TERA Online forum archive
TERA PC - General Discussion: 30 man raids confirmed and more info to come.
TERA PC - General Discussion#1 Fepsi06/12/2016, 05:49 AM
https://docs.google.com/document/d/10AhhnR8vbLcq5xAWtDgZm6rToT-lt1nrnlyDZjJ_Z7g/edit#

Thanks to idi0ticgenius.

So, anyone else not hyped what so ever? Can't wait to get 0.1 fps. How about delivering some optimization promises before giving us stuff that won't even be recognizable on the current engine?
They dont know what optimization is
TERA PC - General Discussion#3 Fepsi06/12/2016, 06:43 AM
More incoming information:

- New Content
-Guild Raid
-Removed Alliance Conflict

Class Changes (aka “Remake”, “Renewal”, etc)
OLD CLASSES
-Archer
-Class Revamp
-No Shared Velik’s Mark

-Berserker
-Class Revamp

-Lancer
-Class Revamp

-Slayer
-Class Revamp

-Sorcerer
-Class Revamp
-New animation for Fireblast
-Skill rotation buff during no Burst of Celerity

-Warrior
-Class Revamp
-No Shared Edge

HEALERS
-Priest
-Class Revamp

-Mystic
-Class Revamp

NEW CLASSES
-Reaper
-No info yet

-Gunner
-No info yet

-Ninja
-No Nerfs

-Brawler
-No Nerfs
TERA PC - General Discussion#4 Banim06/12/2016, 06:47 AM
Well just keep in mind it's still very early and Loriri is still working on getting this information, translating it and delivering it. 30 man raid seems confirmed, but yeah, take stuff in general with a pinch of salt (for example, he just corrected "new skill animation on Fireblast". It's actually a new explosion effect).
TERA PC - General Discussion#5 Yesuna06/12/2016, 06:58 AM
Sounds like a lagfest.
TERA PC - General Discussion#6 Fleett06/12/2016, 06:59 AM
Removed Alliance Conflict!?!?
What is the meaning of this!?! D:

I want my easy gold :(
30 man eh, I guess MMO companies never stop learning that bigger sized raids suck, 8, 10, 12, 15, 16, or 20. Pick more sensible numbers because if the bigger boy MMOs can't do it with better optimized engines, you sure as [filtered] cannot.
It'll probably be a casual public raid though most likely.
Fleett wrote: »
Removed Alliance Conflict!?!?
What is the meaning of this!?! D:

I want my easy gold :(

it should have been removed long time ago, a lot of people abusing it to make gold.
LF server merge for LoT 30 people is like half the server >.>

On a serious note please get that no edge sharing BS over to our version like 2 years ago it was never a good idea, and hopefully the brawler and ninja section gets filled in soon with the required "nerfing to [filtered] and back again" like it should.


And honestly I would rather see a revamped version of alliance rather than just getting rid of it
TERA PC - General Discussion#11 Maatkara06/12/2016, 08:26 AM
Spotted something in the document that surprised me "Planned to take top DPS" mentioned under the class revamp for... Sorcerer!

Would be cool if Sorcerer was going to finally again be the glass cannon class.
TERA PC - General Discussion#12 Uwawawa06/12/2016, 08:32 AM
@Maatkara
Sorc need to be a glass cannon again for that to happen.
Curremtly thanks to their shield, warp barrier and Stone skin they are one of the tankiest/hardest class to die in PVE. Its actualy hilarious seeing a Sorc popping Warp and laugh at any mechanic in any dungeon.
Where's the "BHS meeting with non-korean players" ?

Oh, nvm.
Combat
- Added “Hide unnecessary UI”,
Buff/Debuff and skill UI simplified.
Using certain skills will have special camera movement(? Not sure if I’m reading it right).
Removal of Stamina (merged to different item ???? wot).
Merged Combat supplies, Loots Revamp


Hurdle Revamp - The current dungeons had requirements to learn the mechanics beforehand from guides. Changed Monster’s patterns/ mechanics to be more instinctive.

(Loriri’s NOTE: I’m sure you can guess what it means by Hurdle, but it just basically means Newbie-friendliness)

Ex1) When Boss says “DIE!”, something like “You will not receive damage if avoided at correct timing.” will appear to clearly indicate what to do.

Ex 2) During combat, the circular AoE indicators will be blue, orange, or red to clarify different mechanics.

The dumbing down continues - this is pretty much guaranteed "newbies" will see nothing else on their way to 65. Though if that matters I'm not sure, considering people mostly IM through dungeons to 65 through content already nerfed so hard it's amusing.
So no actual content is the gist. A couple new dungeons.
...They are making sorcs more flashy? Changing Alliance completely (or back to how it was)? Removing edge and Velik's Mark sharing??? This is going to be so awesome for everyone! And the 30 man raids are going to be a massive lag fest...
TERA PC - General Discussion#16 Elure06/12/2016, 09:20 AM
some ui changes
msoltyspl wrote: »
Where's the "BHS meeting with non-korean players" ?

Oh, nvm.
Combat
- Added “Hide unnecessary UI”,
Buff/Debuff and skill UI simplified.
Using certain skills will have special camera movement(? Not sure if I’m reading it right).
Removal of Stamina (merged to different item ???? wot).
Merged Combat supplies, Loots Revamp


Hurdle Revamp - The current dungeons had requirements to learn the mechanics beforehand from guides. Changed Monster’s patterns/ mechanics to be more instinctive.

(Loriri’s NOTE: I’m sure you can guess what it means by Hurdle, but it just basically means Newbie-friendliness)

Ex1) When Boss says “DIE!”, something like “You will not receive damage if avoided at correct timing.” will appear to clearly indicate what to do.

Ex 2) During combat, the circular AoE indicators will be blue, orange, or red to clarify different mechanics.

The dumbing down continues - this is pretty much guaranteed "newbies" will see nothing else on their way to 65. Though if that matters I'm not sure, considering people mostly IM through dungeons to 65 through content already nerfed so hard it's amusing.

According to the person who went to the conference and saw examples of these:
아니 그게 막 무작정 던전을 대폭 하향시키겠다 이런건 아니었어요ㅋㅋㅋ "크킄... 쓴맛을 보여주지..." 이런 메시지만 화면에 뜨면 솔까 뭘 어떻게 해야할지 모르잖아요? 피하라는 건지 극딜을 하라는 건지. 그래서 '곧 바닥에 피자가 나옵니다 피하세욧!!!' 이런 식으로 알려주는 정도였어요

Well, it wasn't anything like "We're super-nerfing dungeons" lol. When you see a message: "Kuku... I'll show you what I got..." you have no idea what would happen right? Whether it means to avoid or burn; so it's just a hint-like message saying "Please avoid the pizza pattern on the floor!!!" and such.

사실 이런 메시지는 가물가물하긴한데 이미 옛날 공상 1넴이었나 원폭근폭 피할때 몹이랑 붙으세요~ 하는 식으로 안내메시지 나왔던것 같아요. 물론 하급에서만 출력됐던거로 기억해요... 뭐 상급에선 없겠죠 아마 ㅋㅋㅋ

tbh, these kind of messages are familiar, something like i think it was first boss from the old LoTHM's (Labyrinth of Terror Hard Mode) where a message appeared to tell players to "Stay close to the Boss~" during the circle/donut pattern. Of course I only remember it only appearing in Normal Mode.... so probably there won't be such message in Hardmode lol.

Thing is, some of us have it easier since we can get info from KTERA as they get it first, watch their videos, read their guides, etc before really tackling the dungeon head-on without knowing anything. (but I do know there are people who really do go in without knowing anything)

But the main purpose of this change was to reduce the reliance on player-created guides because for some patches, new players could not progress well because they have no idea what to do while most people just tell them to "go read the guide" instead of teaching them on the spot and such. From what I see, BHS wants to combat this by making easy dungeons a sort of "guide through head-on experience" while hard mode would be the real challenge.

