TERA Online forum archive
Posts by Dvsv
HLK76PFWXT wrote: »

So i kinda like the current economy because i can farm a lot of gold and spend a lot of gold on enchanting but i can also afford at the same time to buy other stuff like gems or even vouchers/costumes/weaponskins/mounts/etc..


p.s. what sucks is that kc/sf/rg got nerfed and we lost a reliable supply
I never ever understand this logic.
If you're farming gold selling enchanting mats (talents/gems), then you're not gearing, you gonna be stuck on Twist/Frost forever.
And even if you outright buy the gear with the gold farmed, eventually prices will rise cuz of the lack of golden talents.

It's the same flawed logic since Mongos days: "Oh no EME will crash MES/Feedstock price and free players will not be able to farm gold!"
In fact, the truck load of mats that EME put in the economy back in Mongo days is what made possible for a lot of free players to gear to Starfall+15 and now i also think it was what made a lot of non p2w ppl to stick longer with this game (and not the other way arround!)..

You want to both farm gold and gear yourself in this game? Be a P2W player and just sell EMP/costumes for gold!
Cuz if you're a free player/casual spender, even if you're done gearing you can't just sell all your mats cuz they keep releasing grindier and grindier gear each 6 months...


Nop.
As a said here, unlike the previous patches (pre gear revamp) they keep adding new gear/jewelry each 3-6 months but the cost and sucess rate of the previous gear stay the same while, at the same time, they nerf ways to farm mats (golden/silver talents and metamorphic emblem) in-game

That's only one of the reasons why imo old gearing system was better than this new crap.
A game is meant to be fun, it's NOT meant to be a fkn frustating full time job.
That's what BHS failed hard to learn with Tera.
I'm pretty sure "too much grind" IS one of the reason why NA Tera lost half of it's playerbase on just 6 months.
They keep adding new "impossible grindy" gear every 3-6 months, old gear enchanting cost stay the same (but it's not BIS anymore!) and EME keep nerfing ways to farm enchanting mats ingame, just wtf...
Do you guys even remember when they released VM9 gear? Ambush was a lot cheaper to enchant (both desing prices and T11 fod farmind) cuz guess what? It was not BIS anymore!
And even with the mid-tier Misery gear it was VERY doable to clear VSHM!
Now with full FM+0 we can't even get VG reward for AINM lol.

That's why for me the easy gearing of VM6-VM8/Mongo days was NEVER ever been a real problem, cuz gear was ALWAYS disposable on a 6 month cycle on this game...
Gear is easy to get? You can always learn and gear another class, you can sell gear for gold, you can make the game fun!
Gear is impossible grindy to get? Ppl will quit the game or just move to EU lol.
I'm sorry to tell the truth, but spacecat was right all this time...

voidy wrote: »
This is somewhat problematic though, I agree. Now that the main pve dungeon sources of talents are effectively garbage from a money standpoint, pve players looking to farm talents will pretty much be forced to pvp (if they haven't started doing this already) or grind IoD, since both of those provide more talents and more gold for the amount of time spent. This problem could be solved by simply adding talents into every dungeon, but we've been saying this for nearly a year soooooooo don't hold your breath.

Nah...
Look at my BHS logic!
I think they should put just one golden talent as a reward after we're done with 16 VG quest and at the same time nerf EVERY golden talent farmed on the game (both on PVE and PVP) to zero!
Make golden talent unbankable and soulbound to just one char and then release Heroic +6 and ask 500 plates (2000 golden talent) per attempt.
Look how good it'll be, ppl will play (and the game will last) 2000 days and the developer will expend not a single cent on this "new content"!!1!
And why is there a cap on this?
So you can grind more all over again from scratch each time they release a new bs gear...
And every new gear gonna need a new "soulbound unbankable" mats so you need to grind only on one char (just like dragon tokens..).
And after all that, in the end of the day, they'll release Apex 2.0/3.0/new elin class that will deal 300% more damage than the char that you put a lot of "hard work"..
That's Tera in a glance since late 2017.
This game is now a pure grind simulator cuz the developer rly think that ppl will expend more time playing a grindier gamer..
But we got number to back up the fact that NA Tera lost half of their Steam playerbase in just 6 months!
https://steamcharts.com/app/323370
And i'm prety sure it's the same trend for player that play w/o steam.


Just ignore ppl saying they're casual and got SC+7~9 playing 1 Hr per day, they're either liers or full P2W players.
Tera is a VERY grindy game (and it'll be even more on the next patch) if you want a reasonable gear (lower frost metal at this point is more like trash tier, you need 446 iLVL just for AANM lol!).
When i was playing this game there was perma double VG (i.e: 14 Gold Talents per IOD BAM) and 3x VG event on top of every VG quest rewarding meta tokens and even then it took me an instane 5 months just for SC 9/8/8/8 of my warrior, now full SC+9 is not even BIS anymore and they nerfed everything that you can farm on this game, it'll take a LOT more time now just to farm that SC 9/8/8/8 gear lol!

DL7MMWLJ3W wrote: »
... and it's done fairly where talents are giving to EVERY character on that account per server.

Wait....
So they grind talents per account? (i.e: they can use talents points/whatever on every toon on the same acc?)
Wow, if that's true then it's the FIRST damm good thing they're doing on Tera since ages...

Grind per toon = Horrible stupid system, expect ppl leaving the game, especially on a game where the dev love to force ppl to reroll.
Grind per account = Good system, fair grind where you don't waste you effort if you wanna reroll.

I hope EME keep this is mind and at least once they do something good for their playerbase..

So, which class will be able to one shot bosses with the new built-in memelash skill?
Cuz you'll know, we need to force all these zerks to reroll again, they'll sure buy 2.0 dragon mounts all over again just cuz the new over the top classes!
Maybe we need Awakening 3.0 where priest is the top dps?

Wellp, there's a reason they're losing 10~18% of the playerbase every month since Awakening 1.0, at least with this new Awakening bs 2.0 they can merge everything into one server for the remaining 500 playes :D
https://steamcharts.com/app/323370
The enchantment system now is considerably easier than before. The cost is higher while the chance of success is also higher. With full item exp in frostmetal, it's what, around 50%?

I play about an hour or two a day since I work full time, and I usually manage to make around 50k. There are plenty of ways to make gold, and whining on the forum isn't one of them.
With this new Heroic+3 BS the old +15 system was "considerably easier than now", just do the math.

Let's not forget the "context" of the old +15 system:

1 - The BIS for a DPS player was only an VM+15 weapon, rest a VM+12 glove and mid-tier 12 boots/chest was fine.
Now they're splitting damage lines across every gear piece, it's WAY more grindier to enchant the full set to Heroic than just one weapon!
2 - The cost per attempt now is WAY WAY higher!
3 - Gear is way more expensive/grindier but last just as longer as the old system!
4 - There was permanent DOUBLE VG rewards from VM6 till VM9 patch(!), now a starting player with only one toon will waste weeks farming IOD just for essential glyphs/etchings, they're supposed to waste ~1 hr and 16x vanguard to farm a measly 112 Golden Talents (that's 56 Darics or just 28 plates per toon!!!!), a free player need to wait for events just to farm anything on this game!
5 - There was a LOT of mats events (mongos , etc), feedstock events on dungeons, dragon scale event (it was WAY easier to farm that 1.5x dragon than now), there was codes for usefull things on item claim, etc!
6 - There was not this time sink hole/another layer of grinding called "item exp", now you can't just brute force gearing with mats anymore, for EVERY alt or reroll (and man, this dev LOVE rerolls) you need to redo 100x+ useless dungeon all over again or you'll fail miserably.And guess what? You can fix this bs with "exp boost" locked on cash shop haha!
7 - They nerfed meta tokens farming cuz for BHS "more grinding = longer content", but dw, now you can tell a starting player with FM+0 to just get a static, buy elite and nolife RRH/AAHM for mats!!!

