeons can be done with randoms

High tier dungeons (Like SSH) are harder due to instant kill mechanics and just being faster/hitting harder/higher DPS checks, requiring you to actually know how to build your class otherwise you won't get pass the DPS check (all 3 SSH bosses have a form of DPS check)

The only actual raid (Harrowhold, started as 30man raid but went down to 20) isn't in console yet
1-20/22 = Main story (Or power level if you can get off of Stepstone early, don't ask me how it works, people in PC did it before stepstone got locked)
20/22 - 53~ish = Dungeons and Vanguard bams while waiting (Throw in a Kumas if you want)
53-60 - Mob vanguards, Devas is the main one i can remember, you do this due to dungeons starting to take awhile to clear
60-65 = Story + Sabex/Catacombs

EXP boosts are mandatory, friends for faster ques help

Video for the fastest recording for levelling on PC
Well it would work however:

EME usually gives character slots out for free when a new class releases along with some form of levelling event to incentivise people to create and play it, thus leading to costume sales. They've done this for every class (including Male brawler and Elin gunner) for PC and it also allowed us to go up to 19 character. Seeing as default 16 is max, the 3 additional classes may eventually lead to console getting 19 max as well

Of course if they don't give out slots for console classes releases, then PC is catered for ¯\_(ツ)_/¯
Well there is a lock on feature when attacking stuff so there's that...not really much to aim after that

Maybe a melee class like Brawler/Lancer due to Healers requiring to move your cursor/recticle around to lock on and heal others
I believe they were split up between Dougal's quest line and the Island of Dawn's main stuff (Kill the sickly bams then 10 normal) and some with the Echo stuff

Just do all the 65 red quests you were give, they're free mats that you really want
Yes...PVP servers are PVP65, meaning you can only PK at 65 and only vs 65 (Though last i heard it was disabled due to a bug that allowed 65s to kill lower levels, not sure if fixed)

Same as it is in PC
There's literally another thread on the same page for this.

No-one knows, PC players don't know either as this is "New"
It's probably all tied to the Item pass, the food probably comes from there somehow as there is no such thing as Dragon food in the game (PC version which has had pretty much everything)
World record to levelling to 65 is 3hours (as of recorded, go google it, it's Ninja levelling on PC)

Queing for dungeons while farming Vanguard bams are rapid ways of levelling (Exp boosters mandatory).

Around the time people hit GL, people often move to focus more on Bams or, more often than not, the mob vanguards as same spawn very rapidly and/or grouped up enough, making it fast to gather and kill instantly, turn in and do it again.

Having friends to cut que times until you hit the threshold of dungeons taking awhile to clear (GL *glares*) and those dungeons, killing in groups is fast as they can kill while you turn in

Once you hit 60, it's smooth sailing and you can have some 65 friends carry you through Sabex/Catacombs for faster clears while you do the Story quests/More bams while waiting for their cooldowns

back to OP: If you're not in Imperator or Ambush gear, got abit more to go (I forget which gear is 414)
K4TDCYEPR6 wrote: »
Vinyltails wrote: »
Extensive

THOUGH TOP TIP FROM VETS FROM PC: There is a "small" trick you can do when enchanting with feed, buffering the "bonus" succes rate you get on failure

What you do is this:

PURPOSEFULLY pick the lowest amount of feed and spam it over and over, yes you will fail BUT it will get the same % increase as you would even if you used the full amount

Next, once the rate is high (most PC settled around 9-10% bonus): Swap to max and then spam enchant and VOILA! You just reduced the amount of feed you enchanted with. There are stories from PC that only used around 400-600 feed to enchant to +12 due to this trick

please note that this only saves feed, not alkahest, only use this if you have an excessive amount of any kind of Alkahest. This has been your Vet PC PSA

Wow 400-600 is crazy, i'm at 1100 feed on my weapon and it's just +10.

Yeah....with the amounts of Alks and stuff PC people got from events (people sitting on at least 30k of Premium/Rare/Extensive/MWA across the board) with very little feed (due to not being able to dismantle), people had to find ways to reduce the amount of feed used, so they enchanted with the less to buffer the success rate before maxing out the full lot, usually worked in 2-5 tries of feed once hitting 9-10% bonus rate.

