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Posts by Blerg
hellno wrote: »
Vinyltails wrote: »
Brawlers will be forever behind Lancer until Brawler gets *something* that gives it party utility, as with pretty much every MMO out there, the utility meta always wins out

Yep. Member the Lancer/War/Archer/Priest/Mystic only runs for max endurance debuff? I member.

When did archer's buff ever work as a party buff? As far as I remember it never did.

One of their traps had an endurance debuff for a while. It's gone now, as is Warrior's debuff, to prevent party comp favoritism.
VirtualON wrote: »
The problem is exactly as counterpoint said. EME doesn't have someone with programming knowledge to create customized dungeons, the same is true for all other regions. Only EU is blessed with Atmorph and his team.

Agreed. EME also seems chronically understaffed, so we can't expect that we'll be getting anything like these old dungeons anytime soon, even assuming they have a long enough leash from parent company BHS to do such a thing (I kind of doubt they do).

However, EME should at least be able to do things like put Cleansing Brooch in Ace/Vanguard shop, lower the price of Noct Refiners so we can more easily use noct without lag, enable that power/defense buff globally to partially make up for the lack of talents in our region, and half a dozen other little things I can't think of at the moment.

I'm sure they have a lot on their plate, BHS is constantly a time-consuming pain to work with, console release is eating up resources, etc. I have sympathy for all that as someone who has worked in a similar environment, but as a player its pretty frustrating to see lots of straightforward, small quality of life changes that seem to be within even their limited power suggested all the time and very little progress actually being made.
What they actually need to do is add a second always-active buff of 50 power or something as some compensation for not having the talent system.
Why not just add the tiers of noctenium to VG rewards according to dungeon difficulty?

Ex:

2 stars: regular noc

3 stars: uncommon

4 stars: rare

5 stars: superior

The amount supplied would vary of course but it would make it easier to obtain

The only other solution would be to add refiners to the VG store.

I am also in agreement with making only one type of the basic noctenium instead of these multiple types that don’t stack. It makes it needlessly difficult to use the refiners when trying to convert.

The refiner prices would need to be adjusted because the crappy one in there already costs way too much. I think just giving them as VG rewards as you suggested makes the most sense, because newer players might not even know refiners exist, might as well just cut out the middleman.
Interesting. Seems like a nice idea, good for people still gearing up lower ranks. Will they still be changed to various gems when we get that patch?
Where is the schedule of events similar to bg jackpot schedule that was supposed to replace double vg?
Dialoonia wrote: »
Where are the dev who created Pay to play and Visionamker 1 content? This was indeed the "golden age"
Hint* population started to decrease since VM2/Wonderholm content so the mistakes lies behind this. And we all know that WH was a trash content that even braindead monkeys can speedrun this.
I loved VM1 too, but really 2 new dungeons and nothing else for an entire year? You think that's better than now? MC was great, but there was nothing else worth doing.
Slayer did eventually get their CDR on hit stuff made into a passive, right? So maybe when they rework Ninja for Awakening they'll do the same for her. Granted that's like a year away in NA. The stuff I've seen for other classes seems nice, but not game-changing the way it could be for those two classes.
Unless they are going to have "random" events like this very frequently on different days at different times...cut that [filtered] out. Announce an event more 24 hours in advance and set it at a time people with regular jobs can actually log in.
ElinLove wrote: »
If they offered this sort of scroll, I don't think they would allow the cosmetics to be tradeable, since the market for seasonal cosmetics is based on supply being constrained. If anyone can unbind their seasonal cosmetics at any time, it reduces the incentive for people to "invest" in them (since demand for seasonal items would otherwise go down when they're out of season). It would put the "used" market in competition with EME when they re-introduce them to the game the following year, and reduce the amount people would buy.

To have this sort of thing but only allow you to trade between alts would, I think, still be an okay idea.

They way you put it, sounds like a win-only situation for En Masse, as you pay once for your costume (regardless of method), and twice to have it on another character, but you don't have 2 of them. You lose it from one character.
It's one of those things that people may jump into madly and not calculate that they're possibly losing money (if they like it on both characters at least), but for that one costume which is unobtainable and I still hold with dearly grief that I don't have it Hello Kitty, who has it can make good use of such a scroll and I'll be kept left on despair forever
Buying one lib scroll to transfer all your costumes to the new flavor of the month would surely be cheaper than acquiring even a couple of them again though. The difficulty of balancing how much it would have to cost to be appealing to people with only a couple costumes to transfer vs. people with 10+ who would be buying new ones instead does not seem trivial to me.
NiskyDU wrote: »
Tera on PS4 goes like my 4 year old PC.
If we have to be honest, a 45GB beta schould be running a bit better than that. (Monster Hunter World Beta are 5.5GB and runs like hell!!)
I understand that it is a test... but to play it like that i will not recomend it.
Also it is graphicly not so “fine” like a PC (ok... the hardwear of them can be optimice to the game) and also needs a lot to load enviorment and enemis.

Lets hope that enmasse will fix al that and make the game so playfull like it is on PC.

