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Posts by CornishRex
Deja vu...

Fun fact: that snip from the stream was a result of me repeatedly asking if eme was aware most of the transfers and traffic on ch came from people that sniped ranks. They completely ignored the point of my question and answered with this, which turns out it isn't true because I reported a player back in the 1st season with rewards and besides the copy paste response nothing happened.

I feel like they just stated this untrue sentence to get me off their back and that what they said is actually not the case at all, just a "quick let's dodge the original question" kind of thing. I'd like to be proven wrong.
T5N5JX9HRP wrote: »
5) The fact that EU doesn't have this problem is enough to debunk the idea that more tedious enchanting equals better players.
5) every region solves problems differently, but the problem i'm talking about is not the golden talent problem. it's the overgeared underskilled players who make imsing unenjoyable for people who are actually trying to learn their classes. EU has a far worse problem with that than NA.

Even though I don't agree with penguins, what he said is actually very much true. I'd say it's a byproduct of gearing being quite easy over there since players still have to do iod to get glyphs but booooooy does eu have a lot of bad players (a lot of elitist ones as well, but that's another story).

I outdpsed a staggering amount of sc players, even one ho slayer lol in +0 frost as a warrior, and while I am pretty decent at warrior I wouldn't really see this scenario as often on NA as I do on EU.

To go back to topic, I really wish better ways of obtaining golden talents were implemented, I've been complaining about this on the forums since rk9 came out and to no avail. I hope eme gets out of the "we want to make gearing as hard as possible" mindset sometime soon.
If you're european and you don't have too many valuables here on NA I recommend you go back to gameforge. I have probably over 150 costumes without counting accessories, tons of well geared characters and I still switched back to gameforge.

EME is doing so bad right now I literally feel bad for playing this game.
Maddhawk wrote: »
I was doing a Thaumetal Refinery run today and tank had the first boss, the gorilla, on top on the tree. Now, some of y'all probably don't care, but I had learned from experience that when he is on top of the tree when he decides to chase someone, that he will clip through it as if not there and won't trigger his stun.

So, I gripped the tank away twice, to get the boss of the tree. First time he ran right back and sure enough boss clipped right through the tree and blew up on us with his zone wide stun aoe. Second time tank was like "??" so I told told him to tank boss of the tree so he won't clip again. I guess he got is panties all in a wad over that cause he immediately drops group. I shrugged and kept on healing. Next charge boss was off the tree so that time he properly hit it and stunned himself and we downed the boss with no further issues with the tank gone.

Tank was a brawler of course.

That doesn't happen all the time when boss is on top of the tree, and instead of just pulling people tell them first and then pull if they don't listen. Getting pulled is really annoying, especially if you're in a middle of a high cd attack and the priest decides to be a [filtered].
Boss should eventually do the attack that pushes him back as well, which is what I usually wait for when I'm tanking btw if he's on top of the tree.
You know what's even more :disappointed: ? 0 talents from 439s and 446's (excluding the event dungeons) :D
ElinUsagi wrote: »
CornishRex wrote: »
Honestly I agree with this statement 100% cause I barely ever ran 412s/431s due to how boring they were
jrtseven wrote: »
Looks like you gotta run content that is appropriate for your gear level! Sorry to take away your gold farming in beginner dungeons!

BUT the fact stands that these low tier dungeons were literally the only source of silver talents from pve on NA (maybe some 431s too? but they were nerfed as well) and now that people will stop running them silver talents will only raise in price while everyone will have much more gold from 439's, 446's and beyond soooo

If you look at the new drop tables you will see that some high tier dungeons drops silver siglos and plates.

aka just ssh and ssn which are event dungeons and will disappear in a month? That does not solve the problem in the slightest, unless silver talents/siglos/plates were added to all harder dungeons which I'm not aware of.
Honestly I agree with this statement 100% cause I barely ever ran 412s/431s due to how boring they were
jrtseven wrote: »
Looks like you gotta run content that is appropriate for your gear level! Sorry to take away your gold farming in beginner dungeons!

BUT the fact stands that these low tier dungeons were literally the only source of silver talents from pve on NA (maybe some 431s too? but they were nerfed as well) and now that people will stop running them silver talents will only raise in price while everyone will have much more gold from 439's, 446's and beyond soooo
Christin wrote: »
I just find it horribly sad to see how people that spent so much money on the game are treated.

Why should people that spend money on the game be treated specially LOL
Besides, kami didn't spend money he's just a broker god and he can easily make new accounts and buy up all the char slots on various servers and use them for his bank mules. None of those chars he has to delete are anything else but storage space.
Welp, it's great to hear we're finally being merged!
Fonzy wrote: »
do you guys think they will merge CH? or not?

My honest to god bet is 50/50 chance. Delaying the release of the slots until the CH announcement suggests that it is at least something they are considering. Otherwise, if there were nothing to consider, no reason to delay. But deciding to add CH adds some problems (temp bank/wardrobe limits, deletions of excess characters) and would cause a lot of chaos with only 6 days to go. So tough call, IMO. I'd just wait to see tomorrow.

(I still say, if they decide to do it, they should delay the merger, or do it in two phases. To change the game now with so few days left is just going to be a mess.)

I mean, yeah, why not just announce the ch merger and say it's gonna happen in a week/month or something. It doesn't have to be now this instant but a reassurance that it will happen will certainly give some people hope.
Fate of CH
- The decision will be made before character slots given tomorrow
- We will do joint messaging for CH's fate and character slot information

Can we quickly look at this.

What?

If they give everyone the slots and people use it on CH, and then the next day they announce "oh actually, we're merging CH after all", anyone who used their slots on CH already will be screwed. Independent of this "let's see what the traffic is like" gambit, this crazy ambiguity needs to be settled so people can make a proper clear-minded decision of what to do with their characters.

how do i move my chars to tr to prove a point to eme if they don't give me the slots.............
To be quite honest, I'm not interested in any data from eme. They're not obligated to show us any data. And the thing is, we don't need data. CH players know best how utterly dead that server is when we log into our empty guilds, wait forever in our empty lfgs, sit in our lowly populated towns, do guardians alone, look into our empty broker and cry at the prices of the few items in there, go near the velika tavern and notice no more rp, not even that many people [filtered], I've had a buddy that's been logging in daily for almost 3 years to get some [filtered] and even he stopped playing while saying it's dead... I mean we really, really don't need data to prove anything. Whatever eme is looking at, it doesn't represent the true state of ch, for the past 5 months or so every time I did come around to do some lfg runs or something it would always be the same 5-10 people. Never someone new.

