TERA Online forum archive
Posts by HLK76PFWXT
I am going to bump this.

Please find a way to add a potion or even pet if needed that helps with the slaying problems so we could not go above 49% HP no matter what ( helps us to enjoy the game in our own manner ).

p.s. i do not mind paying 500emp for a pet that helps with slaying
We had a TRNM event some days ago as far as i remember and i could not see that many LFGs about it .. so it would be nice to give some guaranteed rewards as minimum with a chance to win X or Y items to make more players want to get involved ( might as well solve the talent problem with some additional rewards for dungeons ).

At least, i would love to to do more dungeons on my brawler/priest that have some guaranteed rewards as minimum with a chance to get more since having only a chance to get items is like those magic tricks done on the streets where you can see the coin but then you cannot see it and it ends up in the pocket of developer while making sure to convince you that it is somewhere in your pocket but you cannot find it at the moment..
Tier IV etching costs have been greatly reduced

This one is extremely welcome.

I have took the time to read it properly and i can say that this is one of the most amazing additions to Tera and i am definitely looking forward to get involved with this kind of system.

Thanks for whoever took the time to translate all the information.
watch again Kings Avatar 1/2 and maybe Violet Evergarden/Killing Bites

I was thinking about it today and I came to remember trying EU some six months and it was all nice with the gold talent being cheap but at the same time it was also a down side because it was much harder to farm gold and buy things such as the tera club ( elite voucher ) which was at the time and still probably is around 300k gold -OR- costumes/mounts/weaponskins/etc.. And i also remember having a harder time to acquire gems since guardians was some sort of options because it was so much harder on undergeared alts..

So i kinda like the current economy because i can farm a lot of gold and spend a lot of gold on enchanting but i can also afford at the same time to buy other stuff like gems or even vouchers/costumes/weaponskins/mounts/etc..

p.s. what sucks is that kc/sf/rg got nerfed and we lost a reliable supply
I am not sure about the drop rate from the boxes from the battlegrounds but the quantity sure looks different AND if we look at the KC/RG/SF sitatuation then this is not really good..

These days it is so hard to enchant that i am thinking twice what to do with my alts that i want to improve and play with...
I have thought about this so many times!
Is it possible to freely move more than one character from MT to TR as example? If i might decide to go with the newly PvE server instead of the PvP server then can i move all my characters? And when? Before or After the merge?

I am seeing multiple opinions and it could be nice to get some help with this.

Speaking of which.. If they could improve the alliance instead of creating and keeping the civil unrest then we might had a place where we could zerg and do some stupid but funny and entertaining PvP..
You can try to play it but first as a casual to see if you can fit it anymore...

At least we have the awakenings coming for all the other classes over the next month and the talent system sometimes later so its worth giving it a try and see how it is..
Talent exp is farmed by completing vanguards.

There seens to exist a daily character cap on how much exp you can get per day (couldnt test if is acc, since only1 char)

If the cap is per character the best way to farm will be good old iod vanguard spam in multiple alts

Talents can be earned by just killing most bams, vanguards, guardian missions, dungeons (not counting the vanguard quest)

Thanks a lot for the info! I am really glad to see that we will be able to acquire points for talents while following our daily routine ( battlegrounds/dungeons/dailies/etc ).
It's a simple HTML/JavaScript page that doesn't send any data anywhere, so feel free to give it a try. I hope this helps people who are still confused about what they need to do. If there are any bugs, just let me know.

Most likely a trojan that will steal your soul and your chance at next life.


So i tried it and it said:

Actions needed for MT+FF

No action necessary.

I guess that i am good.
I like a lot the fact that it is server wide and not character wide meaning that we can farm talents with character A and use it on character B or vice versa which is a great thing that helps so much those that play with multiple classes.

Now, i do wonder about the way that the talents will be introduced as in a farmable way: what we will need to do? Dungeons? Battlegrounds? Hopefully.. it will not be IOD involved because it will be really ugly...

Also, i am guessing that the talent system will come somewhere in December or even during Xmass since we will get the Awakening 2 this October (?) and market wise it is not "profitable" to release two shiny things at the same time ( sadly.. in this world: we are our own shackles ).

At the very least we will finally get the talent system along with the second Awakening and the game might be interesting for a little longer.
I think that the names need something dark to match a PvP server?

VirtualON wrote: »
Not only they are winning "PR war". They are winning at everything. It's been like that for more than a year. Next week they are bringing Rift's Edge Extreme Mode to their players.


Their words such as "we have passion" and "we do our best to improve the game" are not actually empty words thrown to show like they care anyway but instead they improve the current version ( remember that 100% keen mote on IOD that they had for ages which helps alts or new players so much while we got some silly rewards once per week/month? ) or even add their own custom content ( improved dungeons with improved rewards all with different difficulties ) while at the same time they also try to bring all the goodies from the KR version ( sadly, i believe that we will get talents on NA only because EU started it ). Either way.. at least they do try to improve genuinely regardless of their reason such as PR war or anything and this is definitely a good thing for the players.