We'll have to see though. It's not like I've seen the contents myself with my own eyes and just collecting information as much as I can whenever I find them.

So I say this isn't exactly a bad thing. TERA kinda need something like this for some new players who have no idea about such guide exists what not. People tell others "go look it up yourself" too much, which really needs to stop to an extent.
TERA PC - General Discussion#18 Catorii06/12/2016, 09:22 AM
Brawler, ninja, no nerfs. Hue?

No shared Velik's or Edge makes me totally hyped though. Shared Edge is one of the reasons I haven't geared my war this patch.

30 man raids though? Are they high? They can't manage to make a 10 raid not a laggy [filtered] and they want to come out with a 30 man?

After reading that document I'm really wary and not at all hyped. They're dumbing down all the content just so people who complain about the difficulty can ezmode their way through it? What about those of us that like how challenging some of the things are? Actual challenging dungeons like pre-nerf SCHM/SSHM/MCHM have been very rare as it is, everything else is faceroll, and they're going to make even normal dungeons more faceroll?

I have a feeling this'll drive a lot of players from the game. A lot of us stay here because the sometimes-challenging combat is exciting, and knowing you didn't wipe because you had people that could learn mechanics and dodge as needed was exciting. They essentially want to remove that from the sound of it. What's the point of content that doesn't require any memorization of mechanics? Trial and error was fun.
Catorii wrote: »
Actual challenging dungeons like pre-nerf SCHM/SSHM/MCHM

Yeah sshm "challenging" like its not a faceroll.
TERA PC - General Discussion#20 Catorii06/12/2016, 09:35 AM
Ricecubes wrote: »
Catorii wrote: »
Actual challenging dungeons like pre-nerf SCHM/SSHM/MCHM

Yeah sshm "challenging" like its not a faceroll.

More challenging than the joke hardmodes we've had since SCHM.
Catorii wrote: »
Brawler, ninja, no nerfs. Hue?

No shared Velik's or Edge makes me totally hyped though. Shared Edge is one of the reasons I haven't geared my war this patch.

30 man raids though? Are they high? They can't manage to make a 10 raid not a laggy [filtered] and they want to come out with a 30 man?

After reading that document I'm really wary and not at all hyped. They're dumbing down all the content just so people who complain about the difficulty can ezmode their way through it? What about those of us that like how challenging some of the things are? Actual challenging dungeons like pre-nerf SCHM/SSHM/MCHM have been very rare as it is, everything else is faceroll, and they're going to make even normal dungeons more faceroll?

I have a feeling this'll drive a lot of players from the game. A lot of us stay here because the sometimes-challenging combat is exciting, and knowing you didn't wipe because you had people that could learn mechanics and dodge as needed was exciting. They essentially want to remove that from the sound of it. What's the point of content that doesn't require any memorization of mechanics? Trial and error was fun.

From all the posts I've been reading for the past 5 hours (omg kill me pls):

Classes. - It looks like their goal is to "Keep New Classes as-is" while "Improve Old Classes".

The way I read and understand how the discussion went, it seems like they don't want to drive away players who play these "new classes" because it gets nerfed as they seen it happen with Brawlers recently. Instead, they seek to change few things for old classes, which it seems like only Sorcerer was discussed mainly for now. The rumors on this before the conference included lv cap increase and new skills, but we know lv cap is not increasing. I'm not sure about new skill part though; it's too vague.

I need more info on 30 man raid. The testers who have already played through it are not allowed to share information unless info are officially announced... or so they say.

The part where many seem to be concerned with "dumbing down"... this thing exists in the game already, and have been in old dungeons as well. It's just simple message of hints on what certain mechanics require you to do. This is to prevent people from telling new players to "go read guide or watch videos, etc" because they have no idea how these mechanics work, or what they should do when Boss does something. I mean, recently the mechanics had indicators but they did not tell us what they meant or did, which made the FINM/HM at first sight seem difficult because if you just went in there without knowing anything, you'd be having trouble figuring out why you're dying or how you're supposed to dodge them etc. It's to prevent that, making new players easily understand the mechanics of the game without relying on player-created guides online before even getting chance to have an attempt. But we'll just have to see how this goes.... It's not like people won't stop with "go read guide online" kinda thing. The game needs some kind of "practice mode" for new players to learn the mechanics as some struggle with it despite knowing what to do. Not all people can learn by reading or watching. I learn things by experience and I take really long time to do so-- which is why I'm not often seen in endgame content.

I mean, i know it can be a big deal for people who seek challenge, but not everyone is hardcore players and it sounds like KTERA lost a lot of players mainly because it was not-so-noob-friendly, which just killed the fun for them quickly. The server incidents forum is filled with salt regarding this issue where new players are often just kicked without being taught what to do. People expect you to know everything within first 2 days of dungeon release.








TERA PC - General Discussion#22 DeadX06/12/2016, 10:10 AM
30 player raids...these people have learned nothing. even if the buff ui revamp up fps it's still going to be laggy not to mention getting 30 people together to run it? a lot of mmo's haven't even bothered with big raids because they are cost ineffective. players who actually run them vs the time it cost to create them. they are some of the least played content in smaller mmo's...like tera.

when they try to add enticements like nice loot...you end up with pugs...and then tons of salt all over the forums about fail parties, fail players from x server, traps, trolls causing intentional fails/wipes.

yeah, this will end well.
TERA PC - General Discussion#23 RKC06/12/2016, 10:12 AM
my god the 7 man dungeon are lag as heck, now they will add 30 thats insane/
TERA PC - General Discussion#24 Ardire06/12/2016, 10:22 AM
trying to scrounge up 20 people for KNXX back in the day was a headache enough-- a bit easier after Nexus when everyone was in-game, already grouped, etc. god i miss Nexus, it made scheduling things so much easier.

anyway, trying to find 30 people for a supposedly 'very hard' raid? sounds nightmarish. i fall asleep trying to find 10 people for WH

... at the same time i'm super excited too. bring on the lag, i'm ready to suffer.
I love this game and all but wut, that's a stupid idea. This game can't handle 30 man raids, the fps drops when combined with action combat = nope.

Why don't they add different content, not just more raids and dungeons...sandbox stuff bhs. You have casual players too you know?
TERA PC - General Discussion#26 Munching06/12/2016, 10:49 AM
New class is female confirmed btw.
Why they are investing on a proven failed concept?
WoW moved away from big HC raids, Wildstar insisted on it and failed horribly.

Not to mention this game is far from being optimized for such content.

They are probably saying it's hard to keep the tryhards hyped or they are just dumb.
GG BHS

I'm very disappointed.
From all the posts I've been reading for the past 5 hours (omg kill me pls):

Classes. - It looks like their goal is to "Keep New Classes as-is" while "Improve Old Classes".

The way I read and understand how the discussion went, it seems like they don't want to drive away players who play these "new classes" because it gets nerfed as they seen it happen with Brawlers recently.

Why waste time trying to make a cure for aids when we can just give everyone aids!
TERA PC - General Discussion#30 Arinova06/12/2016, 02:07 PM
"Confirmed! 30 man raid for hardcore players (It’s very hard according to testers)"

Well ofc it's hard cause no gold plated computer can handle the insane lag that it'll cause.
SORCERED REVAMP HAS ME FANGIRLING SO MUCH EEEK IM SO MAINING SORC AGAIN WHEN THIS HAPPENS
TERA PC - General Discussion#32 Angelish06/12/2016, 02:50 PM
SORC REVAMP GOT ME LIKE

4381180aa373803b016059ce382bb45f.jpg
TERA PC - General Discussion#33 Zoknahal06/12/2016, 02:51 PM
The new future planned class will be female only. I'm disappointed, even tho i could see it coming, but i wanted to have hope.
they are recieving these patches this summer? or they announced em now and its for the far future?
TERA PC - General Discussion#35 Syjitra06/12/2016, 03:41 PM
Angelish wrote: »
SORC REVAMP GOT ME LIKE

4381180aa373803b016059ce382bb45f.jpg

This is how I feel right now. *-*
TERA PC - General Discussion#36 sanj6606/12/2016, 03:58 PM
gg another garbage probably op female locked class, g f**king g bhs, continue your constant garbage, not ot mention wh already lags so much with people who already disable the ui through alternate means you want to make a 30 man raid........without real optimization fixes and patches.
Maatkara wrote: »
Spotted something in the document that surprised me "Planned to take top DPS" mentioned under the class revamp for... Sorcerer!