If the new bs system is so good, how can you explain the fact that there was 3x playerbase on Mongo/VM6~VM7 days than now?
https://steamcharts.com/app/323370
And if you think "blablabla steamcharts is useless" then why they're merging servers again lol?
Just deal with the fact that most ppl play the game for fun. Normal ppl do "hard work" on real life for real rewards ;)
ElinUsagi wrote: »
M6KPMHHLR3 wrote: »
> @liria02 said:
> hype for future "content" :)

Jesus god when did *this* become content?

Since +15?

+15 was wayyyyy better than what this garbage "Gear revamp" system turned into..
The only thing that matter is "farming/grinding time" and i'm pretty sure even 300 tries on the old +15 system was way faster and less grindier than this heroic vow bs.
And there was lots of mats events (Mongos made me gear alts on Starfall +15!) and guess what? There was 3x the playerbase back then!

So yeah, gl with your sub 1K players grinding simulator:D
16GB is total overkill for Tera (and prob any game), 8GB is more than enough for Tera, an old 32 bit DX 9 game.
I already tested with 8Gb, 10GB and 12GB and the performance was the same, even with 10GB of RAM i could run Tera on one screen and multi-task on Chrome on another window with like 4-3GB left.

Prob it's possible to max Tera at 4K with just a GTX 1060 and even GT 1030/MX150 class gpu is enough for FullHD High. This is a very old DX9 game, Fermi (GTX 480) class gpu was high-end back then..
Overclocked K-Series CPU yeah it make sense cuz this game run horrible and is very cpu bound.
More p2w stuff, especially now that it's impossible for free players to get that with gold (that WAS one of redeeming feature of Tera's cash shop system..)
Now a p2w player will progress thru gear a lot faster than a free player cuz Gear XP is a huge time sink they did in this game since gear revamp.
I remember last year ppl here saying that this "gear exp bs" was a good thing for free player cuz higher sucess % while a p2w will brute force and fail a lot blablalba, now? hahaha!
As i said on that last thread about the p2w U$80 dragon: They're just milking the remaining p2w playerbase before they shutdown the servers for good :)
You can't, and this is a game that constantly force us to reroll making our classes obsolete (that's the purpose of revamp, awakening and "pseudo-balance" patches every 6 months).
B#$tt Hole studios will try their best to force you to grind everything from scratch and buy every cosmetic/p2w dragon again.

They think that's a good game design but tbh it never worked, it's one of the reason why we got only ~ 1.25K players (steamcharts) now.
A game that wanna force ppl reroll so bad need to make it VERY easy to reuse at least P2W/cash shop items. That's why even very old games (like Lineage 2 from 2005!) got unbind scroll and a system called "Dual Class" so the player don't waste all of their hard work.

A player that wanna reroll on Tera is faced with a simple question every 6 months: I need to do everything from scratch and buy everything again, so why not just start on another game?

Anyway, just give up and look for a game with a developer that respect the time and money that the player put in their game ;)
GPU wise even with a GT 1030/750 Ti you can max Tera on FullHD Ultra, Tera is an old DX9 game (GTX 480/580 was the best video card during Tera launch).
Tera is just a poorly coded and CPU bound and prob will run like garbage no matter if you got a GT 1030 or 1080 Ti...
BHS is milking the whales/p2w ppl now, cuz they're the only ones left and put so much effort on this game, they're the last to leave.
If we stop and think about it, now it make sense everything EME and BHS did in 2018 with Tera, prob EME is only following orders to maximize profits on the last ~2 years of Tera.
For the p2w crowd paying U$80 just for a mount (that's more than the price of a whole game lol...), plz just don't cry here by the end of 2019 if they shutdown NA servers, ok?
Your dollars is funding the next mmo from BHS and not Tera anymore hahaha!
And idk how you guys will play w/o free players, maybe ask that third party dev to develop a bot to farm golden talents or p2w your way thru rng strongboxes.
It's very obvious where BHS is going with Tera, prob they want to milk every active end game player left and just replace Tera with that new UE3 engine (lol) "AIR" mmo.
Again, just like the server merger: Too fkn late....
Now EME plz just nerf a lot the grind at least for the essential talents or this gonna be another p2w "no life" bs grinding sytem that the developer think will extend contet but in practice will only drive players futher away from this game (especially new players!).
Almost 3 whole years of progression and grinding and only now BHS is certain that Talent system is not bugged? Hahaha omg!
Tera is by FAR the worst managed game that i ever played, at this rate i really wonder if there"ll be any server left past 2019...
Tera is as game where you need to relearn everything every 6 months cuz of constant useless class revamp (made to force us to reroll) and confusion and lack of direction on the development team (they remove fun content and put dubious useless bs).
I.e: If you take a 1 year break from the game, prob you gonna need to relearn your class rotation and there"ll be a new "gear system" that will be worse than the old one on mid-long term and nobody trully know why it was introduced on the first place..
And trust me, this gets old really quick cuz a game is supposed to be fun not to be a job.

For servers, just join MT or TR, everything else is dead at this point.
Yapu wrote: »
Imagine how many GTs needed for HO enchant.

1st attempt = you have lost 1,316 golden talents
2nd attempt = you have lost 2,632 golden talents
and so on ... :astonished:

Dw, remember that this game is not p2w, it`s just pay for convenience, it`s all about cosmetics!1!
There`s no adults here, all f2p players can farm 12 hrs/day for 4~8 months for a gear that will last 6 months!
Or maybe we can just trade EMP for gold selling that sweet gem crates and buy all golden talents on TB..
I mean, if there's still people selling GT by then
Kirasaka wrote: »
you would have to no life the game for 12+ hours a day for months on end to actually get +3.

So in the end, after you get your shiny +3 farming 12Hrs each day for 6 months, the next day they release +6 and awakening pt3 where a priest outdps your class cuz "we don't need class balancing just reroll!"
No wonder we got only ~1.35K players per steamcharts and they're merging servers..
So much for all that gear revamp bs.
I have never understood why people that supposedly quit tera, continues to hang out in the forums. if you quit a game , wouldn't you quit the forums and all that it entails?
Nop 2.
I spend like 5 min to troll here each few weeks when google chrome remember me this site and i see that my acc is still logged lol.
It's a LOT easier and quick to just post here than just play the game...
It's been almost a year now that NA Tera got terrible routing to some SA/Brazil ISP.
Imo just play another game, EME/BHS doesn't even care to retain their NA playerbase anyway ;)
Lol, so in the end everything went exactly as i said here ~18 month ago when i was active and bothered with this game..
And hail for steam charts, cuz it`s prob a lot more like what`s happening with Tera`s playerbase than people give credit for.. ;)
Anyway, i was all for a server merger long ago but tbh now i think it`s too late and this will not help much with Tera`s players retention problems (i.e: core game design issues).
Tbh for me (and prob the vast majority of players), unless we are talking from a RMTer POV, theres's no fkn point to play this game daily to just "play the broker" and earn millions on useless virtual currency with 0 liquidity.

Who got the "narrow mind here"? You're playing a action video game dude, I'm pretty sure the original dev put a lot of effort on this ~50GB game to be much more than a "broker simulator" lol.
Just ask yourself: If everyone quit this game cuz horrible "PVP/PVE" content, to whom will you sell your stuff?? lol
I'm srry, but I think that EME first should hear the complaints from people who actually still play this game .
Just reroll, that's what the devs want you to do in this game anyway ;)
ARCH 11:27 to 2.70!(!), they'll never understand, that's balancement for BHS and why i told months ago that the sole purpose of awakening bs is to force ppl reroll and buy everything again from the cash shop every 6 months and that's just one of the reason why it's so hard for Tera to retain it's playerbase mid/long-term.
There will be never any real class balancement in this game, period.

