TERA Online forum archive
TERA PC - General Discussion: It's time we talk... (seriously)
I've been playing this game for a little over 3 years, I have more than 6 months playtime on my MAIN character, probably means I wasted a good portion of my life on this game, however I feel like I know what I'm talking about in this discussion. I originally came from the old server of Valley of Titans, a little over a year ago I transferred to Mount Tyrannas when the LFGs still had 3 pages, now a year later to today we see this game now and LFGs are dead. IMS times are taking forever even for a tank and healer duo, the IMS can't find dps to join in progress games, which only makes you think HOW BAD IS IT? This goes back to the many things demanded and needed to keep this dying game alive. What good does server merges do? We see how active Fey Forest is after VOT, HW, and LOT got merged.

Here are my 3 top things that could improve this game (I'm sure you get tired of hearing them):

#1 OPTIMIZATION

Really... can we finally work on this?! It's long overdue past anything else, maybe I can put my damn graphics card to full potential in this game for once.

#2 BALANCING

We all know each major patch will bring forth a new meta and new possibilities, however this game is far from balanced. From Beserker in FM outdpsing most SC classes to Sorcerer's long overdue CRIT FACTOR fix (almost 400 crit and I'm below 50% in overall crits?!?!?!), as well as Valks over dominating pvp skill, basically if I can get full staggered to death from 100 to 0, I think you should take a look at reevaluate your balancing on a class. This will also include how ridiculously RRNM and RRHM bosses have so much endurance and hp, bring it down a bit (I mean a lot, less almost 10 minute boss fights)? ALSO, let's make all animation times the same? (less elins pls, bring some hope for the dying amani, baraka, popo race).

#3 CONTENT

How about more places to explore, less copy and paste dungeons/bosses bring us some actual new mechanics that isn't IN and OUT, Lasers, and Debuffs, let's get creative here and bring forth some imagination. Some new pvp battlegrounds would be nice or an actual good story quest/line (lore is kinda too long and boring, at least for me). As I said earlier about elins being majority and females, me (I) being a person who prefers to play male characters, how about we bring more costumes/comsetics for male characters (YOUR PLAYERS ARE NOT ALL ELINS), I want to look good being a floor mat ya know.

#4 EVERYTHING ELSE (I LIED THERE WAS A 4TH)

I'm sure this is a lot that can go under this, how about more interaction from mods in the game, haven't seen a mod in chat in forever (maybe it's cause I play late, I work you know..). Maybe we can start queing for more than one battleground (why can we que for every dg we can run but not every battleground?). Better drop rate for items (maybe masks?), or how about limited time items that isn't cosmetics, actual limited accessories that we don't have to pay EMP for.

I personally think this game has a lot of potential, but the way it's going we won't make it far or any different from where we are now..

Talk about what changes you would like, bring this discussion to life, give me your opinion about TERA, let your voice be heard. I know this post will face some criticism and skepticism and in the end most of what's being asked for goes back to BLUEHOLE and/or the developers decision, but I still have some faith left in you ENMASSE.

If you don't have nothing else to add, then I'll ask you this question..

Why do you still play TERA, what is your motivation to get online and play (or just afk)?

My own answer will be, I like this game, however I sometimes lack motivation because it sometimes seem repetitive, I play it mainly for the people that are still here, people I can call friends and run dungeons/battlegrounds with, help them learn and actually play this game.

What's your answer?

What are you thoughts about this discussion?
Your points have definite merit, and it's no question that TERA is a very niche game that doesn't have the resources it needs to truly take on the challenges the game's scope implies. It also doesn't help that BHS is a very "technically immature" developer who really doesn't have a lot of experts skilled on the ins-and-outs of game optimization (as we can see from their other projects as well). At this point in the game's life, when the developer has a distracting blockbuster in PUBG and a new passion project in A:IR, it's hard to see them really putting in the kind of massive investment that will rejuvenate this game and cause it to last for another 6+ years. (It's easier to commit to a "Fix PUBG" campaign where the interest is still pretty hot, than a "Fix TERA" campaign at this point in the game's life, although the latter arguably needs it even more.)