Would be cool if Sorcerer was going to finally again be the glass cannon class.

Ikr they finally getting their role back they had in the old tera days ^.^ so exite
TERA PC - General Discussion#38 Fepsi06/12/2016, 04:02 PM
inb4 people mad about non-female classes

statistics don't lie, and you don't pander to the lowest statistic.
TERA PC - General Discussion#39 Zoknahal06/12/2016, 04:09 PM
The best thing out of the summer update in ktera, to my opinion, NO MORE ALLIANCE! Someone in TR will have to look for another hobby, and you know who we talking bout.
TERA PC - General Discussion#40 sanj6606/12/2016, 04:10 PM
Fepsi wrote: »
inb4 people mad about non-female classes

statistics don't lie, and you don't pander to the lowest statistic.

when you skewed the stats to make it so, and even in ktera after 4 genderlocked classes to still have 1/4 the population still play males after that huge skewing of the population distribution based on character [filtered] says something. its beyond annoying and stupid at this point and while the new balances seem ok until we see these revamps they just had to counter it with their sheer stupidity.
TERA PC - General Discussion#41 CorviRei06/12/2016, 04:11 PM
TERA 2: Electric Boogaloo
TERA PC - General Discussion#42 Zoknahal06/12/2016, 04:13 PM
sanj66 wrote: »
Fepsi wrote: »
inb4 people mad about non-female classes

statistics don't lie, and you don't pander to the lowest statistic.

when you skewed the stats to make it so, and even in ktera after 4 genderlocked classes to still have 1/4 the population still play males after that huge skewing of the population distribution based on character [filtered] says something. its beyond annoying and stupid at this point and while the new balances seem ok until we see these revamps they just had to counter it with their sheer stupidity.

It just shows how narrow minded BHS can be when it comes to new classes. I understand saving money and all, and the thing about popularity, but i do not think they even took into account the rage outburst in the NA and EU regions regarding the gender locking.

Anyways, gender locking is a thing nowadays in most MMOs, even in the newest ones like BDO, so I'm not so surprised about their choice of making the 4th (and lets hope final) new class female only, I'm just disappointed.
TERA PC - General Discussion#43 Fepsi06/12/2016, 04:13 PM
sanj66 wrote: »
Fepsi wrote: »
inb4 people mad about non-female classes

statistics don't lie, and you don't pander to the lowest statistic.

when you skewed the stats to make it so, and even in ktera after 4 genderlocked classes to still have 1/4 the population still play males after that huge skewing of the population distribution based on character [filtered] says something. its beyond annoying and stupid at this point and while the new balances seem ok until we see these revamps they just had to counter it with their sheer stupidity.

lol where did you get that 1/4 of the people still play male classes in KTERA?

nice lie my guy, time to get over your insecurities
TERA PC - General Discussion#44 sanj6606/12/2016, 04:17 PM
Fepsi wrote: »
sanj66 wrote: »
Fepsi wrote: »
inb4 people mad about non-female classes

statistics don't lie, and you don't pander to the lowest statistic.

when you skewed the stats to make it so, and even in ktera after 4 genderlocked classes to still have 1/4 the population still play males after that huge skewing of the population distribution based on character [filtered] says something. its beyond annoying and stupid at this point and while the new balances seem ok until we see these revamps they just had to counter it with their sheer stupidity.

lol where did you get that 1/4 of the people still play male classes in KTERA?

nice lie my guy, time to get over your insecurities

they actually posted their numbers at was it end of year or for the anniversary and almost if not 1/4 the population of ktera plays male characters still. its not about insecurity its about lack of choice, there are 2 ways people find immersion in a game mainly, by pretending they are the class no matter the gender or race and those who imagine the character as a representation of themselves, i am the later my character represents me, thats how i immerse myself in the game. also after 4 already genderlocked classes its pretty annoying and stupid especially when denom asked people about their concerns when there was the fihm patch issue i believe it was a major topic about people being fed up of the genderlocking and he said it was a concerned shared by other publishers but bhs gave no reply on it.
TERA PC - General Discussion#45 sanj6606/12/2016, 04:22 PM
Zoknahal wrote: »
sanj66 wrote: »
Fepsi wrote: »
inb4 people mad about non-female classes

statistics don't lie, and you don't pander to the lowest statistic.

when you skewed the stats to make it so, and even in ktera after 4 genderlocked classes to still have 1/4 the population still play males after that huge skewing of the population distribution based on character [filtered] says something. its beyond annoying and stupid at this point and while the new balances seem ok until we see these revamps they just had to counter it with their sheer stupidity.

It just shows how narrow minded BHS can be when it comes to new classes. I understand saving money and all, and the thing about popularity, but i do not think they even took into account the rage outburst in the NA and EU regions regarding the gender locking.

Anyways, gender locking is a thing nowadays in most MMOs, even in the newest ones like BDO, so I'm not so surprised about their choice of making the 4th (and lets hope final) new class female only, I'm just disappointed.

bdo offers gender variants, tera offers none, and its the 5th new female locked class not 4th, reaper, gunner, brawler, ninja and then this new abomination. just waiting for revelation online to see how it goes and maybe play that instead while bhs pulls their head from their a**es
TERA PC - General Discussion#46 Fepsi06/12/2016, 04:23 PM
sanj66 wrote: »
Fepsi wrote: »
sanj66 wrote: »
Fepsi wrote: »
inb4 people mad about non-female classes

statistics don't lie, and you don't pander to the lowest statistic.

when you skewed the stats to make it so, and even in ktera after 4 genderlocked classes to still have 1/4 the population still play males after that huge skewing of the population distribution based on character [filtered] says something. its beyond annoying and stupid at this point and while the new balances seem ok until we see these revamps they just had to counter it with their sheer stupidity.

lol where did you get that 1/4 of the people still play male classes in KTERA?

nice lie my guy, time to get over your insecurities

they actually posted their numbers at was it end of year or for the anniversary and almost if not 1/4 the population of ktera plays male characters still. its not about insecurity its about lack of choice, there are 2 ways people find immersion in a game mainly, by pretending they are the class no matter the gender or race and those who imagine the character as a representation of themselves, i am the later my character represents me, thats how i immerse myself in the game. also after 4 already genderlocked classes its pretty annoying and stupid especially when denom asked people about their concerns when there was the fihm patch issue i believe it was a major topic about people being fed up of the genderlocking and he said it was a concerned shared by other publishers but bhs gave no reply on it.

I saw those statistics and nowhere did it say that a quarter of the population plays male characters. I've played on the Korean servers, sitting in Highwatch is evident enough that it's definitely not a quarter of the population playing male characters. Unless you want to prove otherwise and post such statistics, because I certainly did not see anything of the sort that said "1/4 of the population: male".

And yes, it IS an insecurity, to claim immersion in TERA, of all games, is bull crap. You are full on insecure about having to play a little girl, because you don't want your little friends to see you playing as a girl. Time to get over it, my man, you are a minority on this opinion, and shouting "We want a male class! There are DOZENS OF US!! DOZENS!!!" is only going to make people laugh at you.
TERA PC - General Discussion#47 Fepsi06/12/2016, 04:25 PM
sanj66 wrote: »
Zoknahal wrote: »
sanj66 wrote: »
Fepsi wrote: »
inb4 people mad about non-female classes

statistics don't lie, and you don't pander to the lowest statistic.

when you skewed the stats to make it so, and even in ktera after 4 genderlocked classes to still have 1/4 the population still play males after that huge skewing of the population distribution based on character [filtered] says something. its beyond annoying and stupid at this point and while the new balances seem ok until we see these revamps they just had to counter it with their sheer stupidity.