PS: i’m a big Tera fan, so i really hope that it will be fix before realises the official game!!
PS4 is 4 years old and Tera is a poorly optimized game to begin with. Don't get your hopes up.
The only way to reduce IMS times is to offer better vanguard rewards for tanks so people actually queue on them. Which obviously leads directly to people playing tanks badly just for the rewards. Maybe if eclipse potions were still usable...
FYI the full pumped thing only works with a Mystic. So hang on to carving earrings or something for when you run with a Priest.
Dvsv wrote: »
Imho:
Full Stormcry +0 is doable for semi casuals, but i'll be honest and realistic (unlike most of what ppl say here), if you got no resource (i.e: gold) this can take a month or more, twisthard idk why is expensive af and it take time to cap exp on your gear...
Thankfully there is a nerf to gold cost to upgrade Guardian/Twistshard gear that we should get in a couple months.
Dvsv wrote: »
Imho:
Prob next patch in 4~5 months from now idk, that's the time you got to enjoy your gear till it will be trash all over again. And ofc more broken classes (cof Zerk cof) cuz BHS will try everything so we reroll and trash our 2.0+1.5 dragons, qc brooches, expensives innerwears and costumes, laurels, etc.
And currently the only new gear in KTera is a straight upgrade from Stormcry, and it can't be enchanted yet. It's just like another +1. Your overall assessment of their strategy is...not far off though. Who's excited to gear up their neglected Ninjas and ranged DPS when we get Awakening pt. 2 in a year and they blow the other classes away? =/
If soulbound status was removed, playing multiple alts of the same class would be very efficient, and the game would almost certainly be rebalanced around that fact. Everyone not playing multiples of the same class or swiping would be screwed, because the grind would be way longer for people with a single character, or multiple characters that don't share a gear type.
If you just look up in the banner, you can see what the current estimated end of maint is...until they extend it again lol.
Maybe we should wait to see what the scheduled event rewards are before we panic? It's absolutely possible it will just be a nerf overall for people who play a lot, but we don't know yet.
Whoops double post somehow.
Margarethe wrote: »
6R1MM01R3 wrote: »
I would prefer removing the soulbind from cosmetic rather than from gear. I don't see how removing soulbind from gear changes anything in your gameplay, other than in accesories maybe? Maybe if you are silly and play more than one character of the same class, only then unbound gear would make sense, otherwise only accesories, handwear and footwear could be moved around since weapon and chestpiece are class locked. Now are you gonna ask for multi-class weapons and chestpiece, right? At most would only make sense that they remove liberation scrolls and allow players to liberate with gold their gear, at different costs depending on the tier and made them UNTRADEABLE. Yes, you want to move the gear around your characters right?

Indeed.
SWTOR has an interesting system for cosmetics (weapon skins/costumes).
Once you purchase one, you're able to receive a copy of it on another character for a lesser price.
Only paying full price on the first purchase of that particular cosmetic.
I'm not sure how that would work with our loot box cosmetics. I guess they could just let you buy duplicates directly for a fixed price? I wonder how many people would be interested, and if it would be worth their time to implement such a thing. Cosmetics are still all about the money to run the game, of course.
Noobsloth wrote: »
Give me free elite for a weekend and make it way better for that same weekend
Incredible idea. I would like an event with triple gear xp, triple dungeon drops, and warriors get a double damage buff.


On a more serious note, I think small dungeon events like the Refinery one can be nice. Focusing the community a little on one or two dungeons for a brief period seems very helpful for newer/casual players looking to get more experience in those dungeons.

Some kind of PvP events that encourage people to do PvP even if they don't think they'll be any good might encourage enough people to try it out that some may get a taste for it and keep even after the event. And queue times could use the help.
Noobsloth wrote: »
Blerg wrote: »
I feel kinda bad for Spacecats. "We want more events! When is strongbox event?" and then "Strongbox event is P2W how dare you!"

But hey, maybe if you raise enough of a stink they'll add keys back to PvP somehow.

Yeah I agree, but he believes that F2P has access to keys.

JHfRptF.png

I'm not trying to distort what spacecats said, simply repost a screenshot of what has been said.
Yeah, I mean, fair enough. Newer F2P players can get a handful from rewards store, but compared to the stacks of 40 or 50 or whatever that long time players/whales can buy through rewards shop (not to mention cash shop) its not very much. Technically true but I'm sure it doesn't feel good.
I feel kinda bad for Spacecats. "We want more events! When is strongbox event?" and then "Strongbox event is P2W how dare you!"

But hey, maybe if you raise enough of a stink they'll add keys back to PvP somehow.
Awakening is going to be the anniversary thing this year, isn't it? So far away. D:
From Loriri's patch notes "1.Gender Change Voucher can be used on existing Human Female Brawler."
Did they get it wrong? Usually all their info is very good.
Vunak wrote: »
To bring back PvP:
  • Class Balance
  • BG Points Back
Unfortunately, these are totally out of EME's hands and BHS doesn't seem interested in changing them at all. Leaderboards did come back in Korea though, I think. Making the rewards for PvP more worthwhile would theoretically be within EME's power, and it should be on to the long list of things (VG shop, Ace shop, Tera Rewards etc.) that they have neglected and need to update.
Putting the token to get them in Ace Dungeon shop is a fantastic idea. Its within EME's power, it makes an old piece of solo content more relevant again, and makes the BIS gear obtainable by everyone.
Mid tier Island of Dawn Vanguard Quests (Dawnfall Token) for RNG boxes, high tier IoD (Dawnstorm token) for direct purchase of glyphs.
canikizu wrote: »
This event isn't like the old one. In the old event, each items has its own chance to drop, so you can get super noct, miner hat, and mats in one run if you are lucky, but at its current state, this event is worthless.
Not to mention I'm not sure if it's even on. We did 8 trnm and seem to get nothing.
I was gonna say it seems like nothing but Titan's junk drops much on nm, but I finally saw a Smart Dyad, RNG gonna RNG, I guess.