All it would take from eme to decide if ch should be merged or not is to just. log. in. That's it!
But it's not as though those people are going to sway the whole server's population.

I'm not so sure though. All the people transferring to CH to snipe ranks certainly swayed eme's opinion on merging ch. It's so ironic since most of the forum posters that were making server merge threads so often (me included) were from CH.
If eme wanted a dumping ground for alts, they can always make an empty server.
Sydelle wrote: »
I agree that it doesn't seem like they intended it badly. However if people do transfer to CH for that purpose, it will affect their data to make a decision, while not really improving the server population.

There's not really much alternative, though -- as I said before, if the question is about saving alts with bound items in a character overflow situation, the only other option is to delete them and all their items along with them. But most likely, the people in this situation (who have many alts spread over multiple servers) will be a small percentage of the playerbase, so it's unlikely to sway the numbers so very much.

And for that purpose they sacrifice a whole server? It's bad no matter how you look at it
nope, it shouldn't
Sorry eme decided to kill an entire server's population even further and lock them out of a merge despite them being the ones asking for a merge in the first place so people with bajillion characters on all other merging servers could dump their alts they never play to ch :)

All you can do is transfer chars to tr and pray enough people will do it to warrant a merge and yet you still risk losing tons of bank and wardrobe slots if they decide against it!

Btw them dumping alts will make ch seem alive so they might never merge it :)

Damn, eme is great!
jongbae wrote: »
what about titles? are we losing them?
Also,
voidy wrote: »
3. A dead server should be motivated to push harder than a living server on the off chance that some guy transfers in during the final day(s) of the competition to scum his way to a mask? Alright, lmao

Sorry about this but dead server leaderboards are mediocre. So it's not about "scum their way to a mask" when it's super easy to "snipe". I agree with Shadow, just get good.

When it comes to aah and ds, dead servers are mediocre because they're dead. There's not as many geared people, so it's hard to find runs. Because it's hard to get into runs and find people, it's hard to learn dungeons and clear them consistently. Since it's hard to learn and gear and clear as fast as other servers your clears won't be as good as they are for alive servers, especially when the already small population decides to not play with their own server and instead they decide to cross queue with the alive servers because of the lack of geared people they don't wan't to help in gearing and growing the community because... the servers are dead.

Simply saying just get good is such a stupid remark when the server is dead, and the small community of geared people clear within their own small groups in their closed guilds or buddies that transferred so the people that got lucky to form a random once-in-a-blue-moon lfg run will get a really bad score compared to the tons of groups clearing consistently on mt and tr.
Golden talents are 12 and silver talents 29-38 gold.

However I don't think the event is that special because twist is really easy to achieve, at least on eu where you get 160 extra golden talents every 20 lows or every 10 mid tier dungeons ayy
Christin wrote: »
Seriously, you guys whine like babies that EME doesn't respond, but every time they do, you just whine more. Sean told you what the deal was. I guess you guys are too used to getting your way or something. I guess having temper tantrums worked to get the server merges in the first place, so you must be thinking more tantrums will get you CH merged to. Who knows. EME does seem to act like the parents of troubled children, so yeah, maybe the tantrums will work.

Ironically you were the one doing the whining on the forums before you quit, I don't understand the hypocrisy. It's clear at this point that you're saying these things just to provoke people without any intelligent input on the whole situation.

Most people here are not even throwing temper tantrums, they're writing thought out and heartfelt posts while you're storming in like an angry witch insulting them.

Both you and I know how the eme team is, you siding with them now just to spite people is pathetic.

You don't have anything intelligent to add to this matter nor do you play this game anymore so I kindly ask you to stop trolling and go back to being an angry mother or whatever.


To stay on-topic I'm bringing back another Sean's zinger, back in march, what a classic

armchair_datascientists.jpg?width=1088&height=531
tisnotme wrote: »
Ellexem wrote: »
In a case of a merge, you'd get the 14 slots of CH to be the highest and thus what you'd have on the merged server. Don't mix up transfers (where you need to acquire enough slots on the target server somehow) with a merge (where the highest of all servers involved is what you'll have, no need for you to do anything).

If you don't actually have any characters on either TR or AV, then - IF CH were to be added to the merge, please keep in mind that this is a hypothetical - you'd see zero impact. You'd still have the 14 slots from CH and all of your characters and all of the other things. The same for FF+MT, if those were to be merged with CH.

not the way I read seandynamite's post in the TERA PC - News & Announcements merge thread
Q: I play on multiple servers. How many character slots will I have on the new server?

The new servers will have characters slots equal to the highest number of slots on either of the merging servers (MT and FF, AV and TR). Again, players with characters on both merging servers will enter their new server with character slots equal to the highest number of character slots on either of the servers. (Remember: This is based on character slots, not actual characters.)
Example: If you have four character slots on Tempest Reach and two character slots on Ascension Valley, you’ll have four character slots on the new server (not six). If you have six characters for those four slots after the merge, you will need to remove two of them before you can start playing.

But they said exactly what the faq said. Biggest number of slots in any of the to be merged servers applies to the merged server.
Elyann wrote: »
I still find it to be awful though.

I have one character at 65 x class on the server on which I play plus an Elin gunner ( cause they came out as an event at start so I wanted to make one ) . This accounts for 14 characters. Now....if my server were to be merged ( #SaveCHPls ) that would mean that my 14 characters would be transferred to either TR or MT on which I have 8 slots cause founder.
According to EME's awful policy this would mean that I'd have to delete 6 of my alts and their cosmetics / gear / pets / event mounts and whatsoever ? Why should I ? This is not how you treat your customers while also expecting them to keep supporting you. There's also no way in hell I'd buy extra slots only to make up for their mistakes, I already had those slots on the previous server.

Not to talk about the names issue which is also a thing...seriously...they could just implement a better system to allow their players to get the names they want. I'd get to keep a lot of my names cause of playtime , I'm sure....but many other people wouldn't.

You'll have 14 characters on the merged server, so if you have any chars on tr/av wherever you'd hav to delete them if you wish to keep your ch characters.
@ElinLove holy [filtered] that will look hilarious

it will be clear which server is the unwanted child
Too bad, eme is at pax and nobody can answer our questions... how convenient they posted the faq right before weekend/holiday!!

