TERA Online forum archive
Posts by Anung

Even if they haven't confirmed a strongbox event, I'm expecting something like that haha, I mean that's the best way to milk right now.

@Stitches1974 said:

@Anung said:

@Stitches1974 said:
I just came back to Tera after being gone for almost a year. One of my characters has had the swimsuit and emote, since day 1 release. The emote worked fine before I quit, but now that I've come back to the game, the emote has no sound effects. Normally you hear the ball go boing, boing, then the char falls to the ground with a crying sound, as they miss the ball. Now, the emote is soundless.

I've tried messing with the audio section, but all the settings are at 100%. I can hear other people using the same emote, as well.

Any ideas?

Make a video about the glitch, then submit a ticket with the link of the video on it, hopefully they will fix it soon.

I submitted a ticket, with video proof, 10 days ago and I think I have them stumped. They actually put my ticket on hold.

"Greetings,

Thank you for contacting Customer Support!

Our apologies for this matter. We have reported this to our team and we are still waiting for a reply from them. We highly suggest staying put until we receive a reply from them. With that, I'll be setting this ticket on hold until we receive a reply from our specialists.

Thank you and I hope for your full cooperation.

Regards,
Marie
En Masse Entertainment Customer Support"

A week ago, I talked with a friend who has the outfit with the emote (Human Female), she told me that the sound and the animation are perfectly fine, so it makes me think if the problem is only with your end or something, try to repair the game in any case, maybe it can fix it for you, good luck !

@Oicwutudidthur said:

@Anung said:
Improved feedstocks are they way that EME makes money, dont expect to get 1 - 3 feedstock after completing each dungeon lmao.

Sure, but I'm more concerned with the ratio. You can have the same total number of feedstock being 1 per dungeon, but it should be something like 25% weapon feedstock, 75% armor feedstock. Right now it feels like 10% weapon feedstock, 90% armor feedstock. The difference is astounding. There's no defending that.

The excuse is that you need more armor than feed since you have 3 pieces to enhance compared with one, which is dumb cuz the price of feedstock is ridiculous high, what they can do is another strongbox key event but I dont think they will change the values.

Improved feedstocks are they way that EME makes money, dont expect to get 1 - 3 feedstock after completing each dungeon lmao.

@Stitches1974 said:
I just came back to Tera after being gone for almost a year. One of my characters has had the swimsuit and emote, since day 1 release. The emote worked fine before I quit, but now that I've come back to the game, the emote has no sound effects. Normally you hear the ball go boing, boing, then the char falls to the ground with a crying sound, as they miss the ball. Now, the emote is soundless.

I've tried messing with the audio section, but all the settings are at 100%. I can hear other people using the same emote, as well.

Any ideas?

Make a video about the glitch, then submit a ticket with the link of the video on it, hopefully they will fix it soon.

@Xeroshu said:
@Elinu1 I think you missed the purpose of this patch, its to get "casual" players like yourself caught up, You could always ... idk get better at the game and run higher tier dungeons... ?

when you play Tera mods scripts online all you have to do is make a group of friends willing to play with you (healer, tank) that's how you get good at the game lol.

This is why you should try to avoid these kind of threads, I mean look at the clown who replied this "QQ more noob the healer sounds like it was you, git gud" pretty sure this is the kind of the people that kick other players cuz they have to follow the rest of the sheeps, I've been kicked from sh in the past for not supporting a group of idiots who has a rage with some othe players (healers, dps or tanks), in the end, if you want to pvp try to find a better game, here is just a monopolized comunity and they decide if you should or should not play the game.

btw forums are pretty useless if you want to share a message.

@PP597W94LA said:

@Jerichow disse:

@PP597W94LA said:
en masse should look at all the names and ban all players who are participating in this pirate site.

The last time they tried something that drastic, there was a mass exodus of all of the major end-game players and guilds bailing on NA for EU, and the population still hasn't recovered (and probably never will) from that whole fiasco. Also, trying to inflate any kind of perceived "damage" or negative impact moongourd could do by throwing words like 'stealing' and 'pirate' at it is an outright lie and exaggeration at worst, and admission of ignorance at best.

Moongourd doesn't "steal" or "pirate" anything - people upload their info to the site themselves, so it's only populated by people voluntarily recording their data and uploading it. I know that I would have never gotten to be as good of a lancer as I was without the kind of info you record and put up there which let me use it to make myself better, so quite frankly, it's been nothing but a net positive to my experience in Tera.

and an unofficial website, "pirate" that is using official information from tera without permission en masse and gameforge.
so yes it has to be closed and the players who participate in this pirate site suffer a punishment.

friend the player has no right to complain if they close this unofficial site because it is a pirate site.

If they really had some kind of respect, they wouldn't have done that in the first place, they would have lost the en masse to create such a site.