It is pretty depressing though that you still have to roll against your party for the drops. Nothing more disheartening than finally seeing the drop you want and losing the roll. They really should have given everyone an individual drop mailed to them after completion. Even if the odds were the same of getting the good stuff, it would actually make me feel like an event was happening compared to people picking up stuff instantly and having to scroll up through logs to see if I even had a chance to get something worthwhile.
Nyxeros wrote: »
The Emporium is something I have been hoping they would update for quite a while now. However, outside possibly implementing a double points event or even a TGIF type weekly event to earn 2x points only during say, friday, or friday during certain hours (I like the term TGIF meaning friday :P), the Emporium itself shouldn't be touched at this point until the coming gear progressing changes arrive here in NA.
I agree that any changes should come at that time, since they will be forced to. At least, one would hope they feel forced to change their whale/no lifer incentive system once its offering even more outdated rewards than it already is.

Normally i roll my eyes at "EME fix plz" threads, but this one is about something they actually made I think? And there should still be plenty of time before that patch hits to actually figure out what to change and do it? Here's hoping anyway.

rexoe wrote: »
noobs you dont know the fastest way to get catalyst top kek ive only seen 2 people that though the same as i when reading where to get the catalys xD

Kelsaik?
If it takes any amount of actual work from BHS and isn't just a switch Spacecats can flip, there is going to be a wait. Oversimplification, I know, but that's generally how things are. So while changing what is equalized and bringing back leaderboards may be good ideas, you will just be disappointed if you expect changes immediately, and no sane community manager wants to commit to anything that might not come through, when they are the exact person who has to deal with the backdraft.
Catatonic wrote: »
Korea has never had it. It was added to the NA version of the game during the betas to stop people from channel swapping during pvp encounters in the open world.

Guess we can ditch that now then, eh?
WolfMaster wrote: »
All you need to do is make the old ones tradable for upgrade at a rate of 2-1 and the problem will be solved. I for one would end up with about 500 of the new potions if not more.
2-to-1 is incredibly optimistic. If they ever did this I think 10-to-1 is much more likely. Just look at how many scales they cost, how expensive other premium consumables are, etc.
ElinUsagi wrote: »
ElinUsagi wrote: »
ehh...playing a lancer...and having a "Warrior Tank in the party" makes it to be annoying for me. The Lancer is the tank of the party. Supposed to be. When I try and keep agro on me. so that the rest of the party can do their thing. It does not make my job that much easier when I have a warrior insisting to pull agro from my job. Just saying. But if that is something you want to do and find more enjoyment and challenge from it, by all means go for it. However if you get in a party with a lancer..don't be hard on them as you pulled half their job from them, there by making a large portion of the parties successa bit harder. Just my opinion.

There are 4 tank classes on Tera:
  • Berserk
  • Warrior
  • Lancer
  • Brawler

If you are a Lancer and IM for a party then the Warriors you will be matched are for DPS and not for tanking.

Tell them that. When you get in a dungeon you change change out your glyph set up and crystals too. You can change out your gear with the simple click of a saved set up if you wanted to tank the dungeon.

While people may consider Berserkers and Warriors Tanks. I don't. I consider them dps. Brawler I consider a burst dps tank like Gunner.

Did You even understand what I told You?

I most certainly did.
I gave my thought on it too.

Considering that..I have an agro crystal, and purposely place agro crystals on my jewelry also. With my skills also glyphed to pull agro..

Oh yes I do see them die quite often. Maybe its an adrenaline rush for them...more challenging. I don't know. The fact is As a lancer...By class.. in a party...Should be pulling the MOST agro. The warriors agro should not outshine the lancer.

Getting back on track...

I agree if tanking dps such as warriors is his style than by all means go for it. However as a warrior jumps around a lot to dodge attacks and using his agro skill to keep the attention on him and not the healer, is good; should a lancer be in the party..that player should keep in mind that the lancer is the 'Tank" of the party.. Supposed to be.

Now play what class you want. Find your style. Heck play them all try them out. I did the same thing until I found a class that suited me.

I can't tell if it's a language barrier, or you're a troll, or you're just immune to logic and common sense.

If there is a Lancer in the party constantly losing aggro to a Warrior it's because the Lancer is way outgeared by the warrior or just bad at their job. Nobody is actively trying to steal aggro on a dps warrior except trolling their friends once in awhile.
Excited for that 8.5 buff so i can skip vm9 if I wish. vm 9 being 8.6% better or whatever made me pretty sad before.

You know there's gonna be 9.5, right?
How about Lunarian? We've already got a flying whale...
aeee98 wrote: »
In truth, BHS actually intended for future characters to get to endgame fast, not just reaper, but they had a new (and clueless team) and they finally decided that it is not worth the effort to make a whole new "tutorial island" for each class.