I hope that EME will do more about Tera as well on NA and i hope that we will see more good things about it ..

p.s. still sad that we missed the talent system for so much time
I am checking the preview and i see how much we missed so far since we did not get the talent system.. But at the same time i am super hyped to see that we will finally get it and on top it we will also get the 2nd awakening.

Tera might be interesting for a while.


p.s. pls do not mess it up mEME xD
What about adding a pet through emp store that gives a buff where the player cannot go higher than 49% HP by any means possible or something similar? With this we could finally solve the slaying problem that plagued this game for so much time ( even after all these years i cannot understand why i am not allowed to slay whenever i want because some in game mechanics does not allow me to do so.. ).

Of course, i am aware that you are not willing to do it freely like adding a potion in game so at the very least add it through the shop? Oh.. and please do not set the price for the pet at 8k EMP or higher..

When people missed a Tonka stream, they'd ask what content they missed.

I still remember when Kezzel Gorge came out and Harmonia/Tonka/Minea were showing it on stream not being afraid of being wiped and trying again .. laughing about it and moving on XD
it can be fun if there could be less premades that could ruin ever so easily the entire night of FWC ( i even saw a 5man valkyrie premade that simply obliterated the middle during the first encounter of every game ).

I always wondered why there is no such system to not allow players to sync queue?

We grew with them and they grew with us but it was also when the game was much more popular ( especially since at the time BNS/BDO were not out yet on NA so there was less competition ).

The rest tried but BNS/BDO were out on NA and they were/are hard competition ( though i can never forget Spacecats for ruining the in game economy that was stable for entire years by adding the broken events which turned alkahest from 60g to 15g and spellbind from 40g to 10g among other things .. )
It was true that the healers had it easier at guardians because of bonus damage that they had but now with all the nerfs done they simply disappeared and it is no wonder since not only that healers are not allowed to use slaying because of the self ([filtered]) heals on some important skills but their damage is so bad now that it can take so much more to finish what other equally geared class can do much faster.

Where is the balance in that?

So.. it was really worth it? Now there are less healers around which means also less AOE heals so the dps classes not only that die a lot more but they also have to do less sustained dps since they have to prioritize survival ( the fireballs must actually hurt now )... Plus the healers could debuff the boss and 10% endurance debuff was pretty useful for same dps classes ( you could also party with healers and get even more bonuses for survival/damage ).

Then? Was it worth it? Did you gain anything from this trade as a dps class to make all the fuss about the healers?

p.s. i was independent from being a healbot in dungeons but no more and it really is upsetting..
I remember seeing players using server transfer to get certain clears for certain rewards XD
Still sucks. But honestly, I'd rather log out and read a book than do another set of guardians anyway, so whatever.

It already sucks doing guardians without a tank since the bams spin and jump so much.. And now losing 20% damage done? Sucks..

Also, i had fun reading TDG light novel or checking out Killing Bites...
I mean, yeah, priest was pretty dominant in guardians with the right gear and dps rotations, but why was this something that needed balancing?

Because if you are support and you finally do well after years of struggling then you have to pay for it drastically and get nerfed to the ground until you go back to being a healbot..

I wonder why the nerf was not 50% or 70% instead of merely 20%.... There was still room for punishment? Right?
Someone told me that there is actually an old glitch where you can fight Petrax without actually starting the timer.

This is on MT..

I mean, how hard it is to legitimately kill Petrax in only 10 seconds with a priest? just a walk in the park? right?
That said, I vote for adding a drawback to Slaying crystals: "Increases crit power, but health is capped at 50% it's max value."

EME? Please?
I am priest main and i have to say that this sucks because it is not 5% or 10% this time but somewhere around 20% nerf and it was already hard without a tank since those MFers bams spin and jump all the time ( oh.. and the tanks have it hard with their points as well so yeah.. the joy ). Also, the less priests/mystics at guardians means less AOE healings and debuffs/etc on bosses so the dps classes are at loss because of this.

Anyway, i kinda laugh in a way because the ones that kept [filtered] about priests/mystics at guardians now all of a sudden kneel and beg for priest/mystic parties/raids for the new elite guardian missions because "surprise" the new missions or at least the current one is set up in a velika outskirts zone and it does not automatically give priest/mystic buffs as the normal guardian zones.. And all those that bitched so hard now find themselves lacking priest buffs ( almost 70 power + cdr ) and mystic aura ( almost 60crit factor ).. plus other buffs non constant dps buffs or heals from the priest/mystic combo..

Was it nice to [filtered] so hard about the priests/mystics? Now you have fun at the elite guardians when you miss their buffs and heals? Do you deserve it? Yes, you do.. ^^
Any chance to see it on NA? I am asking because i have seen it on EU and i am curious if there is a chance to see it here.

