TERA Online forum archive
Posts by DeadX
vkobe wrote: »
DeadX wrote: »
except it isn't a costume simulator, like any game once you get to know it/played for a long time nothing is new anymore...which is your main complaint. you know everything so where's the fun at?


well i still enjoy starcraft, even if i know well the game :3

to answer you i enjoyed kumasylum, but one day enmasse choose to not let lowbie to play kumasylum with level 65 players and they did 2 years later the same mistake with kuma royale and i also remember than enmasse ruined nexus 2 when we could not used anymore the same character in the daily 2 nexus :)

starcraft 2 is always changing though, new patch is coming that nerfs/buffs a bunch of units...and it's an RTS. a genre that tends to have more replayability than most other genres excluding of course roguelikes.

unrelated...serral or maru? ^_^ or someone else.
AgentXela wrote: »
Remember when you needed a full party just to clear BAM quests in certain areas in order to get exp to level up?
you never needed a full party...it was just faster and safer.
AgentXela wrote: »
Remember when the level cap being 60 was difficult to reach?
and it sucked
AgentXela wrote: »
Remember when soloing any content was nearly impossible and only doable with hp regen and mana regen crystals?
never needed mana regen and hp regen only as extra crystals between bosses just to speed things up.
AgentXela wrote: »
Remember when level zones were filled with people looking to party up and level up and explore the world of TERA?
that was when there were plenty of new players streaming in, nothing the game can do about that other than spend more on advertising and hope it works.
AgentXela wrote: »
Remember when Island of Dawn had a specific guild recruitment event day where guilds can try and recruit new players to join?
that was SO lame
AgentXela wrote: »
Remember the old Island of Dawn?
sorcha and her super kitties RIP
AgentXela wrote: »
What happened to this game? Where did the fun go? Why am I playing costume simulator now?
except it isn't a costume simulator, like any game once you get to know it/played for a long time nothing is new anymore...which is your main complaint. you know everything so where's the fun at?
AgentXela wrote: »
Do you have anything you miss?
the remodeler
old bams
53 today and playing since closed beta...i got a server merge for my present :/
prove it's useless.
What's the problem you are having in terms of lag? It is that your ping in game is consistently high? Are you seeing ping spikes regularly (e.g. players/monsters stop moving monetarily and then quickly "catch up")?

Keep in mind that if you're having trouble with the framerate (the entire game becomes choppy in certain areas) that won't likely be related to the network.

I have a last generation gaming laptop ~ so fps is not a problem in any game ~ btw TERA is actually the only game that give lag INTENSE LAG SPIKES. from 60 to 100 rises up to 1000 2000 6000 ping.

that sounds like a bad node on your route, i've seen similar lag spikes when there's been outages, damage along a route, or just a crappy ISP not fixing their [filtered]. the thing is, those kinds of lag spikes IF it was tera servers everyone would be getting them...not just you. worse, they're hard to diagnose because they're intermittent. you basically have to keep checking the route until the bad node acts up.
Christin wrote: »
ElinLove wrote: »
Christin wrote: »
[...] Misty plastered the forum with pages and pages of evidence. [...]

No, Misty plastered the forum with pages and pages of unrelated spam with NO evidence.
Misty willingly or not made a reverse campaign on his/her/it's XIGNCODE opinion entirely.

Where's your evidence to support Xingcode then? All y'all keep saying is that everything against Xingcode is all lies, but none of you post any evidence to support your bs. Where's the proof that Xingcode doesn't open a backdoor to Wellbia? Where's your proof of the information being sent to Wellbia through Xingcode?
DeadX wrote: »
@Borsuc
blind paranoid fear because you really don't understand anything AND/OR fear mongering because you hope whoever reads your drivel doesn't know anything. pretty common tactic when someone wants something or wants something done but doesn't have a legitimate avenue, facts, reality, evidence or anything else to make a coherent and persuasive argument.

oh, and nice slippery slope fallacy...just because someone CAN do something doesn't mean they WILL, just because SOME software can contain security flaws doesn't mean all software does. but hey, nice try, what else ya got kid?

Again with the whole "fear mongering" without one piece of evidence to prove Wellbia is a safe program. Put up or shut up. It's as simple as that.

sorry snowflake, you and the other idiots are the ones claiming xign is hazardous, NOT ME, prove it is. you see idiot YOU and the others make that claim, i didn't try to REFUTE anything...do you understand english? or do you lack reading comprehension? show me where i claimed xign was safe...how about that? ROFLMAO.

now snowflake, PROVE xign is hazardous mmkay? can you do that?

some things you should note well idiot, xign WILL communicate with it's host servers as well as eme/bhs servers, and that's EXPECTED behavior. so you and the other idiots need to quit touting that as some kind of fatal flaw...but it does prove you don't know JACK about how programs of that type work. an analogy would be an AV or anti-malware, both will communicate for updates and new definitions...same as xign.

lol, love how you just keep proving you don't know anything...keep it up, you provide a great example of what NOT to do or claim and of course, how much you don't know.
Borsuc wrote: »
DeadX wrote: »
blind paranoid fear because you really don't understand anything AND/OR fear mongering because you hope whoever reads your drivel doesn't know anything. pretty common tactic when someone wants something or wants something done but doesn't have a legitimate avenue, facts, reality, evidence or anything else to make a coherent and persuasive argument.
https://en.wikipedia.org/wiki/Technobabble

Fits you perfectly.
DeadX wrote: »
oh, and nice slippery slope fallacy...just because someone CAN do something doesn't mean they WILL, just because SOME software can contain security flaws doesn't mean all software does. but hey, nice try, what else ya got kid?
lmao, every software in existence that has more than a few thousand lines of code usually has security flaws. TERA itself had one with the chat, that's enough proof to assume it has more even for delusional fanboys. The key thing is that it doesn't matter if it doesn't, though. You deny by default because that's the standard practice of computer security. In casual terms: People who use blacklists are newbies, only whitelists must be used (i.e. never give something access to more than it needs to). Anyone who thinks otherwise is a willfully ignorant.

The fact that you are in denial of this fact shows you're a total non-factor when it comes to anything technical.

technobabble? WHERE? hmm? why nowhere, so you add the strawman fallacy as well...what? you have a checklist of all the fallacies you're trying to display examples of? and in your second attempt...LMMFAO, i didn't try to DENY anything moron, i pointed out that you don't know JACK, and that you're paranoid and delusional,...so ANOTHER strawman.

and you continue to show you're a paranoid fool boy. not EVERY piece of software has security flaws moron or people would be constantly hacked left right and center since gaining control over a users PC is CASH MONEY dumbass. from botnets which i believe you mentioned to crypto mining.

you have YET provided ANYTHING to back up your claims instead of relying on peoples lack of knowledge and your fear mongering tactics to try and promote your ridiculous agenda and talking points. hyperbole, fallacies, and outright lies...what? you claim you don't lie? then provide PROOF beyond "well everybody says so" or "everyone knows" argumentum ad populum is ANOTHER fallacy kid...do try to stop using it and the others mmkay?

rofl...without that you have nothing though right?
@Borsuc
blind paranoid fear because you really don't understand anything AND/OR fear mongering because you hope whoever reads your drivel doesn't know anything. pretty common tactic when someone wants something or wants something done but doesn't have a legitimate avenue, facts, reality, evidence or anything else to make a coherent and persuasive argument.

oh, and nice slippery slope fallacy...just because someone CAN do something doesn't mean they WILL, just because SOME software can contain security flaws doesn't mean all software does. but hey, nice try, what else ya got kid?
@Rainmist
what the hell is wrong with you? again with DATED videos. do you EVER look at upload dates? this is 2018 fyi, keep that in mind and it IS relevant, outdated videos or anything else is pointless.
as i suggested earlier, change how accounts and names are handled. associating a name with an account and using the account name + character name means.
no name sellers
easier server transfers and merges since you don't have to worry about duplicate names and there won't be duplicate account names
cut down on threads "name i want is on a level 1 GIMME"
there are MUCH fewer accounts than characters and the accounts are already unique.
no complicated vouchers or locked names schemes, time played, time in game, etc to determine whether you get to keep your characters names or not.

and that last bit? time played? clever EME, very clever...a way to boost overall players logged in and fluff numbers without doing anything. "want to keep your name? LOG IN and idle about for hours, it pumps our numbers up"

something i think every mmo should be doing, the gamer base continues to grow and will only continue to grow for all mmos and the same mistakes get made time and time again, the silliness or laziness of having each character name being unique regardless of account when there's such an obvious solution. copying another mmo's idea even if the implementation would be different IS a good idea, learn from mistakes and learn from success.

the one unique name per server is obviously a mistake, having an account system and any name would be a success. the only people who really wouldn't like it name sellers. for them, name selling is easy money.
ElinLove wrote: »
DeadX wrote: »
they should switch to the sto style of identification. for those unfamiliar characters are named by an account ID internally and their external character name can be anything, even duplicating names already used by others. this can get a bit unwieldy since you have to whisper, recruit, etc, by an @handle. so the full chara name would be something like [email protected] though the @ part can be truncated with an option in chat controls so you just see the charas name in chat.

yeah, that would require a rework of the chat system, recruiting, etc to move from their current system to an account based system...but in the long run, no more name sellers or people crying about names being taken. major downside...a billion narutos would pop up >.< or whatever the meme name of the month is.

Internally, it already is some sort of ID based system, you can name change at any given moment and all your crafted gear (even sold one), friends list and all gets updated automatically. The shown name tho is what we use for everything else as mentioned.
This could indeed solve the issue of shown names being taken but how to figure who is who would be an issue, also knowing how to call out someone to a party, whisper, inspect and so on would be hell, you should know that handle code, and I can bet my Elin's tail that then, THAT would be what the people would fight for, "reee reee handle wipes pl0x i want my husbando's name as handle and someone has it".

EDIT: what could fix the issue, while at the same time screwing people up as well, would be making shown names global. You could not have the same name on another server, since it was already taken by... you. This makes it harder to get a unique name tho, so that's the issue, but if cross server LFG was a thing, it would actually be beneficial since you wouldn't require tagging a name AND server when calling up someone.

that's covered by the @ handle, every name has that associated with it...so recruiting or whispering etc gets a bit more complicated since you have to use both the characters name and the handle. ex: /ginvite [email protected] mouse over would show both the name and the handle in chat or anyone where else a name is displayed.
they should switch to the sto style of identification. for those unfamiliar characters are named by an account ID internally and their external character name can be anything, even duplicating names already used by others. this can get a bit unwieldy since you have to whisper, recruit, etc, by an @handle. so the full chara name would be something like [email protected] though the @ part can be truncated with an option in chat controls so you just see the charas name in chat.

yeah, that would require a rework of the chat system, recruiting, etc to move from their current system to an account based system...but in the long run, no more name sellers or people crying about names being taken. major downside...a billion narutos would pop up >.< or whatever the meme name of the month is.
@MistyTera
you are SERIOUSLY annoying, whine whine whine and dredge up edge cases that are NOT the norm but you try to paint them as if they WERE. i've had zero issues with xign and further i have dealt with a variety of anti-cheat/hack software in mmos. what causes issues more often than not? OTHER SOFTWARE/HARDWARE unique to the system. major secondary issues? people trying to get around the anti-cheat software.

i reiterate edge cases aren't the NORM kid...oh wait, i'm not being "nice" well that hasn't worked on you thus far since you seem intent on inciting a riot so how about this, show a CONSISTENT problem across ALL users THEN you have a case. as of right now you have nothing but your own panic.

further, xign like every other anti-cheat software DOES change constantly otherwise it becomes ineffective as new tools to circumvent it are introduced, updated to work with AV and anti-malware as well as operating systems and updates to the OS. so you don't even know what the [filtered] you're talking about.
Biggbos wrote: »
AbstractCH wrote: »
I think people get confused on what p2w means. If you can get ANYTHING in the game without spending money the game is not p2w. You can get anything in tera without spending a penny, yes it may be a little harder than spending some cash but that doesn’t make the game p2w. Take it from someone who is sitting on full +9 SC, and fully upgraded jewler, tons of costumes, and expensive mounts. How much have I spent on this game? 15 dollars a month for elite. Could I still have achieved without elite? Absolutely yes. All it takes is actually playing the game instead of afking HW and playing the broker.

Im not confused at all if you can read the whole post you will understand, the way to enchant guear in 2015 in TERA EU was using alkahest and it was only posible to get them with vanguars quests so it was limited to a certain amount per day but if you did go to cash shop you can buy unlimited alkahest to enchant your guear to +15.
Did you get it? if you have limited enchant items per day but unlimited with the cash shop means its p2w.
The reason for this post is to know if in NA is like EU and all of you say no so its ok for me. And in these times i was sitting on full+12 and my weapon +13 with no spending money but it was imposible to get +15 without spending €.
i dont care of elite status that was never a p2w condition for me i think its a good way to support the game.
And i also dont care of ppl selling emp for me is not p2w.