There's nothing we can do, in theory, the use of these third-party software is not allowed, however thanks to the large number of people playing with a terrible ping, the indirect use of the proxy (sp module) was allowed to facilitate the gameplay of those unfortunate people who play in NA but are connecting from SA - Sea - Eu - Asia and so on, however, there are a lot of players who use mods that are affecting the gameplay experience of Tera, you just have to visit these discord servers to see how is the business of these modules, you pay what? $35 for an improved version of skill prediction, or $300 for scrips to make you look like a tough dpser, in consequence you don't know who is a good player or who is a bag of mods pretending to be a badass player , so the use of moongourd and the dps modules is one of these things, and it started to become very normal to the point that nobody cares about this (including developers - Publishers). I have to admit that some mods should be included in the game such as the dps meter (if you want to check how is your performance in a dungeon) or the sp (allowing you to play the game as intended), but unfortunately players tend to abuse of everything and this is one of these things.

This is the reason of why I don't take this game seriously and just decided to don't invest more time in a broken game crowded of mods, I hope this can help you to understand the situation and the current state of this game, have a good night.

@PP597W94LA said:

@Terraforming disse:

@PP597W94LA said:
what is this moongourd for?
it looks quite confusing and useless.

Ok boomer.

then ne explains what is this for?
I really don't understand what it's for.
it looks like an unofficial site, since it loses "donation".
and a website created by the community that likes to break records in DG?
or is it because of this site that some player kick people in the dg?

It's an unofficial website used by some players of this community and Eu servers I guess, but in simple words it's mainly used to see how was your performance while you were playing in a dungeon, for example, it shows how many skills you used, how much was your dmg per second, how much dmg you took from bosses, etc... however I don't know why they quote the moongourd as a site to know how many players are playing tera, since moongourd counts everything (including your alts) Lmao.

probably around 1.5k of players average

The reality is if you want to play this game efficiently, be sure to have a group of friends willing to play dungeons with you ( be sure to include a healer and a tank), it's still fun, however only the pve is decently active, you can still see a pop of some battlegrounds during the events that worth your time or when Kaiator wants to force queues, with respect to the gear progression, is lame and considered for some people a cheap copy of the bdo enhancing system.

Pfft, over 40 fails trying to go for +14 with my eternal weapon haha, but as I said, I'm waiting to see the 64bits optimization, once I have it, I can quit from this game in peace.

@Destrie said:
Hi!

So, I was wondering about the new hair and tail style that were shown on the splash screen or loading screen or whatever of the Elin Valk with a long tail and rabbit ears. Is that an actual thing? And what about the one in the class preview of the Elin Valk where she has the pigtails? How does all of that work? D'you get 'em with the hair coupons? Sorry if I'm missing something! I haven't played in a long time. ;-;

And with the hairstyle change coupon things, does it change ear and tail styles together, or can you do that separately? I was just getting a little excited for extra character customization stuff. Forgive me if I jumped the gun a little.

Well I think you are talking about the stylist hairstyles and yes it changes both the hair and the tail in the case of elins, so in order to get these exclusive features, you will have to purchase the "Stylist select hair coupon" the golden one from the emp store.

Check the broker if you haven't, I'm pretty sure I saw 2 in stock a day ago in the "Velika Server", if you don't see any, you will have to buy one directly with EMP, good luck.

P.S. you won't find these new hairstyles if you use the character creation menu, you must have to buy the coupon if you want to change the style of your hair, so careful if you buy an appearance changer, it wont work that way unless you want a classic hairstyle.

The cat with the rainbow has your answer, there is no other efficient and realistic way to get those tokens if it's not with an event, which seems to me the most [filtered] thing in this game lol, as much as the improved feedstock farming.

@Fainall said:
This event was not a reward, it was an exercise in cruelty. I spent over a million in repair costs, and all the shards I had are gone...and in the end, two pieces of gear were lower than when I started. This wasn't an event, it was a slap in the face. They need to choose something, damage...going backward or failure, but not all three. It's just hideous and cruel of them to have all three.

With the new dungeon, you will get an item to prevent the downgrade.

@PP597W94LA said:
and really funny.

even if they announce an event that has a 300% chance increase it means nothing.

Official RNG that the game does not change.
1% chance with 300% increases and only 4%.
1% chance with 1000% increase and only 11%.

not just EME every MMO company does the same scheme.
a beautiful bait. :p:p:p

yeah it would be better if they show the real chances

Rise the chance of getting improved feedstocks from Exodor and AQ, rise the base reward from AQ from 1 weapon feedstock to 3 weapon feedstock, 3 armor feedstock to 9 armor feedstock, 1 Pure refined duraniun ore to 3 Pure refined duraniun ore every weekend, considering how terrible are the rewards from AQ and how expensive is each entry, this would make the things "easier" and less tedious for most of us.