SageWindu wrote: »
Do you think it may be because of the price point and not because of population density?

Yeah.. it must may be because of the price point since nowadays you can make 1.3mil in ten days with regular farming while it can take so much more effort to enchant the weapon to +9 instead..

A really poor choice, right?

Also.. one month ago i could sell this baby at 1.8mil so easily but now something is wrong with the population..

voidy wrote: »
Threads are gonna keep being made because anyone on FF, AV, or CH hates that it takes way longer to do *anything* on those servers than it does on MT or TR. Want to sell an item? Gonna take time unless it's talents. Want to buy an out of season costume? Gonna take HELLA time, and I hope you're ready to spam lfg/trade chat all day too

I have spend the last two weeks trying to sell a +9SC lance at 1.3mil and nobody wants it. I mean, i might as well start playing lancer for such a cheap lancer weapon but anyway.. it does not sell and i am on MT ( i do not even want to know how FF/FF/CH really look like ).

Oh.. and i had a friend that struggled to sell his +9SC slayer weapon for 1.5mil on MT as well..

PM if interested.

Can we still dual account for crafting and other stuff? I remember seeing something about xingcode not allowing dual account.

It would be silly to get red flagged for something so simple that we did ever since nexus days some four years ago or more..
Does anyone know what will happen with the gold/silver talents? I took a vacation for two weeks and came back to find silver talents at 170g each ( they started slowly from 40g each ).. while also finding out that there will no longer be any strongbox key event ( haha.. ha.. ha.. tries not to cry.. cries anyway ... )

There are days when i feel the urge to fickle the bean before going to sleep to release some steam after losing at fwc too many times in a row.. But now i am kinda ashamed knowing that big brother Xingcode might know about it..
I was reading around and now i am curious if a player can be banned with xigncode after editing s1engine for better fps? Also, if it can be by passed as the rumours go then what is the point of this tool anyway?
Make Velika a dueling ground :d
Sadly Xingcode wont prevent that.
And it looks like EME doesnt want to say the reasons to implement something that doesnt stop them at all.

Then what is the point of xingcode3 if it does not stop hackers and botters? Also, i am not even sure why gwangis at guardians have so many channels to help bots farm silently when very few players go there... At least let us PK the bots xD
Why not disable the area chat around Velika and Highwatch? From what i saw they are focused through that chat in those areas. Also, i went to the bank of Velika and found the bot there next to spaming rofl... Actually, why not get a ban that is automated after say.. 100 players reports?
Elite will no longer be tradeable?
Are we going to see less players "teleporting" around or being immune to damage in PvP? Also, are we going to see less human lancer bots at the guardians/gwuangi? If so then it would be great. Actually, i am not even sure why the Gwuangi was not disabled since players rarely do it but instead it is full of bots on all channels.
Hello, i did now find other place where to ask so i thought to ask here:

Does anyone know exactly how the future patch notes really work? I am asking because for example i was looking over them and i saw buffs that some of our classes already have them? So what is going on? I am more interested about the gunner but i think that some of the buffs were already applied on NA.

I would also be thankful if anyone might know a way to remove the self heal from priest's holy burst spell since its messing with slaying.


Catservant wrote: »
What gold from Ghillie? And the only gold from Guardian is the one time per day vanguard....sigh....even translated KTERA makes no sense.

It most likely means that the overall worth of gold from Ghillieglade will be reshaped with some extra talents.

I also like this one:

Suggestion to add Bravery Potion / Lamb Bulgogi source of supply

Planned to make Bravery Potion and Lamb Bulgogi available via crafting
I want to talk about this:


The idea is that i have managed recently to get Tier 8 and i was a bit excited when thinking about better rewards but then i saw that for example even the strongbox keys have the same prices from Tier 6 to Tier 8 and i think that it is wrong considering that there is quite a huge difference in terms of points from one tier to another.
At first, i have opened 20 boxes then 20 boxes and i have opened 20 boxes more ending up with 60+ boxes opened and i did not find a single but a single energetic for either weapon or gloves up to the point where i have started to ask myself if there is either a hidden RNG for the said etchings since it is know that they are heavily wanted or i have the worst luck in this game? I mean, it is not normal to spend almost 200k for nothing and open 60+ boxes just to dismantle the etchings into some crystals that are worth 40g at broker.

I am also wondering why there is not a shop to be able to exchange IV etchings that we do not need for IV that we need with something like 20:1 ratio or something?


Can you please add Strong Bravery/Canephora to the shop? The scarf is nice but it could be nicer to be able to buy something useful and relevant besides some armor items and 7days footsteps.

Please add the said items if possible.

En Masse, please make this possible on NA!

Does anyone know a way to disable this thing? I have searched as much as i could and found nothing.. it was not so bad but after months of doing Guardian Legion Dailies i am starting to feel really dizzy because there is almost a constant screen shake and at this point i might be unable to continue doing dailies.