Oh yeah, I didn't even consider how much effort they would have to put in to make a custom tutorial/story bit for each class. Probably the real reason.
Reaper was the first class added after launch. At the time, BHS probably figured people wouldn't want to level up another class again, so they started it at 50 (really 58, after the brief tutorial). Later, they realized that starting people at a higher level meant those players wouldn't actually learn their class before hitting endgame (and selling level 60 scrolls on the cash shop would easily make money from lazy people) so every class after reaper went back to starting from the beginning.
Remmoos wrote: »
Lol that rumours about korean version optimixation loled

I think this rumor started from the UI changes that ktera got before us (obviously). When those changes were pretty underwhelming regarding overall performance, people just went on assuming there was some other real optimization we didn't have yet. =/
Fulzoid wrote: »
Soffyasd wrote: »
For the guy who had a banktab of catalysts, they clearly said (System announce during the event, also the last Kyra event post) it was the last chance to use them, after that event, they were going to clear all the Welcome message catalysts remaining and banked ones.

Gotta love how people repeat empty comment, over and over again, yet doesn't answer my simple question

If you mean your simple question of "can I get compensation for you deleting an item you said you'd delete months ago" the answer is obviously gonna be "no" and everyone knows it. What they are trying to do is explain why this is a silly question.
kknaex wrote: »
Apen wrote: »
Never heard or read the word Guandao before, and honestly it sounds like some sort of 3rd world country. My bet is on Glaiver.

How do u define 3rd world country?

Traditionally, it meant countries not affiliated with NATO or the USSR. Nowadays, most Americans just mean "backwards, poor, and probably brown" when they use it to describe a place.
Kira98 wrote: »
"Diamonds in ghillieglade, don't do it! It's too OP for the economy!" - Yes.
But if the drop % is same at Ace Dungeon no problem :v
Until there is a triple drop weekend that includes GG lol.

Didn't they already imply strong pots would be going into elite rewards? There's your reliable source without farming.
I imagine this idea is going to get a lot of resistance from people on the more populated servers, who don't want anybody mucking up their prices.
Blerg wrote: »
aeee98 wrote: »
It is usually at around 8.00 From just crystals and Prime Battle solution.

It is not worth giving up crit chance for crit damage because the roll percentage is too low. The only reason why Zerker uses 0.3 Crit Power is because Thunderstrike's CD is so low you basically have it up every other skill.

While I appreciate your comment. I am curious to what your crit power line reads. What are your numbers?

This may or may not be my own road to self discovery in seeing the math for my own eyes. That perpahs I would roll or go towards more crit factor and attack. However, at this time I am only interested in Crit power lines.

You don't need to be on a road to self discovery. People with damage meters already min-maxed every class, just read a guide. Even without a dps meter, its easy to do your own math and determine that crit power rolls on jewelry are trash.

While I appreciate your comment about dps meters, and your opinion on crit power. I am more interested in knowing where your crit power is at and how you achieved your crit power line to what ever number it is.

I do not use a dps meter at that. I do not care for those that do either. I prefer doing research versus looking at someone elses idealogy. Thank you again. Please stay in guideline to the first post.

Ideology is not the word you're looking for, but ok lol.

Anyway, Catatonic posted the numbers for every correctly-rolled dps class gear set, except for dyads, which add another .2ish total, and Berserkers, who have nothing better to roll than a 0.3 crit line on VM. Someone else posted tank numbrs. /thread
Buffing old classes to be FotM in between new op classes seems like BHS' new way of keeping people playing and regearing and reoutfitting new characters. Gunner and Slayer seem to be next in line for serious buffs, and there isn't going to be another new class for a long time after Pole Dancer, so I think its a pretty reasonable assumption both of them will get big buffs in the next year.
Up there in the stickies is a thread from EME about it.
Slayer will be buffed to be a FotM top tier class eventually, until then you might as well give up hope of it being good or BHS bothering to fix desyncs or hitbox issues.
aeee98 wrote: »
It is usually at around 8.00 From just crystals and Prime Battle solution.

It is not worth giving up crit chance for crit damage because the roll percentage is too low. The only reason why Zerker uses 0.3 Crit Power is because Thunderstrike's CD is so low you basically have it up every other skill.

While I appreciate your comment. I am curious to what your crit power line reads. What are your numbers?

This may or may not be my own road to self discovery in seeing the math for my own eyes. That perpahs I would roll or go towards more crit factor and attack. However, at this time I am only interested in Crit power lines.

You don't need to be on a road to self discovery. People with damage meters already min-maxed every class, just read a guide. Even without a dps meter, its easy to do your own math and determine that crit power rolls on jewelry are trash.
Ronin makes no sense because the inspiration is clearly not Japan, naginatas were not mentioned in dev notes while Chinese and Korean glaive weapons were. Impaler and Dragoon (as in FF) make no sense because its all about slashing rather than stabbing. Glaiver just sounds stupid, but EME is allergic to multi-word names, so that's probably what we'll get.
Putting it in the token shop would be nice, although I don't think you'll miss your chance forever when HH goes away. Pretty sure HH is coming back at some point during the next content patch.