I had the same feeling hahaha, it feels like if they were laughing at us, but to be fair it's a placebo since you don't know the real chances, something like 50% boost wont make a huge different if your base chances are 10% or 20%, it's just a matter of luck.

honestly this is why I didn't want to mess with the exodor and reason of why I made the eternal version, maybe with a efficient method to get the improved feedstock I would have considered the exodor version but honestly the only efficient and realistic way is if you grab your wallet and p2w with the lottboxes, up to you if you want to keep going with this or not I would recomend you to get eternal if you want to stay in tera, otherwise just quit.

I feel like this event is a meme just like the silver box hahaha, make another pvp event or another starlight but with pve this time, it was fun and entertaining to play.

Honestly I just want to see the 64 bits optimization, I could care less if the game is going to catch the attention of new/old players, it surely wont, but I mean, who cares at this point of the story?, just play Tera while you can buddy and don't sweat it too much, cuz we all know that the game is managed by potatoes.

@DeusFurta said:
I've got a Korean TERA account. I'll have to test and report back once these "optimizations" launch.

I wouldn't doubt that there's been some help from the A:IR team with these changes as well. I believe that a pretty good portion of the current TERA dev team also worked on Black Desert. I'm sure everyone feels that there are more parallels between TERA and BDO than ever before for better or worse.

One thing that BDO did impress me with however is their relentless efforts to improve their game's engine. Whether that be with optimization or graphically, they definitely put a lot of effort into it; even if their focus was often misdirected. One of the more impressive things that I saw was when they managed to shrink the entire game client down to a little over 20GB. Maybe not what everyone asked for but it was still quite a feat.

I think 2020 will be a good year for the game at least from a development perspective. On the publisher side though, En Masse barely exists in TERA anymore. It will be interesting to see where things go with their more hands off approach.

So, the 64 bit client optimization is real?... honestly it's hard for me to believe that we are going to have it, but if it's true, DUDE finally.

@counterpoint said:

@SageWindu said:
Let's be fair - back in the "golden age" the customizations here and there were largely well-received (such as the PvP tournaments). If anything, this is a combination of a reluctance to evolve with the landscape with the removal of various tangential things for whatever reason.

For example: why is it taking this long to finally get 64-bit support (assuming the translation is accurate)? Also, when was the last time there was an art contest: the ninja release?

It's almost all because, as the game got smaller (for many reasons), the size of the team working on it shrunk, both at BHS and at EME. It used to be that we had a community team of three people just working on TERA PC (back when we had PvP tournaments, etc.). With no community team, there's no one to organize tournaments, art contests, etc. (There were art contests since ninja, by the way, but not in the last year or so.) On the dev side too, the team is much smaller than it used to be, which is obvious if you look at pace of updates these last few years (and the increased emphasis on more grind with less). You can play a bit of a "chicken-and-egg" game with all this and say that it's because less resources were invested that the game has been shrinking, but the truth is more messy. This is definitely not to defend the decisions they made that contributed to getting the game to this point (a lot of which I wholly disagree with), but it's basically why things are the way they are.

I'm guessing that the engine improvement might be the byproduct of work they are also doing on A:IR (since it also runs UE3), so probably they have an engine team working on this for all their UE3 products, including TERA. Don't know that for sure of course, but it'd make sense that their company would leverage engine work across multiple games and not all of a sudden decide now to just improve TERA PC at this point in its lifecycle.

God hear your words buddy LOL, I really want to see an ue3 optimization.

"64-bit client support", this sound interesting besides the pvp changes.

I support you buddy !

Is there a way to remove or turn off permanently the auto optimization for textures? cuz honestly this thing doesn't work at all and it only makes Tera look like a low budged game, I mean, I know that the game is old but Jesus this feature is so annoying... it would be cool if they remove this useless thing in the future patches.

Wait till the next week buddy, there is an event ongoing and you should be able to play cs for a week.

Jesus the last reply cracked me up hahaha

@Konatta98 said:

@Anung said:
bg credits x3 hahahaha

bg credits big meme

Buddy, you are a meme lol, btw I was being sarcastic with the bg credits.

I don't think we will have any kind of compensation, but if they do I hope they give something good haha.

I think they are working on that, hopefully they will fix this in the next 2 hours.

bg credits x3 hahahaha

Those optimized textures at the end tho hahahahaha, Jesus I really hate them.