Please Help!
I felt like asking but is there a buddy up code for Consoles to speed up leveling? I am enjoying the streams on consoles since the players seem to be so hyped about everything but is there such a code? I might try playing on consoles but i definitely do not want to level up like a turtle xD

Also, i think that the game is friendly with the new players because the weapon/armor/jewelry and even etchings/glyphs are far easier to acquire now while at the same time we have guardian legion dailies + other events .. And a new player can definitely get some pretty decent stuff even after two weeks of playing ..

DL7MMWLJ3W wrote: »
HLK76PFWXT wrote: »
I guess that the awakening skills have glyphs, right? So this is a good timing to farm tokents for the glyphs in advance.

Thanks for the event before the patch ^^

No, awakening doesn't have new master glyphs.

You should be thanking more for next week's event of double item xp. That's better than this pointless event that we just had a couple of weeks ago.


Then i will focus on gearing up instead of farming tokens for glyphs - And i believe that this kind of event is most welcome for whoever might need glyphs ( even titan/storm earth are harder to get now so the tokens might help a little ).
clfarron4 wrote: »

Check your patch notes. It's 20% flat buff (effectively 14%) on release of awakening.

That gets buffed by 1.5x to 30% (or effective 20%) afterwards.

Can you give more info? I am pretty sure that i have checked all the up coming patch notes and did not see anything about this.

Counterpoint, come on? It does not matter if we have it harder but still doable than others. What does matter is that we have to put extra effort where others do not do it because it was not even intended to put that extra effort and even that extra effort does not matter because if our class is not performing as it should then it usually gets ignored for PvE runs...

What i hope is that the awakening skills will make a difference and if possible something will be addressed in the future about the lack of talents. I am not sure what class do you play but i ended up quitting brawler kinda completely since almost nobody wants me to tank considering that the brawler is not performing as it should due to lack of talents compared to lancer. I mean, do you know what it means to not have 3sec CD on haymaker plus other stuff? And i am thinking to give it one last chance with the awakening or else i am done with this class even though i did like the offensive play style as a tank and i guess that i will go to main a priest as i did before ( at least priest is catching up to mystic ).

I guess that the awakening skills have glyphs, right? So this is a good timing to farm tokents for the glyphs in advance.
Give me 3sec on Haymaker and i will be happy.
I was able to get the Elsa hair style which i like a lot ( the idea of giving us only four options to RNG instead of seven was nice ).
WTS +7SC Brawler Gear ( four pieces ) @ 2.3mil gold ( not negotiable since i have the liberation scrolls myself and they are expensive ).


WTT with equivalent gear for priest/mystic/lancer/slayer/berserker or even valkyrie.
Lyanni wrote: »

Its still up, just found it. Dont forget, it can be in any channel.

The hint i can give is, there's a known mark in the region, for all the ones that like to gain "points".

Thanks! I was so fixed on finding the spot that i missed the other info: it can be in any channel.

My hints:
I can see the city of Highwatch from where I am. It sure is pretty. (Yes, that means it's in Highwatch)
While in the same location on every server, it's not necessarily in the same channel.

Pay attention peoples! XD

It cleary says " i can see the city of highwatch from where i am" so it must be outside and somewhere on a hill/mountain in the Highwatch region.

Though.. I would have loved a second hint about north/west/south/east?


I think that we are rushing a little because KR has Awakenings + Talents and there is a certain balance/imbalance there but we will get only the Awakenings and to our suprise the Awakenings might not actually be that strong without some talents ( 15% flat damage might be just fine for non awakened classes ).

We will have to see.
I was curious as well because for example the Etchings that can use Master Additive are the ones from the Master rank obviously and those are IV Etchings which cost around 50k? if not more? So the Master Additives are currently used for Diamonds? Though as someone said there must be players that are buying them to save up for later.
I am not sure where to ask since there are several threads so i am going to ask here about this brawler passive:

Smoldering Rage

Each perfect block stacks Smoldering Rage buff
Each stacks increases damage of [One-inch Punch] and [Haymaker] by 1%
The buff starts with 5 stacks at first proc, then consumed when using [One-inch Punch] or [Haymaker]

Does anyone know if this passive applies to all perfect blocks as in perfect blocks made while growing fury is up? And for example there are bosses like the crabs/giants that have this trample damage that can proc perfect block even up to seven times in a few seconds and does this apply for the passive as well?

There is this huge debate right now about talents and awakenings and it is very confusing so at the very least i am trying to understand what is there to come. Besides, i think that we are a bit speculative because KR has awakenings + talents while we will get awakenings only and the 15% flat damage buff that some classes will get might actually be quite enough if not even better ( i am trying to consider that some classes are powerful in KR due to talents + awakenings combo ).
DWDE6GFGWH wrote: »
HLK76PFWXT wrote: »
What about brawlers? At the very least i saw that in this video with TRNM the brawler had 3sec on haymaker? What is going on with that and why is it so low? New glyph? Lowered damage/cooldown?