But honestly I'd love to know as well, since I'm planning to gtfo out of ch probably
dont cry !!! For these players, there will be a free transfer period that allows characters to be moved from PVP to PVE, or from PVP to PVE starting on Thursday, September 6, and lasting until Monday, September 17.

Yes and lose all of my bank tabs and wardrobe tabs and potentially gold and characters depending on how many free char slots we get. Delightful :)
Kirasaka wrote: »
The decision to not merge CH currently is based on our data-driven observations, not conjecture or opinion about the health of the server. We will be monitoring the transfers in and out of the server to determine if there is reason to pivot on this decision and merge it along with the other PvE servers. Again, free transfers will open up on Thursday, September 6th after maintenance concludes.

Cant wait to see everyone leave ch the second those transfers open up. Be realistic that is whats going to happen. Would certainly like to see these 'data driven observations' as they dont match what the playerbase is observing ingame.

We'll let the data decide what happens; THAT is realistic.

Can you like, once, listen to the community lmao
4DR9CXNYD3 wrote: »
I see this as a completely asinine argument.

If you would read the FAQ post, they offer free transfers if you do not want to deal with the borderline ghost towning of CH. Trust me, I would know. I'm currently sitting in Highwatch as I'm typing this and it's dead. It's hard to mess with an RP realm because it is a specialized realm for specialty players, even if no one does it. Even WoW had server generalizations with their last expansion and they removed the PvP tag from servers entirely, but they did not remove the RP tag from some, leaving them as a genuine place for people to go and RP.

Also, people on CH could not handle being merged with another server. Other servers are toxic, plain and simple. Sure, there are some good eggs and such, but the environment on MT and TR and FF and (bless your heart) AV is different. CH people are crybabies and they could not handle being told they are bad or being told that they're weird or annoying. I've watched hour long arguments go on in Velika based on someone calling another someone's elin "ugly."

I highly suggest you go and you look through the FAQ and try to see from a different PoV.

Will I get 18 character slots on tr to transfer my characters to? :D
ReChoa wrote: »
Okay, tell you what. I'll summarize my priest for you.

Pit x3. Usually takes me on average 20 seconds, repeat 3 times for AT LEAST 2-4 rubies per run. So let's say I get 10 rubies.

Ghillie x2. Takes me about 5 seconds per run, gives various materials as well as gems. So let's say I get at least 4.

Guardian legion. With my current gear I can do it on average 30 minutes. The gems are a mixed bag, but usually around 10k gold worth. So let's say 100.

Top tier iod. I don't do the others unless I have to for talents, I usually just buy them. Takes me about 10 minutes to finish them all. No gems, but decent gold along with tokens and materials.

I then take all of those rubies and make them into emeralds. On average I can make about 15 each day, depending on crits. The lowest price for emeralds on my server is 1200, so that's 18000 gold. That's about 45 minutes that I make close to 20k gold, and that's not even including the gold I get from vanguard's and the vanguard credits themselves.

Yes, I'm talking from the standpoint of a priest in +9, but I'm also not including what I do in my alts.

>just 20k gold by spending most of an hour doing some of the most boring solo content
Sure is a great system when farming the hardest content isn't even the best way to make money, or get all the mats you need, and won't even get you a single attempt on HO.
There isn't a single MMO in existence that doesn't have some sort of grind element to it.

To complain about that just tells me that you shouldn't be playing an MMO.

I apologize but what you're saying sounds a bit dense. I don't think people are unaware of the fact mmos are supposed to be grindy. But the grind can be fun, as opposed to you're doing. If your daily routine could be applied to content like dungeons 439's and above, I'd have no issues with repeating it every day, since I do enjoy doing those dungeons even in ims, and well, I do repeat this every day.

Your routine on the other hand, made me lose braincells after I did guardians 4 months straight and iod a bit less than that. I was rich but god I was hella burnt out. Nowadays, since everyone I know and enjoy playing with has quit (and I don't blame them) I only stick to doing things I enjoy. And it completely halted my progress. I queue some higher tier dungeons, I carry some baddies and have some good laughs and I log off. Doing the same dungeons over and over is grind, but it's the type of grind bhs deems unrewarding, despite being like the core of the game.
Tbh just add golden and silver talents to actual endgame dungeons, would ease a lot of things

It's way too late for that now though, 90% of people I used to play with have quit now :D
> @Koikoi said:
> Go over to the ktera forums and voice your concerns there you'll have a better chance at BHS reading it.

tbh taking your time to learn korean and going to ktera forums to complain about sync queues will probably result in a faster response and fix compared to eme "forwarding" the suggestion to bhs that will then "listen" to it aka throw it into their NA players trash bin.
ElinUsagi wrote: »
They already told that hey need a maint to reset leaderboards and distribute rewards.

Hmmm how did eu do it without maint then :thinking:
We have the same builds so it shouldn't be problem for eme to figure out, r-right
@Melyodis it's not a two letter mess up can you read, they messed up by a few days.
I can't believe people still defend eme at this point, so shameful
ElinUsagi wrote: »
Fault on EME to not make a clarification but you cant also be angry at them when you didnt care to see the obvious.

Yikes... She has every right to be angry at them and their crazy incompetence. It just seems eme can't work with dates anymore and they'll do this one week later or earlier depending on what screws over people more.

This is embarrassing once again eme, I hope you'll include their art in the loading screens at least >:(
maybe you miscalculated or the brawler got lucky and the boss didn't move much, I've seen that happen before
Tera staff currently has a hardon for 3 day cosmetics and the "only 5 of these will drop while this event is on" type of cancer so I doubt we will be seeing any genuinely fine and rewarding events and rewards any time soon.
It's not going to happen that soon or at all. Tera is a 7 year old game and it never received any meaningful optimizations. BHS doesn't even focus on it anymore, pubg is their main cash cow now.
> @TGWolf said:
> For lower tier dungeons this would be fine but even then by the time you can "safely" run them with no Support then you have to make your own group anyway.
>
> For anything higher tier you'd be wiped with no Support, which is why it works the way it does.
>
> It sucks, I know but at least on console Priests are allowed in groups, on PC they get kicked all the time, lol.
>
> I'm one of the good Mystics so I'm set either way.