It's annoying when you see people being a dumbo "I mean we could go back to having 3 channels to stop the rare mob hunting instead but i'm sure you guys wouldn't like that much either ", Jesus take the video with humor lol.

just assume the fact that battlegrounds are dead

@counterpoint said:
I don't really think any of this tangent addresses any of the comments in the opening post anyway. They were asking about changes in loot drops. I guess it probably would have been helpful to task what part of the game they're referring to (leveling content or end-game). Part of the change many years ago was when they switch mob drops towards vanguards to address botting concerns, but the level 65+ stuff changed the approach again. Progression in general is more gated and grindy now than it used to be, but having a loot pinata of mostly-unneeded things probably wouldn't fix that anyway.

Actually you are right, my apologies for that behavior, I just realized how pointless is to argue with someone on the forums, specially after reading the reply of this dude SMH lmao.

Going back to the point, the loot system changed a lot, now your rewards are divided into the rng that you might get from the boss and the reward that you get for completing a task in the vanguard request tab, in my opinion is not bad at all, when this game add some items it makes the things quite interesting haha, now about the grinding... from what I know some people from black desert shared their ideas to the developent of the recent updates, turning the game into a grindy simulator. Honestly I never had issues with the grind but the way that was implemented in tera feels clumsy and tedious as hell, I grinded bdo too but the difference that I found between tera and bdo grind is how smooth you make the things when you have to progress.

Conclusion, I don't recommend you to take Tera seriously or you will end up frustrated and as you said "it will become a chore", what I recommend you is to learn the ropes of the new system and play it with friends, otherwise you will end up quitting from the game in no time, relax and take it easy, you will get your progress eventually.

@Aluh said:
Totally serious, if you're not up to date with news that's your fault. yeah game is a hell lot of different but bhs is still pumping new stuff, dont spread bs info.

My friend I don't want to be rude with you but you don't know what is the meaning of "new stuff" actually you don't know about what are you talking about, listen I've been in this game since day one and in all my years playing Tera I can say that the "new updates" are pretty much the same thing but with a different color, however I understand that some people are easy to please. the recent updates has some decent stuff of course, but not at the level where you make it look, because being honest it has more downsides than anything else, I mean, just look at the player base it's a clearly sign of how the people lost the interest in the game, but anyway this game could be better for sure, unfortunately many people settle for anything so they don't feel the pressure to make good changes for the benefit of everyone.

So to conclude this reply, since I don't plan to keep answering you, I'm very frustrated with the current state of the PvP, because it was the main reason of why I started playing Tera and this is why I am dissatisfied with the recent changes, not because they add" new stuff" it means that everything is alright, I have a more objective critic and I have my reasons to don't be agree with the current state of this game, so stop imposing something that you consider true, because you don't help people with that, at least take your time and give your arguments, otherwise be quiet and keep your opinion to yourself, good bye.

@Aluh said:
What ? They just released 3 new dungeons and new brooch and new gear, wtf are u talking about no longer keep this game up, dont spread false info

LOOOOOOL, sorry but I had a good laugh with your comment hahaha, but you can't be serious.

Hey, can you tell me the peak hours when you queued for Wintera? I've been trying to play this thing but I had no luck with the queues, Thanks.

Is Wintera working? I tried to queue for 30mins but it didn't work.

@fromsector7 said:
nobody is toxic .. there are only weeping people

Dude I noticed that you just like to throw trash comments on forums with the intention to make controversy between the users of this community, and let me tell you that you are pathetic at the point that you need to use google translator to write your garbage comments in English, at least try to say something more constructive.

@Maldicion159 said:

@39HATFDXLY said:
Same and shorehold is pretty inactive haha. I don't think shorehold will become active again though until pvp encourages new people to play it. The issue with that though is that when shorehold was active, there were so many kick-happy players and so much elitism that virtually no new people wanted to play it. Even with +6 there were people getting kicked in it (no call outs on the forum, but two of the "Larger kt guilds" kicked people repetitively). I would like to play shorehold again myself since I have 2 characters in +9 and I would like to have my others finished up too later on, but I think until there's something that encourages people to play shorehold and the queue-base is increased more, I doubt it will really be that active again.

Infact 3s was pretty bad too (last update changed it and now eq is more tanky), most new players just don't want to que it for fun with people kicking and the elitism. When you join a game and people say "kick him! he's trash!" or "that guys a feeder! kick him!" new people aren't really going to que when that happens over and over (that applies to shorehold too) and then you end up with dead battlegrounds and new players who might have taken a liking to pvp, but probably won't queue again.

if there was a moderated 3s tournament there could be plates as a reward for participation and victory. I think kicking people is partially a strategy to guarantee a position on the team for one of your friends. think about it. you kick someone and then have your friend queue to fill the open spot.

nowadays there are other factors including etchings, jewelry (radiant vs ethereal is a bigger difference to strength than level 70 vs 68), and skill advance that create a massive disparity in the strength between full force players and people playing catch-up.