It just shows how narrow minded BHS can be when it comes to new classes. I understand saving money and all, and the thing about popularity, but i do not think they even took into account the rage outburst in the NA and EU regions regarding the gender locking.

Anyways, gender locking is a thing nowadays in most MMOs, even in the newest ones like BDO, so I'm not so surprised about their choice of making the 4th (and lets hope final) new class female only, I'm just disappointed.

bdo offers gender variants, tera offers none, and its the 5th new female locked class not 4th, reaper, gunner, brawler, ninja and then this new abomination. just waiting for revelation online to see how it goes and maybe play that instead while bhs pulls their head from their a**es

"BDO offers gender variants", oh man, I really hope you weren't too excited about that, because the new classes in BDO are gender locked to female.
TERA PC - General Discussion#48 Sinacee06/12/2016, 04:25 PM
inb4 it takes 1 year to get to NA
All the flavors in the world, and most of the commenters here choose to be salty.

Joking and snark aside, I'm happy to see some changes with the old classes. I look forward to playing more sorcerer once they change the class up a bit. But I must say, another DPS/tank class? We technically have 3 (and if you could late game berserker. 4) tanks. We have only 2 healers. We need more healer variation.
Fepsi, i am not insecure, but I don't want to play female (even tho I am a female); I just don't like this vision of 'feminine', imho female characters in tera are totally tasteless. Slightly less than those from BnS.
TERA PC - General Discussion#51 sanj6606/12/2016, 04:42 PM
Fepsi wrote: »
sanj66 wrote: »
Zoknahal wrote: »
sanj66 wrote: »
Fepsi wrote: »
inb4 people mad about non-female classes

statistics don't lie, and you don't pander to the lowest statistic.

when you skewed the stats to make it so, and even in ktera after 4 genderlocked classes to still have 1/4 the population still play males after that huge skewing of the population distribution based on character [filtered] says something. its beyond annoying and stupid at this point and while the new balances seem ok until we see these revamps they just had to counter it with their sheer stupidity.

It just shows how narrow minded BHS can be when it comes to new classes. I understand saving money and all, and the thing about popularity, but i do not think they even took into account the rage outburst in the NA and EU regions regarding the gender locking.

Anyways, gender locking is a thing nowadays in most MMOs, even in the newest ones like BDO, so I'm not so surprised about their choice of making the 4th (and lets hope final) new class female only, I'm just disappointed.

bdo offers gender variants, tera offers none, and its the 5th new female locked class not 4th, reaper, gunner, brawler, ninja and then this new abomination. just waiting for revelation online to see how it goes and maybe play that instead while bhs pulls their head from their a**es

"BDO offers gender variants", oh man, I really hope you weren't too excited about that, because the new classes in BDO are gender locked to female.

its 20% but still its not that far off:
https://tera-forums.enmasse.com/forums/general-discussion/topics/According-to-Ktera?page=1

like i said its posted by the publisher/developer of the game itself, i have a brawler etc already but the point still stands i dont want to play a 5th female class in a row its boring and stupid and most of the female run animations to their voices are extremely annoying, it is my choice and quite a bit of the population would rather a male class, they just accept it but would have rathered it be male. you can claim all you want about me, its my choice for my reasons. and as for bdo the new class is bound to a new race that they are still working on fyi.
TERA PC - General Discussion#52 Aulon06/12/2016, 04:47 PM
Loved this

GRAPH-SuperData_EastWestRevenueSplitTopP2PMMOs.jpg


and yet we are the least represented in development, something is [filtered] backwards
To be honest, give players an op male only class and you'll see a change in Tera population, in the western countries in particular :pleased:
TERA PC - General Discussion#54 sanj6606/12/2016, 05:11 PM
Aulon wrote: »
Loved this

GRAPH-SuperData_EastWestRevenueSplitTopP2PMMOs.jpg


and yet we are the least represented in development, something is [filtered] backwards

also if they held all those cafe promotions like they do in ktera our % of revenue would be much much higher.
Time for you people to let go of pve as the only content you do and learn some pvp! new velika battle sounds hype a f now if only there was a healer cap for each guild......
Ninja tanks are coming?
But the main purpose of this change was to reduce the reliance on player-created guides because for some patches, new players could not progress well because they have no idea what to do while most people just tell them to "go read the guide" instead of teaching them on the spot and such. From what I see, BHS wants to combat this by making easy dungeons a sort of "guide through head-on experience" while hard mode would be the real challenge.

Getting a hand from friends, learning the stuff yourself, experimenting - that's gaming in a mmo, and more so important in an action combat - a reason to play the game. Seeing new bams (real ones, not this laughable replacement the game offers now) and learning them is one of the best memories I have in this game. Sadly, something no new player will have a chance to experience anymore, ever. Because "bams" now die roughly after you fart at them.

Now everything must be on a railroad so the new target audience doesn't have to use a fraction of a braincell, avoid anything or put some elementary thoughts beyond spamming LMB.

Now to emphasise on translated quote:
Well, it wasn't anything like "We're super-nerfing dungeons" lol. When you see a message: "Kuku... I'll show you what I got..." you have no idea what would happen right? Whether it means to avoid or burn; so it's just a hint-like message saying "Please avoid the pizza pattern on the floor!!!" and such.

Having no idea what will happen on the first (few) try(ies) is the whole point. And essential part of learning the game and having fun in it. If the game is dumbed down to the point that you can one-shot everything with 0 experience, what's even the point ?
new class most probably will be tank because a lot of brawlers already quit it on Ktera because of nerfs and they are very short on tanks now (again) lel
TERA PC - General Discussion#59 Catorii06/12/2016, 06:09 PM
msoltyspl wrote: »
[

Having no idea what will happen on the first (few) try(ies) is the whole point. And essential part of learning the game and having fun in it. If the game is dumbed down to the point that you can one-shot everything with 0 experience, what's even the point ?

Exactly this. Yeah, there are some people who want everything handed to them and don't like a challenge. Don't like it? Don't play an action combat MMO, or stick to Kalivan's Challenge/CW. Personally I find it fun to wipe to mechanics until I learn them. It would be a sad day in TERA if any new hardmodes that came out could just be oneshot with no knowledge of the dungeon whatsoever just because bosses say "dodge now!" so people with no brain cells can clear it.
This mean Feedback =0
Why raid again why? 30 ppl wtf
find it surprising not many people are so hyped the revamp of old classes and are salty complaining bout the other stuff :(
find it surprising not many people are so hyped the revamp of old classes and are salty complaining bout the other stuff :(

Let's say that we're very pessimistic about capability of BHS in context of revamping anything properly. I mean if they added something so incomprehensibly broken as brawler to this game, what would you expect them to do again ?
TERA PC - General Discussion#63 Catorii06/12/2016, 06:26 PM
find it surprising not many people are so hyped the revamp of old classes and are salty complaining bout the other stuff :(

I'm hyped about archers and warriors. Edge and Velik's Mark separation has been needed ever since the classes were created. But that doesn't mean I'm going to enjoy the game (or those classes, which I really like) if all content is dumbed down to the point where you can roll your face on your keyboard and clear hard mode content.
TERA PC - General Discussion#64 Deiman06/12/2016, 06:44 PM
Catorii wrote: »
find it surprising not many people are so hyped the revamp of old classes and are salty complaining bout the other stuff :(

I'm hyped about archers and warriors. Edge and Velik's Mark separation has been needed ever since the classes were created. But that doesn't mean I'm going to enjoy the game (or those classes, which I really like) if all content is dumbed down to the point where you can roll your face on your keyboard and clear hard mode content.

well the content getting dumbed down is the players fault when was the last time u found a lfg that didn't say +12-15 or exp/skilled new players have hard time getting in the game because of elitists the game has been getting easier ever sense MCHM because of that same reason
Deiman wrote: »
Catorii wrote: »
find it surprising not many people are so hyped the revamp of old classes and are salty complaining bout the other stuff :(

I'm hyped about archers and warriors. Edge and Velik's Mark separation has been needed ever since the classes were created. But that doesn't mean I'm going to enjoy the game (or those classes, which I really like) if all content is dumbed down to the point where you can roll your face on your keyboard and clear hard mode content.

well the content getting dumbed down is the players fault when was the last time u found a lfg that didn't say +12-15 or exp/skilled new players have hard time getting in the game because of elitists the game has been getting easier ever sense MCHM because of that same reason

^ what she says,i been here a long time((since game started)) and i seen this kind of behaviour climb up more and more.asking skilled in the first 5 hours after dungeon release,demanding +15 in content that can be easly made in 12's/Now guys this is the result
I can't say I'm hyped. There are just too many unconfirmed information and vague details which are just a loop of same or similar statements.