Literally when do priests get kicked on pc, whatchu smoking friend
most of the skills are like magic arrows anyway, no need for a quiver hue
MarkDRx wrote: »
YungNA wrote: »
Lemme tell you a secret; recall is a dps skill.
I dont agree with the nerf cus its sucks for pvp, but its not really a thing for pve, tho ive just tested AAN and RRH.
Its still an iframe and still can be used to steroid your dps. So for me its just meaningless.

You're gonna be real upset then when we get the patch where recall can no longer be used to glitch replenish

Lmao after 3 years they'll finally "fix" it?
CornishRex wrote: »
I think the issue with the season change date is probably mostly that EME didn't remember the date was shown in the client, and in all of their minds it was obvious that it happened with each update whenever that occurs (so they've known for weeks that they had until next Tuesday to address the reward/exploit issue).

Dude, are you seriously trying to rationalize this? This whole situation is so absurd and you trying to tell us eme's side of the story just makes them sound even more dumb, god.

No matter how near-sighted, careless, thoughtless, dumbfounding, whatever it is... I'm still pretty sure that's exactly what happened. I wasn't saying that because I thought it would make "EME look good" (I truly don't give a damn about making them look good -- this is entirely their screw-up) -- I was trying to say that because now we know where specifically to apply pressure so it doesn't happen again.

At this point, I don't think freezing at what the clock was supposed to stop at is even technically possible, and at this point even if they rolled out the rewards, it will have changed. Basically, it's totally screwed.

You know I wonder, why does it even have to come to this point? Why do we have to apply pressure on something eme should be fully capable of realizing and doing on their own?

These aren't even community/event related things, these are things eme is supposed to be able to handle and manage on their own, without players controlling them and watching over them at every step.

I feel like eme is a grandma with alzeheimers and players need to constantly remind them to do things right - things they used to be able to do without the players help.
I think the issue with the season change date is probably mostly that EME didn't remember the date was shown in the client, and in all of their minds it was obvious that it happened with each update whenever that occurs (so they've known for weeks that they had until next Tuesday to address the reward/exploit issue).

Dude, are you seriously trying to rationalize this? This whole situation is so absurd and you trying to tell us eme's side of the story just makes them sound even more dumb, god. Even if we take into account that eme is so dumb and incompetent that they somehow forgot they said IN THE PATCHNOTES that the season ends at 10 A.M. PDT ON THE FINAL DAY OF THE SEASON which is obviously included somewhere (like, maybe, ingame, as it has been since leaderboards existed EVER, hello?????) they still somehow assume the date isn't shown anywhere despite them clearly referencing the date in the patch notes without ever mentioning an update or a maintenance. I repeat, no update or maint was mentioned ANYWHERE in the patch notes in order for the rankings to be reset.

So, even if we take this blunder into account, you're telling me that they still stupidly assumed rankings reset upon a new maint despite me and other players repeatedly asking them to confirm that the rankings reset on the 9th in their discord which is according to them THE BEST PLACE TO GET QUICK EME RESPONSES.
Not one of the eme staff that skimmed over those repeated questions
a) found something weird about people asking those questions over and over when to them it was oh so clear it resets with an update (since when has that been a thing lol?)
b) bothered to RESPOND
c) maybe make a forum post to address the concerns???

This is taking the "eme is bad at communication" to a whole another level, this was a straight up lie that they aren't even bothering to fix. They could roll out the rewards and ban the exploiters afterwards, they could freeze the season, they could do SOMETHING. Instead they act as if the whole thing was no big deal when people missed work, school, sleep in order to protect their ranks. The only good thing about this is that idiots that transferred to steal ranks now are at a risk of being outranked but even that is not guaranteed.

This is such a [filtered] blunder. Shame on you EME.
The original plan might have been to have our next Content Release occur today during a Maintenance, however the date was pushed. http://tera.enmasse.com/news/posts/announcing-the-guardians-of-the-sky-update

Then tell us earlier, please. This whole ranking thing has been driving players mad and nervous, some people even transferred servers (l o l) and resorted to cheats, just end this season so the suffering can end with it.
I just want to take a nice summer break and you guys keep delaying it, ahhh :sweat:
While I think this is a cute idea, think about how much more dead the normal servers would be and how poorly managed that stuff would be.

EME has to work on the population of normal servers first, something like this sounds too complicated for them considering they have troubles maintaining normal builds with 7+ hr maints etc.
I could see gameforge doing this as they have experience with making servers like those, eme tho? lol no
@Blackbirdx61
The heck you talking about, people love lancers in tera but gearing tanks is hard and it seems not a whole lot of people like the responsibilities of being a tank.
It's got nothing to do with how lancers hold their weapon, they're satisfying to play accurate or not.
> @Babbelsim said:
> No dont leave CH alone its dead as hell, we need more people!

I'm pretty sure hoobs just wants the ch economy for himself he he
@IxWolfie
People aren't bothering with constructive criticism and in my opinion that tells you more about eme than the players.

I made a thread about Daily deals, criticising it and adding suggestions on how to make it different. Nothing was really taken into account, but I'm just one player right? They don't have to listen to the woes of just one player right?

People have been making threads about updating all those ingame shops for a year + now. No response.

I remember at least 3 mega threads about vanguard nerfs and people opposing it. Wasn't changed back.

I remember at least 2 mega threads about the lack of golden/silver talents with A LOT of great suggestions on how to balance mats better and add them to actual endgame content. No response.

The community made their own server status page because eme doesn't have theirs for like half a year now. Still. Not. Fixed.

Day one people were making huge threads on how to improve the summer event without making it broken on either direction. No action was taken!

I wont go on, there was a player above me that listed 30 big mistakes we have to deal with in order to play this game, so I'll just be repeating him if I continue.

I think it's fair and reasonable to say that you can't blame people for criticising so much and for not adding the "constructive" part anymore. Is there a point? No. Eme will not change anything that can actually improve our enjoyment of the game as seen through the whole last year. They won't listen to us. Maybe they can't, I don't care, the point is they aren't doing anything. If their hands are tied or if they're just plain incompetent doesn't really affect me. People are really, really unhappy with this publisher. Everyone's just making fun of eme because it's really easy to do and honestly at least laughter makes me come back to this game. Every time I see eme stumble and fall, I'd rather laugh and meme about it than cry at this point.

So to balance things out lemme add some positive things eme did this year.