My real condition to make a game p2w is like they did in EU putting limited enchant items posible to get per day and unlimited in cash shop making p2w ppl be gueared in 2 weeks and people who dont p2w needed several months to get +15 (almost imposible) like it was before in EU i said again cause ppl cant uderstand im talking about a game that is different in NA and EU.

Thanks for answering but please stop comment to say ppl dont understand what pw2 is when you cant read the whole post thanks you.

irrelevant, you stated yourself you could get alkahest in game, doesn't matter if you can also buy it when that only SPEEDS UP THE PROCESS. pay to win is the ability to obtain items through cash that you CANNOT GET any other way. the absolute closest tera has ever come to P2W was the crit dragons since obtaining one without cash was a long grind AND RNG. however, considering the dragons minor boost...not that big of a deal not having one except to min-maxers.

learn the difference between pay to win and pay for convenience. tera tries to remain fixed in the pay for convenience category and has done a pretty good job of it.
yeah, that could definitely cause issues, nothing on a PC tolerates instability in power delivery all that well...still though...not to dash your hopes...why only kombuster and tera? tera can posibly be explained away, more modern card running a much older game but not really kombuster, OGL is universal. but hey, if it works...i'd keep an eye on voltages now and again if it is fixed just to be on the safe side.or get a new psu. shorts aren't good for anything in a pc.

gl
rollback the driver, the kombuster crash is odd since it claims it uses OGL rather than DX to render and test. it's not all that unusual though for cards drivers to have issues, both nvidia and ati have had their fair share with buggy driver releases. even recently i had to rollback nvidia because it was crashing on renders using nvidias proprietary iray >.<

other than that testing with the onboard graphics could help localize the problem, if you can run kombuster or tera off the onboard without crashes then it's the drivers or the card itself, they can be failing and still work, just edge cases can push them over the top into lock up land. though i'm thinking (hoping) it's just the driver. seems too specific to be the card itself.

after a brief bout of googling came across some disturbing reports on the 470...
consistent lock up if it reaches 60c (few reports)
while it can be OC'ed adequate aftermarket cooling or a temp controlled room is recommended to avoid damage. (attributed to iffy QC, weak components, and paranoid factory over temp settings, depends on the manufacturer.)
and lots of general screw ups with various driver versions (tons)

rolling back the driver would be the easiest to check though since you have kombuster and you know it causes a crash. faster result than loading up tera and anxiously waiting to see if it runs or dies.
try checking updates list...where to find that in win10 or even if it keeps records is unknown to me. possibility it found what it considered outdated files after the 2010 install and repatched them. the stuttering does sound like a controller issue and turning off detection doesn't work, keeping it physically disconnected is the only solution though i wouldn't be surprised that there might possibly be other USB peripherals that could cause an issue.

really puzzling...the color flashes you report when it crashes are typical of a graphics problem, bad drivers, corrupted directx/openGL (note, i know ogl isn't an issue in this case just added for the sake of completeness) overheating...do you have another card you could test? onboard graphics? did you recently update drivers? maybe try a rollback to a previous version of your cards driver.

you could also grab some tools to stress test as a last resort...see if either a graphics stress or cpu stress test can force a crash.
yeah the demons was a lootbox not smart box, and vanished a few months ago. hopefully it returns, wanted one and never got lucky with it and still want one or 3.
ElinLove wrote: »
ElinUsagi wrote: »
Those are supposed to be areas you should not be (near from invisible walls), maybe that's the reason they decided to lower the quality of textures on them. Save your graphic card, procesor and ram resources.

Tesselation done halfassed mode, sasuga BHS

Also, that's more like Rock & Grass.gif

not tessellation, LOD textures w/o normal maps. they tend to be low rez and tiled. tessellation actually modifies the mesh via a greyscale texture similar to a bump map channel. the hat oddly enough isn't considered a shadow caster that seems a strange omission than the low rez textures.
the only RIGHT you have OP is not to play. i see you've exercised that right, GG.
amd is unaffected by meltdown, spectre is still a problem for them all though. older intel processors prior to kabylake i think it was will take the biggest hit. you can find the whitepapers of the exploits online and various YT techies are already running benchmarks on various processors looking at performance, newer intels seem to show little to no appreciable difference in performance except for a marked decrease in read operations from storage devices. 16% ~24% so far. FPS in gaming and even multi-thread rendering (cinebench, blender) show little to no difference.
Ikhay wrote: »
CBT4 Korea
massive necro and irrelevant since it wasn't the games FINAL form.

you can't buy the necessary mats from the store, can you? why no. so you have to buy them from other players who SPENT THE TIME TO GET THEM. which means...you could do the same without spending a dime. ergo, you do not have to pay to get top gear, spend the time instead.the only thing buying emp and converting it to gold does is eliminate that grind time for you...someone else STILL has to have done it though or you wouldn't be able to buy jack.
its true though 32bit has issues in limits. i been whining about this for years now needing a 64bit build but it is what it is. 8gig of ram is fairly good as well but yeah one above is right i have 32gigs of ram its over kill but everything's actively loaded at all times. now another thing is network/internet lag ping speed or even servers them self's can also do this. i have 32gigs of ddr3 1600 on a i7 4770 with gtx 1080ti and i still get blobs and unrenders now and then due to how fast or lagged or servers and internet them self's can keep up or not during those mosh-pits.

now i want a head bang emote...thanks anya :p
Not enough ram. You need at least 16gb, 32gb would ensure you don't have that problem

you realize this is a 32 bit program and at best can only use 3.5gb of memory right?
end reply.

limitation of the engine not your PC in this case. it can only create so many objects no matter how powerful your system. it has a rendering pipeline and unfortunately is limited by being 32 bit and not using all cores or even the full capabilities of your card.

one thing you might check is in options for maximum characters on screen, a recent update or any update will sometimes reset your options.
the question was "do you have a gamepad connected?" it doesn't matter if you don't use it. if there's one connected it can screw with the game.
TWMagimay wrote: »
DeadX wrote: »
TWMagimay wrote: »
DeadX wrote: »
elin are created beings, not natural by any definition of the word. can't believe this made it 7 freaking pages and no one mentioned that or that this is a fantasy world of DREAMS.

That's because it's a stupid thing to mention. The question isn't "how is it possible for them to have 4 ears" but "why do they have 4 ears". And even if it was that question, it'd still be a stupid answer because it answers nothing. "It's not real, durrrr, magic" is on the same level as "If I had a wish, I'd wish for three more wishes", it instantly ends the discussion without adding any substance to it.

uh...it's a fact kid.fantasy game, based on a dreamworld and magic...trying to deny that doesn't change anything. nor does it change the lore of elin> created beings. because the goddess created them that way...hurr durr...ROFL. trying to deny this is a game and the lore/genre...lol. classic.

there's no substance here...it's all virtual...man you stepped right into that. lmao.

Nobody is trying you deny it, grandpa. You do not have some brilliant mind that came up with a solution to the problem. You have a very simple mind that can't even see what the discussion is about. EVERYONE knows it's "magic" or "because the devs made it this way" which is why only you are interested in that answer, the rest of us want something more interesting to talk about. You are literally that kid in school who, when asked, "Why does the count of Monte Cristo exact revenge?", answers "cause that's what the author wrote" while the rest of us start discussing motivations.

i answered the OP pages back...learn to read fool. AND i answered the speculation...what i didn't spell it out CLEARLY enough for you? elinu created the elin, she LIKED the extra animal ears and tails so left everything rather humanoid and just added those bits.. what part of they're created beings (in lore and by artists) didn't you get? i covered both the practical AND the lore.

the lore is what it is, the reality of the designers is also what it is. elin were created and no matter WHICH provenance you choose NOTHING is going to change that fact. want to dig deeper? almost NO ONE removes human or humanoid ears when adding animal ears of any kind. as someone else stated it makes the head look strange without them.

at best (very rarely) they'll EXTEND from the side of the head upwards or outwards to create a single pair of ears. usually you'll ONLY see that when the head itself has been modified to be more animal like.

want further speculation for why elinu did what she did? you could say because the animal ears hear better, they can swivel where the muscles to do so with human ears are vestigial at best. for sound location it would offer greater advantages then just one set of ears especially if that one set is human shaped. an elin could never be surprised, they would always hear someone coming, the direction and distance.

elin makes sense for their role and lore of tera. guardians of nature and the best predators/defenders of that nature. pitch black? irrelevant, they can locate by sound. large eyes for greater vision when there is light and being small they're harder to spot and make less noise moving. throw in stupidly strong for their size and you have the apex.

it's a wonder they never bothered to just conquer everyone else...except for their programming...maybe at some point the goddess will remove that rule...
TWMagimay wrote: »
DeadX wrote: »
elin are created beings, not natural by any definition of the word. can't believe this made it 7 freaking pages and no one mentioned that or that this is a fantasy world of DREAMS.

That's because it's a stupid thing to mention. The question isn't "how is it possible for them to have 4 ears" but "why do they have 4 ears". And even if it was that question, it'd still be a stupid answer because it answers nothing. "It's not real, durrrr, magic" is on the same level as "If I had a wish, I'd wish for three more wishes", it instantly ends the discussion without adding any substance to it.

uh...it's a fact kid.fantasy game, based on a dreamworld and magic...trying to deny that doesn't change anything. nor does it change the lore of elin> created beings. because the goddess created them that way...hurr durr...ROFL. trying to deny this is a game and the lore/genre...lol. classic.

there's no substance here...it's all virtual...man you stepped right into that. lmao.
elin are created beings, not natural by any definition of the word. can't believe this made it 7 freaking pages and no one mentioned that or that this is a fantasy world of DREAMS.

anything is possible. you have popos with legs barely long enough to reach the ground that can keep up with humans. femanis whose feet somehow morph to fit in heels, cast fems who run by falling forward and constantly saving at the last instant. lancers that SOMEHOW can take a hit from something that out weights them by orders of magnitude and they STAND THEIR GROUND.

ffs...4 ears? pretty damn minor. it's magic, deal with it.
vkobe wrote: »
kubitoid wrote: »
the most disturbing thing bout elin is devilicious costume combined with default elin voice and that certain childish face. its just 439% disgusting. but not ears. put so many ears on elin as possible. 25 30 188. i dont care

171687TERAScreenShot20151111195302.png

should have had her shot from the left> show that ear ^_^ if i remember that hairstyle correctly.
phantazum wrote: »
Digivolve wrote: »
phantazum wrote: »
Thats not a style, its literally, lol i dont know lets just give them 4 ears!, because the alternative takes effort.

So what's the effort-taking creative alternative?

Figuring how how to handle the sides of their heads. Attractive hair styles for it. How to make it not look weird. Takes much less effort to slap a couple ears there and proceed using common hair knowledge.

you don't seem to get several things but i'll start with a few. ears = extra poly's which = extra work for the rendering engine. 4 sets more work, 2 sets, less work.

the humanoid ears clip ANYWAY as doe the animal ears so "doing it for easy hairstyles" never entered into to it since it would be MUCH easier to style hair for NO EARS.

believe i know, i do cg work...when i do hair it's an enormous pain in the [filtered] styling around or compensating for %($*#^ ears.

so your laziness BS is just that...though they DID go lazy on another aspect of all character models...the hands. all near enough the same size that they don't look bad with weapons making it easier to set up animations and grips across the races. now you know why elin have humongous man hands.
just something to be aware of. internet traffic increases all the time while ISP's don't want to spend money if they can help it ( and they find ways not to) to upgrade or expand their infrastructure. that being the case infrastructure lags woefully behind the demands placed on it by users. a simple rule of thumb, if everyone experiences lag it's the servers (usually, a few edge cases where it may be the last hop to the game servers causing issues), if few experience lag it's the ISP's. internettrafficreport (dot) com can give you an idea of how bad it is...at the time of writing this there are 13 unresponsive nodes out of 37. >.<
4NFMRMD4FR wrote: »
VirtualON wrote: »
You have to ignore them if you want to play Tera, because Elin is the most played race.

I find them cute and most players don't dress them in skimpy outfit anyway.