I need official posts or articles regarding these info to hopefully get more "complete" information.

I can tell you that I'm reading the same criticism from both KTERA and NA TERA.

1. Another female locked class - the major issue out of all. I shouldnt need to explain anything.

2. PvP content removal - if I read the information correctly, they removed Alliance AND open world GvG. Instead, they made a GvG specific area and making it function like Massive Battleground....

3. 30 man raid - everyone's concerns are obviously lag and fps drops. Some testers said there is some lag while few said they didnt notice. Who knows. They also said there were UI improvments so we can only hope. Who knows.

4. Hurdles - I know how it dumbs down the game and i dont like it either as it kills sense of exploration and learning process. But for most people this is only true for first few runs -- after that, we start seeing LFG fastrun. Sure, there are occasionally training runs time to time, but it doesnt appear frequently enough for thise who actually need them. As time pass by experienced players drive off new or inexperienced players too much. What the game need is something that can welcome these new or inexperienced individuals to learn some mechanics without "googling it". And even if they IMS, chances are majority will end up getting frustrated, ranting out and arguing with each other, etc causing issues. Just because the experienced/skilled players seek challenge doesn't mean BHS can just make everything "challenging". Their main goal seems to be "maintain number of players" because they lost so many players, theyre merging 3 servers - which i didnt translate as it was irrelevant to other regions.

Thing is, opinions are cool and i respect quite a handful of their points, but literally 90% of such opinion/critisms are pessimistic views and not many are making any optimistic views. I'm sure these are needed to push BHS to get them to work and all, point out their mistakes and how they can possibly fix them etc, but if I put myself on their shoe and think about it, it's just discouraging to see that there's almost no positive feedback. Some "positive" feedbacks are just sarcastic and majority of positive feedbacks are something along "i'm looking forward to _______ ". The most popular positive posts on forum were "the conference wasn't so bad -- there were pretty girls", which sounds like they felt it was waste of time. I dont even know if i should trust these information posted by players now.

Idk, maybe I'm just tired of seeing all the negativites on every piece of information for literally 6 hours straight as i browse through for anything worth translating. At least NA makes very good arguments and criticisms that are worth reading unlike the current Salt and QQ posts KTERA forums. Theyre so repetitive, seriously, i think i saw like 30 threads complaining about new class being confirmed as female (so far) in 10 minutes. They have said many things during Q&A which i have to translate soon.
TERA PC - General Discussion#67 Ginjitsu06/12/2016, 07:19 PM
Deiman wrote: »
Catorii wrote: »
find it surprising not many people are so hyped the revamp of old classes and are salty complaining bout the other stuff :(

I'm hyped about archers and warriors. Edge and Velik's Mark separation has been needed ever since the classes were created. But that doesn't mean I'm going to enjoy the game (or those classes, which I really like) if all content is dumbed down to the point where you can roll your face on your keyboard and clear hard mode content.

well the content getting dumbed down is the players fault when was the last time u found a lfg that didn't say +12-15 or exp/skilled new players have hard time getting in the game because of elitists the game has been getting easier ever sense MCHM because of that same reason

Getting +12 isn't that hard to do with Dreadnaught ¬.¬
TERA PC - General Discussion#68 mollyya06/12/2016, 07:31 PM
Another female-locked class? These nerdy game developers really need girlfriends now. :awesome:
I am fine about this because I am Asian.
lol does koreans are complaining about another female locked class?
TERA PC - General Discussion#70 NikoJimz06/12/2016, 07:44 PM
Nah, looking at the info so far I'm also not feeling it.

GvG's and Alliance were dead anyways, so not much will happen here. I mean, I don't think there's a single guild on MT that actually GvG's. Been true for years, unfortunately. Alliance's problem was the stupid commander buffs, though, something entirely fixable, but they were too stupid to fix it. Reduce buffs heavily to just Power, Endurance, and Combat Speed + Attack Speed and you have 3 proper buffs that give advantage but don't make the fights god awful. Also to compensate for that, give more money and base money on contribution during the actual conflict to promote actually showing up and trying. Also buff the FT and IO passive buffs to something worthwhile like EU. That's another thing that killed Alliance: EU being significantly more profitable.

My only complaint with this part is that instead of bringing back Vanarch, which was originally removed for Alliance, they are doing more stupid [filtered]. Vanarch, while in no way perfect, was fun as [filtered], and I don't think there's a single person that actually hated it. All it needed was a fixed GvG system to stop the GvG areas from being farmed by GvG'ing alt guilds and it would be pretty good. The biggest issue would be finding out how to make areas that are completely dead worthwhile, but I'm sure something could have been figured out. I guess we'll have to see how this new GvG [filtered] works out, but frankly, I don't think it'll be good.

Everything else, besides the no sharing on Warrior and Archer, is bad. Seeing that Reaper will be buffed again and that the new class is, once again, female only is just more salt on the wound. I would love this raid (assuming it's good), but we'll probably be getting a solid 15 fps during it, if that, so I can't say I'm looking forward to it. KN20 was fun, considering that even if you were good, there was still the chance you died due to [filtered] ups, and the weapons you got had actual effects, something I'm still sad we don't see more of end game as opposed to the constant treadmill we get.

My only hope to this is that they'll finally make Slayer relevant in PvP for more than a month, because this class has suffered since launch. But considering they have never done this without nerfing it a month or two later, and still don't know how to actually fix Slayer, I have very little hope.

Have they said more about the other classes or is class revamp as far as they go?


Edit: Forgot to add this, but making dungeons easier will NOT change the LFG's. People will still ask for +12/15 only, that will NEVER change. People want fast clears, the dungeon being easier does not make your gear better.
Aulon wrote: »
Loved this

GRAPH-SuperData_EastWestRevenueSplitTopP2PMMOs.jpg


and yet we are the least represented in development, something is [filtered] backwards

These numbers don't represent the per-capita spending habits of Tera players. When you account for the fact that the NA version has far more players and yet only brings in a little more revenue, it becomes more clear which fan base is spending more money. Statistics don't tell the full truth.
TERA PC - General Discussion#72 DoIl06/12/2016, 09:12 PM
sounds exciting for my sorc!!!
TERA PC - General Discussion#73 Sawao06/12/2016, 09:43 PM
Considering how many complaints BHS gets about female and race-locked classes I'm genuinely surprised they don't stop doing it. I don't personally care because I'm going to see it as lazy anyway for not doing more than one or two options whenever a new class comes out but it's still astounding that they're ignoring the playerbase in that regard.
Nibellung wrote: »
lol does koreans are complaining about another female locked class?