In the end of the day, arch (or any "new" awakened class) will be the new zerk and the dps gap will stay at the same strategic and game breaking 200-350%.
Player pop wise, as aways, there'll be a very short burst of returning players on the first month but the overall player pop will dwindle even more on mid/long term.
That's what awakening bs part1, new gears and new dungeons did for player population on NA:
http://steamcharts.com/app/323370
This is the only semi oficial data we got and finally we're reaching on the record low ~1.3K players, prob 2 month after awakening bs part 2 we gonna get to the 1~1.1K mark cuz you know, players understand that broken class with new flashy skill is NOT new content.
Mewtube wrote: »
Otherwise it will discourage a lot of players to be in competitive PvE and PvP when the top ranks are filled with cheaters....
Competitive on Tera, just LOL.
Just play Overwatch, CS:Go, whatever if you wanna be real "competitive".
Tera is a game where player X plays with 20 ms ping and player Y play with 200 ms and there's no built in skill prediction. This is a game where a class does 200% dps than another dps class just cuz of developer choice to force players to reroll!
After brawler release on 2015 and zerk awakening tbh what exactly is the definition of cheating?
"OP af almost one shot skils" made by BHS is legit, whereas "OP af almost one shot skils" made by third party devs is cheating hahaha, Tera is such a serious "competitive" game!


CornishRex wrote: »

Because skilled players should be allowed to have a challenge. Granted, I'd love if rewards are better but it doesn't seem to be the case.
Nah, it's more like "because skilled zerkers/warriors should be allowed to have a challenge" hahaha!

But dw, look how well we're doing, BHS rly is a smart dev!!!!1!

Avg. Players Gain % Gain Peak Players
Last 30 Days 1,460.1 -218.0 -12.99% 2,492

https://steamcharts.com/app/323370

So, EVERYTHING i said like 4 month ago here was true lol..

GPU wise Tera is playable (30 Fps+) even on a crap oced GT 630 1GB (fermi 96 SP 128 bit DDR3) on Medium @ 1440x900.
A video card like oced 750 ti can already max this game at 2560x1080 Ultra (preset 6) at 45-50 Fps and tbh theres no difference to a RX 580 8GB Nitro+ cuz both cards are already CPU bound on a 4th gen stock I5, prob RX580 run even worse cuz higher DX9 driver overhead (i.e: worse lows especially on rally..).
P.S: I tested all these cards on a stock I5-4570 w/ 12GB DDR3.
Omfg voidy, wtf with your logic hahaha..
We may as well remove liberation scroll just for the sake of "smoother runs" cuz you know, our playerbase is too dumb to kick/block/just don't play with trap p2w player!
Well, i guess that's expected from ppl that still play Tera in 2018 lol..
From someone that played from 2015 vm5 patch till 2018 pre-awakening patch: If you wanna play, play only as a very casual player, don't ever take this game too serious (i.e: endgame) cuz even the devs ignore this game.
For me, nowadays Tera is just like another "free" mobile cash grab game, the dev will do everything on their power (and prob destroy the game in the process) for the sole purpose to force you to buy the same thing again from the cashshop so you can redo old content (awakening reroll bs every 6 month cough..) and ofc the huge focus on mindless grind and unrewarding content to extend the lifespan of the very few actual content that we actually got (iod tier 1 bam farming ftw!) ;)
Let's not even talk of the huge routing issues if you're not from na..
That's one of the top reason (next to the huge class imbalances and being tired of reroling) that i uninstalled Tera 2 months ago and now i rarelly check this forum to see if they'll ever fix all these issues but nope..another awakening bs 2.0 coming!
As a LATAM player my ping was a stable 170-180 till they changed back to zayo on oct/2017 and it became an unplayabled 280ms+ mess on peak hours at least 6-8 hours a day.
After i quit Tera i got no more problems, every game on NA (especially from ncsoft hosted on Texas) works very fine with stable 160ms.
Prob it's just this zayo bs isp/datacenter that EME chose that got garbage routing that only work for part of the NA population...
P.S: You guys with lag can use pingplotter and ping diag.enmasse.com to see how garbage na tera routing is on peak hours!
Gunner was released on mid or late VM4 back in 2014 iirc and as EVERY new class or revamped class, it was extremely OP on release.
That is the line of thinking from BHS cuz they want ppl so bad to reroll on a game where everything is soulbound. At least they did this bs from when i started back on 2015 VM5 patch till i finally dropped this game ~2 months ago on awakening patch.
Some classes were so broken and OP on release (Brawler...cought) that they destroyed the PVP balancing for more than 6 months and gradually eroded the player baser on mid/long-term.
But who cares, BHS is all about "short term and quick cash", that's why ~2 years later they did the exactly same bs on zerker awakening. BHS is prob the ONLY dev in the gaming industry that rly think that a dps class (zerk) doing 150-200% more dps than another dps class (ninja) is a good gamed design cuz magically there'll be no class elitism...
In a nutshell: Tera from 2015-2018 was all about new broken classes, new gear every ~6 months and removal of actual content. If you wanna see at least some form of class balancing, play another gamer ;)
My feedback: BHS, plz sell Tera's IP to a western developer and the game will be 1000x better.
K, thnx!
Check this:
https://essentialmana.com/gunner-pve-guide/
It's a very outdated guide from 2016 and that's why i think it will work for console cuz VM8 patch is from 2016...

Beware that gunner is a VERY ping unfriendly class, you need some form of skill prediction (maybe who ported Tera to console did this, idk?) or else if you got more than 120 ms even your burst fire will be slow af...
Tera is not for you.

Any new class/revamped class is only broken af on the first 6 months when it's released on PC.
They do that way so ppl reroll and buy soulbind cosmetic again and trust me, they do that almost every 6 months!

Afaik, Gunner on ~VM8 patch (console patch) were bottom tier next to slayer.
And ninja will be even worse on console (they were broken on VM7 patch) cuz even on the current PC patch ninja is the weakest class cuz of the huge balancing issues from the lack of k-tera talents.

DWDE6GFGWH wrote: »
Just quit the game like most of the people did, easy fix.

That what's i did after awakening patch and it's something that more ppl should do.
Instead, ppl keep rerolling every 6 months...

If you guys wanna reroll from scratch, why not just start on another game, with a better developer that at least care for the western market?

Why spend hundreds of dolars on loot boxes, 1.5+2.0 mounts and soulbind cosmetic (as everything on this game, no wonder why the class balance is so garbage ) so in the end the dev just trash your class and release/revamp another class that will deal 100..200% more dps than your?


You need to think as BHS.
Real content is hard and expensive to make (i.e: new models, maps, code optimizations, etc), so what the developer do to keep the hardcore player in the game?
They just buff some variables, put some new shiny skill and make an old class extremely OP till the point that is doing at least 50-100% more damage than the class that the hardcore player is playing atm..
Endgame players are competitive by nature, so they'll reroll to stay competitive..
Another huge benefit (from the dev standpoint) is that, as EVERY fkn cosmetic and p2w mount on Tera is soulbound, that player will buy everything again from the cash shop, so it's a win-win for BHS!

Ofc this is a very dirty (and disrespectful) tatict and prob only work on short term. After that hardcore player reroll for the 3rd...4th time they'll think that they're idiots and prob will reroll to another games
DIONI wrote: »
Dvsv wrote: »
Nice, now they can make gunner/ninja/sorc/archer/whatever deal 100% more damage than zerker (already stupid and game breaking broken) and the dps gap will stay at 200% between top and low tier so that everyone reroll again ;)
That's the sole purpose of a game that lack real content since idk 2013-2014?
BHS rly think Tera's playerbase are idiots.
P.S: Iirc NOBODY asked for this awakened bs on NA/EU.

You're still playing right?

Nope, uninstalled 2 month ago.