However, I would also like to paint a little bit of a bigger picture here as well and just mention that MMOs in general are having a little bit of an identity crisis at the moment as they continue to lose ground to more casual-friendly games like smartphone games and MOBAs/Battle Royale games. Meanwhile, the people who still love MMOs are generally getting older and becoming more "world-weary" about a genre that is still basically riding on the shoulders of the WoW innovations of over a decade ago. The complaint about lack of end-game content is a pretty constant refrain in an awful lot of MMO forums and communities these days -- even ones with much larger and more established teams than TERA. The costs to develop games keep getting higher, and the appeal of more casual-friendly genres (that have a lot less systems and complexity to maintain) keeps getting stronger.

TERA has a good artstyle, world design, and combat system, and it's still fun to play despite the issues. But really, any MMO ultimately comes down to the community and people you play with. They can do more to mask the end-game grind and keep it a bit more interesting, but at the end of the day it's still a grind no matter what.

(As an aside, I will say that the new flight missions in this patch, though flawed, are at an least interesting use of the flight system and trying to do something a bit different. So at least it's not like they're doing nothing. People just have much bigger expectations than they have skilled developers, I suspect.)
Ah yes, another one of these threads throws it onto the pile of threads bhs is going to be laughing at.

For real though:

1) Das a forbidden word. We've beaten this horse to the point its bloody dust now. Though i did remember seeing a few comments about some minor optimization in a few patches I think but i'll believe it when i see it

2) You expect BHS to balance right? Want World peace as well? Awakening 2.0 is coming arou d the corner and talents as well so that should at leadt throw some power curves in there (like ninjas not being entirely garbage with their non existant Chi gen)

3) TBH, looking at videos for the newer dungeons, they don't look that bad really, especially the newer one (that requires 452 or whatever) but the issue is really the time period between real content. But hey, f2p mmo, can't expect short patch cycles, especially with bundling they like to do
TERA PC - General Discussion#4 Xerses08/18/2018, 03:08 AM
I do not currently play anymore. The first three reasons you listed are why I got bored but their recent actions in June are what finally pushed me away from Tera. I do miss my friends, guild, and combat system so bad but there's other games out there. I just kinda lurk around for now with hopes and dreams of them making this game better (which is never going to happen this late in this games life).
No need to talk, just stop playing or spending money in the game... if they don't do anything with that then nothing will make them do anything good to fix the TERA ever, at the end all they care about is just what people wallets have to say.
liria02 wrote: »
No need to talk, just stop playing or spending money in the game... if they don't do anything with that then nothing will make them do anything good to fix the TERA ever, at the end all they care about is just what people wallets have to say.

In the end, it also takes money to fund on-going development, while maintaining the servers and paying the staff are on-going costs regardless. If it came right down to it, I assume they'd just close the game in unprofitable regions before doing some sort of major expensive overhaul under a sort of "if we fix it, they will come" belief (because maybe they'd "fix it" and people still wouldn't come back because people just moved on). With PUBG still being as profitable as it is, they probably don't need TERA anymore. It's sad, but I'd say that's the situation we're in. Of course, we still push for improvements, but I don't expect miracles.
TERA PC - General Discussion#7 vkobe08/18/2018, 04:55 AM
SoraChann wrote: »

If you don't have nothing else to add, then I'll ask you this question..

Why do you still play TERA, what is your motivation to get online and play (or just afk)?

My own answer will be, I like this game, however I sometimes lack motivation because it sometimes seem repetitive, I play it mainly for the people that are still here, people I can call friends and run dungeons/battlegrounds with, help them learn and actually play this game.

What's your answer?

What are you thoughts about this discussion?
cute elin

the best of tera is behind us, i dont see bright future, for example i type snow bunny tera in google to just remember good time of tera and see what we lost or type cute elin in google to see a picture of my cute elin and i see friends who left tera long time ago , so i just afk until the merge, after maybe i will quit tera
BDO just optimised. How long has that been out, two years give or take?

Tera needs to optiimize badly.

I like Tera, it is fun.

I get frustrated because it could easily be so much better and a few changes could bring in new and back old players.

If BDO realized the need to optimise after a couple years what does that tell you Tera?
I think we all had these same thoughs about the game over and over.
Optimization wont happen, BHS said so.
Balancing wont happen. Too much work and too late.
Creativity wont happen. BHS fired the original design and creative team behind the game a long, long ago.