@Anung said:
The problem with the battlegrounds are the incentives, even when they added the materials for the accessories, It couldn't get people's attention as expected, so this shows that the battlegrounds are lacking of real incentives, either for the progress of the pvp gear or the gold making... on the other hand talking about the issue of queues, in the last stages of the battlegrounds, these games were being played with the purpose of being in the queues with well-known people (usually users of the servers in discord that are mostly from kaiator), so if you were someone with an unknown name, you received an instant kick (sometimes not even for being a feeder), however currently the only semi-active battleground at this time It's gridiron, since it is a little more difficult to detect your name (in case you are a pve feeder person), the casual ones continue to stand in line thanks to that, it's also faster and the credits are decent.

TERA is really toxic in this regard. the biggest KT guild is all about steamrolling people and have become so accustomed to doing so that many of its members lack the capacity to fight fairly so they dedicate a lot of time to ensuring their side is stacked in every way possible.
PvP hasn't been properly balanced in ages, so maybe they're even kicking you because of your class lol.

It's sad to see something like this, the pvp doesn't have anyone's support. the community is ignored by 95% of the time and someone like me who came back a little late to make the pvp gear, would be stuck with +8 forever, I don't even care to grind Shorehold for hours, cuz unlike the lame content of pve, grinding pvp is much better than killing the same mob for hours and I have enough with bdo, anyway this depends on the people in Korea so I don't think EME will fix the battlegrounds problem, the only thing that they can do is making something like the pvp event that we had months ago, but this time with more plates boxes and less dumb rewards since we don't have the resources to grind pvp plates as intended.

ye definitely there should be some sort of boosted rate for enchanting PvP gear to compensate for the lack of availability for mats.
because of the way RNG doesn't seem to be weighted around how high the enchantment is and only plusses when it feels like, it would be a boon to have the reset only go down to +7 even if the rate isn't boosted.
one of the things about Grid is that it there's only one healer per team which must be very hard on them considering it's two parties. I guess it makes for faster queues lol.

Ye, I don't really want to throw garbage to the game, but don't sweat it too much, it doesn't worth the time to complain about this as long as people in Korea keep thinking that everything is fine with pvp. If you really want to keep investing time in tera, then all you can do is to wait for a "pvp event" and pray that they add a decent amount of plate boxes this time so you can finish your gear (you can try to push this idea with the remaining of the pvp community left), but anyway, don't expect something as a tournament or bgs running 24/7 in 2019, those days are over, we don't have good eme gms as Tonka.. and btw gridiron is faster not only for (the healer), it's just faster in general and casuals friendly.

The problem with the battlegrounds are the incentives, even when they added the materials for the accessories, It couldn't get people's attention as expected, so this shows that the battlegrounds are lacking of real incentives, either for the progress of the pvp gear or the gold making... on the other hand talking about the issue of queues, in the last stages of the battlegrounds, these games were being played with the purpose of being in the queues with well-known people (usually users of the servers in discord that are mostly from kaiator), so if you were someone with an unknown name, you received an instant kick (sometimes not even for being a feeder), however currently the only semi-active battleground at this time It's gridiron, since it is a little more difficult to detect your name (in case you are a pve feeder person), the casual ones continue to stand in line thanks to that, it's also faster and the credits are decent.

It's sad to see something like this, the pvp doesn't have anyone's support. the community is ignored by 95% of the time and someone like me who came back a little late to make the pvp gear, would be stuck with +8 forever, I don't even care to grind Shorehold for hours, cuz unlike the lame content of pve, grinding pvp is much better than killing the same mob for hours and I have enough with bdo, anyway this depends on the people in Korea so I don't think EME will fix the battlegrounds problem, the only thing that they can do is making something like the pvp event that we had months ago, but this time with more plates boxes and less dumb rewards since we don't have the resources to grind pvp plates as intended.

Hey dude, I'm agree with the fact that the game is not going well in more than one way (in this case the EMP), but complaining about this, is like crying over spilled milk, besides that you have an attitude that is not going to be well accepted by them (if they ever read your ticket), but anyway, if you feel like this is the way to solve the problems, go ahead, but in advance I'm warning you that they are not going to move a finger, as long as they still have brainless players willing to buy huge amount of EMP, the people like you wont make any difference, but good luck.

@allofspaceandtime said:
I will say this in their defense, they need to make money to keep this free to play game open, but if you are not happy, let your purse or wallet do the talking. I know people will defend eme to their dying breath and say something like we need to keep buying whatever they are selling to keep the game open or they will shut it down.