Btw, i think you should reroll again anda again on this epic game that lose players after awakening update + new dungeons patch!!
https://steamcharts.com/app/323370
As you can see ppl loved all these awakening bs update, now we should bring more broken AF DPS classes so we can reach the 1.5K players marks :)


Nice, now they can make gunner/ninja/sorc/archer/whatever deal 100% more damage than zerker (already stupid and game breaking broken) and the dps gap will stay at 200% between top and low tier so that everyone reroll again ;)
That's the sole purpose of a game that lack real content since idk 2013-2014?
BHS rly think Tera's playerbase are idiots.
P.S: Iirc NOBODY asked for this awakened bs on NA/EU.
Dw, on awakening patch zerk will become the best and most broken dps by far, it's just like an oficial cheating made by BHS, prob even if they nerf this class by 50% it will still be the best dps lol.
That's how serious classes balancing on Tera is...
Last time i saw on moongord when i still bothered with this game, the top zerk (best dps by far, broken af) was dealing 350% more dps than ninja on slaying HH p4, that's how serious "competitive pve" on Tera is..
Is ninja still viable to clear all content? Maybe yes, but let's wait and see for DS4 on NA.
Btw, no amount of player skill can fix "HORRIBLE game design" :)
Yep, it's p2w, period.
EU is even worse.
Skip Imperator, it'll be obsolete already on the next gear release (VM9/VSHM patch), you don't need to wait for gear revamp.
The only very future proof gear is ambush, it'll be the 2nd or 3rd (next to vm8.5) best gear on vm9 patch and when gear revamp is released on console, it'll be possible to convert ambush+15 to fm+7 and that's very easy to upgrade to stormcry+0 (BIS tier).
My main was a gunner back in 2015 (VM5 patch) and they were op af, but i remember very well that since ~mid vm6 patch (endgame was finm/fihm) they got like ~1 year of nerfs, by vm8 patch (rmhm) both gunner/slayer were the two bottom tier dps classes.
Only on Elin gunner release they got buffed to good tier.

Nowadays, since awakening patch anything other tha zerkers are just obsolete.
As you play Tera, you gonna see how this class rotation bs is detrimental to the long term health of the game, players will reroll only so many times and broken classes on pvp gets old quickly...
Back on vm8 sorc revamp patch i remember very well that sorc was top tier dps (that's how bhs works, the newest class or revamped class is always the stronger one).
I also remember that gunner and slayer were bottom tier. Slayer was weak till they got the Propulsion passive (i.e: k-tera talents) on Guardian legion patch early this year.
Zerk prob was mid-tier back on early vm8 patch, they're top tier now on the current pc patch and will be the best dps class on awakening patch..
That's all for PC tho, idk what they changed on the console build...
Ty for the info but i don't care what koreans want, i don't play on k-tera, we got no talents bs..

I wanna know if BHS gets money from na/eu players or any other regions too...


Maybe Bug Hole Studio should ask, just a single time, what other regions want????
If they are too incompetent to think outside their own little bubble (i.e: korea) maybe they should at least let other publishers do the work?

Otherwise, they'll keep doing this bs:

"2. Guardian Legion mission balance suggestions

Increase monster HP adjustment (02/28)."

Hahahaha, more HP!!

And BHS plz, you guys simply don't care about "class balance", what you guys will do is just buff a bunch of classes till they become stupid broken so we can keep rerolling every 6 months :)

Btw, talent system is so broken that they keep releasing new talents hahaha!

Imho this dev should just go back to releasing games only on korea, it's clear that a global audience is just too much for them...
Obs wrote: »

The whole situation has been allowed to fester for far too long at this point for there to be any good solution that will please K-TERA players and the rest of the world alike.

And why the devs should please only k-tera players always????

Then let's just cut the crap and shutdown natera, eutera and every other Tera other than k-tera!
That way BHS can 100% focus on korea!

I don't care about koreans, if they're so tired of grinding virtual stuff (afaik they love grindfest) they can join Na or EU Tera with free talents and play with 250 ms ping ;)

We need this talent stuff (or some buffs, idk) or soon content will become unplayable here...

And, lemme ask something:

What's the point for a NA player to spend money (EMP) on a game from a company that never cares about their western audience?
If they care only about k-tera, then go ask money only from koreans!
They wanna publish Tera on the entire world but they don't want the responsibility of bothering with any other region outside their own. Neither they let the publisher do their own balancing, wtf!




Babit wrote: »
What people don't seem to taking into account is the fact that the awakening patch is a 2 part massive update to the game. Bhs isn't just blowing tera all the way out of balance and leaving it there. There will be awakening for the other classes soontm.
.
You need to take into account that, by the time they'll release Awakening 2nd part here on NA, prob it'll be like mid-2019 or even later...
I wonder how many ppl will give up on this game by then..

Do you remember how weak Slayer was from late VM6 patch till mid gear revamp, when they got the propulsion passive?

What you said about "just wait for awakening 2nd part" is like if somebody told a slayer on VM8 patch to just "wait one year for 2 more patches and you class will be relevant again!".

And i'll be honest: I rly HATE all this "class rotation nonsense" that BHS abuse a lot to force us reroll/regear everything every 6 month, maybe they can milk some quick cash selling stuff but imho it's horrible for the long term health of the game, cuz there's only few outcomes:

*A player that is very loyal to the game and love their class will keep playing (prob on a casual basis) and waiting months or a whole year(!) for buffs;
*Ppl will reroll and they'll do that only so many times cuz you know, it's not easy to farm double dragon, bis gear, qc/marrow brooch, costumes, etc..
*Ppl get tired from this BS and just quit this game;

I always wonder how many lancers left the game on 2016 when brawler was OP af (and trashed PVP for like 6 months..), how many slayers mains left from VM6 patch till guardian legion patch, how many priest left cuz they were rejected on rke runs before cdr buff, all the gunner (ik a lot) that left cuz the class was originally op but they got a WHOLE 1 year of nerfs and was trash till elin gunner release...
And i always wonder if BHS even respect the time and even money that players put in this game...
But for BHS, since Reaper patch, it's all about "short term" and what make a quick buck, i guess we can't expect more..
ElinLove wrote: »
hmmm... Wasn't TERA LITERALLY dying back on the last days of paid subscription, before adding some cash shop stuff?
^
This!
Ppl always forget hahaha!
Some ppl here think that "back in the day" Tera was great and a very popular and profitable game but for some reason EME ditched everything for a free to play model lol.

Imho, it's just Nostalgia ;)
Ponilover wrote: »

as if tera economy's coffin needs more of these
Another economy white knight hypocrite, right? ;)
Meningitis wrote: »
AbstractCH wrote: »
They don’t really have the right to be mad, they sent emails. All they had to do was log in for a minute and their name would be saved.
Whether they "had a right to be mad" doesn't really matter (I personally don't think they should have been either). Just because they were being crybabies doesn't mean the outcome changes- and I'm sure EME as a company knows that. Why go through all that effort to wipe names just so people can get upset that names are getting hoarded for selling over and over again, especially when you know potential returning players will also get mad at you for it?

The main issue here is even with another name wipe, people will still get upset over not getting a name that they want because namesellers will still grab a bunch before regular players can, and then a few months later after another name wipe people will be on the forums begging for another again.

I don't follow you logic.
So, a few ppl will get mad, but how about all these ppl that will be able to create or name change to the names that they want? How about all ppl that will be happy, not mad????
Why shoud EME care so much about a minority that may, or may not return to the game?
Maybe EME should care more about ppl currently playing and supporting the game!
If somebody stop logging for like a 1 year and they don't care even to check their email, then they DESERVE to lose the name!



Hey economy white knights, how about golden talent and silver talents prices now?
You guys gonna stay very quiet right? Cuz it's a p2w event hahahaha!

Equitas wrote: »
The amount of tokens that IOD Vanguard Requests award is sufficient. You can get 36 high tier tokens per character, and many people have multiple characters. That number is doubled during the many double Vanguard events that are run. You then have to take into account that you can run as many mid-tier BAM quests as you want until 16 Vanguard quests are completed that day. The tokens from these quests can be converted to high tier at a rate of 4:1. Factoring in the items available in the high tier tokens shop, such as advanced glyphs, etchings, and Dragon Scales, and you'll see we don't need a higher reward rate.
Do you got a job irl?
Maybe you can grind your life away here on Tera 12 Hrs per day, just so you can get BASIC glyphs just to START end game..

You should ask the same thing for the HUGE majority of the player base tho...
I wonder if they're happy to gear and grind with multiple chars so they can get one single basic and essential glyph...