BHS is a very [filtered] company, you just have to see how they are with Pubg,

I am torn cause I like this game, even crooked as it is. I know is dying. The IMS waiting times are real and merges wont do much if the IMS is across servers? I think?

Anyway, you are not alone in this. But at this point it strikes me as naïve more than anything.
TERA PC - General Discussion#10 voidy08/21/2018, 11:53 PM
I really think you're wasting your time. People asked for these things until they were blue in the face. And on virtually every occasion, they got to watch as EME passed the feedback off to big daddy bluehole studios, who proceeded every time to never really care. That is, until extremely recently, when we finally got something in the way of class balance (talents system coming to non-korean versions). Honestly the only times our feedback gets listened to on a developer-level, is when our critique happens to line up with what Koreans have already been saying.

If you want an idea of how feedback works across versions, consider the following: North American players begged for talents for nearly three years and Korea never saw fit to fix whatever issue it had and give it to us until now, at a time when the game's population is the lowest it's ever been. Meanwhile in Korea, Bluehole Studios' new "you must be at least this ilvl just to ENTER the dungeon" system was met with disdain by the Korean community; their Korean complaints were heard by the Korean developers, and the system was reworked in less than a month so the Korean players in kTera could be happy. On another occasion, a very grindy system was introduced for all of a single week before complaints from the Korean community saw it axed, with the developer of said system giving a humble apology to the community that rejected it. This is why whenever something bad comes to Korea, I hope that they reject it so we don't see it; if they like it, we're getting it at some point. Doesn't matter if we don't want it. And that's the issue: BHS developers are extremely narrow in their focus and don't give a [filtered] about players outside their Korean demographic.

I think the only reason we're getting talents in international versions is because BHS wanted a way to bring people back to the game after a lot of them got exasperated and quit. If anyone here seriously thinks talents have been broken for three years, despite working fine and getting regular updates in Korea this entire time, and they just now happened to fix it for us international players, right as people were quitting in droves to try the WoW expansion or Monster Hunter or FFXIV or w/e, then I'm honestly jealous of your optimism.
u ask too much, just create ur own game if u dont like, some parts of ur wall kf text are ridiculous, 10mins fight per boss is long? then just get better, theres plenty of ppl that clear it within 5mins. also if u think 10mins clear is long then just try soloing rrhm (possible btw) or try aahm learning run or the old HH P4. the 10mins clear u're complaining is just pathetic. also that a class is better doesnt mean every other class is bs.if u know how to play ur class than u'll still be better than those trap top class players. not everybody can be 10m/s zerk
@J69PCWEAYC

Hang on... in the same paragraph, you go from "just get better" to "try soloing [insert 4-star dungeon here]" to "not everyone can be 10m/s zerk".

So which is it? Are you chastising the person for not being "better", are toubsuggesting they try soloing a dungeon for the challenge, or are you saying... whatever you're trying to imply with the last sentence?
They haven't made content in 5 years now. They're not going to.
TERA PC - General Discussion#14 ElinLove08/22/2018, 10:39 PM
SageWindu wrote: »
J69PCWEAYC

Hang on... in the same paragraph, you go from "just get better" to "try soloing [insert 4-star dungeon here]" to "not everyone can be 10m/s zerk".

So which is it? Are you chastising the person for not being "better", are toubsuggesting they try soloing a dungeon for the challenge, or are you saying... whatever you're trying to imply with the last sentence?

Random troll account created for the sake of troll. The only 2 post (as of now) are this troll one and another one in the slaying potion topic on the same "hur durr git gud dun complain about muh game" style.

Sincerely could have been a more fun attempt at least.
I've played this game since Beta (PC). Quit two years and now I'm back, just logged in for the first time yesterday. And noticed 85% of my stuff is now obsolete. Joined a very nice guild that's guiding me to "fix" myself up and get back on track. I still love Tera, it is a game that has brought really good memories and moments. Why did I quit in the first place? It's repetitiveness and everything else the OC of this thread has typed down. But, I still love Tera enough to comeback and give it another shot.
Welcome back!
TERA PC - General Discussion#17 Werid08/23/2018, 07:03 PM
I agree with the optimization , TERA is a fun game but it needs a better optimization .
TERA PC - General Discussion#18 Waitress08/24/2018, 12:53 AM
OPTIMIZATION - Not going to happen.
They don't know how to and they don't care to. Remember, Tera was stolen to begin with. Tera is just Blade and Soul/Linage2 leftovers, stolen ideas and property from those games from a group of nitwits who thought Tera would be their get rich quick scheme. and to a certain extent they were right, it worked. They were sued and lost, but the game was still allowed up and through that they got ez money from suckers who are addicted to buying mounts, costumes, and now gear. Don't believe me? Google it.