An opportunity get people to lock themselves out of selling awakened gear means more potential cash for BHS. Plus it's guild-focused content in a game where all other big guild activities are pretty much dead. Probably stick around for a few seasons as a "bonus" top level endgame activity that isn't always active like Dreadspire was.
I feel you but femani aren't popular enough for BHS to put any extra effort into a costume. So few of them left, its kinda amazing they get any costumes other than reskins.
metagame wrote: »
it acts as a cleansing brooch, and doesn't share cd with the rare/superior cleansing brooch. having two available cleanses is very nice to have in case of emergencies, and healers may or may not be able to afford a qf just like anyone else

I didn't know it was a separate cd on the cleanse. I suppose that's something but it doesn't seem like nearly the same level of value as it is for dps and tank classes. I would feel guilty taking it on a healer class, but to each their own I guess.
For what purpose would they roll on it? Just to show it off? It's a pointless piece of loot for healers, and not every dps and tank can afford a quatrefoil, so it's a potentially huge upgrade for them. Especially considering HH probably won't be around long enough for everybody to get one, I can't think of a justifiable reason for a healer to roll on it. Obviously, they were in the party and they can roll if they want to, but since it's untradeable they really shouldn't.
Catatonic wrote: »
Blerg wrote: »
Healers should be allowed to roll I guess, but they should also have the decency not to.

I find this interesting. What makes a healer less entitled to roll than another class?

It doesn't do much for them, so they're just stealing a useful upgrade from a class that gets much more out of it. Seems obvious to me. If it were tradeable and people didn't want to sell-and-split, then of course everyone would have equal claim for greed purposes.
When Lunar Dancer comes out there will be a little wheel icon you can put wherever for edge. You can see it in videos of ktera players. Until then, you're going to have to make do with what we have now. EME isn't going to speed up their update schedule just for this issue.
Evell wrote: »
See, I understand where youre all coming from but like, can we not do this please lol? I'm super tired of EME doing an 'exclusive' event and then everyone who didnt get theirs is super upset about it and then cries and cries until its no longer exclusive. I understand its fun and cool to get rare items but It's kind of annoying for the older players to not ever get exclusive items.

It's also kind of annoying for older players who have played on and off since launch who have plenty of time and gold to get other crap to be unable to access one of the few decent-looking back slot items because we didn't play during a particular month. Maybe you could leave it exclusive for a year or something, but anything that isn't a prestige item like Smoulder should just be available to everyone eventually, in one shop or another.
Healers should be allowed to roll I guess, but they should also have the decency not to.
aeee98 wrote: »
Moonslayer, cuz moon light skill + slayer

Does not actually play like Slayer.

Something ending in -er would match up with everybody else (assuming we ignore Ninja)
More importantly, add Sundowner Beach Hats to the bill shop. All other hats tremble before its majesty.
At least we can now buy kinda overpriced strong bravery with them on alts? ¯\_(ツ)_/¯
the only broken thing about the class is converting traverse into attack speed... i never had issue on my warrior as far as attack speed is concerned...
how about adding this buff to class who truly needs it... do i need to mention which class that is ??

Ninja, obviously.
Race bonuses don't really matter so much. Animation speeds differ slightly with each race/class combo (castanic female and elin have fastest animations for warrior, for example) but even then it really doesn't make enough difference for most people to care. Just play what you like.
XR6GREJ4WD wrote: »
Blerg wrote: »
So everybody please shut up or prove that the thing you want actually exists.
Blerg wrote: »
Thank you for the informative response. So the complainers were still pretty much wrong.

Complainers still wrong? Hello?

You've just been proven that it exists in KTERA. You never mentioned about the obtainable method. Your primary purpose of this thread to show "proof" which it has.

So now you can be quiet. : /

My point was that the people complaining were actually saying that regular bravery was 30 min cd in ktera and we should get that too, which is not the case. I've not seen anybody talk about an event one until the response in this thread (and we just happened to get the stronger one today too). Regardless, the point is now moot since we are getting access to stronger ones.
StarSprite wrote: »
We have them in NA now so why does this matter?
Haha, yeah I posted just a little before Spacecats did about the new ones lol.
JasonTERA wrote: »
83cd617826.jpg

This is from old ss, but it says Bravery II with 15 min cooldown exists.

Yes, the regular bravery from KTERA's weekly bonus is exactly same as ours. The source you can earn this Bravery II is ;

1. PC cafe : you can use 10 per a day when you play in pc cafe (but cant bring them to your inven, only available while playing in pc cafe)
2. Calneder reward
3. Open world-farming event (Like Fat santa event that we got last month)
4. Temp. Serverdown compenstaion : Whenever KTERA server is down by any reason other than scheduled maintanence, BHS gives all users a gift box that contains Bravery II (normally 5x) and other stuff
a2ebc3dfec.png

This is an example that gave out on Dec 22nd, 2016. It gives ;

Bravery II (15min cd) x5
Health potion x5
Divine infusion x5
Strongbox Key x5
Personal premium alkahest x16
Blessed Enigmatic scroll x1
Noctenium Infussion x 500

As I remember,,KTERA users got this..almost every 2 months, basically whenever their server crashed or there is a emmergency server down.
Thank you for the informative response. So the complainers were still pretty much wrong, with it being a different event item, but at least all the whining got us the good ones lol.
Are you ever going to get banned or will they just ignore you until you give up?
I constantly see people asking for bravery pot to be 30 min cd, which we all want of course, but their reasoning is that ktera "already has this" and we are just getting screwed. However, the basic bravery potion you get 10x a week from vanguard is definitely 1 hour cooldown in ktera. So everybody please shut up or prove that the thing you want actually exists.
Andsoitis wrote: »
Bump.
Also I've ktera streamers with a small edge wheel icon.
Looks exactly like when a warrior stack edge on you in pvp

I've seen it too, Maybe it comes in the Pole Dancer update along with the glitched front crit for d-stance?
Probably May at the latest, if it gets pushed and/or they wanna sync up w/ anniversary.
BronzeTube wrote: »
Well, they made reference to "VIP" in the patch notes, which is EU tera's version of elite so...
I think they meant reward system icon?
LancerJiva wrote: »
hellno wrote: »
It is worth it to Behemoth gear the following scenarios.