From what I heard, they flipped out about ninja being elin-only. They don't like the race/gender locks any more than we do.
TERA PC - General Discussion#75 Catorii06/12/2016, 10:54 PM
Deiman wrote: »
Catorii wrote: »
find it surprising not many people are so hyped the revamp of old classes and are salty complaining bout the other stuff :(

I'm hyped about archers and warriors. Edge and Velik's Mark separation has been needed ever since the classes were created. But that doesn't mean I'm going to enjoy the game (or those classes, which I really like) if all content is dumbed down to the point where you can roll your face on your keyboard and clear hard mode content.

well the content getting dumbed down is the players fault when was the last time u found a lfg that didn't say +12-15 or exp/skilled new players have hard time getting in the game because of elitists the game has been getting easier ever sense MCHM because of that same reason

^ what she says,i been here a long time((since game started)) and i seen this kind of behaviour climb up more and more.asking skilled in the first 5 hours after dungeon release,demanding +15 in content that can be easly made in 12's/Now guys this is the result

And what makes you think making dungeons faceroll easy will stop people from making such LFGs? Stupid players are still going to DPS slower, lower tier gear is still going to do less damage, so why wouldn't people keep asking for +12-15?

By the way, I'm not sure why you two are complaining about +12 LFGs when that's pretty much the bare minimum to do any serious content in any patch - if you're not willing to at least +12 your gear, don't complain about not getting in parties who don't feel like carrying you.

This won't keep a single person from making a +13-15 only LFG, either. Elitists will be elitists, even if the content is laughably easy. They'll just end up losing most of their veteran players or players that enjoy challenges from this change, but it won't help people who aren't +15.

Also, making your own LFG has always been an option. Just saying. It's not hard to press a button.
TERA PC - General Discussion#76 Aulon06/12/2016, 11:23 PM
Aulon wrote: »
Loved this

GRAPH-SuperData_EastWestRevenueSplitTopP2PMMOs.jpg


and yet we are the least represented in development, something is [filtered] backwards

These numbers don't represent the per-capita spending habits of Tera players. When you account for the fact that the NA version has far more players and yet only brings in a little more revenue, it becomes more clear which fan base is spending more money. Statistics don't tell the full truth.

Given the game carters more to the Asian market and still gains are massive in the West, shows signs if they did cater to the West more the could stand to make more profit
What's worrying to me about these "class revamps" is.. are they getting rid of talents in KTera or will they be balancing the "revamps" around the talent system? Or would they do the more sane thing and do the "revamps" ignoring talents and then rebalance/remove the talent system after? Are they just going to make everything super flashy/laggy for no damned reason? Sounds like they're making sorc flashier, at least.. not sure how to feel about that.
TERA PC - General Discussion#78 Minazuki06/13/2016, 12:23 AM
Aulon wrote: »
Loved this

GRAPH-SuperData_EastWestRevenueSplitTopP2PMMOs.jpg


and yet we are the least represented in development, something is [filtered] backwards

Western player does spend more but...
What those player spend on?

Also i dont believe the price on the item/service are the same for eastern and western.
TERA PC - General Discussion#79 Nopi06/13/2016, 01:01 AM
Some things seem good. The rest I have not read much so i'll hold my opinion.

About this newbie help for dungeons. There's no perfect system out there to make both newbies and veteran hardcore players work well together.... because they are simply not meant to work together. What I'd do instead would be to make the NM dungeons into full training runs, and the HM version is the real dungeon. Or, keep NM and HM as they are, but add a training version of the dungeon with reduced or no rewards. OR a completely new dungeon with a training grounds setting, where mechanics like cages, pizza, carpets and such are trained, so people can then go to dungeons and at least have a basic idea of how these work.

Also, make it a requirement to get the 'skilled' mark on an easier dungeon before being able to enter a more difficult one.
Time for you people to let go of pve as the only content you do and learn some pvp! new velika battle sounds hype a f now if only there was a healer cap for each guild......

Wouldn't it be better, even for you, for those who want nothing to do with pvp to be able to stay away from it? I mean, pure pvp people will most probably make horrible pvp-ers. Might as well not have them around ruining pvp fr you. In my opinion at least.

TERA PC - General Discussion#80 Zuvel06/13/2016, 01:48 AM
Maybe now comes the feedback part. probably they were asking the players what they think about the upcoming things they were making or at least i hope that.

At least sorcerers will get some love.
Well after reading through that I had some thoughts:

Alliance Conflict/Player Government change: I have only just recently messing around with TERA's Alliance system and have to say it is a travesty. There isn't even a bonus for being in the FTC since gold no longer drops at high levels(that should have been rolled into quest/daily gold or something). There seems to be no collision on any of the enemy targets during Conflict either which makes playing it a huge pain. I do like the Alliance areas though so I hope they can remain viable in some way. Note: I should also say that PvP is easily this game's weakest part for me(note: my opinion). I have never been able to really enjoy it and tailoring something as major as "player government" to PvP events just makes me weary.

30-Player Raid: I have played this game for a looong time and it has literally always run like steaming dog-crap on my machine. The recent UI fix is a HUGE bonus but it does not fix the crippling frame-loss everywhere else. This content is sure to never be played by me. Note: I wonder how many people abandoned this game purely based on terrible performance? A lot of potentially lost dollars perhaps...

Newby Hints: Is there a reason this stuff can't just be rolled into rookie status or rookie rebirths or whatever? Even if the latter, once you learned the boss the hints wouldn't even matter on or off. I am just thinking out loud.
TERA PC - General Discussion#82 Deiman06/13/2016, 02:04 AM
Catorii wrote: »
Deiman wrote: »

well the content getting dumbed down is the players fault when was the last time u found a lfg that didn't say +12-15 or exp/skilled new players have hard time getting in the game because of elitists the game has been getting easier ever sense MCHM because of that same reason

And what makes you think making dungeons faceroll easy will stop people from making such LFGs? Stupid players are still going to DPS slower, lower tier gear is still going to do less damage, so why wouldn't people keep asking for +12-15?

By the way, I'm not sure why you're complaining about +12 LFGs when that's pretty much the bare minimum to do any serious content in any patch - if you're not willing to at least +12 your gear, don't complain about not getting in parties who don't feel like carrying you.

This won't keep a single person from making a +13-15 only LFG, either. Elitists will be elitists, even if the content is laughably easy. They'll just end up losing most of their veteran players or players that enjoy challenges from this change, but it won't help people who aren't +15.

Also, making your own LFG has always been an option. Just saying. It's not hard to press a button.

it wont stop people from making such lfg but it will make it easier for the new people to do it by themselves. that's the whole point to make those "stupid" players not rely on other people that's why we are getting so much solo content even tho this is a MMO.

i'm not complaining about +12 LFGs i have +15 Starffall so it doesn't bother me. and +12 is not the minimum to do any serious content currently the only hard dungeon is SSHM every thing else doesn't even need +12. and is not about willingness a lot of new people have hard time gearing up even tho to the old players it might seem easy now

and about making your lfg do u know how many people join when they inspect u and don't see skilled in your dungeon log
TERA PC - General Discussion#83 vkobe06/13/2016, 02:36 AM
Turbotef wrote: »
30 man eh, I guess MMO companies never stop learning that bigger sized raids suck, 8, 10, 12, 15, 16, or 20. Pick more sensible numbers because if the bigger boy MMOs can't do it with better optimized engines, you sure as [filtered] cannot.


because we play a mmorpg so 30 people raid answer this question
TERA PC - General Discussion#84 DeadX06/13/2016, 02:52 AM
vkobe wrote: »
Turbotef wrote: »
30 man eh, I guess MMO companies never stop learning that bigger sized raids suck, 8, 10, 12, 15, 16, or 20. Pick more sensible numbers because if the bigger boy MMOs can't do it with better optimized engines, you sure as [filtered] cannot.


because we play a mmorpg so 30 people raid answer this question

doesn't answer anything. big raids have been phased out or not even been bothered to be implemented in most mmo's. getting 20 or more people together at one time has made large raids ineffective as they are played less than any other content even in large player base mmos. a fact. also a fact you can find lectures and talks by game devs about the reason for moving away from large raids.