So now that you understand Tera wasnt even made for any of you, that the people who stole it never once cared about playerbases and just wanted to get rich off an MMO themselves, maybe you'll better understand why they have no interest on actually doing more for the game. As far as they're concerned, Tera is over. It's too much effort, mobile gaming and other types of games are way way way more moneymaking now than Tera has ever been.
So they just take the Tera money and go fund something that will get them even richer instead.

The Tera you have now will be the one you have until it closes.
They do not care. They dooooooooooooooooo not care! They will never care.

BALANCING
They don't care

CONTENT
They don't care, they're completely over it. It's been 3 years and Highwatch is still the latest major city, right? They're just going to give you filler dungeons/raids and that's it. They don't care anymore.

EVERYTHING ELSE
Over the years there have been many many players who left wonderful amazing ideas and even when EME sent the suggestions, they never got anything back. Wanna know WHY?? Because they didn't care. and the CMs at the time realized that and they left. EME is powerless when it comes to any big changes because KR literally just ignores them.

You can all quit but it won't change any minds.
The more people that quit, the more they'll charge you who are remaining to make up for the reds that they're now in over losing so many players. This is why your mounts are $70 now for ONE mount as opposed to like $20 for account-wide which is what we used to have. It was fine when there was a bajillion players but now that Teras on life-support, well. Looks like you all have a big tab to cover! Enjoy your game.
Waitress wrote: »
OPTIMIZATION - Not going to happen.
They don't know how to and they don't care to. Remember, Tera was stolen to begin with. Tera is just Blade and Soul/Linage2 leftovers, stolen ideas and property from those games from a group of nitwits who thought Tera would be their get rich quick scheme. and to a certain extent they were right, it worked. They were sued and lost, but the game was still allowed up and through that they got ez money from suckers who are addicted to buying mounts, costumes, and now gear. Don't believe me? Google it.

So now that you understand Tera wasnt even made for any of you, that the people who stole it never once cared about playerbases and just wanted to get rich off an MMO themselves, maybe you'll better understand why they have no interest on actually doing more for the game. As far as they're concerned, Tera is over. It's too much effort, mobile gaming and other types of games are way way way more moneymaking now than Tera has ever been.
So they just take the Tera money and go fund something that will get them even richer instead.

The Tera you have now will be the one you have until it closes.
They do not care. They dooooooooooooooooo not care! They will never care.

BALANCING
They don't care

CONTENT
They don't care, they're completely over it. It's been 3 years and Highwatch is still the latest major city, right? They're just going to give you filler dungeons/raids and that's it. They don't care anymore.

EVERYTHING ELSE
Over the years there have been many many players who left wonderful amazing ideas and even when EME sent the suggestions, they never got anything back. Wanna know WHY?? Because they didn't care. and the CMs at the time realized that and they left. EME is powerless when it comes to any big changes because KR literally just ignores them.

You can all quit but it won't change any minds.
The more people that quit, the more they'll charge you who are remaining to make up for the reds that they're now in over losing so many players. This is why your mounts are $70 now for ONE mount as opposed to like $20 for account-wide which is what we used to have. It was fine when there was a bajillion players but now that Teras on life-support, well. Looks like you all have a big tab to cover! Enjoy your game.

here lately I have been feeling the same way as you do
TERA PC - General Discussion#20 Dreick08/24/2018, 02:51 AM
Optimization on tera? You should check this video

I'ts a new videogame from BHS for this year(idk)

but it still has the same problem than PUBG and TERA so...this never gonna happen
TERA PC - General Discussion#21 voidy08/24/2018, 04:34 AM
Dreick wrote: »
Optimization on tera? You should check this video

I'ts a new videogame from BHS for this year(idk)

but it still has the same problem than PUBG and TERA so...this never gonna happen