Dude, I don't want to sound rude or something, but I rather to see the game dead than something like that, I mean, we should ask ourself and say " does it really worth the money that we are paying to keep playing Tera?" I would say no, but hey that's me.

if they are good players, then the best option is to fall back and get away for now, you as an archer must know that your class is not what is used to be, the new meta of the archer is not that good to face 1vs1(even more if you are not experienced) you must have a lot of experience playing your class (something that you get past the years), if you want to get better, go to velika outskirt or any other places and duel people with the classes that you mentioned (make sure that those peeps are very good and not potatoes with gear, otherwise you wont learn anything), that's the best and only way to learn from them... there is no such thing as a special trick, just practice the abc of your class and learn what they do with their classes too, good luck.

@Konatta98 said:
ya, you play with 208, say me what class you use or mg score. You can play with 500ms without "cheat" (lmao) and clear everything, but do if you wanna die slowly and proud for play without programs in a game full of mods/scripts/etc

Dude I'm starting to think that you don't read what you type, cuz you are not saying anything with that and honestly this is the last message that I'm going to send to you since I think it's pointless to talk with a kid like you about these things, good luck.

@Konatta98 said:
lmao. Stay waiting for "TERA 2" or "update" xD
This game is trash in all of sense, but the [filtered] "gameplay" keep me play it lol....
And thanks to 3rd party software this game still live. People with 200ms can play with class like archer or gunner. The diference is stu.pid of play with 20ms to 200ms, so that say something like "cheat script or smh" is bulls.hit. Try play with high ping and comeback to say "Hey is fun play with 200ms", when you can death when see rapid fire at high ping"

Hey kid, if you are going to give your opinion, write as someone who has something good to say, and don't throw irrelevant rudenesses to the subject, cuz you are just trash talking, in addition, the fact that you have a high ping is not our problem, I will be against the use of these software and it's not a good deal to change ethics of gaming by satisfying a community that simply complains about everything, I used to play with a ping of 208 average and enjoyed the game, so don't come with that excuse of "high ping is the problem and you don't understand", you just like to use cheats and that's it.

As someone said, "this is a game with 7 years old" which has several MAJOR technical problems that the developer didn't wanted to adapt to the modern times in which we live, in addition to this, many people already see Tera as an outdated game and unlikely to continue playing, but nowadays the people who play tera are mostly players who have a lot of time and money invested, people who love to [filtered] " with elins too" and casual people who still cling to what was the game in their golden times, the only thing I liked about Tera in his last stages was the pvp, but after seeing all this of the completely death in the battleground and the uncontrolled use of 3rd party software that allows and promotes the use of exploits,scripts and unfair cheats, I will stay away from this game until something like a Tera 2 comes out "if it ever came out" with an updated engine, in the meantime I will return to black desert.

@Christin said:

@Anung said:

@Christin said:
They are already working on A:IR so why on Earth would they be working on a Tera 2 when that is pretty much exactly what A:IR is.

Because A:ir looks like a game from 1995 with a graphics mod, I'm not an expert, but I can say that the game wont be successful as some people think.

I totally agree with you. Plus, the goal is to work for gear and house stuff so there's that. I'll probably try it out if it works on my system, but yeah, working for furniture just doesn't seem to be super fun.

Either way, it's what they are working on. And, if it does fail, I doubt they'll turn their attention to a Tera 2.

Yeah, for me A:ir is a hard pass, but if you played the beta and you liked it, go ahead and good luck with that.

@Christin said:
They are already working on A:IR so why on Earth would they be working on a Tera 2 when that is pretty much exactly what A:IR is.

Because A:ir looks like a game from 1995 with a graphics mod, I'm not an expert, but I can say that the game wont be successful as some people think.

@counterpoint said:
I'm not sure why, but this is old news/rumors from a few years ago that just recently resurfaced. Unfortunately, there's no new information to confirm any of the old info about this, so at this point we just don't know anything more or less than the same old leaked art, vague info about old plans, and speculation.

Yes, I know this is an old thing, but I guess they are making it relevant with the announcement of multiple mmos such as Crimson Desert, Path of Exile ... it doesn't hurt anyone to think that maybe "Blue Hole Studios or Krafton" is working in a Tera 2.


Something that brings some hopes for Tera players, I've been waiting for the reveal of Exa project for years and I hope it's Tera 2.0

@Elinu1 said:
Put sea chests back in cs.

I don't think they will bring back Sea chest, the reason it's too obvious.

@Fuelyn said:
Thank you for passing it along.
It's a real bummer since this is the only MMO that has a satisfying combat for PvP. Closest to it is BDO, but it's so grind heavy. Even with TERA's new patch.

well yeah kinda, I play bdo too but at least the gear last longer there, but yeah the game is more grindy than tera.

@counterpoint said:

@Anung said:

@Fuelyn said:
There's a lot of great ideas from the community to get PvP to spark again but Devs need to dedicate time for it. Every time a PvP update comes by I see old players pop up again cuz they want to see if it's good again. There are still players waiting for it to return to what they enjoyed, even if they don't play it anymore.