1) If your gear is +12 and you dont plan on +15ing it.
2) If your gear can NOT be liberated anymore
3) If you dont resell your gear
4) You want the damage/defense increase and dont care about reselling your gear

In the following scenarios it is NOT worth to Behemoth gear.

1) If you mismatch your set bonus
2) If you plan to resell your gear. (note: it will not sell for very much next patch since mid tier gear will be just as strong as ambush just without and 5th roll. expect around 100-200K for weapon.)

How is guile 2 gonna be just as strong as +15 ambush? That doesn't make any sense.

Base attack is same. Ambush has extra line and +6% from the awakened lines tho
Pinopy wrote: »
Blerg wrote: »
Pinopy wrote: »
Blerg wrote: »
why everyone hates slayers?

Boring and clunky. Poor man's Warrior. Wouldn't inflict it upon my worst enemy.

Rather than delete slayers and gunners, they should revamp them as they are with the other one-low-tier classes ^^
I'm pretty sure there will be a slayer revamp at some point, but not so sure about gunners since they are considered "new"

I don't care about them being "bad" dps compared to others, I just think they feel clunky and boring and are a bad representation of the fluid, fun combat tera has to offer. Gunner in particular is really bad and would need huge changes to make it even a little bit fun to play.

Well in that case they shouldn't be removed if you just don't like their playstyle, that just means you shouldn't play them.

Yes, obviously. But I think they are so bad nobody should even have the option to play them by accident, when they could have picked a real class their first time. But let's just move on and let the thread continue as it was, okay? Really not worth derailing the thread from everybody's "RNG is bad as we all know" complaints.
Pinopy wrote: »
Blerg wrote: »
why everyone hates slayers?

Boring and clunky. Poor man's Warrior. Wouldn't inflict it upon my worst enemy.

Rather than delete slayers and gunners, they should revamp them as they are with the other one-low-tier classes ^^
I'm pretty sure there will be a slayer revamp at some point, but not so sure about gunners since they are considered "new"

I don't care about them being "bad" dps compared to others, I just think they feel clunky and boring and are a bad representation of the fluid, fun combat tera has to offer. Gunner in particular is really bad and would need huge changes to make it even a little bit fun to play.
Xogo wrote: »
Hovever much I would love to have a Castanic Ninja, I'm telling you now there there is no way I'll be able to deal with the storms of brawlers we'll see if they became Elin capable. Just the Humans is enough already.

Honestly I'm half-expecting them to add Elin as an option for Brawler/Gunner/Pole Dancer at some point, assuming Elin costume sales are still good and others are down.
why everyone hates slayers?

Boring and clunky. Poor man's Warrior. Wouldn't inflict it upon my worst enemy.
Ginjitsu wrote: »
Dhrizzit wrote: »
Ghost915 wrote: »
Dhrizzit wrote: »
Ghost915 wrote: »
Basically, I no longer use my priest, but I like the name on my priest, and I want to give it to my Mystic. So I'm buying to different name change vouchers. When I change the name on my priest, will it IMMEDIATELY become available for my mystic? I'm just worried it'll be "taken" for like 24 hours or something and then I'll lose my priest's name. :( Thank you

if tooks only 5 hours on get one char in lvl 65

why do you change your name?

create another char.

Why are you even asking this? I liked the name, it was on my old main (priest) which I no longer use. I wanted to use the name for my mystic since she is now my main. Why make a WHOLE new mystic I wouldn't even use.

when i want use a name

just i do this

Lord.Kongregor

if kongreror already exist

just do that

and if Kongregor already exist

just

Sir.Kongregor

if that too

Noble.Kongregor

and done

Great advice!

/s

We should just have a sticky post of all the fantastic tips Dr. Izzit shares.
Joy of partying
Awakening
Dracoloths
BAM walking attacks
Gunners
Slayers
Etching RNG on RNG on RNG
Spellbind being 6 to 1 instead of 2 to 1
Noctenium
In ktera, regular bravery pots (the weekly vanguard ones) are identical to ours. Same buff, same cooldown. Whatever thing you guys think you want, it's not "fixing" ours to be like the ones in ktera. Either you want the stronger one from EU somebody just posted, or something else idk.
ElinUsagi wrote: »
Yamazuki wrote: »
ElinUsagi wrote: »
Yamazuki wrote: »
ElinUsagi wrote: »
Pixelator wrote: »
ElinUsagi wrote: »
I know that this will come too late but... Why don't make an event with "Double Daylies Reward Event".

I mean, you have 8 daylies (I think) and you get from doing BAM's, dungeons or gattering (is there something on vg related?), x gold, x vanguard credits, x fs.