Stuff like this is why I avoid bluehole games like the plague. All their games are riddled with optimization issues. Tera, PUBG, AIR. Even in the hype trailers you see it. It's sad. There we re threads about optimizing PUBG's ini files that were nearly identical to tera's old ini optimization threads because BHS learned nothing and made the same mistakes over five years later with a new game in Unreal Engine. And that's also sad. Like, how're you gonna be making games in the same engine this entire time and never fix your issues, honestly.
Dreick wrote: »
Optimization on tera? You should check this video

I'ts a new videogame from BHS for this year(idk)

but it still has the same problem than PUBG and TERA so...this never gonna happen

is enmasse going to be handling this game for north America? also will it be free to play?
Dreick wrote: »
Optimization on tera? You should check this video

I'ts a new videogame from BHS for this year(idk)

but it still has the same problem than PUBG and TERA so...this never gonna happen

is enmasse going to be handling this game for north America? also will it be free to play?

IIRC, it's being released in partnership with Kakao Games in NA and EU. (I assume they put forward some investment to help fund the development.)
TERA PC - General Discussion#24 Xerses08/25/2018, 12:33 AM
Dreick wrote: »
Optimization on tera? You should check this video

I'ts a new videogame from BHS for this year(idk)

but it still has the same problem than PUBG and TERA so...this never gonna happen

is enmasse going to be handling this game for north America? also will it be free to play?

I highly doubt it. I couldn't trust EME to run an arcade so I doubt they'll get this. Then again it doesn't really matter who handles it, it's still going to be really bad. I'm also 104% sure it's going to be free to play. This game gonna be so cash grab. The cash shop and micro transactions seem to be a common business model among the mmo trend these days. Then you wonder why we see youtubers making videos and game journalists writing articles about MMOs becoming a dead genre
TERA PC - General Discussion#25 liria0208/25/2018, 05:04 AM
i15175336743.gif

hype for future "content" :)
@liria02
Jesus f**k with a soda on the side, that's at least 130k per attempt.

So, yeah. F**k all that. If anything, this reaffirms my belief that enemy scaling needs to be reworked - or try to convince BHS to implement a difficulty system - for those of us that want to know the narrative for various end-game dungeons (RK-9 and RR spring to mind). So if I want to just experience the story and don't care too much about loot, I can roll up with my base SC lancer and do so. My curiosity is sated, and I can use those funds for other stuff, like school outfits and haircuts.
And they show it failing raising barely 2% per fail.
I am gonna puke.
> @liria02 said:
> hype for future "content" :)

Jesus god when did *this* become content?
M6KPMHHLR3 wrote: »
> @liria02 said:
> hype for future "content" :)

Jesus god when did *this* become content?

Since +15?
TERA PC - General Discussion#30 Dvsv08/26/2018, 06:34 AM
ElinUsagi wrote: »
M6KPMHHLR3 wrote: »
> @liria02 said:
> hype for future "content" :)

Jesus god when did *this* become content?

Since +15?

+15 was wayyyyy better than what this garbage "Gear revamp" system turned into..
The only thing that matter is "farming/grinding time" and i'm pretty sure even 300 tries on the old +15 system was way faster and less grindier than this heroic vow bs.
And there was lots of mats events (Mongos made me gear alts on Starfall +15!) and guess what? There was 3x the playerbase back then!

So yeah, gl with your sub 1K players grinding simulator:D
BHS doesn't care.

Those of us who have been here since CBT have long since accepted that Tera will follow the design philosophy "That which is broken shalt not be fixed, that which is not broken shalt be reworked until tis broken, thy content which is too much trouble shalt be removed."

You either accept that Bluehole is hilariously incompetent and try to enjoy the game anyways or move on and play something else.

TERA PC - General Discussion#32 Kirasaka08/26/2018, 08:29 AM
Remember when people were saying that the gear revamp was way better than +15.... Lol dont see them saying that anymore.
TERA PC - General Discussion#33 ElinLove08/26/2018, 05:24 PM
Kirasaka wrote: »
Remember when people were saying that the gear revamp was way better than +15.... Lol dont see them saying that anymore.

It's one of those things that look epic good on paper and then they always manage a way to ruin it.

Frankly it had great potential, but "WHY NOT JUST MAKE IT AS GRINDY OR MORE!!" and... ya
I like the current gearing system. Is not ideal, is not what it should be. I would prefer a system with different gear got from different dungeons based on new content and with good visual design to make it unique in a way, or with a theme. But this is not bad on itself.