I keep hearing that the berserker/slayers will be gods but what about brawlers and possibly lancers?

To be honest, i have played a brawler for a very long time but now i am thinking to reroll priest/lancer depending how the brawler dps goes since the priest/lancer classes have much more utility..

That is the power of talents, we don't get those or any kind of compensation. Because of those talents balancing starts to be really painful and unfair for other regions. We're talking about dungeons taking double the time over here compared to Korea.

You mean to say that the brawler in this TNRM video had 3sec on Haymaker because of the talent system? I mean, the Haymaker skill is the most important skill for brawler in PvE and right now it usually has 7sec with all CDRs available so that means more than 50% CDR reduction and we do not have it? Ok.. I am going to breath and move on..

Still.. what about the awakenings? I kept hearing that the new stuff will be pretty good and it will boost classes but what about brawler? For example.. the dps from brawler will make a difference to deal with the utility from lancer? At the very least, i have seen that the brawler will get new offensive skills/passives while the lancer will get some defensive/offensive and i am really curious about the result ...

The truth is that i have played brawler for so long and i was happy with it but more and more of the dungeon runs ask for lancer instead of brawler simply because the extra dps which is not even that much from brawler does not cover for the utility that lancer brings... And this is more or less the situation where players would prefer mystics over priests xD
Leaderboards too serious now.
What about brawlers? At the very least i saw that in this video with TRNM the brawler had 3sec on haymaker? What is going on with that and why is it so low? New glyph? Lowered damage/cooldown?

I keep hearing that the berserker/slayers will be gods but what about brawlers and possibly lancers?

To be honest, i have played a brawler for a very long time but now i am thinking to reroll priest/lancer depending how the brawler dps goes since the priest/lancer classes have much more utility..
Does anyone know if the Awakening skills work for PvP? And which PvP? Battleground? Civil Unrest? Anything?
CornishRex wrote: »
Fix the superior noct shortage because normal noct makes us lag

Small things that can make such improvements. But we do not get them.


I will finally be able to play priest and enjoy it seeing all the new buffs/skills.
It would be interesting to see the level 65 players getting equalized with gear/skills/level when entering certain areas.

Would that stop PK? And also entertaing some PvP? Because camping areas with 20+ levels higher and griefing is definitely not something contructive and neither fun ( even the griefers that like this kind of torture get bored eventually ).
Castanic Underground Boss? Get it? Do you? ^^
I think that the box is just fine considering that it is a consumable box and it does have useful consumables.

It would be interesting to see some better rewards from the gift box because i have opened recently some 40ish and barely got anything useful.
Try to change the DNS.

It worked for me.
Hmm seems they have no ideas as to an "event". Congrats EM you're officially worse than Game Forge where at least there is an Easter egg event happening and "allegiance" event every weekend.
Maybe you should hire a few Europeans from GF; seeing as how you're out of ideas.


This mount is actually nice ( i am already seeing this elin with this hair style on this mount xD ).

And i think that EME is catching up and doing pretty OK lately.. especially since some months ago BUT there is something up with Gameforge because they put so much effort into changing/improving that they do not hold back at all ( they probably have hired a special team to take care of certain things that as you see are kinda.. special ).
Then from what i can understand we are going to have two different voucher which will give us the option to either change to new or classic with the classic being the ones that we had until now? And the classic is needed to help those who might want the "old" hair styles?

I am not sure what is a classic hair style xD

p.s. tail modification sure is interesting as well
I like it.

Why? On MT at least there was such a monopoly that you had to buy 1k overpriced talents even if you needed a few hundred or less simply because whoever decided to have the monopoly was too lazy to even list stacks with less than 1k talents. And this is a fresh air that many of us needed for enchanting/upgrading.

Also.. whoever was inspired enough to re stock on keys early is now going to be rich xD
I have opened the PC and played for a few hours but then i had to restart the game and all of a sudden i was getting this message and after reading this thread and trying all sort of things listed.. it seems that it was eventually solved by changing the DNS from Level3 to Verisign.

Hope it helps.

I have been complaining a lot in the past two years due to many things that i thought that Tera needed and partially i think that i was righ but things slowly changed in the past few months and i am really happy to see that both the PvP and PvE are increasingly active with each day as if it is getting better and better while at the same time i see more and more players that are pleased with the game again slowly giving a more positive vibe in the game and making players to want to get involved all around.. And with everything said i believe that at least this time i need to give the credit where it is due.