and those are games with GOOD framerates. sure, make content that's rarely utilized...sounds smart. even adding incentive's to the raids with uber loot fails because you end up with pugs and all the drama those cause until players just don't bother anymore. they are a waste of development resources, pure and simple. they could spend that time and money on classes, races, more instances, new mobs, etc...things that would actually be utilized.
TERA PC - General Discussion#85 Nopi06/13/2016, 03:08 AM
DeadX wrote: »
vkobe wrote: »
Turbotef wrote: »
30 man eh, I guess MMO companies never stop learning that bigger sized raids suck, 8, 10, 12, 15, 16, or 20. Pick more sensible numbers because if the bigger boy MMOs can't do it with better optimized engines, you sure as [filtered] cannot.


because we play a mmorpg so 30 people raid answer this question

doesn't answer anything. big raids have been phased out or not even been bothered to be implemented in most mmo's. getting 20 or more people together at one time has made large raids ineffective as they are played less than any other content even in large player base mmos. a fact. also a fact you can find lectures and talks by game devs about the reason for moving away from large raids.

and those are games with GOOD framerates. sure, make content that's rarely utilized...sounds smart. even adding incentive's to the raids with uber loot fails because you end up with pugs and all the drama those cause until players just don't bother anymore. they are a waste of development resources, pure and simple. they could spend that time and money on classes, races, more instances, new mobs, etc...things that would actually be utilized.

I'd prefer they use the current resources for achieving decent class balance(primarily for pvp) and pause the power creep this game is getting in order to get to that balance.
TERA PC - General Discussion#86 vkobe06/13/2016, 03:11 AM
DeadX wrote: »
vkobe wrote: »
Turbotef wrote: »
30 man eh, I guess MMO companies never stop learning that bigger sized raids suck, 8, 10, 12, 15, 16, or 20. Pick more sensible numbers because if the bigger boy MMOs can't do it with better optimized engines, you sure as [filtered] cannot.


because we play a mmorpg so 30 people raid answer this question

doesn't answer anything. big raids have been phased out or not even been bothered to be implemented in most mmo's. getting 20 or more people together at one time has made large raids ineffective as they are played less than any other content even in large player base mmos. a fact. also a fact you can find lectures and talks by game devs about the reason for moving away from large raids.

and those are games with GOOD framerates. sure, make content that's rarely utilized...sounds smart. even adding incentive's to the raids with uber loot fails because you end up with pugs and all the drama those cause until players just don't bother anymore. they are a waste of development resources, pure and simple. they could spend that time and money on classes, races, more instances, new mobs, etc...things that would actually be utilized.

in the old good mmorpg we could have raid with hundreds people and sometime pvp against a big giant boss, it is not perfect, but 30 raid is better than nothing and i think it answer to koreans customers, we are only the decoration
TERA PC - General Discussion#87 Mieax06/13/2016, 03:27 AM
Honestly if they're revamping old classes, im wondering if they can change/redo species traits.
Cause they made 2 elin locked DPS classes and their traits got nothing to do/help them with combat.
I'm just really wondering, cause i think revamping classes AND traits for everyone would be smart, also more helpful.
'w'
TERA PC - General Discussion#88 Turbotef06/13/2016, 05:48 AM
vkobe wrote: »

in the old good mmorpg we could have raid with hundreds people and sometime pvp against a big giant boss, it is not perfect, but 30 raid is better than nothing and i think it answer to koreans customers, we are only the decoration

First off, what you said when you first quoted made no [filtered] sense at all and proves nothing. This isn't the same MMO market as 2005, bub.

1. I raided the outdoor 70+man raid bosses in EverQuest 15+ years ago and they sucked still. More people doesn't mean its better.

2. Raided 40 and 25-man raid sin WoW 10+ years ago, those sucked as well. Even when they went to 20-man and ditched 10-man for mythic, that pissed me off as 10-man is the perfect size still. Also made me quit the game for now.

3. FFXIV is my current favorite MMO with the perfect raid sizes at 8-man for hardcore and casual and 24-man for alliance casual raids. This is what TERA should shoot for.

4. More people in a raid doesn't mean its better. Drive that through your thick skull and remember it good. Old MMO ways died for a reason and they were good reasons. Only masochist and bad/tryhard players want the old ways back.
TERA PC - General Discussion#89 Angelish06/13/2016, 05:50 AM
EXCUSE ME, I JUST NOTICED THIS PART.

"Burst of Celerity is removed, and all skill casting speed are increased.
According to discussions and Q&A, BHS believed that Sorcerers relied too much on BoC, about as much as Warrior’s Edge and Archer’s Velik’s Mark. There’s constant debate on this it seems but I don’t know much about Sorcerer to really understand what they’re talking about..."

IM DOWN FOR THIS
TERA PC - General Discussion#90 Aulon06/13/2016, 05:55 AM
Unconfirmed Information or “Just a Speculation”
DISCLAIMER: There are speculations via informal settings that the next class will be a sort of Elin witch class. Before the ninja class, there was a debate on whether to release the witch class or ninja class- and as we know now, the chosen class was ninja.

Blueholeの新クラスを作るチームが話し合い、エリーンを活かせるクラスとして、素早く攻撃ができる「くノ一」か、杖を巧みに操って攻撃をする「ウィッチ」の2つに絞られました。そのうえで今回は、ド派手なスキルを使え、さらにアクション性が高く本作と相性がいいという理由から「くノ一」になりました。
Bluehole의 신클래스 개발팀이 토론한 결과, 엘린을 부각시킬수 있는 클래스로 빠르게 공격할수 있는 인술사 혹은 지팡이를 자유자재로 다뤄서 공격을 하는 마녀이 두가지로 의견이 좁혀졌습니다. 또한 이번 클래스는 화려한 기술을 사용하며 액션성이 높고 본작(테라)와 궁합이 좋다는 이유로 인술사로 정해졌습니다.
Bluehole’s new class development team had a debate which resulted in two things for Elin’s new class: a Ninja that can attack quickly or Witch that can attack by using a staff freely. But Ninja have been chosen as it has high-action with dynamic skills which will go well with TERA.


Please let this not be true
TERA PC - General Discussion#91 vkobe06/13/2016, 06:00 AM
Turbotef wrote: »
vkobe wrote: »

in the old good mmorpg we could have raid with hundreds people and sometime pvp against a big giant boss, it is not perfect, but 30 raid is better than nothing and i think it answer to koreans customers, we are only the decoration

First off, what you said when you first quoted made no [filtered] sense at all and proves nothing. This isn't the same MMO market as 2005, bub.

1. I raided the outdoor 70+man raid bosses in EverQuest 15+ years ago and they sucked still. More people doesn't mean its better.

2. Raided 40 and 25-man raid sin WoW 10+ years ago, those sucked as well. Even when they went to 20-man and ditched 10-man for mythic, that pissed me off as 10-man is the perfect size still. Also made me quit the game for now.

3. FFXIV is my current favorite MMO with the perfect raid sizes at 8-man for hardcore and casual and 24-man for alliance casual raids. This is what TERA should shoot for.

4. More people in a raid doesn't mean its better. Drive that through your thick skull and remember it good. Old MMO ways died for a reason and they were good reasons. Only masochist and bad/tryhard players want the old ways back.

edit: now I remember why i wanted to ignore you on the old forum. Done :)

from what i see old mmorpg live longer than new mmorpg and a old mmorpg as lineage or wow seem to have better future than the new mmorpg

and thanks to show than when we disagree with you, you turn to emo kid :)
TERA PC - General Discussion#92 Xaera06/13/2016, 07:34 AM
Witch seems.... redundant?

Plus, 2 elin only classes in a row. >____>
TERA PC - General Discussion#93 Eldroth06/13/2016, 08:03 AM
If they do once again an Elin class will quit the game;
I already start to lose pleasure to play as much the contents does not touch me but if they put the cherrish on the cake with that Elin stufff that just makes me want to vomit I will put an end to that.