1. Elite perma ccb, after taking it out and having a fire on the forums, we were listened to! Yay!
2. Dyeable costumes direct to buy, namely the winter one will remain my only relevant example because it has a reasonable price.
3. Crab event for consumables. That's on player council though, iirc this was not eme's idea.

That's about... It.
Yes.
If you just made your character just delete and remake in order to not waste money
Honeslty i couldn't care less about the mounts, but the enchanting costs are getting insane.
Wasn't this system supposed to be less punishing and rng? I feel like that sentiment went right out of the window when heroic oath was introduced.
SageWindu wrote: »
Well, congratulations. You got your server merge. Maybe the population will pick up.

But, of course, this begs the question as to why the population was dropping in the first place. Just yelling "lol ded server fam xd" 20 times a day doesn't explain but so much...

Personally I believe a big problem lies in how eme is managing (or more like, lack of managing) the game. They're doing the bare minimum to keep it alive, especially after console release.

And so many region related decisions made by eme have been just plain dumb. Maintenances extending to ridiculous times especially when we take gameforge into account, shop decisions, lame events, cutting of vg's to force us to grind more, no more race changing costumes (seriously, they lost money from me this way, I would've race changed at least twice since that happened), sneakily installing xigncode etc.

So many things that used to make eme special and better compared to their only direct competitor gameforge (since there's a decent portion of eu players here and due to 3rd party programs ping doesn't make much of a difference, you could definitely say there's competition) are now gone, all we're left with is one of the most incompetent publishers I've ever witnessed.

Their priorities feel all messed up, everything is so messy and lackluster for the last year. I don't know man I don't get it, I feel like they're trying to sabotage themselves for whatever reason.

If we ignore the usual optimization issues that will never be fixed, I feel like the game is in an okayish state now. Content isn't getting removed, awakening part 2 is coming, there's a decent amount of challenging content, gearing isn't exactly too terrible, even pvpers can get mats etc. If eme knew how to manage stuff better I feel like we wouldn't have such terrible population issues. Obviously there would be some since this is an old mmo.
voidy wrote: »
voidy wrote: »
Pages wrote: »
ElinLove wrote: »
News this fall eh? As long as the issues are solved, then I'm fine with it. AS LONG AS.

They won't be. Server merges solve 0 issues and create infinite.

Not even just talking about "muh names" but rather the fact that it doesn't increase player retention (as evidenced by Fey Forest) and just makes the game look even more dead when there's 3 servers that struggle to fill as opposed to 5.

There were a lot of possible solutions and this was the worst one. You can't indefinitely merge servers. Eventually you only have 1 server left, and if that one dies, the game is in maintenance mode.

I do agree that Tera has a lot of things that stop people from playing, but the whole Fey Forest merge only failed because it was EME merging multiple dead servers after people bled out when the steam release hype died down. Merge multiple dead servers and you get one megadeadserver.

As for player retention, I'd say in this case a server merge would help quite a bit. People leave a multiplayer game when it feels dead. Some server transfer, but most leave. They stay when it feels alive and has people for them to play with. Merging everyone into one or two servers would cover all of the population complaints discussed in this thread and would drive people to play more because they finally feel like their feedback is heard and it's been addressed in a way that covers their concerns. Hell, I know some people who would come back because of something like this. For actual examples of it working in other games, just look at games like BDO, where the megaserver setup makes the game feel super packed, even as the game empties out because of its own separate management issues.

>Eventually you only have 1 server left, and if that one dies, the game is in maintenance mode
Game's already in decline except for one (maybe two) thriving server, so I don't see your point here. There's really no point in having a bunch of dead "backup" worlds. If the game dies when everyone's merged into one server, you can bet it would've happened even faster if people were spread out among 5.

>There were a lot of possible solutions
Like what? A shared LFG? A shared brokerage? At that point, you might as well merge the servers anyway.

KitTeaCup wrote: »

Thank you for starting on this; it's something most people have wanted for a long time.

So, if we're talking dead servers, and they plan to merge the dead servers, we're just going to get mega dead servers, right? I mean, you said it yourself, so all this will do is cost some/a lot of players a lot of money for no net gain. Guess it'll be a done deal soon enough, so it's a good thing I put my wallet away before I got too heavily invested, and now I know there's no reason to get heavily invested.

We don't know what they're planning to merge yet, since they haven't released that information yet. I'd assume they'd condense everything down to 2 megaservers, 1 pve and 1 pvp, but again, I have no way of knowing. But yeah, obviously if all they do is merge FF/AV/CH, it'll be a disaster. My post obviously assumes that they aren't going to do something that stupid.

Reading through the two threads that have been "featured" on the first page since I've been here, we're talking 5 dead servers of 5 servers, so the only solution is to merge them all into one? Two if they hold on to PvP and PvE distinctions? We're still left with, according to these threads, dead servers all around, so any merge would be merging dead servers together, to create mega dead servers. In so far as LFG issues go, the end result is going to be another thread asking for a merge, if there's anything left to merge, likely within a month of the actual merge, maybe a bit longer. I've seen it happen in weeks, when the miracle cure-all of a merge didn't correct grouping queue type issues.

Most of the talk about dead servers here has been about FF, AV and CH. TR and MT are healthy, I don't think I saw anyone here state otherwise.
I wish all the other servers just merged into TR and MT tbqh.
> @tisnotme said:
> wait what ! so they ignored the PC version over the console and that didn't fly so they've already merged servers there too ?
> now they've admitted they've let the PC version get to this point too

Pretty much! Really sad, I can only blame eme for getting to this state lol
Demons Wheel?
I didn't like this idea at first but... It looks kinda cute actually. I doubt we will be able to race change right away which plain sucks
> @Equitas said:
> I'm not necessarily disagreeing with this, but this would render the reduced production time offered by Elite Status obsolete.

Well they could always, God forbid, introduce some other elite status perk.
That would require some thought and effort though in order for it to be balanced and not p2w.
And we know putting some thought and effort into things is not eme's forte.
FWC is fine regarding healing, equalized gear is quite tanky and survivability is decent. Even the cd's aren't too long and I don't feel like a slug. Valks can still get you in one combo though, if you're not careful enough.