To me there is a difference between "cute" and sexual. The teddy bear race (can't recall their name) are cute. The Elin are sexual. Again, I normally don't have an issue with the sexualization. It's just harder for me to accept when the race is child-like. Put an anthro skimpy lizard in front of me and I'm cool with it. Put a creature that looks like a young human girl wearing a skimpy outfit, I'm taken aback somewhat.

get this straight kid, sexual and cute are personal viewpoints NOT general ones. they aren't fact, they aren't shared by everyone. like someones opinions on books, movies, or games. some people think turtles are cute...i have never thought a turtle was cute. some people hate cats and i adore them...get the idea yet?

the fact that YOU think elin are sexual shows you have some issues and maybe tera just isn't for you.
Pumpedd wrote: »
DeadX wrote: »
Pumpedd wrote: »
ElinLove wrote: »
For anyone that goes oooh so sexualized, seriously go pierce your eyes to not see reality, go to any beach and I bet my own real body that you'll find REAL girls from absolutely any age, wearing way less, way more revealing stuff and whatnot. I really doubt/hope that's not the issue here but:

The deal is tho: just how halfassed of a job that is. It's entertaining like watching a B-movie, it's like the entire lack of effort is the joke here. Reskin FTW! Like the new formal dresses, that are precisely a recolor only of the Cocktail dresses, and a dyeable version and call it a day.

Come on, if this game is still a dress up simulator and Highwatch AFK endgame, then give it some actual effort! Cause that sure is what's gonna happen when the craze of the new gearing system dies down, AND what happens while you wait for the instances and such anyway.

On a side note, that Elin is adorable

Wouldnt have expected a less defensive reply from ''elinlove''

it's called reality, doesn't match your OPINION or PERCEPTION does it snowflake? but hey, it's a fact, also a fact that elin aren't real, aren't children in game lore, and the sexualization is in the eye of the beholder not a universal fact. like books, movies, tv shows, games, etc.

Alright im not going to keep defending myself from people with the name ''elinlove'' ''elinhoney'' or people with their default picture as an elin

but since you wanna keep talkin no, i dont want to see a fkin 5 year old girl naked just because shes ''depicted as a 1000 year old female that never grows!!

No. If you like it thats fine just keep me out of it. Not the point of this thread anyway

seems you STILL don't get your views on the world, life, etc AREN'T everyone's snowflake. you DO know people think differently from each other and you right? can you grasp that basic reality based concept? how you see elin is YOUR viewpoint, not mine, and not shared with everyone. i'd get your head checked if i were because HOW you see elin is rather...disturbing.

and finally your hypocrisy beyond what i've already said...so you ignore the lore, the story in everything? make up your own stories for all games, tv shows, movies? or just THIS game because it doesn't match your bias hmm? cherry pick what stories you like or do you treat them all equally? ROFL.

you can't defend yourself because YOU made BS assumptions strictly from your point of view that you applied to EVERYONE as if they think as you do.

there's no defending that.
Pumpedd wrote: »
ElinLove wrote: »
For anyone that goes oooh so sexualized, seriously go pierce your eyes to not see reality, go to any beach and I bet my own real body that you'll find REAL girls from absolutely any age, wearing way less, way more revealing stuff and whatnot. I really doubt/hope that's not the issue here but:

The deal is tho: just how halfassed of a job that is. It's entertaining like watching a B-movie, it's like the entire lack of effort is the joke here. Reskin FTW! Like the new formal dresses, that are precisely a recolor only of the Cocktail dresses, and a dyeable version and call it a day.

Come on, if this game is still a dress up simulator and Highwatch AFK endgame, then give it some actual effort! Cause that sure is what's gonna happen when the craze of the new gearing system dies down, AND what happens while you wait for the instances and such anyway.

On a side note, that Elin is adorable

Wouldnt have expected a less defensive reply from ''elinlove''

it's called reality, doesn't match your OPINION or PERCEPTION does it snowflake? but hey, it's a fact, also a fact that elin aren't real, aren't children in game lore, and the sexualization is in the eye of the beholder not a universal fact. like books, movies, tv shows, games, etc.
if you were good with slayer, warr, valk, and brawler are probably your best bets. ninja can be squishier than a slayer so i'd stick with at least the same armor type class if not better with a similar in a mobs face play style. personally i love ninjas and have no problem soloing with any of the classes some being obviously a bit slower than others but still doable.
feminzii wrote: »
DeadX wrote: »
feminzii wrote: »
DeadX wrote: »
prove me wrong snowflake? no? didn't think so. seems there's another no experience 'gamer' here.
further enlightenment:

i have experienced and played multiple pay to win mmo's, you CANNOT win without opening your wallet. you CANNOT gain the advantages other wallet warriors can through in game methods.
that part is obvious
the nonsensical and moronic part of your argument is that it is essentially "because I played game X and it was more pay to win than game Y, game Y has no pay to win features"
and lastly...no one else could come along and say someone had to buy the emp lol. buying and selling emp is just as OPTIONAL as everything else. grinding or procuring the top gear is less optional if you want to "win". there are multiple paths to end game gear...even solo and not a cent spent.

why can't they? going off your own dumb argument, someone could just as easily say that elite is P2W because the only way to actually obtain it outside an event is by someone swiping their card to buy it. as @aeyrebaby said, it's the exact same thing as you saying that other features aren't pay to win just because someone had to grind the gold. both arguments are equally moronic.

no one could say elite is pay to win fool, WHERE'S THE ADVANTAGE TO WIN that you can't get in game? hmm? c'mon fool tell me. that was pathetic...i keep trying to explain to you snowflakes that you CANNOT win in a pay to win game unless you PAY. THAT'S the definition.

do you understand english? let me try and simplify for you.
PAY, to proffer currency TO an entity to WIN. what part of it's not OPTIONAL don't you understand? now tell me snowflake where in the cash shop is something that can let you WIN that no one else can acquire by any means in game?

c'mon snowflake, tell me ROFL.

I never said elite was P2W, on the contrary on page 1 I said
elite isn't p2w
and referring to the "elite is p2w" argument in my response to you I said
both arguments are equally moronic

the point was that following your dumb logic, someone on the other side could flip around what you're saying and make the reverse argument and there's no reason why they couldn't. You fail to see that which doesn't come to me as much of a surprise

also, where is this snowflake thing coming from? i'm lowkey cringing everytime I read it. If you can't talk to someone without throwing in buzzword insults that have nothing at all to do with the conversation being had, you should really learn to.

flip around? only if they're delusional or rationalizing. it's a rather simple set of three words with specific meanings.
PAY
TO
WIN
it's not pay for convenience, it's not paying is optional, it's pay to win.

so tell me how my logic is 'dumb' when the specific definition of the words can only be determined ONE WAY? feels or beliefs are irrelevant. you pay for internet, it's not optional to pay, you'd lose internet or have to steal it. you pay for food, electricity...how the hell can you come up with different definitions or meanings to something you do in everyday life that SOMEHOW only apply to a game? hmm?

that's the ridiculousness of the arguments that the game is pay to win, it isn't. idiots trying to add meanings to SPECIFICALLY one phrase that doesn't apply anywhere else JUST to support their feels.
feminzii wrote: »
DeadX wrote: »
prove me wrong snowflake? no? didn't think so. seems there's another no experience 'gamer' here.
further enlightenment:

i have experienced and played multiple pay to win mmo's, you CANNOT win without opening your wallet. you CANNOT gain the advantages other wallet warriors can through in game methods.
that part is obvious
the nonsensical and moronic part of your argument is that it is essentially "because I played game X and it was more pay to win than game Y, game Y has no pay to win features"
and lastly...no one else could come along and say someone had to buy the emp lol. buying and selling emp is just as OPTIONAL as everything else. grinding or procuring the top gear is less optional if you want to "win". there are multiple paths to end game gear...even solo and not a cent spent.

why can't they? going off your own dumb argument, someone could just as easily say that elite is P2W because the only way to actually obtain it outside an event is by someone swiping their card to buy it. as @aeyrebaby said, it's the exact same thing as you saying that other features aren't pay to win just because someone had to grind the gold. both arguments are equally moronic.

no one could say elite is pay to win fool, WHERE'S THE ADVANTAGE TO WIN that you can't get in game? hmm? c'mon fool tell me. that was pathetic...i keep trying to explain to you snowflakes that you CANNOT win in a pay to win game unless you PAY. THAT'S the definition.

do you understand english? let me try and simplify for you.
PAY, to proffer currency TO an entity to WIN. what part of it's not OPTIONAL don't you understand? now tell me snowflake where in the cash shop is something that can let you WIN that no one else can acquire by any means in game?

c'mon snowflake, tell me ROFL.
feminzii wrote: »
DeadX wrote: »
it isn't a flawed definition ROFL. it's an ACCURATE definition, you PAY to WIN. if you DON'T PAY you CAN'T WIN. do you understand simple english? that is the CORE of pay to win kid. you NEED to pay to win, it's not optional, you don't pay, you don't win.
what a moron

prove me wrong snowflake? no? didn't think so. seems there's another no experience 'gamer' here.
further enlightenment:


i have experienced and played multiple pay to win mmo's, you CANNOT win without opening your wallet. you CANNOT gain the advantages other wallet warriors can through in game methods.
aeyrebaby wrote: »
DeadX wrote: »
no you can't boil them all down to convenience.

Of course you can. I even gave an example of how you could do it. Nothing you said explains why that isn't the case.
DeadX wrote: »
you must not have played any P2W games kid. you can buy items in p2w games stores you CANNOT get in game...not even from other players and they give you a DISTINCT advantage.

The point was that this is a flawed definition because, at what point do you draw the line? If a publisher releases a store item that gives an advantage and costs 50 bucks, and offers the item in-game, but you have to grind a year for it (not that I'm saying anything in Tera is this extreme), then by that definition of "P2W" it's still not a P2W feature because with enough hard work you can eventually get it without spending a dime. You can think what you want, but I don't share that opinion, sorry. Call me a "kid" all you want, it doesn't magically raise your argument above mine.
DeadX wrote: »
tera is NOT P2W, everything in the store can be gotten in game that EFFECTS gameplay. see the difference there? and it doesn't take months of grinding unless you're only playing an hour or so a WEEK. get some experience in what a pay to win game infested with wallet warriors is like sometime.

I'd absolutely love for you to point out exactly where it was that I made the statement "Tera Online is P2W".
I did agree that it has a couple of features which, to me, come across as P2W. Mostly the dragons. Because to me, an item which I can either spend 5 hours of my paycheck salary on or 50 hours grinding for in game is a pay to win feature
DeadX wrote: »
there IS no 'months of grinding' [filtered] or 'player can just sell emp and buy whatever' since someone else had to farm that whatever

This is another flawed argument, because as easy as it is for you to say "There's no P2W in this game. Someone had to farm it", someone else could come along and say "The game is P2W, someone had to buy the EMP"

you gave an example of rationalization and false equivalence. sorry, not an example.

it isn't a flawed definition ROFL. it's an ACCURATE definition, you PAY to WIN. if you DON'T PAY you CAN'T WIN. do you understand simple english? that is the CORE of pay to win kid. you NEED to pay to win, it's not optional, you don't pay, you don't win.

and lastly...no one else could come along and say someone had to buy the emp lol. buying and selling emp is just as OPTIONAL as everything else. grinding or procuring the top gear is less optional if you want to "win". there are multiple paths to end game gear...even solo and not a cent spent.
aeyrebaby wrote: »
Zoknahal wrote: »

TERA falls in the category of Pay for Convenience: The majority of items in the shop are just bonuses that you can get in game too. It is up to you if you want to invest the time to get em, or pay real money to get them inmediately. Additionally, this same items aren't locked to the shop, and they do not lock to the player once they are bought. Everything can be traded in game, which opens the availability of this shop items in game, to those who choose not to pay for them.