Thank you.


p.s. if there is one that i might ask then that is to please make rare glyphs somehow easier to grab
This is not entirely accurate and especially since you make it to look so easy because:

- you need a tank to keep aggro so you can back crit as much as possible or else your 45min turns into a 1hr+ even if you i-frame all the time to go behind the boss and lately there are not many tanks around
- you need to use strong canephora/bravery that are kinda limited through elite and if you go for five characters then you might need to use the normal ones which give less damage unless you buy strong ones from broker
- all the characters at +0 frostmetal need to be healers or else it is a pain.. and even those healers need a tank or else they lose so much potential damage considering how much the bams spin around
- the other two high SC characters again rely so much on tanks both for damage/survivability.. unless the said characters are tanks themselves but then the tanks can take even 1hr with slaying and 2.0 dragon
- all the characters need to have all the glyphs available in game plus III etchings and with the IOD lately that is actually hard to get plus so much gold into gear before making them useful ( especially those high SC characters )
- etc

The point that i am trying to make is that it is possible to make some nice gold per hour but before that it takes quite a lot of investment both in time and gold to acquire everthing and it is not like anyone can do it all of a sudden .. So it is more like investing for mid/long term.. Though i have to agree that it is better than Pit/Ghillie simply because the gold income is much more relevant through gems alone ( and the sapphires got nerfed from the guardian boxes by the way so now it is more like 275g per box ).

p.s. i am not sure what is the purpose of this thread because everyone knows that guardian gives the best gold per hour these days
En Masse, please help! It got so far where the Gold Talent reached almost 30g per piece ( used to be 10g each ), and the Silver Talent reached almost 60g each ( used to be 30g ).. so the prices practically doubled. And that is not all.. because it seems that some players are trying to take advantage of the fact that there is little supply on the market to control the prices and it is getting harder and harder to craft or enchant/upgrade gear.

Look at this for example: r4VZsO8.jpg

Players are buying all the silver talents from the market to put them back at increased price to make profit but the real damaging part is that they are putting the stacks at 1k up to 5k which are simply too expensive to buy ( especially if the players are alts that are almost never online to negotiate so there is another 10% increase there for a buy out ).

And i do not think that gold sellers have anything to do with this. It is simply a problem of supply/demand and some few players that are trying to take advantage of this ( i can try to do dungeons like rg/kc/sf for gold/silver talents but they barely give 1-2 silver talents and 6-7 gold talents per run).
It was a bit confusing because it said in game that we can get a key from winning FWC/CS but the key was not guaranteed? It could make sense because i had about 5FWC victories that night and no key xD
Just dance like nobody is watching?

And Tera is getting a lot of attention from BHS/EME/Gameforge ( i know.. Gameforge is in EU but it affects NA indirectly xD ).. and because of it we might see some very interesting things in the future. At least, i like the fact that we are getting much more events recently for both PvP and PvE on NA while at the same time we have the Awakening patch nexth month and many other things that we have still yet to receive so i do not see Tera dying anytime soon ( i play on MT by the way and if i would consider the numbers that i see at guardians every day or the huge amount of players during the civil unrest as in 200+.. then i can say that the game is pretty lively at least on this realm ).
I am having an easier time with the guardian missions when it comes about either buying or crafting gems because the emeralds used to cost even 1350g up to 1400g and it was better if i would craft them through NPC materials so i was kinda doing that.. but right now i can do guardians and turn the rubies/sapphires from boxes into emeralds.. or i can buy the rubies/sapphires from the broker to craft emeralds ( this requires some luck ).. and even buy the emeralds from the broker at 1200g up to 1250g depending on the supply/demand.

And the diamonds are not that high either so it is fine because it could have been worse ( imagine diamonds at 14k up to 15k ).

Also, the recipe to craft Emerald costs only 10k where as the silver siglo or gold daric cost 50k .. so the Emerald crafting should not be at the same level when it comes about profit and that especially since crafting Emeralds carries almost no risk compared to gold talent going over time from 10g to 30g and silver talent from 30g to 50g ( interestingly enough.. silver siglo or gold daric make quite the profit anyway due to the high demand ).

If i would think about gem crafting then what i would like to see was more sapphires from the guardian boxes that could help us to craft emeralds easier since its more expensive starting from rubies than sapphires.

p.s. all crafted items have 5% chance to crit from my experience
I wonder how exactly the extreme mode of KNX really looks like haha..
Vinyltails wrote: »
HLK76PFWXT wrote: »
The real funny bit was setting Priests out-DPSing Awakened Lancers.

Am i seeing things? =)

The initial priest god mode (which gave them super damage and made all their hits do 3mil each and be considered from the back and *basically* always crit) was pretty powerful and was really good for Healer dps. Now iirc it's a large party buff that gives a large chunk of crit and power

Thank you.

This is why i have opened this thread because there are small details that i have a hard time to find even if i go to read from certain sources ( i am glad that it is a party buff so that priest can also be considered besides mystics for PvE ).

And i have decided to roll a priest as main since i feel more comfortable with it and i always liked to be a support class usually playing druids/priests/shaman but i have another questions so please answer if possible: are still archers/gunners any good? i want to get one of those as well but i do not want to fall behind too much in damage at PvE and fell bad about it xD

I have decided to switch to a priest since the awakening is coming anyway.