With this event you will have 2x the rewards for daylies.

I dont's think that would break the economy being done a couple of days.

Daylies has already restrictions like you can't have more than 3 rewards from Tier 3 bam's, you can't spam high level dungeons like RMHM becuase elite can do 4 and normal accounts 2, with reset scrolls one more and a CD of 5 hours.

I will read your thoughts in this matter.
Uh, that is on every day.

Nope, ie, you get 20 t9 fs for killing 10 brutal basilisk with your daylies but if daylies get you double then it would be 40 tier 9 fs.

The only thing you got double right now with elite is vanguard credits, nothing more.

So an event like this can help those who need fs to enchant thier VM gears.

The rewards you see for credits/feedstock is doubled permanently by an event, without the incrase by EME it would be lowered. This was turned on since Ninja's release, I believe since people complained the rewards were too low. Originally it was a temporary event but anytime it ended they would turn it back on due to complaints. It also originally doubled the gold, but later it was changed to not impact the gold.

Then, EME does listen to complains but there are ppl who doesn't want to acept that fact.

xD.

Double rewards permanently from daylies and ppl are still crying for more gold, for more fs and other things.

xD.

Well, when you double zero, you're still at zero. Awakening costs a couple thousand up front, with another couple hundred per attempt on a system with no cap to failure, meaning multiple hundred attempts with the low success rate isn't exactly abnormal. Even not factoring Awakening Enchant, going up to +12 on a weapon can exceed 2,000 feedstock.

Feedstock gains are balanced around the Korean way of progressing. This is why instances, even mid tier, reward lower tier spellbinds, and why VM boxes reward an extremely small number of the lowest tier feedstock, 2 tiers lower than the gear the mats are for. A big chunk of feedstock people have used for a while now have mostly came from events, and not the actual game itself, and even then, T11 had still been over 30g/unit despite the "excessive" amount of "free" feedstock.

I did post my self that enchanting full imperator gear +15 cost me about 2 million gold on mats.

I think +15 shouldn't be for everyone, like HH.

Just now i count the tier 11 fs on broker and that amount were around 30k units plus tier 10 fs.

I sold more than 8k tier 11 fs this month, and have more than 3k on my inventory.

I don't think is a fs shortage but ppl wanting to have everything with the minimun effort.

I think m]ost people complaining just want to get their weapon to +15, they aren't crazy enough to enchant (or even make) a full set. But for people who don't already have loads of in-game wealth, the rng element can make the weapon alone crazy expensive, and feedstock is bottleneck.
Yes, having completed the Lunar Dancer ARG, I have found the cleverly hidden release date and localized class name. Not sure why EME announced it this way, because it leads to so many duplicate topic asking for information. Of course, I don't wanna ruin the fun for everyone else by revealing it to those who haven't completed all the puzzles yet. I will give you a hint that the one that looks like Caesar-shifted morse code is in fact something else entirely.
Digivolve wrote: »
Forums aren't your personal blog or diary.

Clearly you haven't seen the ongoing Rimbaldi's tera blog thread lol.
5H96Y49G6D wrote: »
THEPG wrote: »
Warrior isnt anything right now.
Wait for revamp and then u'll be top dps and tank.

thought pole dancer was top dps now

Should be a window of time with war on top before pole dancer, unless our war revamp gets pushed way back.
Magichan wrote: »
Corsair's Stronghold rewarding based on ranking is removed.

I hope this gets included into one rolled patch where we never have the ranked rewards. I could DPS Mystic in CS, but I doubt my teammates would be very appreciative.

Usually when they immediately fix a dumb mistake we get the fixed version from the start, iirc.
Blerg wrote: »
Just put Sundowner Beach Hats in the fed shop. I need more. I need them all.

Just lock this already. There's nothing constructive brought by this discussion anymore. I think we've all read enough memes.

But...why?
66ECX7NAN7 wrote: »
Since certain roles will have difficulties in obtaining enough contribution points to receive the reward, we have removed the ranking reward, and instead we have changed the reward distribution for Winning Team.

That seems like it should have been obvious before they implemented it...

Applies to a lot of things they do. "We removed option to accept a no-tank party in leveling dungeon instance matching the same day we released a new dps class"....a few days later..."nvm its back"
Tyrant666 wrote: »
They need to get permission from BHS to put it short for whatever reason. I think it's because ours has different effects than what the other regions bravery potions do but I'm not sure.

Did they give an ETA on that?

lol
Just put Sundowner Beach Hats in the fed shop. I need more. I need them all.
BHS is probably stringing EME along with promises of a revamped talent system to come globally Soon™ or maybe just ignoring EME. We've been complaining about it forever and asking for minor changes or just a [filtered] global power buff to help compensate for how much worse all our classes are, with no results, so don't get your hopes up.
Vorlon wrote: »
I have both. The 2.0 buff overwrites the 1.5 crit buff. If the 2.0 buff is active and the 1.5 crit activates, then you get an error telling you a more powerful buff is active. The blue or 1.5 crit dragon is more expensive than the royal dragon if you buy the tokens. Ironically, the 1.5 crit dragon is more rare and expensive than the royal dragon.