You can boil any P2W feature down to "Pay for Convenience". If they added a non-tradeable consumable to the store which boosted crit factor by 100, it could still be called "Pay for Convenience". You're paying for the convenience that higher dps provides you. Therefore I kind of find it a bit difficult to take away anything useful from the argument you're trying to make there, sorry.

no you can't boil them all down to convenience. you must not have played any P2W games kid. you can buy items in p2w games stores you CANNOT get in game...not even from other players and they give you a DISTINCT advantage.

tera is NOT P2W, everything in the store can be gotten in game that EFFECTS gameplay. see the difference there? there IS no 'months of grinding' [filtered] or 'player can just sell emp and buy whatever' since someone else had to farm that whatever and it doesn't take months of grinding unless you're only playing an hour or so a WEEK. get some experience in what a pay to win game infested with wallet warriors is like sometime.
so it works now?

and it seems kind of like the issue i ran into on an update patch a while back where i had to move tera. fortunately i have multiple drives so wasn't a big deal. forced it to patch on the other drive by randomly deleting stuff then running the launchers repair tool. no idea what caused but you've helped rule out fragmentation since the original drive i had it on couldn't defrag, very low space. my other guess was low drive space when patching since it may DL compressed files then inflate them using the same drive it's on as temp and patching.

but win 7 not 10 though they may have similar issues. hell could even be a permissions thing as it's trying to install , inflate, and patch.

launcher in debug mode can help, used it a few times since i try to fix most stuff without having to wait for support >.< i know the launchers repair tool does NOT catch corruptions too well if at all. debug has showed me corrupted files that the launcher just said everything was fine. one other bit might be aggressive behavior by windows security not allowing memory allocation of a suspected application since quite a few types of malware have similar behaviors>connect to remote server, download and run stuff hidden from user.

http://support.enmasse.com/tera/obtaining-the-developer-logs-and-diag-information-when-contacting-support
^debug mode.
complete wipe, just for clarification you formatted the drive and reinstalled the OS and everything?
gandra01 wrote: »
If you hate "hackers" so much why are you reporting their actions, if they make pserver that means that u can enjoy in game without them. I dont support exploiters. Proxy is originaly created to help ppl outside with higher ping. Like i have 30 ping on eu and i never needed to use it but i have many friends who have ping problems? They dont deserve to play tera like we do? I knew every time when they had broken proxy they had unplayable game. And again ure probably some unhappy kid who dont know what to do in life beside things like this. You just showed what kind u belong. Not gona say anything else than this....

you make ZERO sense...hackers ruin the game, they are worthy of hate...so they should be reported after all hacking the game IS against TOS. DUH.

starting to really like all you idiots trying to attack the OP for reporting this AND trying to defend the hackers...hilarious...and pathetic at the same time.
TwoO wrote: »
KE5M9M9599 wrote: »
I learned to never trust tickets. Never gets through. This way, they're exposed to everyone, and the mods will have no choice but to take any and all evidence seriously. Tired of these f**ks ruining the game and acting like they know [filtered]. Expose them and bring them down.,

u know i was love this game so much till i keep see ppl like u keep post about hacking and staff like this u rune the game more than hacker
stop it pleas

don't lie boy, no hackers = no reason to ever post anything like this topic...use logic much? of course you don't.
Margarethe wrote: »
DeadX wrote: »
tera can only use at most 3.5GB. 32 bit app limitation so 16gb was plenty. since i should probably suggest something, try get dx9 runtimes from the MS site and installing them. c runtimes as well and .net. rollback the graphics driver if you recently updated it.

i've gotten that insufficient error before and it' never actually had to do with insufficient memory >.< usually something corrupted, something not installed, something installed over something else with it's own version, etc. think the last had to do with the drive it was on, moved it, patched it then moved it back and it worked. if you don't have multiple drives you can partition a space to move tera to and move it back after or if it works and delete the partition. have it always run under admin as well.

2GB, I believe.

used to, a few years back they set the executable to be able to address > 2gb still limited by 32bit addressing though.
tera can only use at most 3.5GB. 32 bit app limitation so 16gb was plenty. since i should probably suggest something, try get dx9 runtimes from the MS site and installing them. c runtimes as well and .net. rollback the graphics driver if you recently updated it.

i've gotten that insufficient error before and it' never actually had to do with insufficient memory >.< usually something corrupted, something not installed, something installed over something else with it's own version, etc. think the last had to do with the drive it was on, moved it, patched it then moved it back and it worked. if you don't have multiple drives you can partition a space to move tera to and move it back after or if it works and delete the partition. have it always run under admin as well.
Obs wrote: »
DeadX wrote: »
UdonPasta wrote: »
i think this was done to teach warriors there main stance is A stance, there are alot of times in que where i find my self with warriors using D-stance

their main stance is whatever they want to be, a DPS or a tank. it doesn't teach warriors anything except hey, you can be a tank at 52 but until then we're not going to let you get any practice at it while you level.

They probably wanted to make sure that you actually know how to play Warrior.

Warrior tank is no different than DPS Warrior rotation wise except for the addition of Block and Block > BD chain.

actually it's VERY different since you also have to control the boss and aggro, something you don't have to do as a DPS.
UdonPasta wrote: »
i think this was done to teach warriors there main stance is A stance, there are alot of times in que where i find my self with warriors using D-stance

their main stance is whatever they want to be, a DPS or a tank. it doesn't teach warriors anything except hey, you can be a tank at 52 but until then we're not going to let you get any practice at it while you level.
Obs wrote: »
Aist wrote: »
I know you can't CC bosses, but it just feels extremely weird to quest as a ranged class like Sorcerer and constantly be face-tanking everything. Like I said, some classes the changes worked out well, but others not so much. I would argue that ToP is basically a core/fundamental Mystic skill, seeing as the whole class is designed around them, yet their main pet you use while questing is locked behind level 50?

There's nothing wrong with facetanking. You should also technically be in a party with a tank and a healer.

Mystics aren't really designed around thralls either.

they were designed around thralls...you must be new here. and bosses aren't the only thing effected or not effected by CC skills..you know they aren't the only mob in the game right? you do also know you don't need to party for every damn thing right? or at least you didn't.

they had no reason to move thrall of protection, no mystic worth anything would pull one out in a party with a tank unless the tank sucked or to get agro from adds. then there's staggers from mobs which was why thralls and CC were important since it lets you avoid have skills interrupted. something rather vital to sorcs since they RELY on their skills and being clothies can get staggered/kd'd if a mob sneezes.

none of this update makes any damn sense.
moving d-stance to 52 is just stupid. hey, EME, ask BHS for the LOGIC behind that eh? i SERIOUSLY want to know;
what game play mechanic was improved by that move
what player experience was made more enjoyable by that move
how was moving the skill improving ANYTHING concerning player performance and learning curves for warrior tanking
or was BHS just moving [filtered] around for giggles to make it look like they were doing something?
seriously i want to know the reasoning behind this BS. warr tank isn't an easy path, far easier to put brain in idle (more or less) and DPS. the sooner you can start learning the methodology the better you can do at it.

so tell me what the hell BHS was thinking.
Biju wrote: »
This Patoot?
nyWvi2I.png

i knew that would eventually show up...he does elin to though wiih the same model.
gib wrote: »
DeadX wrote: »
Vindicting wrote: »
Arnetra wrote: »
Ahahahahahahaha! Sure buddy, it's EME creating the problems. Not the people who made a system for hacking the game, made it readily accessible, hell, practically advertised its use. And before you say memeslash had nothing to do with proxy, blow it out your [filtered]. You're a moron if you think this wasn't made using the information regarding reading the packets from the client and [filtered] that those guys posted for anyone to use.

Sorry, but I can't help calling out morons who practically [filtered] the authors of [filtered] like these programs then turn around and say it's [filtered] EME causing the problems. You clearly have no sense of irony, and like those who were rightfully banned, no sense of responsibility either. It's always someone else's fault with you idiots, isn't it?

Gonna quit the game cause you can't cheat? Please do. I certainly won't miss you. Hope they keep up the anti-proxy measures.
I'm sorry but you are very ignorant. Memeslash was first documented many years ago, far predating the proxy.

you can't read can you? it was clearly stated memeslash came about from reading packets...that predates proxies. cherry pick much? out of context much? further, this is a problem from exploiters, not EME, not BHS, but cheaters.

no cheaters, no need for a security patch, everyone's happy. the players, EME, and BHS.

logic, wonderful tool, better than rationalizations or cherry picking.

proxy is not the only tool that can read packets... people have exploited tera with cheat engine for years lol

this is a problem for bhs and eme because they dont know how to code. we wouldnt have exploiters if bhs could fix their coding.

research, a wonderful tool.

cheat engine is USELESS as all the relevant and important stats are server side. modifying memory locally will have no effect on what's on tera's servers except in the case of unimportant data...such as what dimensions a character is, what they wear or don't wear, etc. stats on the other hand are NOT local, your characters are tracked by the server all their stats and equipment.

the exploits was macro and packet injections. same tricks used in online fighters, FPS and the like when data important data is all server side. client sends specific information at a specific rate and in a specific format...all that can be exploited. for example cut some padding off to boost ability to send data much faster to be processed faster and you have slightly faster speed, add in a macro and you have turbo.

STILL however doesn't get around the main fact,

NO CHEATERS = no need for a SECURITY PATCH = EVERYONE HAPPY.

don't try to argue that mmmkay? very simple logic.
Vindicting wrote: »
DeadX wrote: »
Vindicting wrote: »
Arnetra wrote: »
Ahahahahahahaha! Sure buddy, it's EME creating the problems. Not the people who made a system for hacking the game, made it readily accessible, hell, practically advertised its use. And before you say memeslash had nothing to do with proxy, blow it out your [filtered]. You're a moron if you think this wasn't made using the information regarding reading the packets from the client and [filtered] that those guys posted for anyone to use.

Sorry, but I can't help calling out morons who practically [filtered] the authors of [filtered] like these programs then turn around and say it's [filtered] EME causing the problems. You clearly have no sense of irony, and like those who were rightfully banned, no sense of responsibility either. It's always someone else's fault with you idiots, isn't it?

Gonna quit the game cause you can't cheat? Please do. I certainly won't miss you. Hope they keep up the anti-proxy measures.
I'm sorry but you are very ignorant. Memeslash was first documented many years ago, far predating the proxy.

you can't read can you? it was clearly stated memeslash came about from reading packets...that predates proxies. cherry pick much? out of context much? further, this is a problem from exploiters, not EME, not BHS, but cheaters.

no cheaters, no need for a security patch, everyone's happy. the players, EME, and BHS.

logic, wonderful tool, better than rationalizations or cherry picking.
You are also very ignorant. From what knowledgeable people told us, memeslash was first discovered through memory injection, has nothing to do with packets.

rofl, memory injection...shows just what you DON'T know. packet injection son, you see all the stats, combat, defense, movement are SERVER side. modifying anything locally will NOT effect what's server side. you'll see your stats change on your paper doll...but damage or anything else won't be reflected when you fight. hurr durr. don't know where you got your 'information' but you got lied too.
Vindicting wrote: »
Arnetra wrote: »
Ahahahahahahaha! Sure buddy, it's EME creating the problems. Not the people who made a system for hacking the game, made it readily accessible, hell, practically advertised its use. And before you say memeslash had nothing to do with proxy, blow it out your [filtered]. You're a moron if you think this wasn't made using the information regarding reading the packets from the client and [filtered] that those guys posted for anyone to use.

Sorry, but I can't help calling out morons who practically [filtered] the authors of [filtered] like these programs then turn around and say it's [filtered] EME causing the problems. You clearly have no sense of irony, and like those who were rightfully banned, no sense of responsibility either. It's always someone else's fault with you idiots, isn't it?

Gonna quit the game cause you can't cheat? Please do. I certainly won't miss you. Hope they keep up the anti-proxy measures.
I'm sorry but you are very ignorant. Memeslash was first documented many years ago, far predating the proxy.

you can't read can you? it was clearly stated memeslash came about from reading packets...that predates proxies. cherry pick much? out of context much? further, this is a problem from exploiters, not EME, not BHS, but cheaters.

no cheaters, no need for a security patch, everyone's happy. the players, EME, and BHS.

logic, wonderful tool, better than rationalizations or cherry picking.
males shouldn't have portable cannons...yeah i said it :p
Campaigner wrote: »
I don't understand... why is there fluid and stuff coming out of their butts?

you don't ask those kind of questions...just go with it's magic, saves your mind.
i like cute...but an elin brawler? wouldn't be able to even play it from laughing too hard...popo lancers are bad enough >.< these tiny things tanking big mobs...then throw in bouncing ears and tails...overload.
Reiyichi wrote: »
You DO know Popori are the male elin right? at least it is that way in KR. BUT, since we are such "prudes" here in NA the idea of a loli mating with a furry, almost bestial male is forbidden in our culture. I also want no race specific classes BH, they werent that way with the original classes, why change now? Give us the ability for every race and gender to be any class... Also, why no male classes if you insist on this path you have chosen?
THIS is why TERA is dying, one of the reasons anyway.

popori are NOT the male elin, that was ALPHA, and never made it into launch lore. get all the facts next time eh?
/end reply

no elin brawles...i'm a fan of cute but if any class should go cross race/gender brawlers should go straight to baraka, amani males/females and human males first.
vkobe wrote: »
LesbianVi wrote: »
vkobe wrote: »
ElinUsagi wrote: »
vkobe wrote: »
ElinUsagi wrote: »
vkobe wrote: »
ElinUsagi wrote: »
vkobe wrote: »
tera isn't dead, but it has lost many many people over the past couple of years. the population isn't great, not nearly like it was. I still feel like tera is the best f2p mmorpg out there. all the hyped up ones like revelation online and blade and soul, just don't have what tera has. I just wish that bhs would let eme have free reigns on tera and maybe tera would be really great again.

i dont think enmasse can really help, the original enmasse team left, it was them that could made tera great again, is the same thing with bhs the original team is gone

The original team runaway from this, that is more than enought to tell you that they are not that great as you make them look.