CS tho... o boy. One thing though, ToP and ToV hit very hard in cs, putting them on a pyre or at ladders is a good strategy because they're actually not that easy to kill and their damage is high.
xoBarb wrote: »
ElinUsagi wrote: »
xoBarb wrote: »
Melyodis wrote: »
xoBarb wrote: »
Melyodis wrote: »
LHJ4MNE4JG wrote: »
I wanna know before I waste more of my [filtered] time on it.

FF is not dead just find a guild make friends play have fun.

ff is 100% dead unless you scrounge up the 4 lowbies of varying levels in velika to constitute a party

again you don't know what dead is if FF WAS DEAD when rally pops it would take an hr to kill if FF was dead CU would have less participation than it has right now not because there are no lfg up the server dead you how many guilds are queuing together to run stuff because of the elitist behavior where lfgs are concern you are ask to join the lfg they inspect you when you apply when they see your not skill they don't accept application to join and leave you hanging there and another thing you know how many times I made lfg's and not one joined for said dungeon but when i que i get 2 or 3 people from my same server and wondering now like wait didn't they see an lfg up. Stop saying FF is dead cause its not. A lot of factors are causing players not to join lfgs and they rather que, a lot of factors are causing players to just stay afk.

I must be on a different Fey Forest than you

EBnGOKR.png




Good screenshot aiming at nowhere and also in a rally when that content pop up when the most players are either in their college or their jobs. Even at MT or TR rally looks empty many days of the week becuase the hours it pop up.

Doesn't include Duel's (rank 2 group) gate keeping the bam and killing anyone who tries to touch it
g53THNt.png

4:47PM

Stop moving the goalposts

I've had my guild drag rally out for an hour+ while we rank 4 raids

...on Fey Forest

........Multiple times

You don't play or participate on this server you're just a delusional forum warrior

oh that was pvp rally
In which case that screenshot isn't really a good example of a ded server (except that it was done on a pvp server) since splitting your guild into 4 raids and then monopolizing a bam is certainly a doable thing even against a larger amount of people if you're skilled/coordinated enough, same thing happens on ch every pvp rally hue
On ch it happens mainly because no one is interested in pvp except for the zerg guild so usually people that can't defeat them but want to win just end up joining them

If it was pve rally then I would be worried
Topkek92 wrote: »
Just you guys wait until AIR is released by BHS and Tera gets put in maintenance mode.

i agree. AIR is gonna be so much better. i have trust and faith in Kakao Games being the best publisher and will do a great job handling it than En Masse Entertainment with TERA. as for the dungeon jackpot, it was a big kick to the gonads from how awesome the previous jackpot system was compared to how it is now with the dumb delver token system. i rather do multiple ghillie and pit runs a day just to get 20 feasts and 1 master secret's additive than using an item from the delver's token shop which only increases in crit chance by like 5%? people can cry about inflation all they want, but gold was never the issue. there are so many ways to obtain and grind for gold in this game. as for the master's secret additive, it was mainly used for critting on rare jewelry etchings. the titan's earth and storm stuff are really expensive too, so it was better to get 100% crit with the master's secret additive to get a relentless III jewelry etching.

AIR will just be another [filtered] unreal engine 3 tab target mmo that runs with 5 fps.
Come on dude it's being developed by bhs.

If anyone jumps from tera to air, I will severely doubt their intelligence. I let bhs pull me into this mess once and that's only because of great combat, AiR doesn't even have that LOL
Honestly at the hardest dungeon level I feel like healers are over saturated. At least in my server, there's a much bigger demand of tanks and good DPS. Everyone has a healer.
You will be mostly alone while leveling because it's such a fast process it's hard to find an adequate amount of people at the same point you are.
Spam bams while queueing for dungeons or kumas royale and get to 65
Frankly if by any chance you're from Europe play on gameforges version, all eme will bring you is suffering and disappointment.
I just don't understand why they didn't announce they're changing up the values so that people could spend the tokens??

I feel like eme is ran by monkeys sometimes, really losing the will to do anything in this game.
So many rookie mistakes I feel like it's everyones first day at the job.

They continously keep screwing us over with small things like these... After a while it starts feeling like I'm being insulted for playing this game.
a hardcore neigh-unclearable dungeon like HH or dreadspire (the new one).

HH has been a joke since awakening/new gear system tbf
Lustre wrote: »
Yea, another thread told me to go to the game file location and open it through there. It caused my launcher to patch and the game works now for me.
Chlodo wrote: »
CornishRex wrote: »
Lustre wrote: »
Elinu1 wrote: »
Anyone else using steam to play?, I tried with normal launcher and it let me log onto server. Steam launcher still will not let me log onto a server.

Yes, I'm using Steam. I do not want to go download the normal launcher, though. Too much work.

You don't need to. Just go to the steamapps folder and open tera launcher through that lol

This worked for me! <3

Sweet!
Lustre wrote: »
Elinu1 wrote: »
Anyone else using steam to play?, I tried with normal launcher and it let me log onto server. Steam launcher still will not let me log onto a server.

Yes, I'm using Steam. I do not want to go download the normal launcher, though. Too much work.

You don't need to. Just go to the steamapps folder and open tera launcher through that lol
ZingoPingo wrote: »
EME doesn't want to screw over the playerbase.

Hhahahahahaa...hahahah..ha....
Equitas wrote: »
BOBBYYYY wrote: »
Do we really need a role play server? ktera only has two servers. We merged servers in the past and the way they dealt with same name was the person that had that name the longest kept it and the other person was forced to change their name.

I don't think we do need an RP server anymore. It's not like any actual roleplay happens. The first come, first serve on the names seems like a fair compromise.

I do know some legit roleplay still happens, and some old big names came back recently but I believe the rp community could survive just as easily on a normal PvE server. No need for a separate rp server.
Dvsv wrote: »
ARCH 11:27 to 2.70!(!), they'll never understand, that's balancement for BHS and why i told months ago that the sole purpose of awakening bs is to force ppl reroll and buy everything again from the cash shop every 6 months and that's just one of the reason why it's so hard for Tera to retain it's playerbase mid/long-term.
There will be never any real class balancement in this game, period.

In the end of the day, arch (or any "new" awakened class) will be the new zerk and the dps gap will stay at the same strategic and game breaking 200-350%.
Player pop wise, as aways, there'll be a very short burst of returning players on the first month but the overall player pop will dwindle even more on mid/long term.
That's what awakening bs part1, new gears and new dungeons did for player population on NA:
http://steamcharts.com/app/323370
This is the only semi oficial data we got and finally we're reaching on the record low ~1.3K players, prob 2 month after awakening bs part 2 we gonna get to the 1~1.1K mark cuz you know, players understand that broken class with new flashy skill is NOT new content.