@Anung said:

@Hazytea said:
The problem with PVP is, there is no incentive to play it anymore, other than the fun of playing PVP. As of a few patches ago, battlegrounds yield no rewards which help PVE. The weekly PVP event, Civil Unrest, yields ZERO PVP rewards. As of the latest content patch, Civil Unrest rewards are useless for the new content. To fix this, PVP battlegrounds need to include rewards for new PVE content.

Civil Unrest needs to reward players with PVP materials and new PVE materials.

How to fix PVP, by encouraging people to play battlegrounds:

Bring back weekly battleground-specific boosts. This will encourage players to play different battlegrounds. If all BGs are equally-boosted, players will farm GRID, as it gives the best reward/time. Discourage this by boosting specific battle grounds each weekend, including GRID.

Add PVE feedstock boxes to CS and SH. Don't over-do it, but make it an incentive. One for CS. Two for SH.

Boost CS rewards to be better than GRID. CS should have better rewards, because it requires more people and more cooperation. Consider adding one PVP plate box to CS, to elevate people to SH. Add two on bonus weekends. Don't make CS rewards equal to SH. Make the rewards better than GRID. Find a middle ground.

Change restrictions on the number of healers in PvP:
1. Let Gridiron have 1-2 healers on each team. The BG would require more cooperation and raid leaders who can mark and direct. It would make it a serious BG instead of two teams head-butting each other.
1. Let SH have 1-2 healers on each team. Same logic as adding another healer to GRID.

Add PvP rewards to Civil Unrest. Scale them so lower-placing guilds still get decent rewards, to encourage them to come back. It's a 100% PVP event and it gives ZERO PVP rewards. It's simply obnoxious this hasn't been done, since the introduction of PVP gear months ago.

Fix the raid bug which causes people to join, appear dead, and is a game-breaking bug in CUV. As I type this, we're going into four weeks of this bug in CUV. Fix it.

Create a way to convert PVP particles to plates. Make it expensive. Make it require farming battlegrounds, but MAKE it.

I get that this is a farmy grindy game. That’s fine, but we get it on both ends. Farming PVP enchanting materials is impossible now. Incentivize and vary PVP content. Give PvP rewards for CUV, which is a 100% PvP event. ~~

I hope they read your idea.....

As far as I'm aware they don't check the Forums as much as back then.
When the topic about the BG shops not having jewelry mats came up back then, I believe someone relayed the information to the TERA Discord and that's how they became aware of it and went and added mats to the BG shop. So anything that gets posted here might need to get link at to their Discord or summarized for them to see.

So what is the point of having these forums if what you are saying is true? This is very disappointing, isn't it? but anyway thanks for letting me know this.

Some of us on Player Council at least try to monitor all the threads and pass along useful/constructive feedback. I passed along that post. But the problem with PvP is a lot less about "understanding what our region wants" (which is honestly pretty simple and has been the same core point for years: viability and reward/incentive structures that are co-equal to PvE), but getting the BHS developers to agree to do it. Their vision of PvP is so incredibly different than what NA players want, and they just don't seem to want to adjust the game for us differently than what K-TERA gets. It's a frustrating situation.

You just said the big disappointment to the pvp community, I can't believe that developers can be so stupid ... I mean, the publisher on this side of the world should gather information about what people want, and if that information is something relevant to them, they should make a decision in favor of that community, but deny everything we ask or ignore the requests simply because they have a vision designed for a small part of the world, I would honestly say that it is the stupidest thing I have ever seen, but well I don't get anything complaining here, if things are like that, it all depends on them, thanks for letting me know this.

@Fuelyn said:
There's a lot of great ideas from the community to get PvP to spark again but Devs need to dedicate time for it. Every time a PvP update comes by I see old players pop up again cuz they want to see if it's good again. There are still players waiting for it to return to what they enjoyed, even if they don't play it anymore.

@Anung said:

@Hazytea said:
The problem with PVP is, there is no incentive to play it anymore, other than the fun of playing PVP. As of a few patches ago, battlegrounds yield no rewards which help PVE. The weekly PVP event, Civil Unrest, yields ZERO PVP rewards. As of the latest content patch, Civil Unrest rewards are useless for the new content. To fix this, PVP battlegrounds need to include rewards for new PVE content.

Civil Unrest needs to reward players with PVP materials and new PVE materials.

How to fix PVP, by encouraging people to play battlegrounds:

Bring back weekly battleground-specific boosts. This will encourage players to play different battlegrounds. If all BGs are equally-boosted, players will farm GRID, as it gives the best reward/time. Discourage this by boosting specific battle grounds each weekend, including GRID.

Add PVE feedstock boxes to CS and SH. Don't over-do it, but make it an incentive. One for CS. Two for SH.