If anything current crew are better than the past becuase they are dealing with all the things the previous EME team runaway and didnt wanted to face.

You are giving too much credit to people who jump out from a ship because they think is sinking.

because the ship is really sink ;)

More than a reason to point the previuos crew as worse than the new becuase they were afraid of taking challenges.

I won't never hire a person who jumped from a ship becuase they can't withstand a little storm.

they tried to do something, what i heard they tried to find a solution against the lag, but bhs seem to say to them [filtered] off and anyway like i said at this time bhs first team already left, so it was the new bhs team than the original enmasse team was stuck with

the new enmasse team has came after the end of alliance, so i dont see them to understand how was tera when the original bhs team still worked

Oh! So you deny that new staff have tried also?

You are only showing a blind fate on people that abandoned you and the comunity becuase they were afriad to face hardships, instead they runaway and jumped ship.

As you said in this last post, the first EME team is not capable, can't do anything, have no guts and jump ship at the first sign of rain (not even a storm).

That kind of people is not what this comunity needs as they choose to abandoned you.

So much love you show for someone that give their back to this comunity.

listen little elin, i dont know when you joined tera but tonka and minea did more for us than the current enmasse and bhs team, so have fun to spit to them, obviously you never know the golden age of tera

@vkobe dear, I was banned from forums when those 2 were around for 1/10 of the crap you are saying now, that says a lot :p

want to check my posts on the old forum when they were with us ? ;)

i joined the hostile club when they were with us

and personally i felt more free to write in the old forum with them than now with our current staff

you're feels are irrelevant, minea, shark, or anyone else would have done the same thing anyone now would do. you have some serious rose colored glasses, the games improved a lot the old staff made a lot of promises that weren't kept, tried things that didn't work out, crashed every server from a miscalculation. everything is still pretty much the same as it was then. games got more options however, more choices.

[filtered] the old staff made a TON of miscalculations. launch there was how many servers hmm? then all merged except CH with the requisite renaming that followed. at least that fiasco wasn't repeated as badly.
Palomina wrote: »
LegateTR wrote: »
It's not dead or dying, the population is fine.

Tera isn't dead for sure but if you think that population is 'fine' for a MMO then sorry but you are out of your mind lol

actually a population IS fine if it can support the game, keep it from shutting down and new content keeps coming. you know when an MMO's population is NOT fine, game shuts down or it reduces servers and no new content is made.
not until they think it's necessary, which it isn't and name sellers would gobble up all the released names anyway. you started a thread like this back in december as well...as to hopeless? how so? there's plenty of names...use your imagination.
16 AV 14 maxed, 8 on TR pretty much unused since i switched to AV when it opened. all classes on AV with a second warrior and a priest since the first versions were themed second versions are elin.

alts keep it interesting, get bored with one style of play, switch to another.
Yamazuki wrote: »
DeadX wrote: »
Yamazuki wrote: »
DeadX wrote: »
ElinLove wrote: »
vkobe wrote: »
ElinLove wrote: »
berrymilk wrote: »
ElinLove elin gunner is temporary in ktera for two month exclusive for character creation we might end up getting the same thing if the elin haters are to bad xD

They're just a very loud minority. You can see on the infographic of 5th anniversary that Elins are the most played race (Castanic combined male + female beats by some low margin, separating genders Elin beats all by a mile), and just playing the game you can see that most that don't play them don't care, or dislike mildly.

Haters are always a very loud and annoying minority that just needs to get weeded out not pleased. They're not bringing anything positive after all.
I really don't see BHS and the localized distributors working to please haters

sorry bad exemple, after 5 years tera is not the same tera we knew, we have 2 exclu elin class, 3 new elin, dress for only elin and special dance for them, so we will never know if elin would be the most popular race after 5 years without all this boost for them

so the cutest elin we have with ninja patch help the elin to be so popular :3

The thing is that the exclusive classes are the least played. Literally only gunner is a popular exclusive class. Reaper barely showed up on the infographic, and Ninja was still yet to be seen too. Even if the infographic was wildly inaccurate on the elin active population, truth is you can never say haters are a significant portion. They're not what someone would want to please. There's way more commercial logic in pleasing something you can prove on statistics (that granted, can change from day to night depending on external changes, say, "We're fed up of only Elins getting cool stuff!!!"), than to just lose this market in benefit of who is not contributing to the community in anything.

the thing IS you can't judge a races popularity by a few classes like ninja or reaper. that would be like judging whether baraka are popular just by how many warrior or slayer baraka there are. elin are the most popular in korea and japan, where they primarily get their datasets, that was NOT true for the original launch of tera in the states>castanic females won that one the first year with elin close behind.

Castanic was only ahead if you included both genders, not just females.

a race is a race, the gender is irrelevant in the case of elin as they have only one.

http://tera.enmasse.com/datastore/images/2013/05/01/17/27/24/441/TERA_Infographic_Final.jpg
from this post
http://tera-forums.enmasse.com/forums/news-announcements/topics/Treeshark-Tells-the-Future

You specifically said female Castanic, not Castanic.
DeadX wrote: »
that was NOT true for the original launch of tera in the states>castanic females won that one the first year with elin close behind.
You might as well add Popori to the Elin count.

Either way gender does matter, they have different models and cosmetic sales which ultimately determined this. Why else are there female Castanic classes but not males? The complaints aren't just about Elin, but female vs male count, meaning gender matters more than race.

I would also like to point out Female Castanic got more business attention (think of it as a main character to a story) than Elin, as Elins were the race BHS nor EME cared for (think of them as a nobody background character) yet still lost in popularity anyways. Elin only got attention from BHS after they realized they could half-[filtered] cosmetics for Elin and still make money anyways.

then you need to get people to play more MALES...which isn't going to happen, not in NA, not EU, and definitely not in jp or k-tera. so people can complain all they want, flog that dead horse ad infinitum nothing is going to change unless the player base preferences change. not BHS's fault nor eme or anyone else...purely player driven.
Yamazuki wrote: »
DeadX wrote: »
ElinLove wrote: »
vkobe wrote: »
ElinLove wrote: »
berrymilk wrote: »
ElinLove elin gunner is temporary in ktera for two month exclusive for character creation we might end up getting the same thing if the elin haters are to bad xD

They're just a very loud minority. You can see on the infographic of 5th anniversary that Elins are the most played race (Castanic combined male + female beats by some low margin, separating genders Elin beats all by a mile), and just playing the game you can see that most that don't play them don't care, or dislike mildly.

Haters are always a very loud and annoying minority that just needs to get weeded out not pleased. They're not bringing anything positive after all.
I really don't see BHS and the localized distributors working to please haters

sorry bad exemple, after 5 years tera is not the same tera we knew, we have 2 exclu elin class, 3 new elin, dress for only elin and special dance for them, so we will never know if elin would be the most popular race after 5 years without all this boost for them

so the cutest elin we have with ninja patch help the elin to be so popular :3

The thing is that the exclusive classes are the least played. Literally only gunner is a popular exclusive class. Reaper barely showed up on the infographic, and Ninja was still yet to be seen too. Even if the infographic was wildly inaccurate on the elin active population, truth is you can never say haters are a significant portion. They're not what someone would want to please. There's way more commercial logic in pleasing something you can prove on statistics (that granted, can change from day to night depending on external changes, say, "We're fed up of only Elins getting cool stuff!!!"), than to just lose this market in benefit of who is not contributing to the community in anything.

the thing IS you can't judge a races popularity by a few classes like ninja or reaper. that would be like judging whether baraka are popular just by how many warrior or slayer baraka there are. elin are the most popular in korea and japan, where they primarily get their datasets, that was NOT true for the original launch of tera in the states>castanic females won that one the first year with elin close behind.

Castanic was only ahead if you included both genders, not just females.

a race is a race, the gender is irrelevant in the case of elin as they have only one.

http://tera.enmasse.com/datastore/images/2013/05/01/17/27/24/441/TERA_Infographic_Final.jpg
from this post
http://tera-forums.enmasse.com/forums/news-announcements/topics/Treeshark-Tells-the-Future
ElinLove wrote: »
vkobe wrote: »
ElinLove wrote: »
berrymilk wrote: »
ElinLove elin gunner is temporary in ktera for two month exclusive for character creation we might end up getting the same thing if the elin haters are to bad xD

They're just a very loud minority. You can see on the infographic of 5th anniversary that Elins are the most played race (Castanic combined male + female beats by some low margin, separating genders Elin beats all by a mile), and just playing the game you can see that most that don't play them don't care, or dislike mildly.

Haters are always a very loud and annoying minority that just needs to get weeded out not pleased. They're not bringing anything positive after all.
I really don't see BHS and the localized distributors working to please haters

sorry bad exemple, after 5 years tera is not the same tera we knew, we have 2 exclu elin class, 3 new elin, dress for only elin and special dance for them, so we will never know if elin would be the most popular race after 5 years without all this boost for them

so the cutest elin we have with ninja patch help the elin to be so popular :3

The thing is that the exclusive classes are the least played. Literally only gunner is a popular exclusive class. Reaper barely showed up on the infographic, and Ninja was still yet to be seen too. Even if the infographic was wildly inaccurate on the elin active population, truth is you can never say haters are a significant portion. They're not what someone would want to please. There's way more commercial logic in pleasing something you can prove on statistics (that granted, can change from day to night depending on external changes, say, "We're fed up of only Elins getting cool stuff!!!"), than to just lose this market in benefit of who is not contributing to the community in anything.

the thing IS you can't judge a races popularity by a few classes like ninja or reaper. that would be like judging whether baraka are popular just by how many warrior or slayer baraka there are. elin are the most popular in korea and japan, where they primarily get their datasets, that was NOT true for the original launch of tera in the states>castanic females won that one the first year with elin close behind.
MajorThor wrote: »
Great, more lolicons. /golfclap

how cute, jumped to the last page just to post without reading anything *golfclap*
some reality to inject:
sexualized, eye of the beholder, it's an opinion not a statement of fact. as is loli. if YOU see elin as sexualized or as some sort of [filtered] object...get your head checked NOW.

age such as 8-12 years old or whatever is another OPINION, and a patently false one. lore states their age, and unless you're one of those people who go to a movie and make up your own story for it, read a book and make up the story for it, then you've got ZERO business cherry picking what lore or fiction you want to believe over any other. you do neither of those things. your OPINION isn't reality and cannot be because elin aren't real. like harry potter they're fiction. the story once again like potter or LoR is fiction...yet somehow you buy into that...cherry picking bad mmkay?

and finally the whole ped thing, see the first response...get your head checked NOW. you have issues, and one of them is obviously projection...meaning you project onto others what you yourself feel.
Rapunzzel wrote: »
More Elin classes.
This game is becoming a Weeb/Virgin/[filtered] simulator.
Smh

so THAT'S why you're playing it, you're a virgin, weeb, and whatever filtered was. more people should have your bravery in admitting their core values.
Nutpies wrote: »
for those who don't see what i see
https://gyazo.com/8d0a845c775d102e0fe3974796422e22

yea, saw that and been running the image through filters to try and get clarity...if it IS an arc cannon she's sitting on it reversed, business end acting like a rocket which considering an elins size it would be ^_^.

tech-magic 'broom' possibly. the really weird bit though is that armor, you don't see boots or greaves like that except most commonly on heavy armor rarely leather at least for elin, while the upper body look more like leather. a leather armored caster seems a bit strange. make me think if it is a caster more likely support focused with maybe minor heals, cleanses buffs/debuffs. but never know with BHS...could be a full healer with a bit more focus on defense, damage mitigation and dps with overall slightly weaker heals than priest or mystics.

but new hair styles \o/ + animations, potentially faces and ear/tails.

we need another expansion to max characters BHS!

edit: the reason i don't mention another dps...is because there's more than enough [filtered] dps already. call it wishful thinking
twice
first, X3: reunion, pirate start, enemies boron, popped into boron sector with the starter ship (i HAD saved before i went in), they get angry, attack...2 hours later after 4 capitol ships, 6 corvettes, and numerous stations and fighters i'm the only thing left. they kept calling in reinforcements and i kept destroying them, the station though i'd hide in if they had gaps run around thewm if they didn't, Ai was stupid, capitol ships would pound away hitting the station trying to hit me. what brought me down about the whole thing was i had installed mods...player station mods nothing for firepower or cheats...but the game stats don't care, any mods in X3 automatically puts cheater on. so no screenshotting the aftermath and number of kills, cheater would be emblazoned on it. (213) but that was the most zen moment, dodging, strafing, keeping track of ships all around me...glorious battle. didn't even realize so much time had passed until after it was over.