@ Topic:
What Tera need?
* First, any GM/CM should ask why there was much more ppl playing during mongos/"broken economy" patches than now with our nerfed vanguard that reward 7 golden talents per IOD bam ;)

Imho, too much grind deals a lot more damage to the player base than "broken economy" that get recycled eventually.
If the player rly like the game they can just gear another alt after they're done gearing their main.
On the other hand, the dev can't expect a free player to burn 8-12 Hrs/day farming on n-toons or p2w ppl to expend U$50+ each try enchanting end-game gears that will get replaced on the next month...
Ppl here will just give up and play another game.

EME/BHS should ask themselves if too much focus on grind (since gear revamp) is doing more harm than good..
Trust me, pure grind will not extend the life of a game that lacks real content.


Nop.
Player population imho is already low enough on populated servers like TR and MT (it's a far cry next to 2014~2016 Tera), you need to be crazy to start on CH FF AV now.
Just ignore what ppl say here, they think steam charts is true only for the minority of the player base but somehow, we can't find the "majority" of the players in game..
It's just basic logic , if what steam chart say is the minority (i.e: 1600 players = 10-20% of the player population) then Tera is a very active MMO and server like AV should be full with ppl...

The truth is, AV is a pretty much dead server, it's impossible to sell anything on TB and it's very hard to run any end-game dungeon if you're not already in a clique/op guild.

Imo, just cut the crap and play on MT or TR so you don't expend 1400/2400 emp transfering later..
Just keep in mind that most of these ppl probably already left the game a long ago. :)
Dokibun wrote: »
RG x8 KC x8 = almost 10k and takes an hour or so
Every time I try to do guardian missions no one is ever there. Since I main healers it sucks.

Do you play Tera?

Cuz for me, that was FAR from the truth even with a full SC+8 warrior..
There's loading screens...
If you IM , prob you gonna run RG with 2x guardian dps dealing 300K/s and you gonna deal 70% party dps, i.e: slow af "solo" run;
5 min+ to fill a x4 LFG;
Very hard to find another 2 or 4 players with geared alts willingly to run boring content 8 times, so you gonna waste time on LFG again!

~30 min per RG x4 or KC x4 run is much more realistic, so we're talking about 2 hours only with boring dungeons + a much more realistic 1 hour per alt per 40x guardian.
That's like 3 Hr per alt, but ok you're good AF on this game, let's say it's 2:30 Hr..

You wanna farm on 5 alts? Ok, np, let's do the math 5 * 2:30 Hrs = 12 Hrs 30 min farming virtual gold on a dead video game...
For what? You gonna RMT all the gold???
Cuz in this "perfect, glorious" gear revamp patch (as your guys call it), you need a truck load of gold, gems, talents, resource and time to enchant stuff..
What's the point to sell every guardian box if you gonna need lots of emeralds and diamond to enchant SC?
Do you know that ANYTHING that you can farm on this game now you gonna need to enchant stuff?
You need to stop gearing to farm any gold in this game, unlike previous patches!

That's why prob 90% of ppl with SC+9 are P2W, cuz we got only 24 hours on our days and not a single sane adult will waste 10 Hrs + grinding stuff on a video game, it's MUCH more effective to just get a job and spend real money on EMP here and trade for gold.

Trust me, as a 100% free player i played a LOT since day 1 of gear revamp till now, i got Full SC+8 with half SC jewelry, got burned and gave up, i can't stand 1 minute in this game anymore and ~2 months from now they'll release a new gear, all over again hahhaha!
The grind from +15 patches was a LOT easier and the gear lasted almost the same thing, it was a lot easier to farm just one +15 VM weapon, + 12 vm gloves, rest mid-tier and call it a day, much easier to stack resources from previous patch and farm gold selling VM mats too..

And here you guys are, with broken unrealistic math telling how ez is to farm gold in this game lol...





> @Pages said:
> GGRMHMXFA6 wrote: »
>
> "I've been hearing rumors of a ton of new Conent" "New Story/Content is coming"
>
> Where exactly are you guys pulling this [filtered] out of? the Class Awakening quest line? that is 2 quests? There is nothing NEW coming besides re-purposed dungeons and more of the same [filtered]. Lootboxes and costumes.
>
>
>
>
> 1. New hairstyles were a pretty big step forward along with the head accessory customizer (cosmetic content)
> 2. DS4 is coming (requested by many) as confirmed in a KTERA Developer note from Phantom (DS4 has leaderboards which is requested competitive PVE content + rewards "exclusive" cosmetics)
> 3. Gridiron is replaced with a new PVP battleground (Gridiron2 essentially)
> 4. PVP leaderboards return March 13 along with RMHM (repurposed dungeon, I'll admit)
> 5. Antaros' Abyss (new dungeon) soon(tm) with new gear slot (Mask) and gear upgrade (Stormcry+9 -> Heroic Vow)
> 6. Rally BAM "world content" will return soon(tm) in the CU zone
>
> These are some changes that will be coming to NA in the future. As well, the Brawler class expanding to Human Male was heavily requested by many players. I'm not saying that BHS can't do better--they definitely can--but a lot of the changes we are getting are SIGNIFICANTLY better content updates than we were receiving during VM7-9.

What exactly is the new content and different stuff from the same old thing that they did since vm5 patch?
*Awakening? Like what they did with sorc, archer and warrior revamp back in 2016, more flashy skill and broken dps?
*PVP and PVE leaderboards, just like what we got till vm7 patch?
*Omg, new grindy gear set so you burn ur life or ur wallet, like what we got EVERY 6 month since pre vm1 patch?
*More cosmetic so they can sell rng lootboxes or p2w stuff?

And, maybe next year they'll release a broken elin locked class that will deal 50% more dps than everyone else, that will be the new killer content!

Lol, after 6-7 years, do you rly think next patch will be any different?

Ok, then show me:

*Game optimization and netcode revamp so we don't need third party bs to play with more than 80 ms ping;
*Open world revamp so there's any use on the dozen of GBs on Tera's folder, or just make a 5GB game with hw and 3 or 4 instances;
*True crafting revamp (so we can craft and sell endgame gear) not this grindy unprofitable stuff that they did with the uselesse gear revamp:
*Balance the dam game with each region in mind;
*Acknowledgement that there's a playerbase outside of korea!
Sorc is top tier on console, but on PC is more like low-tier (even slayer now is better).
They do this and cycle the class "balance" every 6 months to force us to reroll cuz there's hardly any new content every patch. BHS will not carry if you put a lot of time learning and resources gearing you class to end beign a low-tier/meme class on next patch cuz horrible balancing and lack of talents.
And the new gear system is actually a LOT harder and grindier to min max than the old +15 bs system. Ppl will always tell how horrible +15 was but they forget that for a dps class for exemple, BIS was +15 vm weapon and a +12 vm gloves and jewelry was cheap af. Now BIS is 9/8/8/8 (i.e: the whole set) and every sc jewel is like 100-300k gold, that's aclot more time intensive than just +15 the weapon with broken mongo events and be done with it.
WTS warrior Full SC 8/8/8/8 set, Slayer sc+7 weapon

Full exp on warr set, weapon at 35%.

Mail me on forum or in game (ign: Shadow.of.Arborea or Lenakaeia) for offer in gold (plz search TB first for price history).

Ty!
What's so hard to understand?

VG rewards got halved, It's like 7 talents for each Tier 1 IOD bams now, that's only 112 Talents (~i.e: only 28 plates!) per toon, ofc nobody sane enough will waste time farming talents in IOD!

Btw, why you care so much about the virtual economy of a game where you can p2w you way, sell EMP and buy SC+7~+9 in 1 day where a f2p player will grind 6 Hr/day most of the patch to do the same thing or even less?
Lapomko wrote: »
HLK76PFWXT wrote: »
And please also don't forget the people that play the broker. Some people invested alot into talents and if enmasse intervenes these people would feel stabbed in the back losing milions of gold.

Since when En Masse should defend and aid players that are trying to make a profit by trying to have a monopoly on the market in game knowing that the items with high demand can be bought at XX and sold back with 50% or more? I am actually quite upset seeing this player on MT buying so much when there is a high demand on certain items and selling back with 50% added in stacks of 500 or 1000 ruining the market in so many ways ( i am a crafter and i get screwed hard with this stuff ).