Thank you for all the replies ^^
I think that the biggest issue is that a part of the population no longer does IOD and because of it a certain % of gold talents is no longer being acquired and distributed on the market. At least, i used to do a lot of IOD in the past but now it sucks so much that i no longer do it and especially since there is no keen mote ( with this said now i am buying only from the market and i am buying a lot because i need to craft golden daric/plate for enchanting ).

Anyway, what really happened at least from my point of view is that the acquiring rate dropped due to several reasons while at the same time the demand increased and it will keep increasing with the male brawler coming since there will be a sizeable chunk of players that will enchant the gear from scratch.
The real funny bit was setting Priests out-DPSing Awakened Lancers.

Am i seeing things? =)
250k worth of gold for 9999 fashion coupons considering the NPC price.

I hope that the EMP counter part will not be too expensive.
Ves1978 wrote: »
i'm pretty sure that damage received is based on % of hp, regardless of your gear, cause i lose same ammount of my hp with sc +2 leather armor and with 0 frost cloth.

This must be the case because i kept looking and it seemed that my undergeared alts were getting hit by the same numbers as my geared main ( for example 25k damage per ball at the escape from quest ). And with this said it might actually be better to use HP Niveots.
HLK76PFWXT wrote: »
I mean, i might as well go with my other brawler with +0frost armor and most likely do as good since it is all about blocking/dodging.

The reason why you take set %'s of damage, and are forced to dodge/block/iframe is so that there won't be a million botting brawlers running a script.

It's the same reason you can't get contribution from healing, because then there would just be a million mystics afking spamming totems, 24/7/365.

You can't be afk and get good contribution.

I feel you. And i dislike bots so much because they do little damage and ruin the enrage timers actually nerfing my dps ( especially since i see them on a daily basis at basilisks ).

But my point was that the bosses hit so hard that they can almost two shot me regardless of gear and at this point i guess that i might as well go with +0frostmetal armor though it seems that the damage might be fixed to %HP or simply a fixed number like 25k per ball of fire and with this said it might be better to use HP niveots plus other stuff that boosts HP

p.s. slaying is love
And please also don't forget the people that play the broker. Some people invested alot into talents and if enmasse intervenes these people would feel stabbed in the back losing milions of gold.

Since when En Masse should defend and aid players that are trying to make a profit by trying to have a monopoly on the market in game knowing that the items with high demand can be bought at XX and sold back with 50% or more? I am actually quite upset seeing this player on MT buying so much when there is a high demand on certain items and selling back with 50% added in stacks of 500 or 1000 ruining the market in so many ways ( i am a crafter and i get screwed hard with this stuff ).

Anyway, i hope that we will get some events or stuff for talents because the high demand along with the broker sharks made the talents to be harder and harder to get ( we did not even get the male brawler yet ).
Equitas wrote: »
The answer to this isn't some complex formula about gear stats. It's that Guardian missions weren't meant to be done solo. They're meant to be community events where everyone works together toward a common goal.

I also thought about that. This is for party/raid purposes.

But healers are main dps and almost nobody wants or bothers to heal because they simply lose points from doing that and even like that they need to form or join a party/raid because they cannot see the HP of players and most of non lock on spells do not even heal/shield like for example the puddle or kaia from priest that from my point of view should at least heal/shield non party players at guardians ( i am also confused as of why healers do not get contribution points from healing even though at a lesser rate than their dps counterpart ).

Also, many times i end up soloing because there are not enough players online or they are simply too spread and my curiosity is why a bam hits as hard when i am soloing compared to when there are 5-15 players around? Shouldn't there be a scale on damage done from bams from a minimum up to a maximum based on how many players are in the area?

p.s. i did play some four years ago with forty players in a raid and i do not remember nexus being like this
I want to ask more about the awakening because to be honest i have no idea where to find informationa about it because mainly players that are on both KR/NA kinda have this information so please share if you know:

What is the order of DPS after awakening for PvE? This includes all sort of dungeons from solo to four star or even HH up to guardian missions since the main income is from there.. So will i be fine if i will main a valkyrie? What about archer/gunner? And berserker will be above all? Or should i stay with brawler?

What is the order of proficiency for PvP after awakening? Should i main a priest for Battlegrounds, Civil Unrest and GvG? Maybe stay with brawler? Or try a lancer? This is for efficiency purposes ( i like to be useful at PvP and i am usually a tank/healer player though i am also happy with a ranged dps class ).

I am simply almost burned with brawler and i thinking to switch after awakening - And if there might be something else to add about awakenings or future updates then please do it -
I am making this thread because i am extremely curious to know more about the guardian bams since they hit so hard that sometimes i feel like being send back to the future.