2nd was ninja on IoD, pulling off flawless victories against every bam there. by flawless i mean i was never hit once. and it was certainly not by OP gear >armor, dreadnought. weapon was the prior tier was still working on dread for her at the time. might have been schisma, it was +12 but there's been so many gear changes they kind of blur together after a while.

oh, there was a 3rd, 21 priest killing a 32 naga (mistmoor) right after the bam nerf, to show how ridiculous that nerf was. not really a godlike moment except for dodging since it still took FOREVER. or rather that moment came and went as i realized i could do it...then it was just steady drudgery of chipping away.

and kind of a 4th, before threat change or ava weapons. CR pug, i'm warrior w/ lancer, priest, sorc, and zerker. dps mode...first boss fight, lancer loses ag and i end up getting it, do the typical stuff to dump ag, lancer gets it back...and i notice he's not shouting, just throwing out skills and priest is healing him like mad. fight ends after i get ag 2 more times, sorc gets ag once. ask lancer wtf...he claims he's a 'dps lancer'...i switch to defensive and tank the rest of the run +optional...he never gets ag again though he [filtered] the whole time that i shouldn't be in defensive stance.

ava weapons and bam/boss nerfs kinda stopped the whole god mode thing. though it's a bit more of a challenge now with bosses being buffed...but not much of one. just becomes a slog of whittling away hp pools and memorizing patterns.
actually the common reaping implements weren't JUST the scythe, there were smaller hand held version much like the reapers. more heavily curved and short handles. then there's the kusarigama...and reaping isn't just for plants...
that's not a reaper...in fact it's not even dual wielding nor an elin...lay off the drugs dude.
4WTY6CE5JN wrote: »
And this was be the last day ManamiC and his egirl girlfriend will ever get accepted into any good party / guild

lol 'good' you mean a move in lockstep keep your mouth shut conform and meme party/guild. do something in violation of the tos, that's your own idiocy.
anime, story, when the races first meet and begin forming the federation. as players we come into the world after a lot of history has already passed. the first time cast males see fem elves? (the endowed ones)
vtctma wrote: »
Moonpelt wrote: »
You know if Tera Online and BlueHole Studios work really really hard on this idea, they could possible make a really epic movie. Using some NPCs like Elleon, Samuel, extra. I took this screenshot and added the words on to it so I own this pic. :3
TERA_ScreenShot_20170513_130636.png

Or you know, they can work hard on fixing their game first.

the people that would be making a movie (or anime which i'd prefer) wouldn't be the developers...why would they even be involved? logic...got any?
5H96Y49G6D wrote: »
DeadX wrote: »
sampler

and more mostly metal.

not trve and they actually play their instruments should lose [filtered] outfits tho like baby metal majority of their fans not weebs anymore/ dont need anymore gimmicks.

almost EVERY band has gimmicks...mascots, themes, etc, that doesn't matter, what matters is the music. and i'm not watching the video when i'm gaming...that would be a tad distracting.
sampler






and more
MiskuChan you are so full of BS. there aren't plenty of black people in s. korea. elin are a CREATED race in the image of elinu (fragments of her) so lore wise it wouldn't even fit. don't like the skin color choices? get used to it or go play something else. this is a FANTASY world. not real life, further it's a fantasy world created by korean developers WITH specific lore...why aren't you whinging about barakas? amani? hmm? oh, because they can't be cute or you don't care about playing those races?

you're as bigoted and racist as you claim others to be...that's called projection, look it up.

TWMagimay wrote: »
DeadX wrote: »
when you die before you can kill something? i explained it quite clearly, and gave examples of players in game asking for help or complaining that they couldn't do something...learn to read. btw, have you ever noticed you can see your own damage? and health bars of enemies? that might be new to you but it's been a feature of the game since launch...

Oh, I see, you only ever do IoD so you have no idea how party content works. That explains a lot. Go back to your corner, you can come out when you find 4 people willing to take you inside an actual dungeon.

where did you get that ASSumption at moron? since i do party content...every class at max level and some duplicate classes with diff races...idiot says what? you keep trying and keep embarrassing yourself. no choosing to go with out right lies to try and make some kind of point.

give it up kid. i've given multiple examples, multiple scenarios, explained quite clearly why a dps meter in this game is useless. learn to accept reality k? living in a fantasy world is no way to live. you don't have a valid point same as anyone else who tries to claim a meter is necessary or useful...well except to braggarts and elitists.

which are you?
TWMagimay wrote: »
DeadX wrote: »
you KNOW you're screwing up when you can't kill or your damage output is stupidly low.

Excuse me, oh, wise one. But how do you know your damage output is "stupidly low" when you don't know how much damage you are doing or how much other people are doing or how much you are supposed to be doing?

when you die before you can kill something? i explained it quite clearly, and gave examples of players in game asking for help or complaining that they couldn't do something...learn to read.
TWMagimay wrote: »
DeadX wrote: »
TWMagimay wrote: »
DeadX wrote: »
TWMagimay wrote: »
DeadX wrote: »

thanks for proving my point...SEVERAL TIMES. it's ALL up to the player thinking. movement, gear, crystals, rotations...lol. meter provides nothing for any of that.

further, did you know that more people want guides more than meters in this game? or guidance? since a meter can't help you with what you're doing wrong? rofl. want to try again? help me further prove my point that a meter is useless in this game? that EVERYTHING comes down to the player learning how to play their character? and that by your own argument...a dps meter doesn't help that AT ALL. this is what happens when you try to rationalize something you want without any actual basis in reality to back it up. it's a totally useless piece of software for this game except for elitests and braggarts.

it can't tell you how to play better, a fact YOU yourself pointed out...lol. so...better to just learn how to play in the first place than installing a piece of software that does NOTHING to help you get better.

Thanks for not answering my question. I answered every single one of yours and yet you couldn't answer a simple "how do you know you need to improve if you don't know you are doing a bad job". *slow clap*

because it's OBVIOUS when you're doing a bad job...it was a stupid easily answered pretty much rhetorical question which is WHY i ignored it kid. you know...since there are PLENTY of players who ALREADY do that and have already DONE it without meters.

so once again you have nothing...going to KEEP TRYING? and FAILING?

Oh, I see. there are no good and bad players, no veterans and newbies. So, every time somebody does somehting wrong,I should just kick them because they are obviously aware of it and doing it in purpose. Next time somebody asks me a question, I'll ignore them because they clearly know the answer. Thanks for making my life easier.

now a strawman? rofl. i never ONCE said anything baout kicking players as an answer now did i? what have i said consistently? why GUIDANCE...but now, somehow you choose to kick. well hey, that's YOU'RE choice, not mine. fact is a meter isn't going to help someone if they don't know what they're doing wrong...guidance DOES.

going to try again? this time without logical fallacies i hope...but really, you have nothing. a player learning the game, using guides, getting guidance is the answer, not a 3rd party program that does nothing but tell you damage. give a newb a dps meter and no guidance and then take another newb and give them guidance with no meter...which do you think will be more effective? rhetorical question since the answer is obvious which is why you shouldn't have tried to defend having a meter in the first place.

If everyone knows when they are doing something wrong, why would they need guidance exactly? They know what the problem is thus they can solve it. And if they are not solving it, that means they don't want to, right? that's -exactly- what you've been saying. People don't need ot be told when they are doing it wrong because they already know it.

i said no more strawmen...and you throw out more strawmen. listen kid, don't try and INTERPRET what i say to suit your agenda. no where have i said that everyone KNOWS what they're doing wrong, but the fact is...you KNOW you're screwing up when you can't kill or your damage output is stupidly low. if you CAN'T figure that out than a damage meter isn't going to help AT ALL. you know...because it CAN'T tell you what you're doing wrong.

why don't you just stop trying? i'm starting to feel embarrassed FOR you. it was nice at first since you've been a great foil to illustrate how useless a meter is...but this is just getting sad. another point of fact, i see people in global and area ask questions about why they die, why can't they kill faster, and help them. they see examples of good play all around and it's rather simple to infer that you're doing something wrong when someone just blows away something you were having trouble with ESPECIALLY in this game. you keep assuming that people are bad because they want to be bad...YOUR WORDS. or that their to stupid to compare and figure out that they're doing something wrong which is perhaps .1% of players.

the only players that TRULY TRY to play badly are trolls...and even they aren't bad players as it's entirely intentional. dps meter is useless, verboten, and unnecessary. 3rd party app that serves zero purpose except to braggarts and elitists. been firmly established what IS useful...guidance. which won't get you banned, doesn't require installation...except into your brain and can ACTUALLY IMPROVE how you play. instead of displaying a useless number.

give it up.
TWMagimay wrote: »
DeadX wrote: »
TWMagimay wrote: »
DeadX wrote: »

thanks for proving my point...SEVERAL TIMES. it's ALL up to the player thinking. movement, gear, crystals, rotations...lol. meter provides nothing for any of that.

further, did you know that more people want guides more than meters in this game? or guidance? since a meter can't help you with what you're doing wrong? rofl. want to try again? help me further prove my point that a meter is useless in this game? that EVERYTHING comes down to the player learning how to play their character? and that by your own argument...a dps meter doesn't help that AT ALL. this is what happens when you try to rationalize something you want without any actual basis in reality to back it up. it's a totally useless piece of software for this game except for elitests and braggarts.

it can't tell you how to play better, a fact YOU yourself pointed out...lol. so...better to just learn how to play in the first place than installing a piece of software that does NOTHING to help you get better.

Thanks for not answering my question. I answered every single one of yours and yet you couldn't answer a simple "how do you know you need to improve if you don't know you are doing a bad job". *slow clap*

because it's OBVIOUS when you're doing a bad job...it was a stupid easily answered pretty much rhetorical question which is WHY i ignored it kid. you know...since there are PLENTY of players who ALREADY do that and have already DONE it without meters.

so once again you have nothing...going to KEEP TRYING? and FAILING?

Oh, I see. there are no good and bad players, no veterans and newbies. So, every time somebody does somehting wrong,I should just kick them because they are obviously aware of it and doing it in purpose. Next time somebody asks me a question, I'll ignore them because they clearly know the answer. Thanks for making my life easier.

now a strawman? rofl. i never ONCE said anything baout kicking players as an answer now did i? what have i said consistently? why GUIDANCE...but now, somehow you choose to kick. well hey, that's YOU'RE choice, not mine. fact is a meter isn't going to help someone if they don't know what they're doing wrong...guidance DOES.

going to try again? this time without logical fallacies i hope...but really, you have nothing. a player learning the game, using guides, getting guidance is the answer, not a 3rd party program that does nothing but tell you damage. give a newb a dps meter and no guidance and then take another newb and give them guidance with no meter...which do you think will be more effective? rhetorical question since the answer is obvious which is why you shouldn't have tried to defend having a meter in the first place.
TWMagimay wrote: »
DeadX wrote: »

thanks for proving my point...SEVERAL TIMES. it's ALL up to the player thinking. movement, gear, crystals, rotations...lol. meter provides nothing for any of that.

further, did you know that more people want guides more than meters in this game? or guidance? since a meter can't help you with what you're doing wrong? rofl. want to try again? help me further prove my point that a meter is useless in this game? that EVERYTHING comes down to the player learning how to play their character? and that by your own argument...a dps meter doesn't help that AT ALL. this is what happens when you try to rationalize something you want without any actual basis in reality to back it up. it's a totally useless piece of software for this game except for elitests and braggarts.

it can't tell you how to play better, a fact YOU yourself pointed out...lol. so...better to just learn how to play in the first place than installing a piece of software that does NOTHING to help you get better.

Thanks for not answering my question. I answered every single one of yours and yet you couldn't answer a simple "how do you know you need to improve if you don't know you are doing a bad job". *slow clap*

because it's OBVIOUS when you're doing a bad job...it was a stupid easily answered pretty much rhetorical question which is WHY i ignored it kid. you know...since there are PLENTY of players who ALREADY do that and have already DONE it without meters.

so once again you have nothing...going to KEEP TRYING? and FAILING?
TWMagimay wrote: »
DeadX wrote: »
tell me how it tells you how to position your character?

Your dps is lower than that of other people -> You check what they are doing differently -> You find out about positioning.
tell me how it tells you what rotations to use?