Anyway, i hope that we will get some events or stuff for talents because the high demand along with the broker sharks made the talents to be harder and harder to get ( we did not even get the male brawler yet ).

That's called a Free Market and it's an essential part of the game. Enmasse intervention is not and only had negative effect on the economy in the past. Deflation/Inflation happens all the time in every MMORPG and don't forget top tier players are stocking them up too for awakening patch which will come out soon.
In the first place no one was doing low tier iod farming and instead spammed the crap out of guardians non stop as it was much better way to get gold and then buy talents from the broker. Now the supplies dwindled as people stopped doing them. Adding an event to pump more golden talents would just make it obsolete again.

Can you explain why there's was a LOT more players on vm6~vm8 patch with all that mongo events and broken economy than now?
You can't explain, cuz you don't give a [filtered] about economy.
You guys only care about high profits on TB and the true value of the EMP that you spend in this game, even at the expense of the playbase.
Ppl want to play the game (and not the Trade Broker!), they want to gear their toons!
Why on earth is 50G for Feedstock on VM6 patch or 35G+ for talents now any good for the playerbase?

Do you even know that in this patch you need EVERY sellable mat to gear your toon?
Emeralds, Golden Talents, Silver Talents, etc are all needed to enchant gear, unlike the previous patch where it was possible to sell VM mats when you were done crafting your gear...

Free Market? Lol, if you rly believe in "free market" and rly care about "EME intervention" then how about the impact of EMP->gold trade and what all theses p2w events like boxes rewarding 6000 silver talents made to the "glorious" econonmy?

I'm pretty sure you "virtual economy white knights" are a HUGE reason why this game lost so many players in the last few patch... ;)




They need to sell Tera's right to another competent developer.
Prob ANYTHING will be better than Bug (or $#%#) Hole Studios by now.

Or idk make NA Tera into a different development branch and sell to a western developer.
At least they should give EME a lot of game changing powers and make NA Tera VERY independent from Korea.

EME should be able to choose dungeons, to ignore korean patches and do class balancing on their own (with the help of player community) and much more (things like revamped crafting and open world bosses..)..

I just can't see a good outcome for NA Tera if we continue relying on Korea for everything.
Hahahha BHS, they keep failing again and again...
Maybe, after all, they just stole Tera's code from another dev and they know nothing about this game aside from RNG, grind and broken classes every 6 months (every kid w/o programing knowledge can change variables and make zerk the best dps ever!)
Plz stop with this "build variety" BS talk, your guys want variety? Go play Path of Exile!
Mark my words: Everyone will use "the same best Talisman with the best skill" for each class!
BHS, you want some variety on how players make their own builds? Then you need to redo the whole game and skill set for EVERY class to make these build viable, i.e: You guys need to play the game and we all know that you are too lazy for that, it's much easier to just balance things arround what idiots ask on inven forums!

That's just more useless grind and goes against what they did on gear revamp patch!
BHS, did you ever read what one of your devs said on gear revamp patch when semi enigmatic was changed to make rolling stats easier????

Plz BHS just sell NA Tera's right to anyone else cuz your guys are completely clueless!



We don't need another broken op new class.
We need more content...
Ofc Kamizuma think that the current talent's price is fine, i'm pretty sure that he sells this stuff ;)
No wonder why we need to slay on rke.
Every class on NA is weak af if we compare to korea.
I wonder when end-game content becomes unplayable on NA if they continue balancing dungeons based on OP talents..
Feenox wrote: »
...a significant portion of endgame players quitting the game. there is still a large casual playerbase....
Nop.
It's exactly the opposite.
Endgame player's are the last ones to quit the game cuz they put a LOT of time, effort and/or money in the game.
I'm pretty sure that the majority of the players that left Tera on the past ~3 years are casuals and semi-casuals.

http://steamcharts.com/app/323370#All

And this make sense when we see that there's much more P2W elements on Tera now than 2~3 years ago before VM7/dragons patch, cuz there's a much higher proportion of hardcore/endgame players on the remaining player base and they're the ones most likely to buy expensive stuff from cash shop (i.e: whales).
That's what exactly happened on some old koreans MMOs still alive on NA like Lineage 2, i'm pretty sure that by this pont there's almost only endgame players bothering with that old game...
Imho:

Full Stormcry +0 is doable for semi casuals, but i'll be honest and realistic (unlike most of what ppl say here), if you got no resource (i.e: gold) this can take a month or more, twisthard idk why is expensive af and it take time to cap exp on your gear...

To enchant from SC+0 it will be a lot easier if you're an old player with lots of resorces to buy a desing to convert rubies (farmed from ghilie/petrax) into emeralds on one alt and another alt to craft golden plate (master weapon crafting, lots of crafter cures and 155K gold just on designs, golden talents is ez to farm on IOD low tier bams), you can buy the plates or ask any friend to craft too.
If you got nothing of this and are starting from scratch, then you gear progression in this game will take a LOT longer farming gold on boring content.


Full Storm +5 is doable if you put effort, from SC+6 onwards you gonna need diamonds.
From a free to play perspective with a job i would stop with something like a SC+7 weapon and rest SC+4~+5.
You can cap you weapon exp and farm essences on CU/PVP boxes and if you get lucky (i.e: 2~3 tries) you can +8 your weapon w/o bothering too much with rke, a dungeon balanced arround k-tera talents that ppl love here....
Full SC+9 just forget, you gonna need a static and be rly hardcore farming rke on a "perfect party" so in the end you can fail RNG.
And don't forget, P2W route can do wonders in this game, you can just sell EMP (i.e: costumes) for gold, cap your gear exp on faceroll content like rknm or trnm and just buy things like essences and even marrow brooch from other players ;)

Prob next patch in 4~5 months from now idk, that's the time you got to enjoy your gear till it will be trash all over again. And ofc more broken classes (cof Zerk cof) cuz BHS will try everything so we reroll and trash our 2.0+1.5 dragons, qc brooches, expensives innerwears and costumes, laurels, etc.


We will miss you Spacecats, i think you were a great CM and Tera's community treated you very badly specially on Mongo event.
Majority of Tera's playerbase are very young and they know nothing what a real economy or inflation is, that's why they think "virtual commodities prices"(that got replaced every 6 months) is a serious bussiness in a game that never bothered about economy or player effort in the first time.
In fact, i think the game economy is worse now cuz of BHS choices on Arsenal patch than on Mongo event and there's fewer players now too. But somehow, very few loud voices here think that, without a single evidence, Tera was not more popular cuz of lack of extreme "2000's" oldschool grinding, extreme elitist content and the lack of 100G feedstock, huge mwa/spellbind prices!

Aside from the elitism and selfishness of these few but loud voices here, we can see thay most (if not all) ppl that complained so much about "mongos destroying economy" back then are very very quite now about this p2w strongbox event that is clreary messing with talents price.
And this make sense, cuz they never cared about "virtual economy" in the first place, but only about the value of their dolars or EMP spent on this game ;)

Same problem here, south america btw:

https://forums.enmasse.com/tera/discussion/comment/203486/#Comment_203486
Seikushim wrote: »
Thanks for the help guys. I figured out that the google DNS was redirecting me through spain or other weird paths to the US.
I just turn it off and work like a charm again.

Also, the 'reducethelag' program helped too. They have 30days trial if anyone is interested in.

It's not on Spain, just don't blind trusty these IP geolocation programs cuz they can be very inaccurate.
Prob anyone can register an IP on any country and use elsewhere.
At least for TIWS (Telelefonica International Wholesale Services) they got a bunch of IP registered on Spain but it's cleary pinging from US.