Having high burst doesn't mean much. Look at S3 GUNNER vs. WARRIOR. Does that somehow imply gunner is stronger than warrior? No.
ElinUsagi wrote: »
CornishRex wrote: »
KXRC9JMW74 wrote: »
Here we go again and I can't believe EME let's these merge threads go on. Ban the people who start them common EME they are worst then gold spamers

Nothing wrong with that. If it's an issue, people should bring it up. If people don't bring it up, it may as well not be an issue and eme will continue to ignore it.
BOBBYYYY wrote: »
I play in the mornings and its so hard for me to run stuff. instead of it being completely dead in the mornings with a server merge it would likely be somewhat active right?
Melyodis wrote: »
am all in for a merge and if if eme needs week to do it so be it, shutdown tera for week and lets get some healthy servers @KitTeaCup

FF server was a merge from 3 servers and when doing that EME told that it was going to be the most populated server after the merge... guess what happened?

Server merges will not solve any issues and if anything will make more people leave because losing names, characters, stuff from their banks/inventories.

I think people who wants merges are those who plays at non-peak hours or those who can't make friends in-game.

Merging dead servers results in another dead server, I don't know why anyone thought that ff would be the most alive, this is common sense. Merging with mt and tr however, will result in 2 normal sized servers.
KXRC9JMW74 wrote: »
Here we go again and I can't believe EME let's these merge threads go on. Ban the people who start them common EME they are worst then gold spamers

Nothing wrong with that. If it's an issue, people should bring it up. If people don't bring it up, it may as well not be an issue and eme will continue to ignore it.
LOL... you like to personally speak to someone who works for Tera?
200w.gif

Im sure the company knows what is good or bad for Tera.

They don't. Just look at pc tera and how poorly managed it is.
> @Tpx said:
> > "Hey guys! There's a pit exploit!"
> > Next few hours. . .
> > 7s gap between previous rank 1 and current rank 1
> > thinking.jpg
>
> The warriors below are in heroic vow and parse on Moongourd pretty frequently
> MT btw :^)

The thing that makes it super fishy is that I'm seeing priests in meh gear get amazing results and when I do guardians against those same priests I outdps them pretty hard.
And if I ask them how they did it I always get the same old same old "lucky crits :)" while I saw some of them talking about the exploit in discord lol.
The bot is indestructible, you keep killing him on your own. Check your keybinds.
This gave me a good laugh in the morning.
DL7MMWLJ3W wrote: »
Already been confirmed of exploits on Pit thanks to modules that any kids can find by a simple google search and even non-proxy tricks to manipulate the boss's HP to be at a default low.

Anyone doing Pit competitively should just stop since people are cheating, especially seen heavily from MT server. Just go and look at the leaderboard over there, a bunch of nobodies suddenly getting lower times was already suspicious enough, but it's to the point where they don't care since they have nothing to lose on here. I'm sure other publishers would take extreme measures to punish exploiters that keeps ruining the game while EME just sits back and let it continue to happen.

I've seen an exploit get shared around discords - and it's doable without proxy and other exploits. However I've seen the exploits get shared as well. :/
> @seraphinush said:
> What happened to CS boxes ?

They award meta emblems
Pinya wrote: »
What do you mean? I LOVE my 9k focus heal in cs??
But for real tho. I don't even do CS on my priest anymore. BHS fix pls.

Personally I barely use focus heal, only reset healing immersion to oblivion... Immersion and healing circle are so easy to stagger and stuff tho
Equitas wrote: »
I know this is going to shock you, but newer players exist. Surprise!
I acknowledged that in the second part of my post :sweat:
> @Nikitesla said:
> Thanks, that was very unproductive especially since the website didn’t mention you couldn’t use instance matching.
>
> But it is always a pleasure to meet a real life troll.

Tbf dreadspire uppers have always been like this, you couldn't ims them.
However lower dreadspire floors could be ims'd and since eme didn't specify that nor the fact that it can't be ims'd at all, it's their fault.

Not to mention they didn't even hint manglemire was an event dungeon, so cruel of them since I was looking forwards to some mm shenanigans.
ZingoPingo wrote: »
CornishRex wrote: »
Are you implying everyone has been playing since october and those that aren't can somehow magically obtain it because the gear has been out for so long?

Yea, I'd reckon the majority of the playerbase has been playing since October and earlier. There's not an insane amount of new people rushing to Tera. I'm implying that +7 isn't hard to get with how easy gold/mats are to come by now. Heck, even +4/5 is good enough for FWC to not be fod.

Not tryna stroke myself but here's a pic of my EQ alt that I only queue solo with, granted it's only 12 games, but I don't think it's impossible to play smart with lower gear.

uqCI8ik.png

I'm def not saying it's impossible to play well in lower tier gear or eq gear, it just irks me when higher geared players with a lot of time on their hands say it's easy to get +7, you can't assume everyones circumstances and call it easy by default.
ZingoPingo wrote: »
Gear's been out since October, if you're not full +7 by now then idk what you're doing.

Are you implying everyone has been playing since october and those that aren't can somehow magically obtain it because the gear has been out for so long?
Absolutely nothing has changed. Gold sellers as strong as ever.
Battlegrounds aren't the only place you can get enchanting materials
Did you just conveniently forget how useless and unrewarding dungeons are
Bg boxes are a million times better, and unless pvp and pve rewards balance out, you'll be seeing a lot of pvers in bgs.
I like fwc on healers more than cs. Kicking pve is fine by me but I always inspect the person being kicked. I don't see how it's super toxic, I do dislike how easily decent valks can carry. I'm mostly queueing for boxes so I don't mind winning or losing but I do tend to have good ranks.

The only issue with fwc is that the teams are not balanced 70% of the times and sync queues are possible. I love close fights in fwc, even if my team loses.

Also having a 455 and an eq healer I feel like equalized gear on healers isn't so bad, I get by just fine. On dps it's pretty horrid though.
God bless sf, had many laughs there yesterday
ElinUsagi wrote: »
CornishRex wrote: »
Eme is so pathetic
I'm too tired to give constructive criticism, they never listen to it. They're just pathetic.
Why care about last year's event and "balancing out" in favor of players fun, enjoyment and incentive to do the event. That's disgusting. This is not real life, it's a [filtered] videogame that people play in their spare time to have fun.