Again, it destroys your alk reserves so wait until some broken event comes before doing this
Yeah this game isn't for you
Make alts....Do it again

That's the content
Extensive

THOUGH TOP TIP FROM VETS FROM PC: There is a "small" trick you can do when enchanting with feed, buffering the "bonus" succes rate you get on failure

What you do is this:

PURPOSEFULLY pick the lowest amount of feed and spam it over and over, yes you will fail BUT it will get the same % increase as you would even if you used the full amount

Next, once the rate is high (most PC settled around 9-10% bonus): Swap to max and then spam enchant and VOILA! You just reduced the amount of feed you enchanted with. There are stories from PC that only used around 400-600 feed to enchant to +12 due to this trick

please note that this only saves feed, not alkahest, only use this if you have an excessive amount of any kind of Alkahest. This has been your Vet PC PSA
Dungeons for mats

Island of dawns for mats/Tokens/Glyphs

Do solo dungeons (Castle Aranea/Celestial arena if you have it) for more mats

Keep doing Sabex/Catacombs to get glyphs, important to reduce their cost/improve their effectiveness to increase your DPS

Literally grind everything you can, Korean MMO in a nutshell
As with literally almost every thread on this section: In the near future
Gear/Content (Dungeons are VM7 period, gear can reach VM8 i heard)

Old gearing system (Still using feed/alk)

No warrior revamp (yet)

No dressing room? (Unsure, haven't check this)

No hat adjuster (Recent in PC)

No new hair styles (Recent in PC)

No slayer passive (Propulsion)

And other various class changes
Entitled console babies...don't know the meaning of patience when trying to develop a game

Nothing was promised, everything will eventually be in the game in time

Learn some f'ing patience....and english as well
only 30minutes? Cute...people usually wait hours for battlegrounds to pop back in my day

It just means no-one is queing for it
"In the near future!"

Give it a few months give or take
Questing all the way to 65 only nets you achievements that only give titles and you'll level slower than spamming dungeons, Only noteworthy quests are the Velika outskirts for the large amount of Money/Vanguard credits they give which is good for a fresh 65

Grinding dungeons and vanguards is far superior
its an RNG drop rate. They drop more on Island of dawn cause it's only bams you fight and they drop 10 at a time, everyone farms FCs there...also knocks out your daily stuff at 65
Maybe after the patch...or when Rebel hideout comes in May...Im leaning more of the latter cause it was awhile until Elin gunner could change
April fools nerd....they were made by someome in the Tera discord (Not EME's on, the other one)
Heruvim wrote: »
Where does it says that you need a certain item level?

In ktera patches, when Ktera got it on the day, all translated documents by Lorri/Idioticgenious and the EU's awakened preview page found right here https://en.tera.gameforge.com/news/detail/preview-awakening
You can climb down *while you're on the ladder* but not when you're at the top
Because this is a poorly optimized game
No ladder in the game is high enough to kill you...except that one in that desert area if you don't land on the platform that splits up two different ladders
You don't

Just fall
they said that the other classes will get their awakening later on, how long it'll take I/we don't know, but we will get it eventually

They said Ktera will get it in Summer....so we'll get it most likely in Winter...Perhaps December or something
I remember on PC (Before they locked the ability to get off stepstone without finishing the quests), people used to teleport lv1s to bams outside Highwatch (Spring valley bams) and power level them off that

Im not sure *exactly* how it works (cause i never did it myself) but i believe the level 1 hits it a few times before you nuke it down outside the party (You tank the bam to stop them dying) and they'll get a chunk of EXP. It worked up to lv21 when most ran off to go do dungeons
Miontor wrote: »
so far I have the slaughter weapon I block a lot of dmg. I stand in front of none-nuking atks from bosses, otherwise my cyclone is bad if I do from behind. average of 600k dmg crit from front as opposed to 300k in back. depending of what you're running as well. in democron I don,t stan in front excepet for verno . cause ( toughess boss ever * cough* ) but yea. tried Lilith keep. and yea.. don't ever try to stand in front lol. but blocking is a good thing even i always forget to do.

uhh 600k from front and 300k from back? Sounds like you need to get some more Back crit crystals and rolls my friend. Wish you luck on rerolling
Zerk's block is considered one of the weakest but it will always block attacks if you block in time and helps them stay on the boss and keep iframes for other things.

Added note: Zerks also block pretty often due to "Block Cancelling" as block cancels their animations and speeds them up in the rotation, it's a key skill Zerks need to lean if they want to improve their DPS
Nope. Just an endless grind to get more gear

Although, in a later patch that console will get eventually (PC currently has had it since october), gear will get revamped entirely and "Gear EXP" comes in which just improves success rate of enchanting gear.