New DNS server wil not work too cuz it's a routing issue to EME servers.
Prob this "reducethelag" is what solved your problem cuz it's a VPN service..
@ElinUsagi, i put more research on my problem and that IP "213.140.55.222" is not from Spain, it was just registered in Spain as many of these "Telefonica global solution" IP's.
I just did a tracert/pingplotter with various NA IPs, just one example: I got 144 ms to ncsoft bns server and my route goes thru one of these Telefonica IP from Spain(213.140.52.105), my ping to Dallas Texas on speedtest is exactly 147 ms, for Madrid on the other hand is ~258 ms.
So it does not make any sense to get 144 ms from Brazil->Spain->USA(Chicago) when i get 258 ms from Brazil->Spain lol!

As i said, probably is a routing issue in NA between "Telefonica global solution" and zayo network..
Idk if ppl from EU complaining got the same problem..




You see all these red lines? They're packet losses, that's the huge issue.
It's not only about ping.
Btw hop 9 (213.140.55.222) is probably a datacenter or backbone on Miami owned by "Telefonica Global Solutions" ("Spanish multinational broadband and telecommunications provider with operations in Europe, Asia, and North, Central and South America") .
If this is the fault node, then how can somebody escalate this issue if everything beside Tera work just fine?
ElinUsagi wrote: »
Dvsv wrote: »
With this garbage routing, prob a lot of overseas players can't play Tera anymore without paying for a VPN now!

https://imgur.com/a/7LzKz

bkRvRhS.jpg

Btw it was fine till november rkh patch (or when you guys changed back to zayo idk) and every website and game on US beside Tera is working fine rn..

You began having spikes even before your data had leave EU.

You can follow how your data is routed and see how you are above 200ms even when you are still on EU.

I'm from South America (Brazil) and the problem happens only with the routing inside US as you can see on hop 9.

And that's what happens if i change NA routing with a vpn like mudfish:

u9UF5ms.jpg

Now it seems a lot of ppl all arround the globe got similar problem.
There's something very wrong with NA Tera routing for overseas players.
With this garbage routing, prob a lot of overseas players can't play Tera anymore without paying for a VPN now!

https://imgur.com/a/7LzKz

bkRvRhS.jpg

Btw it was fine till november rkh patch (or when you guys changed back to zayo idk) and every website and game on US beside Tera is working fine rn..
Same thing on South America (Brazil and maybe some other countries), first i thought it was something on my isp but now i rly wonder if EME messed something on their datacenter routing inside US and it affect only oversea players..
Cuz this "high-ping/high-jitter/high packet loss/lag/ whatever" started on november (prob on rkhm patch iirc) and it's worse than ever now.
The game is basically unplayable most of the day without a vpn (i.e: we need to pay to play Tera now).
On the other hand, everything else (like any website/services or even games from ncsoft hosted on TX) seems fine..

I wonder if lots of overseas players will just give up on Tera or at least they'll took a long break.
But np, the game is playable if you live on Chicago next to the server room and we can sure afford to lose a lot of players ;)

Please, do not ask for crocstar tokens to be added Ace dungeon. That does not fix Ace dungeon at all, and adding irrelevant content from last patch is asinine. As has been discussed ad nauseum before, 4% attack speed isn't even noticeable by a new player, and they usually don't even have their full glyph set, the right crystals, or tokens to buy upgrade kits.
.

Imho, every post you did on this forum is pure BS.
I can't agree with one single line on anything you ever said.

Maybe you're just a forum troll or whatever.....

By your logic, maybe devs should cap gear progression for newers players starting now to something like SC+4 cuz "they usually don't even have their full glyph set, the right crystals, or tokens to buy upgrade kits" (and they'll never will!) so it's plain obvious that they don't need higher-tier stormcry!!
That's true for returning players too!

Old power rings (like keylock rings) are BIS rings, for some builds they're even better than that trash expensive entropy rings.
They're just as "irrelevant" as stormcry +7~+9, but for you, new and returning players should be eternally caped cuz you, the "Tera god" said that they can't use it.


Let's be honest, u're just another elitist, you got the old jewelry (or prob you sell it!) but don't want newer players to get the same thing cuz you think you put some special "effort" and should be eternally rewarded for it ;)
I paid a lot of gold on my keylock rings and i'm all for EME to put crocstar tokens or some way that newer players can farm the old jewelry.
And on top of that, you guys can bring some life to useless content (i.e: ace dungeons).
Shinamy wrote: »
I don't have Vivo and still i have the same issue it didn't start yesterday for me im experiencing high ping issues since they changed to Zayo usually i just wait till midnight in my country to play Tera seems like my ping gets better when there is not much people online but it might be just a coincidence :P

Here:
https://imgur.com/a/aGxMP

Non-VPN vs mudfish on.
VIVO SP 50M/25M FTTH, Brazil.
Prob is the same with GVT or any ISP that use "Telefonica global solutions" routing on NA.
So it's not on EME's end and you'll need to either pay a VPN like mudfish or change ISP to something with a better overseas routing if you wanna keep playing Tera.
Welcome to Tera, where BHS want you so bad to reroll every 6 months.
Just look at zerk, already strong af but they'll buff and awaken the hell of it, till it becomes the next broken valk.
And ofc, prob sorc will be the next slayer till they awaken the other class, idk when, maybe by the end of this year or 2019 if there's still na Tera by then.

Since i started this game on vm5 patch, there was not a single serious attempt from the devs to balance anything, they just change whos's the broken class every patch.
> @Seikushim said:
> Now it is even worst. Its 300~500 all day long now

Prob your ISP is Vivo, i.e: [filtered] overseas routing.
Just pay and use a VPN like mudfish or change your ISP.
Melyodis wrote: »
Can we get some info don't have to be details as if something is being done about proxy it a simple yes were working on blocking it or what ever words.

Do you live in Chicago? Do you got 20-30 ms ping?
Nice for you!
Maybe you should ask if everyone got 30 ms ping too?

I rly think they should ban pr0xy and every ip outside of Chicago, so you guys can enjoy a "fair" game with max 50-100 players!!
Full SC+9 w/ BIS everything? Prob nop, and even then it's not worth to grind that far as 100% free player.

The problem here is that most tera's true hardcore endgame players are hypocrites af, they will tell you that "everything is possible", that you shold just put "hard work" in the game but in fact they just p2w all the way to the top and let the "hard work boring grind" to free players.
Ik a bunch of ppl that got storm +8 on the first 2 or 3 days of the patch, that's not even enough time to cap gear exp (i.e: prob brute force p2w enchanting), but ok, let's pretend that's true legit hard work hahaha!

Tbh op, it's up to you if you wanna put like 12~16 Hrs/day of you life on this ded game to acomplish less than a p2w player.
Imho i think by the time you're playing 6~8 hrs+ hrs/day, you got much more value for you time if you just got a full time job and spend real money on this game to sell EMP or w/e to progress (MUCH) faster.
But let's not forget that this emp selling business only work cuz there's still free players puting a [filtered] load of time farming gold on this game.
Anyway, there's an old post from kamizuma that sums it up, it's a wall of text but it tell the true nature of so many "end game player" and how inefficient usually is the time spent by a free player vs a p2w one: https://forums.enmasse.com/tera/discussion/comment/154099#Comment_154099

Anyway, a sc +7 weapon with rest sc+4 is feasible for a 100% free player if you put a lot of work (way way more than true casual/semi casual player) and you can clear every content. I don't think you should bother to progress futher tho especially that end-game enchanting is still RNG Af.


Trust-me, you "end-game hardcore competitive players" is a huge reason why this game is dying cuz of how out of touch you guys are...
You guys don't give a [filtered] how the marjority of players (especially non-p2w ones) play this game, all you care is super hyper exclusive hardcore elitist content and huge profits, but leeme tell you something: If there's no one playing this game, and the ones that still does can't farm gold to buy essence cuz how miserable the grind is, then who you gonna sell for????
Do you rly think that the lack of profitabiless from hardcore content is the main reason why we lost so many players? Lemme ask you, how many ppl do you think ran DSU 2 and now HH P4/RKEM? Maybe 10% of the playerbase?
The fact is: To sell your stuff, you need players that can't run this kind of content but somehow got lot of gold to burn....
And it's so much more grindy and boring to farm gold this patch for the same lack of content (and not >hardcore content<) tha Tera is know for.