What is wrong and is making me considering to go somewhere else, is the horrible RNG low chance system in place. I have spent so much money and resources to get over 15 failures from SC+5 to +6 simply because RNG bad luck brah crap in place. That's not tenable for anyone. Luck cant be the factor to progress in a game.
*sigh*

Oh, and the ninja nerfs on drops make me want to nuke korea with a Tsar.
The issue with the gearing system is they keep requiring inflated amounts of the same materials, namely gold talents and now silver talents, both of which we've still not gotten an easier way to obtain, and combined that with ludicrously low enchant success rates, even with maxed item XP.
ElinLove wrote: »
Kirasaka wrote: »
Remember when people were saying that the gear revamp was way better than +15.... Lol dont see them saying that anymore.

It's one of those things that look epic good on paper and then they always manage a way to ruin it.

Frankly it had great potential, but "WHY NOT JUST MAKE IT AS GRINDY OR MORE!!" and... ya

People (myself included) were pretty hyped until it was known that 100% XP =/= 100% success chance going from Frostmetal onward. Seriously, only in Bizzaroland would that make sense. :skull:

I surmise that if the system was that if you had all the required XP and the success chance corresponded as such (100% XP = 100% success chance), there wouldn't be much issue. Or better yet, remove the XP part altogether and just make it so that once you have the gold and the mats, you have your gear/upgrade.

At this rate, the only things keeping it from being as abysmal as the +15 system is that there isn't a rollback/destruction system (wasn't that fun?!) and the fact that there's a failure cap.
TERA PC - General Discussion#37 RKC08/26/2018, 11:29 PM
The only thing I really want TERA to have is optimization if they do that Ill be more less angry at them.
RKC wrote: »
The only thing I really want TERA to have is optimization if they do that Ill be more less angry at them.

i feel that you may be mad for a very long time lol
TERA PC - General Discussion#39 RKC08/27/2018, 12:40 AM
RKC wrote: »
The only thing I really want TERA to have is optimization if they do that Ill be more less angry at them.

i feel that you may be mad for a very long time lol

Been angry for 5 years :)
TERA PC - General Discussion#40 OPride08/27/2018, 05:22 AM
If Lord of the Rings Online can make an effort to work on a 64-bit client with their small team and resources, I wish Bluehole would do the same with Tera.
OPride wrote: »
If Lord of the Rings Online can make an effort to work on a 64-bit client with their small team and resources, I wish Bluehole would do the same with Tera.

It's a question of value. You can put in 1000 man-hours to tera to make it a little better but not really get any more money, or put in 1000 man-hours to pubg for a ton of low effort things and make lots of money
TERA PC - General Discussion#42 RKC08/27/2018, 08:45 AM
Its money. They know no matter how we scream, cry and pound the wall we still play and spend money on tera and for them that is enough.
TERA PC - General Discussion#43 Kirasaka08/27/2018, 10:52 AM
RKC wrote: »
The only thing I really want TERA to have is optimization if they do that Ill be more less angry at them.

bluehole went and copied all the functions of a proxy module for their optimization in ktera recently. Turn off skills effects from others etc. Claiming it as their own idea when its been around for over a year as a 3rd party tool... Thats the only optimization you'll get from them.
I wanted to mention that those that commented on this thread in a constructive and helpful way, your points were taken and given as feedback to Bluehole.

Thank you to those people who did that!
TERA PC - General Discussion#45 ElinLove08/27/2018, 11:57 PM
SageWindu wrote: »
ElinLove wrote: »
Kirasaka wrote: »
Remember when people were saying that the gear revamp was way better than +15.... Lol dont see them saying that anymore.

It's one of those things that look epic good on paper and then they always manage a way to ruin it.

Frankly it had great potential, but "WHY NOT JUST MAKE IT AS GRINDY OR MORE!!" and... ya

People (myself included) were pretty hyped until it was known that 100% XP =/= 100% success chance going from Frostmetal onward. Seriously, only in Bizzaroland would that make sense. :skull:

I surmise that if the system was that if you had all the required XP and the success chance corresponded as such (100% XP = 100% success chance), there wouldn't be much issue. Or better yet, remove the XP part altogether and just make it so that once you have the gold and the mats, you have your gear/upgrade.