I don't want to wait for a [filtered] year to have a fun even because last year's was way too fun. What [filtered] reasoning is that. They're willing to sacrifice their playerbase by c ucking us out of so many things I find it incredibly amusing and incredibly sad at the same time.

Eme should set some priorities straight or this game won't last for long.

Listening =/= Do what you want they do.

Thank god you pointed that out, I wouldn't know otherwise.
Come on Usagi people have been complaining for months now and EME didn't listen to a single thing. Last time eme genuinely listened to the players was like... When elite crystalbinds became a thing? And afaik that's when spacecats was still here.
I don't want eme to cater to my every wish, I want eme to get their [filtered] back together. They shouldn't need players to tell them that honestly.
Eme is so pathetic
I'm too tired to give constructive criticism, they never listen to it. They're just pathetic.
Why care about last year's event and "balancing out" in favor of players fun, enjoyment and incentive to do the event. That's disgusting. This is not real life, it's a [filtered] videogame that people play in their spare time to have fun.

I don't want to wait for a [filtered] year to have a fun even because last year's was way too fun. What [filtered] reasoning is that. They're willing to sacrifice their playerbase by c ucking us out of so many things I find it incredibly amusing and incredibly sad at the same time.

Eme should set some priorities straight or this game won't last for long.
> @LancerJiva said:
> 1/4000 a good rate? Is this post just all sarcasm?
>
> 500 tokens for one veilthroch? You know how hard it is to win in fwc ? Most of the matches you join are losses, you’re lucky if you do get on the winning team. Make EE 5 tokens for one and veilthroch 10 tokens or even 20 tokens for one or something to that measure and add them to cu boxes.

Then nobody would run aah. That's way too low of a price for something that requires no skill.
Any of you tried this yet?
manifest_error.png
I stopped doing guardians a while ago on priest because dungeons give a decent amount of rubies now tbh
I've been spiking to 300-800 after patch, so it might be on eme this time.
nozoyo wrote: »
SleepyTime wrote: »
Sometimes bosses just resist the debuff. When a boss resists it, the message "BOSS resisted glyph of enfeeblement" will show in your combat log
TERA_ScreenShot_20160817_222542z.png
It happens infrequently enough, but just be aware of it

Which is funny because the glyph describes it should apply 100% of the time

Same for Debilitate.
I don't know man. I don't get the point of trying to make our version as close to ktera as possible in builds to make the patches smoother (I'm pretty sure an eme employee said this before when talking about regional differences and stuff, I'm seriously too lazy to find it right now) when eme takes 8 hours to do a maint while gameforge takes 3 hours to do the same maint. Meantime gameforge has different and extra consumables, different loot tables, different events, some different costumes, different tradeable loot etc.

I just don't understand honestly but whatever, I was busy with stuff today anyway and it's not like I expected anything better lol.
they are 28 Crit Factor / 14 Power, sad that you didnt include this information in the shop. you may have gotten more sales...

Woah can't ask of eme to do correct item details because that would simply be too much, after all they are taking 8hrs on a maintenance gameforge did in expected 3 hours :)
Also while we're asking questions about the innerwear, will they be available with goldfingers?
WEEHWXKHRY wrote: »
CornishRex wrote: »
WEEHWXKHRY wrote: »
CornishRex wrote: »
you didn't say what you like to play so how should we know? Do you like support/dps/heal, being ranged or melee, fast and light vs slow and heavy etc.

I typically like ranged classes I'm not a big fan of getting close and personal

Since all classes in tera need to stand kind of close to the boss regardless if they're ranged or not, I'd recommend archer or sorcerer.

Okay TY

np =)
WEEHWXKHRY wrote: »
CornishRex wrote: »
you didn't say what you like to play so how should we know? Do you like support/dps/heal, being ranged or melee, fast and light vs slow and heavy etc.

I typically like ranged classes I'm not a big fan of getting close and personal

Since all classes in tera need to stand kind of close to the boss regardless if they're ranged or not, I'd recommend archer or sorcerer.
Salazar00 wrote: »
Calm down guys, give them some time. It takes a while to google translate KR notes, pass em through google docs, format them for the forums and post them. Should be ready by tomorrow at the latest.

Something that loriri and the gang do in a couple of hours after ktera gets their patch :^)
you didn't say what you like to play so how should we know? Do you like support/dps/heal, being ranged or melee, fast and light vs slow and heavy etc.
CornishRex wrote: »
Low tier content is still the most profitable. Tera is far from being a game that favors elitist players.
EnviroBear wrote: »
As they have said in the announcement thread, Dreadspire is not for everyone. There are plenty of other dungeons if you are looking for an easier clear. It is only natural for people to only pick the very best to be on their own team for this extremely difficult challenge.

Besides, everyone has the same number of entries to Dreadspire every day (not counting elite status) so you are not at a disadvantage if you are unskilled or undergeared. Nothing is stopping you from attempting Dreadspire with your own party. But if you are looking to make the leaderboards, then you gotta have what it takes to be a player worthy to be on the best teams.

Well..
I just don`t get it...
since the higher dungeon in TERA was `not profitable` to run,
why they are making a new dungeon methode like Dreadspire, that have higher requirements? (Since only Dreadspire which is have the floor methode for certain item level, and they were another Dreadspire in few previous patch),

I just wondering..
Making one feature that `pleasant` for every players was very `expensive` in TERA at this time?

Because skilled players should be allowed to have a challenge. Granted, I'd love if rewards are better but it doesn't seem to be the case.
Low tier content is still the most profitable. Tera is far from being a game that favors elitist players.
Gunner is not that strong if it was released with all the nerfs that hit it during the ruinous Manor patch, it's just the brawler that's having issues.
And gunners (even bad ones) can rip aggro off with balders vengeance because it's a really high damage skill with a big CD.
@KitTeaCup
The image and text you used with the latest daily deal is not the same.
Pic related is Peachstringer not striped swimsuit.
wrxJLKj.png
Mewtube wrote: »
That's a nice trick to keep the willpower at the start of the fight. Nice to know that.

np, I tried it a few times and since my ping isnt that amazing I can't do the bv cancel trick every time but yup it's possible
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