Boost CS rewards to be better than GRID. CS should have better rewards, because it requires more people and more cooperation. Consider adding one PVP plate box to CS, to elevate people to SH. Add two on bonus weekends. Don't make CS rewards equal to SH. Make the rewards better than GRID. Find a middle ground.

Change restrictions on the number of healers in PvP:
1. Let Gridiron have 1-2 healers on each team. The BG would require more cooperation and raid leaders who can mark and direct. It would make it a serious BG instead of two teams head-butting each other.
1. Let SH have 1-2 healers on each team. Same logic as adding another healer to GRID.

Add PvP rewards to Civil Unrest. Scale them so lower-placing guilds still get decent rewards, to encourage them to come back. It's a 100% PVP event and it gives ZERO PVP rewards. It's simply obnoxious this hasn't been done, since the introduction of PVP gear months ago.

Fix the raid bug which causes people to join, appear dead, and is a game-breaking bug in CUV. As I type this, we're going into four weeks of this bug in CUV. Fix it.

Create a way to convert PVP particles to plates. Make it expensive. Make it require farming battlegrounds, but MAKE it.

I get that this is a farmy grindy game. That’s fine, but we get it on both ends. Farming PVP enchanting materials is impossible now. Incentivize and vary PVP content. Give PvP rewards for CUV, which is a 100% PvP event. ~~

I hope they read your idea.....

As far as I'm aware they don't check the Forums as much as back then.
When the topic about the BG shops not having jewelry mats came up back then, I believe someone relayed the information to the TERA Discord and that's how they became aware of it and went and added mats to the BG shop. So anything that gets posted here might need to get link at to their Discord or summarized for them to see.

So what is the point of having these forums if what you are saying is true? This is very disappointing, isn't it? but anyway thanks for letting me know this.

@Hazytea said:
The problem with PVP is, there is no incentive to play it anymore, other than the fun of playing PVP. As of a few patches ago, battlegrounds yield no rewards which help PVE. The weekly PVP event, Civil Unrest, yields ZERO PVP rewards. As of the latest content patch, Civil Unrest rewards are useless for the new content. To fix this, PVP battlegrounds need to include rewards for new PVE content.

Civil Unrest needs to reward players with PVP materials and new PVE materials.

How to fix PVP, by encouraging people to play battlegrounds:

Bring back weekly battleground-specific boosts. This will encourage players to play different battlegrounds. If all BGs are equally-boosted, players will farm GRID, as it gives the best reward/time. Discourage this by boosting specific battle grounds each weekend, including GRID.

Add PVE feedstock boxes to CS and SH. Don't over-do it, but make it an incentive. One for CS. Two for SH.

Boost CS rewards to be better than GRID. CS should have better rewards, because it requires more people and more cooperation. Consider adding one PVP plate box to CS, to elevate people to SH. Add two on bonus weekends. Don't make CS rewards equal to SH. Make the rewards better than GRID. Find a middle ground.

Change restrictions on the number of healers in PvP:
1. Let Gridiron have 1-2 healers on each team. The BG would require more cooperation and raid leaders who can mark and direct. It would make it a serious BG instead of two teams head-butting each other.
1. Let SH have 1-2 healers on each team. Same logic as adding another healer to GRID.

Add PvP rewards to Civil Unrest. Scale them so lower-placing guilds still get decent rewards, to encourage them to come back. It's a 100% PVP event and it gives ZERO PVP rewards. It's simply obnoxious this hasn't been done, since the introduction of PVP gear months ago.

Fix the raid bug which causes people to join, appear dead, and is a game-breaking bug in CUV. As I type this, we're going into four weeks of this bug in CUV. Fix it.

Create a way to convert PVP particles to plates. Make it expensive. Make it require farming battlegrounds, but MAKE it.

I get that this is a farmy grindy game. That’s fine, but we get it on both ends. Farming PVP enchanting materials is impossible now. Incentivize and vary PVP content. Give PvP rewards for CUV, which is a 100% PvP event. ~~

I hope they read your idea because it's fantastic, if they make something like this I'm pretty sure more pvp people will come back to the game including me. Honestly I was tired of those monopolized queues from the people in Kaiator.

Well if you want to talk about hacks, you must be objective and consider the same thing with pve, cuz let me tell you that a lot of people in those proxys discord servers are paying good money for private modules with extra things to make the dungeons easier and run everything faster, so if the game don't stop those things and let the users use those "softwares" freely, don't expect to have a transparent and fair game experience either pve or pvp.

Corsair Stronghold and also have to do something with Shorehold, since the FWC was eliminated, I feel that there is a total absence of pvp activity in battlegrounds. In addition to this they have to change the method of obtaining the plates since the only possible realistic way is shorehold, and Shorehold is dead most of the time.

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