Added note: There is another system that is ONLY accessible by Ktera (Cause the devs don't want to give any other region them) called "Talents" which is an infinitely exp gaining system to get "Talent" points in order to upgrade your self and give abilities new effects (IE: "Reduce Hailstorm's cooldown by X everytime you hit something with an Ice spell" for Sorcs (Only one I can remember)). This is a WHOLE different can of worms because it makes classes stronger...and BHS Says they don't balance dungeons around them...but if you take a few seconds look into the PC section, you can see that is a pure lie (RMH with a 10minute time limit with Lachelith having a actually [filtered] amount of HP meaning if you're not perfect, you're not clearing? good stuff)

So answer is: No...And there won't be any extra "EXP" until console receives the gear revamp patch
TeamZoth wrote: »
@Vinyltails
Hi! was wondering, where is the height purchased? when i click the X on the fashion coupon, it only seems to show clothing, and no customization. do I have to go to a specific place for this?

Not sure if Console has added this in yet BUTTTTTTTTTTTTTTTTTTTTT

on PC, Height changers (Along with Thighs and chest changers) cost 100 coupons. They aren't purchasable by EMP and are tradable and can be put on broker. If they're not in your coupon shop yet, then they're not implement yet and will be "In the near future"
You adjust Height via Size changers in game brought from Fashion coupons

Weight you don't.

Character Customization will not receive any updates (Especially considering the new hairs on PC aren't even there)
Majority of store mounts have HP/MP regen (or at least should)

It should tell you in the item descriptions on the shop
Alluren wrote: »
saw this picture of elins...threw-up a little in my mouth... whatever floats your boat I guess... I tried really hard to make an elin gunner... Maybe if I could have turned of the race auto-emotes, don't know...nothing I did could make IT
less insipid...insipid is the word, not cute...btw Elven female emotes r just as insipid... I gave up a dragon and other goodies when I finally could not stomach her anymore.... But elins are beyond terrible... as are the simpering sounds they make... really should be a race auto emote off switch somewhere... IMHO.

You only Emote when you type specific words into chat (with or without the dash). You can change this in the emotes window (I don't believe this has a key by default, should be under Social) and just remove the keywords in each emote to prevent you from emoting when typing words
"In the near future". Everything you see now is their opening line up

We don't know why Gunner is delayed (Probably some dev issues or w/e). Ninja maybe idk....But Valk may take more due to it being released around VM9's launch.

Though since Console is picking and choosing, can't say anything but "In the near future"
Costumes shouldn't be too much of an issue...How quick they come over will probably depend on how much they want to separate out each release to get more money from each item
Eventually. IIRC items like costumes are tied to builds so eventually, with future updates, costumes etc. will all be ported over. Since Console is picking and choosing what they put in, we don't know exactly when everything will come
You could always walk on PC

Num pad / does it...unless you bound that to something else

You can get to alot of places with Walk jumping, especially up slopes and mountains as walking seems to cancel out the "Fall back"
Because they're specifically designed for Reapers and how they stand
No...Thrall of Protection dies basically instantly to any note worthy boss in the game, it can only tank low level dungeons
Doesn't know much of slayer but

It doesn't really have a rotation, more of a priority system

Measured slice is your hardest hitting skill, so you want to use it on cooldown as much as possile

Eviscerate is good for the powerlink glyphs it has

OHS strike can chain into alot of things, i believe most try to chain into Measured slice for this

Knockdown strike can cancel ICB's animation to get back into your "Rotation"/OHS strike stuff faster

Heart thrust is a decent filler and can chain into OHS

Most slayer guides you'll find (Rotation wise anyway, Rolls, crystals and Accessory choice will still apply) will not apply to you as they're updated to a recent PC build which gives Slayers a passive, which changes some priorities for slayer
"In the near future"

We don't know how fast they'll update console so /shrug
Vanguard credits are used to buy Niveots (65 crystals, for armour, accessories and weapon) and Masterwork alk (Required to enchant from 9-12, apparently costs 1k credits atm which it should be, expect it to be changed soon)

Do both, doing the quest line while queing for the 60+ dungeons (Sabex and Catacombs, no reason to do the others except achieves) will speed up how fast you level. I personally hit 65 by the time Im heading to highwatch (Or leaving Highwatch depending on que times) which is about 1/3 into the quests then i can power through the rest. Sabex/Catacombs aren't part of the Story but they have their own side quests which are given to you when you enter

Velika outskirts quests starts with "Supplies and Demand". You should receive a Airship platform teleport scroll on 60
Do both, you'll level twice as fast and get a good chunk of gold and vanguard points for when you hit 65/finish the quests. The full questline at 60 gives you 4k gold and 2k vanguard credits (double for both if you're elite)
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