So the 1.5 can activate separately and give you its buff while 2.0 is not active?
Yamazuki wrote: »
Blerg wrote: »
metagame wrote: »
Ves1978 wrote: »
put nostrum on hotkey, problem solved. it's way easier and faster to use hotkey anyway than pressing alt and stand still to use nostrum. that can get you killed easily.
the problem with that is that if you use cooldown notices, hotkeying the nostrum causes your game to freeze for a split second. it's been that way since it was in charm form and hasn't been addressed
Don't use it between boss attacks when you won't see something coming? Its still way safer than using a mouse to click it rofl. Just wait until the boss is doing something that won't kill you in the next second and press the hotkey...I really don't understand how this thread even exists tbh.

Clicking on it hardly takes more time than clicking a key on your keyboard when you're used to clicking it, especially considering your cursor is already up when you res anyways. I don't understand why people are against something that doesn't impacts them, it's not the end of the world if they moved the scroll to the other side when you aren't even using the bar and wouldn't notice it.

Fair enough. I also forget some people actually press skills using their keyboard sometimes instead of using a proper mmo mouse, so I didn't consider that you might have to reach pretty far for your keybind.
metagame wrote: »
Ves1978 wrote: »
put nostrum on hotkey, problem solved. it's way easier and faster to use hotkey anyway than pressing alt and stand still to use nostrum. that can get you killed easily.
the problem with that is that if you use cooldown notices, hotkeying the nostrum causes your game to freeze for a split second. it's been that way since it was in charm form and hasn't been addressed
Don't use it between boss attacks when you won't see something coming? Its still way safer than using a mouse to click it rofl. Just wait until the boss is doing something that won't kill you in the next second and press the hotkey...I really don't understand how this thread even exists tbh.
DYDW3C7E3G wrote: »
Blerg wrote: »
metagame wrote: »
there's no other bg/dungeon in the game where you can get multiple scales from

they are literally the best prize in the jackpot pool

Only if you need them and only if you need them on the current character. Plenty of people play bgs on alts just for credits or on their mains that have a dragon already. Since they aren't bankable, there's a pretty good chance that they are actually worth nothing to the player, compared to all the other rewards which have value no matter what.

the 1.5 book is bankable bruh.
everyone needs a dragon in their life.

I'd say the other prizes are utter [filtered] considerin I have fuckloads of mats and feed/gold

Only if you get enough scales to get a try (not likely if you are playing an alt c
DYDW3C7E3G wrote: »
Blerg wrote: »
metagame wrote: »
there's no other bg/dungeon in the game where you can get multiple scales from

they are literally the best prize in the jackpot pool

Only if you need them and only if you need them on the current character. Plenty of people play bgs on alts just for credits or on their mains that have a dragon already. Since they aren't bankable, there's a pretty good chance that they are actually worth nothing to the player, compared to all the other rewards which have value no matter what.

the 1.5 book is bankable bruh.
everyone needs a dragon in their life.

I'd say the other prizes are utter [filtered] considerin I have fuckloads of mats and feed/gold

Ambush mats can at least be banked, other prizes can be sold. Scales can't even be banked, so you have to continue to grind them out for ages until you get 50, and then most likely get a claw for your trouble. IF you get the book it can be banked, but you probably won't. If scales were bankabale I would have no problem with them as a bonus.
But really, having those two extra rows are nice. Now I carry 800 HP/MP potions instead of 400, which tends to run out quite fast as i have to chug down MP potions. Then again, I filled an entire pet bank tab with Potions and other consumables too.
Is the upcoming circlet proc rate high enough to fix Lancer MP woes?
metagame wrote: »
considering you need 150/500 wins for the respective bg cheevos, that's plenty of time to get that many when 90% of the leftover pvp community only queues whatever is double credits nowadays

not sure why you would need 400 scales when you can get a dragon with 50 though

And lots of ppl are just playing bgs on alts and will never get close to enough claws for one attempt. Waste of a reward for many ppl.

You could get one with 50, but you probably won't. RNG gonna rng.
metagame wrote: »
there's no other bg/dungeon in the game where you can get multiple scales from

they are literally the best prize in the jackpot pool

Only if you need them and only if you need them on the current character. Plenty of people play bgs on alts just for credits or on their mains that have a dragon already. Since they aren't bankable, there's a pretty good chance that they are actually worth nothing to the player, compared to all the other rewards which have value no matter what.
With the new special noct coming out tryhards with elite would still need the real thing to craft those anyway, so economy would probably be fine.
I get that people are frustrated, but what do you expect EME to do? Clearly they don't have much power in the relationship with BHS, and most of the core problems are bigger than EME can change. Roller coaster class balance, poor optimization, lack of content, +15 BiS grind, dead/unrewarding PvP; these are the things which drive players away, and EME doesn't have the power to change them.

More events would be nice, better customer service could help, etc. But I suspect it all comes from declining income, from a declining playerbase, which is pretty common in MMOs and in this case mostly BHS' fault for the way they structure the endgame and content updates and their reluctance to spend the money needed to fix the game. EME could do some things better, and I'm curious to know why they don't (understaffed? don't understand our complaints?) but its all treating the symptoms, not the disease. If the game is dying, blame BHS.
Ginjitsu wrote: »
Blerg wrote: »
Ginjitsu wrote: »
PC has the best controller:
Keyboard and a proper mmo mouse so you dont have to reach forever to hit your keys!
Yep

You forgot about BIG ball technology!

Obviously the ultimate gaming mouse lmao
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