Your dps is lower than that of other players -> You compare the skills you used to the skills they used -> You notice a difference -> You ask them how come -> You learn a better rotation
what crystals?

Your dps is lower than that of other people -> You check their gear -> You notice different crystals -> (You ask why) -> You learn about crystals.
what timings?

Define timings?
what gear rolls?

You notice your dps is lower than that of other people -> You check their gear -> You see they have different rolls -> You learn about gear rolls.
what gear in general?

If you need help to figure out what gear to use in a game this straight-forward, you are beyond help.
you can't because it doesn't.

I just did. now you answer me this: How do you learn all those things if you have no idea that you are udnerperforming? If you are sitting there, with the crystals you got from the game/saw on the welcome screen, with your recommended glyph set-up, with your random compilation of yellow stat rolls, breaking your spacebar with the recommended chains, standing in that spot that doesn't seem to get any red circles...how do you know you are doing something wrong when you are doing exactly what the game tells you to do?
lol sorc backcrit build? any build based on backcrits was viable...dunno what build forums you were looking at...the only NON backcrit build was for primarily SOLO players. as to your 'less damage' BS...which is what it is, you played with some lousy players then. and a DPS meter wouldn't have helped them at ALL...since you know it doesn't do a [filtered] thing but show damage. see above. so kindly STOP trying to claim it can help, players learning the class, learning builds or copying them, learning rotations and playing classes they're comfortable with. this game is more of a /fighterbrawler than a classic style mmo...care to argue that? as there is no point in using dps meters in fighters, there's no point in using one in tera.

except to brag.

I wasn't looking at forums, I was looking inside the game. And, yeah, there were a lot of lousy players with opinions back then. Not sure why contradicting your own argument(that before dps meters were wide-spread everyone was superpro) helps your case, but, hey, who am I to question your decisions.
Did you know that a lot of people are too lazy to look up guides on the internet? A dps meter is an in-your-face " you are doing it wrong" statement that can at least tell those people they need to go and look for those guides, learn those things. But you'd rather they never figure out that they are actually bad, huh. and that's the point you are missing. You don't need a dps meter to tell you how you are doing. Great, neither do I. But a lot of people do need it. If they didn't, we wouldn't be seeing so many people with all the wrong things. Unless your argument is that people who do 100k/sec in SS NM and LK Nm are aware they are playing badly but do so by choice and not because they simply don't know any better. If that's the case, I'll gladly take that free-kicks card you are offering and presume there are no unknowingly bad players and everyone who's bad is just a troll.

PS: Is your next argument going to be "But dps meter doesn't make me coffee in the morning so it's useless"?

thanks for proving my point...SEVERAL TIMES. it's ALL up to the player thinking. movement, gear, crystals, rotations...lol. meter provides nothing for any of that.

further, did you know that more people want guides more than meters in this game? or guidance? since a meter can't help you with what you're doing wrong? rofl. want to try again? help me further prove my point that a meter is useless in this game? that EVERYTHING comes down to the player learning how to play their character? and that by your own argument...a dps meter doesn't help that AT ALL. this is what happens when you try to rationalize something you want without any actual basis in reality to back it up. it's a totally useless piece of software for this game except for elitests and braggarts.

it can't tell you how to play better, a fact YOU yourself pointed out...lol. so...better to just learn how to play in the first place than installing a piece of software that does NOTHING to help you get better.
TWMagimay wrote: »
DeadX wrote: »
tell me how it tells you how to position your character?

Your dps is lower than that of other people -> You check what they are doing differently -> You find out about positioning.
tell me how it tells you what rotations to use?

Your dps is lower than that of other players -> You compare the skills you used to the skills they used -> You notice a difference -> You ask them how come -> You learn a better rotation
what crystals?

Your dps is lower than that of other people -> You check their gear -> You notice different crystals -> (You ask why) -> You learn about crystals.
what timings?

Define timings?
what gear rolls?

You notice your dps is lower than that of other people -> You check their gear -> You see they have different rolls -> You learn about gear rolls.
what gear in general?

If you need help to figure out what gear to use in a game this straight-forward, you are beyond help.
you can't because it doesn't.

I just did. now you answer me this: How do you learn all those things if you have no idea that you are udnerperforming? If you are sitting there, with the crystals you got from the game/saw on the welcome screen, with your recommended glyph set-up, with your random compilation of yellow stat rolls, breaking your spacebar with the recommended chains, standing in that spot that doesn't seem to get any red circles...how do you know you are doing something wrong when you are doing exactly what the game tells you to do?
lol sorc backcrit build? any build based on backcrits was viable...dunno what build forums you were looking at...the only NON backcrit build was for primarily SOLO players. as to your 'less damage' BS...which is what it is, you played with some lousy players then. and a DPS meter wouldn't have helped them at ALL...since you know it doesn't do a [filtered] thing but show damage. see above. so kindly STOP trying to claim it can help, players learning the class, learning builds or copying them, learning rotations and playing classes they're comfortable with. this game is more of a /fighterbrawler than a classic style mmo...care to argue that? as there is no point in using dps meters in fighters, there's no point in using one in tera.

except to brag.

I wasn't looking at forums, I was looking inside the game. And, yeah, there were a lot of lousy players with opinions back then. Not sure why contradicting your own argument(that before dps meters were wide-spread everyone was superpro) helps your case, but, hey, who am I to question your decisions.
Did you know that a lot of people are too lazy to look up guides on the internet? A dps meter is an in-your-face " you are doing it wrong" statement that can at least tell those people they need to go and look for those guides, learn those things. But you'd rather they never figure out that they are actually bad, huh. and that's the point you are missing. You don't need a dps meter to tell you how you are doing. Great, neither do I. But a lot of people do need it. If they didn't, we wouldn't be seeing so many people with all the wrong things. Unless your argument is that people who do 100k/sec in SS NM and LK Nm are aware they are playing badly but do so by choice and not because they simply don't know any better. If that's the case, I'll gladly take that free-kicks card you are offering and presume there are no unknowingly bad players and everyone who's bad is just a troll.

PS: Is your next argument going to be "But dps meter doesn't make me coffee in the morning so it's useless"?

rofl, no you didn't answer...lol. it CAN'T tell you. every single one of your 'reasons' was based on the PLAYER using his head which you know....happens without the meter entirely. it CAN'T tell you anything, stop lying. it has ONE function, damage output. that's IT. and even by your 'reasons' it's still not useful because the PLAYER has to determine what they're doing wrong since the METER CAN'T TELL THEM.

rofl. thanks for that.

further, do you think every player bothers to look up and d/l a dps meter for every game? rofl, why no they don't. do you know i've pointed more people to build guides, crystal guides, other guides, and helping them, than anyone asking for a meter?

but hey keep on proving my point that's they aren't necessary or useful. since your entire argument in this was "player has to figure it out"
lol.
TWMagimay wrote: »
How does that contradict the 'newbies need a chance'? Obviously newbies aren't going to perform optimally, so they do need a chance (or a few).

But yes, there are plenty of people who are bad and don't care, who want to be carried. People who want to improve do so even without a meter.

"Everyone can figure out if they are performing at an optimal level or not" vs " Newbies just don't know and need help". If somebody is udnerperforming it could either be that they are new and just don't know they are underperforming or they are aware of it and just don't care to improve. Now, his statement makes the first part an impossible assumption as everyone is aware of how they are performing. In which case that gunner standing behind the tank, he's not clueless, he's doing it on purpose. Why should i gave a chance to anyone who's deliberately being bad?
DeadX wrote: »
lol "why are so many doing 1/10 the dps" well it's not because they don't have dps meters. point of fact you and the rest seem to keep forgetting is that DPS meters weren't around for tera at the start. what you say? was everyone doing only 1/10 of the damage? with TOUGHER BAMS AND BOSSES? why no they were NOT. blows that BS out of the water. care to try again?

I saw the first dps meter around CBT time(maybe up to the first month of tera's western release). I don't know what you consider "the start" but I think that'd count. And back in the good old days, dps check fails were a lot more common since the dps meters were reserved for the select few who had access(or created their own). The rest of the plebs had to guess who was the reason kaprima went berserk for the 5th time in a roll. It also mattered less since dungeons had 6h cooldowns so it's not like you had much to do the rest of the time anyway. But, yeah, considering I've seen plenty of dps check fails, I'll go ahead and say, yup, a lot of people were doing less than what they could've been doing and very few were aware of it.

PS: At some point asking sorcs to swap to poundings became a thing because people believed sorcs don't crit enough to make a backcrit build work. As in, the chance of your backcrit sorc being kicked from a party that was failing a dps check was rather high(assuming you decided to stick to your build).
And one of the biggest things back then was calling the TN endurance glyph "useless". The endurance decrease and chance to apply weren't worth it. But, yeah, back then everyone was pro and stuff. True story.

and? point of FACT, k-tera had a dps meter and it wasn't ported nor widely used in NA tera for over a YEAR after launch...in CB? rofl. i was in CB. fyi, the old forums are still around too so yeah, you can see the entire timeline of the meter. you STILL haven't answered on [filtered] question...because you CAN'T. you're only 'point' thus far is "it's out so lets use it for...' and then your point outright DIES.

tell me how it tells you how to position your character?
tell me how it tells you what rotations to use?
what crystals?
what timings?
what gear rolls?
what gear in general?

you can't because it doesn't.

lol sorc backcrit build? any build based on backcrits was viable...dunno what build forums you were looking at...the only NON backcrit build was for primarily SOLO players. as to your 'less damage' BS...which is what it is, you played with some lousy players then. and a DPS meter wouldn't have helped them at ALL...since you know it doesn't do a [filtered] thing but show damage. see above. so kindly STOP trying to claim it can help, players learning the class, learning builds or copying them, learning rotations and playing classes they're comfortable with. this game is more of a /fighterbrawler than a classic style mmo...care to argue that? as there is no point in using dps meters in fighters, there's no point in using one in tera.

except to brag.
TWMagimay wrote: »
DeadX wrote: »
they're for the lazy sods who don't want to think in other words. who don't understand the game or who want to do stupid things like all out dps with no regard to handling aggro or their own safety relying solely on healers. ANYONE can figure out how well r badly they do without meters...and did for YEARS. not that hard. but every nub wants a crutch instead of learning the game except in the case of tera that crutch doesn't even HELP. since it won't teach you positioning, it won't teach when and how to use your skills, it won't teach when to avoid damage. it won't IMPROVE you or tell you HOW TO IMPROVE.

this isn't like every other mmo that has a meter where you can face roll skills and your gear soaks damage. the games where a meter is actually useful BECAUSE of the limited combat options.

So why are so many people doing 1/10th of the dps they are supposed to be doing while also dying to every mechanic? Are they being purposefully bad? Because that contradicts every single " newbies just need a chance" post in this topic as, according to you, those newbies are very much aware of how poorly they are performing, they just refuse to improve. I will admit, this does make kicking people that much easier.
As for your inability to utilise a dps meter, well, that's your problem.

lol "why are so many doing 1/10 the dps" well it's not because they don't have dps meters. point of fact you and the rest seem to keep forgetting is that DPS meters weren't around for tera at the start. what you say? was everyone doing only 1/10 of the damage? with TOUGHER BAMS AND BOSSES? why no they were NOT. blows that BS out of the water. care to try again?
KnightFalz wrote: »
DeadX wrote: »
walking isn't a game kid. learn to analogy. i gave a clear example when dps meters are actually USEFUL, you should have kept that in mind. this IS NOT a game where they're useful OR necessary. can you read your combat log? can you see how much damage you do or take? why YES YOU CAN. going to try and deny for the years in this game there wasn't one that NO ONE COULD DO ANYTHING? well, you can't. so your entire claim of them being necessary is bull. they aren't. useful? for what? they don't TELL you what you're doing wrong now do they? they also don't tell you what you're doing right, they can't tell you where to be and when or what skills to use. going to claim they can?

my point was NEVER that they didn't have access so they shouldn't NOW, learn to read. it was as stated above, they are not NECESSARY, not USEFUL, not BUILT for this type of game. dps meters came about for mmo's that have far less in the way of ANY combat options. tab target faceroll repeat games. WoW, STO, DDO, AION, etc. where how you move, when to move, etc is less or totally irrelevant to combat and damage output...going to deny that? i think not. just because you used something in another style of game doesn't mean it's suitable or useful for EVERY GAME. dps meters in CoD? overwatch? what would be the point? street fighter? mortal kombat? again, what would be the point? tera is more like those than any classic mmo.

your dps is timing, knowledge and movement. not standing and trading blows until something dies. that's a fact. because if you try and stand toe to toe with a boss or a bam and just trade...it's going to win flat out. just like in any brawler if you only go for offense and no timing, movements, and counters, you're going to lose there as well. shouldn't be a difficult concept to grasp if you're a 'gamer' who understands teras system.