What i want to say is that for example right now i have +7SC boots/gloves with +5SC chest and i am playing a Tank class called Brawler while at the same time i use bravery potion and i have even more damage reduction from etchings or smart dyads on weapon plus other sources.. So i am pretty much "stacked" ... But then i go to this retar.. ret.. retaliator CRAB that jumps once and takes half of my hit points then i go at Basilisk and this vortex takes me in much like a demented lover leaving me trashed on the ground so i go at other bams and they are as much as nast.. nice! Of course, ever since i am doing these bams my reflexes reached almost lighning speed and now i am blocking or dodging so i am not taking that much damage but even so i am unable to understand the meaning of gear when these bosses hit so hard anyway? I mean, i might as well go with my other brawler with +0frost armor and most likely do as good since it is all about blocking/dodging.

So what is the point of trying to improve on damage reduction when such bams hit so hard anyway? And i would not bother but this is the main income for gold these days..

Also, on another subject but somewhat related: why is a lancer able to remove 8/8 jackhamer that has 12% and add 1/3 debilitate that has 4%? There should be a priority there and especially since most of lancers take more than a minute to build 3/3 debilitate unless they forget and restart with another 1/3...
Most players level up through vanguards either doing dungeons or bams teleporting from one place to another so you might not find that many players doing normal quests or even story quests anymore.

Also, i believe that the game is playable up to a certain point.
I hope that we will get this "hat placement" and it will be the usual way instead of getting it through some sort of "event" sometimes in the future.

Also, i hope that the random hair styles will be with the fasion coupons while the specific ones with EMP.
I guess that is fair to give free Twistshard ( actually, there is not much of a distance from twistshard and guardian ) since we are so ahead with the gear. Also, the gold talents jumped from 10g to 30g these days ( today saw them going down a little over 25g ) and imagine all these brawlers buying the gold talents to enchant stuff.

Might as well add some events for gold talents?
I love you!

Hmmm.. So what exactly is transpiring here? ^_^

By the way, i saw that there is a second phase for the fashion coupon store and i thought to ask if it might be possible to get some info about that? Thanks.

p.s. love is like pizza... cheesy xD
R.I.P Attack Speed.
This is very impressive and especially since i never thought that i will see three pages with mounts.. But I am not seeing that white duck with a red cosmetic on its head? How it is called? I like that mount so much and yet i have rarely seen it in game though i have to agree that the kitty mounts are also especially cute and even more on elin characters.

p.s. good luck with your quest
pltnmvenus wrote: »
Maybe I should post a screenshot of me on my Glimmerheart. I wonder how many people nowadays even remember that gaudy monstrosity, or the conflict surrounding it... And yes, for what it's worth - I'd be perfectly okay with that being placed in the EME store. If someone wants to look that hideous, and pay money to do so, let them. It will mean something very different to them than it will to me... and as I said in my first post, my memories are not diminished by someone else acquiring it.

I have that yellow wolf that i never used on my account as well and i do remember about the 1% forum threads if you know what i mean ^_^

Anyway, i took some screenshots with three of my characters that got involved with alliance when PvP was actually crazy as in 20v20 or 30v30 almost every night ( i even remember those 2hrs conflicts from many years ago ). And i have three alliance masks on three different characters plus a ghost knight helm mask from when sirjuka gallery was around.


Now, i do not need any of these masks because i am playing a different new character with different new cosmetics that i like much more nowadays.. but still i think that whoever wanted and misssed these masks at the time should be given some options to get them ( the new KR addition is still far away if i am not wrong since it will come around on NA in around three more or more.. ).
Zoknahal wrote: »
Getting alliance mask was not an easy task. (Inserts laugh meme)
Explain to me then how in tr, a person monopolized all 3 alliances, feeded his/her way to watch and started to charge gold to everyone who wanted the mask, bribed people that got too close to exarch spot in order for them to drop and let one of his friends have the mask, taking away the chance of anyone not in his/her circle, to obtain said mask.

We all know that FML priest and to be honest i am glad that the alliance ended because for years all that he did was to harass guilds and/or players that wanted to get involved with the alliance going as far to even convince guild leaders that it was for the better of the guild to kick certain players or else war would unleash and even going as far to send tickets to support to try to ban players with forged evidence because all that he wanted was to have an entire monopoly on the alliance system ( i actually left TR for MT exactly because of this same person ).

And you are silly if you did not know or ask around at the time because he did not feed or anything. All that he did was to level up a new character from scratch to level 65 after joining any of the desired alliance because leveling up was stupidly giving almost 1.5k extra alliance points for that.. Then he was using high level characters to do quests for that low level while hurrying to get that new character to level 65 to unlock all the alliance quests.. And in this way he could easily seize any of the exarch positions because the PvP was dead and nobody could get almost 1.5k extra points even through feeding. Anyway, if you did not know or ask about this then this is how it is ... but it was actually super easy.

Still .. that player had a monopoly on the alliance system but then how anything will improve if there will be another monopoly on the alliance masks?
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