Anyway, i remember there was like 12~15K players per steamcharts on TAR/VM5 days and the only end-game content back then was TSHM, now since HH raid there was MUCH more focus on hard core content but somehow we got only ~1.7K avg player per the same steamcharts...
And there's a clear trend of the game becoming more and more p2w since then...(that's obvious just cuz of the pop decline...)
That's HUGE hint that you guys were wrong all this time..
Maybe, just maybe, there's another reason that explain Tera's huge and constant player loss (and prob even EME is aware but you guys still think it's all about hardcore content...)

Imho, you should ask casuals/semi-casuals/active non-p2w players one single reason why they should even bother playing Tera long-term...



Naru2008 wrote: »
Arwen wrote: »
Don't you like how things changes over time? :s :/ How i miss those times when devs of EME was actually doing their job and loved what they were doing, at the point of making the other side being jealous of us, and not the other way around...

https://tera-forums.enmasse.com/forums/general-discussion/topics/Why-TERA-EU-people-are-so-jealous-of-us

That was just cause we killed our economy by giving out all that loot. EU, at the time (apparently), had crap community management and they had to work for everything while we were basically handed it.

Why do you think starting with Arsenal we have to grind everything? BHS wasn't happy with how we over-flooded our economy and now we have to do what EU was doing while we were being spoon-fed everything; We have to work for it.

That's how it should be. We shouldn't be given everything we want. Cry some more, why don't you.

And here we are , after all your "hard-working" patch:

http://steamcharts.com/app/323370

You can say whatever you want, but there was MORE ppl playing on mongo event/"broken economy" patches than now...
And you can mark my words: After elin gunner hype dies out, we gonna be at ~1.4K players again...

Now lemme ask one honest question:
Do you really put 8~12 Hrs/day on this game so you can grind everything the "proper hard-working" way?
Or you're just another hypocrite that want us, free player, to grind our lives for sub par gear so you can get more value from your EMP(U$) while you just log to run HH on your static????

Cuz lemme tell you something: There's not even a single statistic that show us that "flooded economy" was even a major problem on NA Tera...
But somehow, you guys think that if we turn a ~5 yrs old ded game that lacks actual content into a oldschool korean grind fest, ppl will return in droves.
Only worse thing than BHS imo is Tera's end-game community, you guys gonna turn NA TERA into a 500 players full P2W mmo sooner than later..


Unrewarding HM dungeons, just as expected from Tera...
The best "awakening/revamp 2.0" that this $#%@ dev can do is to just test every class on more than 60 ms ping environment, so they can at least get an idea on how a LOT of ppl outside korea play their game..
For all Brazilian players, especially if you ISP is Vivo.
There's a routing issue with a router from "Telefonica International Wholesale Services" inside NA, the problematic IP is 213.140.55.222, this is already inside NA (maybe on Florida idk) and exactly before EME's route from Zayo.

If you don't trust me, just instal PingPlotter, ping 213.140.55.222 and as you can see, every red bar of the graph (i.e: short burst of packet loss) will coincide exactly with a huge few secs lag or even DC on Tera.
This usually happens every 22 min and on peak hours.

Basically, the game is unplayable for BRs that use Vivo ISP.
And maybe more ppl from SA and even Europe use this route too, idk...

Here's the proof: https://imgur.com/a/3CZMt

I put more research into this problem and now idk if it's on EME's server.
And it's not on the user's end too...
https://imgur.com/a/5w5bR

At least here, i think the faulty node is "213.140.55.222" (i.e: Telefonica Wholesale, maybe on Florida?) and maybe lots of oversea players use this route..

Idk if ppl from NA got the same problem tho..
Same here
It's a routing issue..
Same problem here.
But let's think it's all on our ends.
Strangely enough anything besides Tera works perfectly here...
Anyway, we got routing issues with NA Tera way back to sorc patch since oct/2016..
Can your guys at EME also consider to put old crocstar token on some dungeon's loot table, like RG or something?

I think what BHS did where old accessories are better than newer ones is huge mistake, and there's the cleansing brooch too..
An old player will always be a little better than a new one gear wise cuz of this stupid choice.

@Spacecats , any word on this issue?
Farming gold is easy as hell this patch aswell
Nop.
We farm more or tbh the same as the previous patch but we spend SO much more..
There was lots of mats to sell on previous patches...
What's the point of double/triple drop event?
So we can get much more untradeable crap?
Nice!
You guys a EME can delay even more, so normal ppl can focus on HM dungeons after exams, etc. :+1:
Play another game, it's just not worth to bother with Tera on anything past 250 ms ping tbh ...
Imho, this game is already barely playable on most dps class on stable 170~200 ms, you gonna need third party apps to fix rotation issues and even then there will be huge issue with skill ghosting..
Unstalbe ping is even worse cuz it will mess rly bad with your timings.
Ofc u can clear everything if you put effort on it, but it's not fun at all...
And sorc is already one of the most ping friendly dps class, idk if u rly can do any better on other class tbh (maybe you can deal better dps on Valk but that's mostly cuz how broken the class is atm..)
Try changing your IP till your get a better route to EME's crap savvis ISP.
You can test it by typing "tracert diag.enmasse.com" on cmd.
But yeah, EME's routing is very problematic for overseas players.
Tbh idk why they host the server in Chicago, is this even good for ppl on NA? Cuz i'm sure it's horrible for ppl outside NA..
Nop.
Especially from EU, prob you gonna play with 120~150 ms and this game is all about ping (much more than skill) cuz it was never been tested outside of korea/sub-30 ms environment and it will never will.
If you rly like Tera, just play on EU with 2 digits ping figure.

He doesn't charge EMP -- why the heck would he have to? He's using gold to make gold. He has so much gold that he'll never need to buy EMP ever (and almost all of it made by using gold to make gold)..
He play trade broker, not the game.
And for me, this make no sense.
What's the point to hoard like 80M on vitual uselees gold and not play the game?
Why not use this time to do kinda the same thing IRL and idk, just play stock market or resell stuff?At least he get real money...
Unless he's rmting in some way all this gold lol.
Tbh, ppl should just play the game to have fun.
But whatever float his boat, maybe he think that hoarding virtual gold is fun and the true end game of Tera...
EME plz ignore what most ppl said here on this topic, they just wanna kill this game asap cuz they believe on virtual useless hard work.

1- Smart Dyad is still RNG af, if you wanna put a high cost on token shop, at least let us choose the 2nd roll!
2- 9000 fkn storm tokens for a Smart Dyad?So i can get an useless cunningly hardy dyad? Last time i burnt 12x Smart Dyad just so i can get a Glisteningly Hardy Dyad!
3- Smart Dyad is not like marrow brooch or Storm +9 Weapon to be SO fkn hard to farm and some classes actually need it (like Slayer, i.e Glisteningly Dyad). If we consider that Smart Dyad is still RNG this thing should be moderately dificult but not non viable to farm, imho 9000 Vanguard Credit is OK, 9000 storm token is just plain [filtered], that's like 108.000 token if we converted what i wasted for that Glisteningly Hardy. Man, just cuz the crap and bring back +15 then...
4-EME, never ever balance anything on this game arround sick ppl that farm on 17 alts per day! Just let them get EVERYTHING they want on first day so they quit the game (prob they'll never buy EMP anyway cuz most are kids).
5 - Is niveot market such a thing since 2~3 patches ago? I rly wonder if anyone ever farmed a meaningful amount of gold selling niveots...
6- Gold is stable or even deflating cuz there's so much more ways to spend than farm gold on this glorius perfect patch...
LesbianVi wrote: »
Forums is not representing the community for months now, game seems way more active and many like this patch.

Ofc forums is not representing the community.
You are representing the community now.

Btw, why you don't get a job at EME, cuz you cleary know what's best for 2000 other players.

P.S: Just search your post history....
You can contact Tera Online dev tracker at contact@teradevtracker.com - Privacy policy - Tera Online dev tracker is not affiliated with Tera Online or En Masse entertainment.