My analogy was clear and apt.

DPS meters are useful in any game where you do damage rated in numbers.

You may be the greatest multi-tasker in the world, but it is not my habit to read combat logs in precise detail while in combat.

I never said DPS meters are necessary. I said they have legitimate uses.

My point was just because someone didn't have access to something doesn't illegitimate their use upon becoming available.

DPS meters tell you how much damage you are doing. If you change what you are doing they will provide you with new data. By observing the changes in data over time you will be able to determine optimal damage output, all other factors being equal.

That it wouldn't be quite as useful in games where positioning isn't as much a factor does not negate that it is useful.

Whatever the process is in delivering that damage... whether you stand there like a lump, or jump around like a spastic weasel on a sugar rush having a seizure... whenever you do inflict damage the numbers you can produce matter.

X + 1 > X. Trying to pretend this isn't so in a game that involves numbers is just plain silly.

your analogy was crap kid. still is. a meter won't tell you what you're doing wrong, as i stated, and i told you to deny that if you can...you can't, so instead you throw up more irrelevant "points" that in no way show dps meters are necessary...while claiming at the same time they aren't...which is it? they don't have a "legitimate" use in this style of game. proven by the fact that the game and players didn't need them at all before and many don't even bother with them now.

for both of you, show me where a dps meter will tell you howto optimize output against a variety of bosses or bams eh? teach you how to move, teach you how to apply skills at opportune moments to maximize output? why they DON'T. i can WATCH a player and know whether they know their class or not...as anyone with experience in this game SHOULD be able to do...as well as watch how they themselves perform. do you both have such poor memories you can't remember what shows on your screen and when? when those big numbers pop up? are you disabled in that fashion?

i mean if you have such poor short term memories i suppose you do need an aid...a crutch to help you get by. but then again you probably shouldn't be playing such a tough game...or any since most require at least a modicum of memory retention.

both of you along with the rest who want these silly meters mainly wantthem because they're bragging tools and they're something you're used to from other games. you still cannot show me where they teach you a [filtered] THING. because they DON'T. and you'd be a liar claiming that they do. they don't teach you positioning, they don't teach you timing, they don't teach you skill rotations or crystal/gear setups.

they do NOTHING but display how much damage you did or did not do, no tips, no guides, nothing else. prove me wrong? oh wait...you can't.

KnightFalz wrote: »
DeadX wrote: »

they're for the lazy sods who don't want to think in other words. who don't understand the game or who want to do stupid things like all out dps with no regard to handling aggro or their own safety relying solely on healers. ANYONE can figure out how well r badly they do without meters...and did for YEARS. not that hard. but every nub wants a crutch instead of learning the game except in the case of tera that crutch doesn't even HELP. since it won't teach you positioning, it won't teach when and how to use your skills, it won't teach when to avoid damage. it won't IMPROVE you or tell you HOW TO IMPROVE.

this isn't like every other mmo that has a meter where you can face roll skills and your gear soaks damage. the games where a meter is actually useful BECAUSE of the limited combat options.

DPS meters can be useful for those wishing to improve their performance. Having more data to consider is always better than less when numbers are involved. Of course they don't help you with anything not related to numbers. However, despite Tera being a more action based game than many the numbers still mean something.

People used to walk everywhere for years too. That doesn't stop them from using cars now. Just because at one time players didn't have access to tools such as these is no argument against some wanting to use them now that they are available.

There is simply nothing wrong with DPS meters in and of themselves, or the intended use of them. The potential issue isn't with the tool, but with how that tool may be used by some in the community in ways other than that intended ... such as exclusion... and what negative repercussions could result for players at large.

walking isn't a game kid. learn to analogy. i gave a clear example when dps meters are actually USEFUL, you should have kept that in mind. this IS NOT a game where they're useful OR necessary. can you read your combat log? can you see how much damage you do or take? why YES YOU CAN. going to try and deny for he years in this game there wasn't one that NO ONE COULD DO ANYTHING? well, you can't. so your entire claim of them being necessary is bull. they aren't. useful? for what? they don't TELL you what you're doing wrong now do they? they also don't tell you what you're doing right, they can't tell you were to be and when or what skills to use. going to claim they can?

my point was NEVER that they didn't have access so they shouldn't NOW, learn to read. it was as stated above, they are not NECESSARY, not USEFUL, not BUILT for this type of game. dps meters came about for mmo's that have far less in the way of ANY combat options. tab target faceroll repeat games. WoW, STO, DDO, AION, etc. whre how you move, when to move, etc is less or totally irrelevant to combat and damage output...going to deny that? i think not. just because you used something in another style of game doesn't mean it's suitable or useful for EVERY GAME. dps meters in CoD? overwatch? what would be the point? street fighter? mortal kombat? again, what would be the point? tera is more like those than any classic mmo.

your dps is timing, knowledge and movement. not standing and trading blows until something dies. that's a fact. because if you try and stand toe to toe with a boss or a bam and just trade...it's going to win flat out. just like in any brawler if you only go for offense and no timing, movements, and counters, you're going to lose there as well. shouldn't be a difficult concept to grasp if you're a 'gamer' who understands teras system.
TWMagimay wrote: »
SageWindu wrote: »
I admit I'm pretty ignorant when it comes to the finer workings of MMO culture. Why are DPS meters so coveted?

Like... I seriously do not understand the big deal.

Because:
1. they allow you to compare your performance to other people and see how you are doing(potentially urging you to seek help from those who are doing better)
2. they allow you to easily compare different builds and decide on what's best(for you)
3. they show how everyone in the party is performing in an objective way and, if needed, who needs to be removed in order for the run to end in a clear and not a ragequit

they're for the lazy sods who don't want to think in other words. who don't understand the game or who want to do stupid things like all out dps with no regard to handling aggro or their own safety relying solely on healers. ANYONE can figure out how well r badly they do without meters...and did for YEARS. not that hard. but every nub wants a crutch instead of learning the game except in the case of tera that crutch doesn't even HELP. since it won't teach you positioning, it won't teach when and how to use your skills, it won't teach when to avoid damage. it won't IMPROVE you or tell you HOW TO IMPROVE.

this isn't like every other mmo that has a meter where you can face roll skills and your gear soaks damage. the games where a meter is actually useful BECAUSE of the limited combat options.
cnetdrs wrote: »
Everyone in the game is experiencing lag.
not everyone is experiencing lag. i've had zero issues., open world, dungeons, everything working perfectly. which is WHY they're asking for info, narrow down what might be causing issues for those that DO have lag.
i don't, games been pretty flawless after they fixed the instance server. so don't say "everyone" it isn't everyone. no issues open world, no issues in dungeons.
false positive, launcher behavior can look like a trojan downloader. best option when gaming, and may only apply to avast is to disable AV modules and scanning until you want them on again. avast allows it through it's right click. also can speed up some games potentially as every time somethings loaded into ram/page file or extracted (like game assets) AV modules will scan for threats. some include active network scanning which for obvious reasons can slow traffic.
before the advent of brawlers and threat revamp...a "dps lancer" who claimed he held aggro through dps. he didn't.
quest way back on IoD protect sorcha...in which you could basically sit down and sorcha and her kitties would kill everything.
finding the first wall elevator...where some spots pushing against an invisible wall would glitch and you'd walk to the top of it. great views.
a 34 warrior complaining about too much damage and dying too much...i went to see what was up and try to help...he was hitting combative strike every time it came off CD...basically killing himself.
GM dracoloth summoned on the old IoD when that was a thing...the piles of poor newbs bodies were everywhere...yet they just kept coming.
servers crashing after the first draco mini event because of the sudden mails to all the players at once.
the first seravy escort before many revamps and eventual removal...man he was SLOW.
the lancer glitch combined with the experimental (tutorial) etchings...super slow mo. though that was also cool.
Have EME commented as to whether this is a bug or white cat stroking evil super villainy?

They are being forced to name change because someone on that server has that name already. So your saying it would be fair to force the person on the server your transferring to should change their name because you are coming to their "home"?
Where the [filtered] did you get this from? OP in no way suggests anything like this LMAO.

where in the OP's comment does it say anything about BUYING a name change for the transfer? why no where, quoted below for reference. do you know how to read?
It's been about a month now and nothing has been done i don't think people that want to transfer should have to be forced to name change just to transfer.
ElinUsagi wrote: »
My thought about the "FREE" discussion.giphy.gif

i was like that...but man, some of these idiots. to conflate something that has to earned as if it's free...i'd love to know the actual names and addresses...bet i could make a killing conning the people who think it's 'free'.

for the non popcorn bathers (you're not eating it with that helmet on...weird fet1sh <(why the f is that censored?) but meh)

go to google, type in, define free...oh wait, here ya go
adverb
1.without cost or payment.

which most certainly does not apply to the daily emp. there is cost in time, there is cost in payment...no matter how you try to rationalize there's a cost. FACT.

it's a BONUS. additional value for the cost paid.
this silliness needs to stop.
it's not free by now stretch of the imagination...not even for people buying 30 days with gold...that cost you time, time is money and someone had to buy it in the first place with cash.

the ONLY way it could be 'free' is if somehow you had an exploit...do any of you have such an exploit? it's BONUS, not free. it's additional value for what you buy. if you think it's 'free' somehow i've got a bridge in san fran to sell...'free'. seriously, check your logic.
don't know your class but most can solo, protecting jelena though can be difficult if not impossible on some classes (the only timed part i could think of in your level range as CR is pretty typical except for that) at worst...or best just advertise for someone to get you through it. you'll lose out xp, won't be able to complete repeatable quests but you'll get completion with main quests.
annnd the flamers show up trying to get the thread locked or deleted. jokes on you, eme staff handles those functions so they'll be reading this regardless.
So... Ban for Meter users (?) kek :v

yep, third party programs are expressly prohibited. read the TOS. that includes dps meters. all of which has been stated multiple times by eme staff.
While I do think they took it too far, and do think it makes sense to tone it down a bit, some of the later levels from ~45-58 were a pretty abysmal grind back in the day. I know a lot of people who just gave up during the leveling process because it was just dull, and I know I lost a lot of my will during that stretch many times as an alt-a-holic. The problem is that they never really fixed the "dull" aspect of leveling and instead just made it faster and easier... which is really just a bandaid. Increasing the XP earned from battlegrounds and dungeons (and the many XP boost systems) was another sort of placeholder to mask the fact that open world questing was/is dull. Newer areas are a bit more focused, which reduces travel time and increases the ratio of time spent in combat, and I've found that to generally be an improvement, but a whole lot of the world still needs reworking.

So I guess I would say that leveling in TERA has always been one of the game's weaker points, despite the combat itself being fun. I don't think they've ever actually found the right balance. Back in the day when it was still feasible to create BAM parties in the open world, that was probably about as close as they've gotten, IMO, but clearly that can't last once your players have generally leveled past those areas without a good gear sync system. It sort of shows that they tried to awkwardly transition from grind-based progression (RO-style) to a quest-based progression (WoW-style) and never quite nailed it back in the day.

it was never grind based, some people chose that path though*. there's probably still old guides around on how to grind in old tera without touching quests. though you might consider the quests themselves grindy as despite being in different locations they tended to be all the same. collect these, kill those, go to this instance and slaughter everything that moves (some stuff that doesn't for good measure) later, rinse repeat...much the same as it is now. bam nerf since their xp alo got nerfed wasn't a big deal. instance buffs and nerfs to bosses/mobs also not a big deal...what really kicked it all in the teeth was the avatar weapons along with the xp buffs to main quests and the 'streamlining' of quests and quest areas.

not complaining at all about some of that streamlining...escort quests like seravy tended to suck. way back he walked as slow as molasses. 58-60 tended to be the massive slow down point, still is kind of. 45-58 was annoying on some classes whose damage output didn't scale well in those level ranges....like archers....and val elenium quests tended to be difficult for all.

avatar weapons changed all that more than anything else. all in all it helped BHS somewhat succeed in making the game more accessible. fewer players give up early compared to old tera which only really became an issue after f2p. after all when you pay for something up front you tend to stick with it for longer than if it was free. f2p transition so many newbs wouldn't even bother getting to 20 :(

"too hard, can't stop dying, where do you get pots, warriors suck," etc. steep learning curve for players who may have never experienced tera's combat style. that turnover was improved by changes that many didn't like...the ones who took the time to learn the game and classes/mobs.

everything considered, it helped the game.

*early on, quite a few considered tera an 'asian grinder' so instantly looked to grinding mobs as the main source of xp as opposed to quests.
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