At this rate, the only things keeping it from being as abysmal as the +15 system is that there isn't a rollback/destruction system (wasn't that fun?!) and the fact that there's a failure cap.

True, basically the problem isn't even the grind for materials, but the stupid mandatory RNG factor just cause why not [filtered] people off.
Like, I've stopped bothering and all yeah, but even during twistshard there was that lil' RNG wasn't there? They just give you the feel of success during leveling and base gear to make you feel like you've put enough work to not want to stop yet. Oh little do newcomers know...

Failure cap reminds me of that FAIL cap item in-game that I used to put on when BG runs went downhill.
Just like someone mentioned, BDO just got their game remastered, a somewhat recent game got a major optimization...
It just make me feels sad for TERA...though kinda getting used to it like everyone else here.
---
I do think BHS is/will still working on balancing classes.
Although it will never be balanced for us since the balance is still working around KTera which has the Talent system embedded.
I would suggest, if possible to have a separate team to work on balances for other versions besides KTera.
And also, classes balances should be independent to content updates.
Waiting for 3 months to applied a balance for skill cooldown -1 second is stupid.
They can take there time with contents or whatever, but I think balances should be around one week or two behind KTera
> @walking1987 said:
> Just like someone mentioned, BDO just got their game remastered, a somewhat recent game got a major optimization...
> It just make me feels sad for TERA...though kinda getting used to it like everyone else here.
> ---
> I do think BHS is/will still working on balancing classes.
> Although it will never be balanced for us since the balance is still working around KTera which has the Talent system embedded.
> I would suggest, if possible to have a separate team to work on balances for other versions besides KTera.
> And also, classes balances should be independent to content updates.
> Waiting for 3 months to applied a balance for skill cooldown -1 second is stupid.
> They can take there time with contents or whatever, but I think balances should be around one week or two behind KTera

NA is getting the talent system
TERA PC - General Discussion#48 Kirasaka08/28/2018, 11:16 AM
Just like someone mentioned, BDO just got their game remastered, a somewhat recent game got a major optimization...
It just make me feels sad for TERA...though kinda getting used to it like everyone else here.
---
I do think BHS is/will still working on balancing classes.
Although it will never be balanced for us since the balance is still working around KTera which has the Talent system embedded.
I would suggest, if possible to have a separate team to work on balances for other versions besides KTera.
And also, classes balances should be independent to content updates.
Waiting for 3 months to applied a balance for skill cooldown -1 second is stupid.
They can take there time with contents or whatever, but I think balances should be around one week or two behind KTera

BDO gets an expansion at least once a year. As well as the graphics remastering + optimization it is getting another new area before the end of the year on NA/EU. TERA's one and only expansion from 2014 is nothing compared to an expansion on black desert. Black Desert pushes their class balances to all regions at the same time as korea (can sometimes be a few weeks behind). Bluehole is just lazy with their patches. I really do think tera has entered maintenance mode. No proper expansions, very little effort put into any content, staff that dont seem to really care, more pay to win items constantly.
TERA PC - General Discussion#49 RKC08/28/2018, 12:02 PM
For some odd reason BHS has a turn on for games that run in Unreal 3. PUBG.

Unreal 3 is really outdated and hard to manipulate in todays time.
M6KPMHHLR3 wrote: »
> @walking1987 said:
> Just like someone mentioned, BDO just got their game remastered, a somewhat recent game got a major optimization...
> It just make me feels sad for TERA...though kinda getting used to it like everyone else here.
> ---
> I do think BHS is/will still working on balancing classes.
> Although it will never be balanced for us since the balance is still working around KTera which has the Talent system embedded.
> I would suggest, if possible to have a separate team to work on balances for other versions besides KTera.
> And also, classes balances should be independent to content updates.
> Waiting for 3 months to applied a balance for skill cooldown -1 second is stupid.
> They can take there time with contents or whatever, but I think balances should be around one week or two behind KTera

NA is getting the talent system

Hi, where do you get this info? I'm curious
RKC wrote: »
For some odd reason BHS has a turn on for games that run in Unreal 3. PUBG.

Unreal 3 is really outdated and hard to manipulate in todays time.

PUBG is in Unreal 4. http://lmgtfy.com/?q=pubg+engine
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