Many games are coming ;D and ot especially female/liitle girl on heat gender locked.
TERA PC - General Discussion#94 Xaera06/13/2016, 08:24 AM
I like elins. They have cute outfits and are pretty adorable themselves. I have one myself. But, I still don't think it is fair to have so many classes locked to elin and only elin.
@Aulon @Xaera @Eldroth

I was really skeptical about posting this piece of info, but I guessed it was better to let everyone who read it know about it.

It's only speculation and I'm only posting it because many have been talking about "Witch" class being next class. So I'm providing where that source came from. So I wouldn't count on it but I would just keep it in mind that it still is a possibility. After all, if it was already worked on, no matter what stage it was on, it'd be easier to pick that up and continue its development instead of starting from scratch.

The source of the information is here



Don't worry, they apparently said there's a possibility of having a popori-only class \o/
TERA PC - General Discussion#97 Svafnir06/13/2016, 08:36 AM
Don't worry, they apparently said there's a possibility of having a popori-only class \o/

TERA 2020, brand new popori class, released after just 5 Elin locked classes, 3 castanic locked classes, 6 H Elves classes and 3 human locked classes, all gender-locked of course.

I'd like to see a male class, heck, Rhodos is a brawler... and the only male at that... it was supposed to be male... but nope. I wouldn't hold my breath nor would I feed hope... IF it happens it might be a long long time from now -_-
TERA PC - General Discussion#98 Cezzare06/13/2016, 08:54 AM
I'm really curious about the whole Velika siege and the removal of alliance, I guess that explains why the noctenium quest for lvl 65 simply dissappeared.

About the class revamp, I hope they adjust the way the old classes are built as the player levels up, the main difference between the old and new class' learning curve was not only the amount of skills, but the fact that the old classes had to reach vll 60 at least to have a slight idea of how their basic combos and glyphs, why the newer classes got most of their arsenal before reaching lvl 40.

Now, this new class stuff, I sincerely hope the devs don't mess things up that bad again (cause we all know they will [filtered] it up, we just hope they will do it a bit less this time). In general I don't mind about this gender-locking stuff, but elin again? C'mon, there are 5 races with females to pick, at this point the devs could simply hand out elin race change vouchers and never bother again with anything else...
Elure wrote: »
some ui changes

doubt it will increase performance D:
Angelish wrote: »
EXCUSE ME, I JUST NOTICED THIS PART.

"Burst of Celerity is removed, and all skill casting speed are increased.
According to discussions and Q&A, BHS believed that Sorcerers relied too much on BoC, about as much as Warrior’s Edge and Archer’s Velik’s Mark. There’s constant debate on this it seems but I don’t know much about Sorcerer to really understand what they’re talking about..."

IM DOWN FOR THIS

I'm not sure how to feel about the BoC removal. On the one hand it would be nice not having to rush your rotation and hope you can, at least, get out 2 nova->oc->fb under celerity. But on the other.. it really depends on how much they speed up casting of skills, and if they do it across the board or just to nova/fb etc. Done wrong, they'll lower the dps and make people even less likely to play the class and [filtered] off existing sorcs by significantly nerfing the class as a whole. Done right.. and it won't change much. I get wanting to make the class "easier" (though I disagree with doing it) but this is a significant change to how sorc is played and will be very difficult to pull off.

I disagree with "simplifying" the class since if their goal really is to make sorc top dps again (the way we should be) it should not also be as easy to play as reaper/gunner/brawler/ninja (1 2 3 4 5 dodge 1 2 3 4 5 etc). I like the challenge sorc is. I don't want to see it dumbed down to the level the new classes are.. they just aren't fun to play. Ninja was surprisingly somewhat enjoyable to be at 65 purely because of the Focus skill. Get good at dodging or your dps suffers 10%.. a not insignificant amount.

Making archer Velik's Mark not shared is something they should have done from the beginning. Warrior Edge sharing had (HAD) some use, in that if you had a raid with multiple warriors, you could say the best-geared of them should be the one to Scythe. They would have multiple warriors stacking Edge for them and letting them do Scythe more often. However, this is far from the norm these days and definitely not something you could pull off in IMS or even most PUG groups, so non-shared Edge is a good idea.

Sorc was originally a glass cannon. A very squishy burst DPS. These days, sorc is still a decent dps (+15 Starfall disc, consistently hit 6m+ crits with fb) but we're now more of a sustained dps with a surprisingly high ability to survive (warp barrier ftw). Will be nice to have the glass cannon spot back.. but I've become far too reliant on warp barrier. Hope that doesn't get removed/nerfed XD
TERA PC - General Discussion#101 Sinastria06/13/2016, 09:58 AM
If the new class is an elin probably my mew char isn't in Tera. So the statistic pointing that users prefer elins would be way more consistent without me and people like me :awesome:
TERA PC - General Discussion#102 Nopi06/13/2016, 11:51 AM
Most of my characters are elins, and yet even I wouldn't want another elin locked class... Or even locked to one race and gender. AT LEAST put some effort and give it to a race with both male and female. Most people I see around are not asking for a class that can be on all races/genders, but at least something that can be played as both a male and a female. Why not a castanic only class? For both ale and female? Or something for human males or amani? I feel brawler was a lost opportunity for amani and human. And even an amani male gunner would have been a fearsome sight (Can anyone say BOOMER with me?)

As for sorc. I personally like the whole celerity thing. Gives you as a player a sense of hurry and that you must try for a flawless rotation while avoiding mechanics few other classes provide. What sorc needs is plain damage. That's all. If i-frames and defense must suffer, so be it. But I want it so when I take the trouble to cast a fire blast or a nova, the damage is worth it.
TERA PC - General Discussion#103 Zarathiel06/13/2016, 12:50 PM
Nopi wrote: »
...AT LEAST put some effort and give it to a race with both male and female. Most people I see around are not asking for a class that can be on all races/genders, but at least something that can be played as both a male and a female...

idk if a popori ninja, or a Paesyn reaper (yaoi edition) with badass personality and a re-tard Zolyn would be good for my mind. but i have to draw something now.
TERA PC - General Discussion#104 Squishies06/13/2016, 02:30 PM
Popori Gunner please.

I want to see the little guys struggle to maintain their balance and posture as they go pew pew.
TERA PC - General Discussion#105 Cutechan06/13/2016, 03:38 PM
Eldroth wrote: »
female/liitle girl on heat gender locked.


dats why I play this game m8
TERA PC - General Discussion#106 luneru06/13/2016, 04:08 PM
Can't say I'm looking forward to the changes, I know BHS can't balance classes, plus they have the talent system in KTERA still. The sorc revamp seems nice, though will miss having BoC, it was that one buff at level 48 in 2012 that I got which simply amazed me at the time.

I think the 30 man raid isn't good, could barely get 20 people for KNXX back then. Even LFG's for WH are slow at recruiting.

The UI removal of buffs is nice, though some of us already use it. They really have to work harder at optimizing this game instead of bringing more broken classes to cause a lag fest with effects on your screen. Really, all the people I know who don't play this game is because they can't stand the lag, they have better PC's than me, I just tolerate it.

Also another female locked class, good job BHS, you never learn. The reason why so many people play female classes is because YOU KEEP MAKING FEMALE LOCKED CLASSES and vanilla classes are always behind in DPS/utility. It's really not hard to figure that out, I wish they would stop making poor excuses already for their laziness.

And no, I don't think we need a new healer. In fact, we don't need ANY new classes period. We have too many DPS and tank classes already.
TERA PC - General Discussion#107 rennir06/13/2016, 04:12 PM
Fepsi wrote: »
sanj66 wrote: »
Fepsi wrote: »
sanj66 wrote: »
Fepsi wrote: »
inb4 people mad about non-female classes

statistics don't lie, and you don't pander to the lowest statistic.

when you skewed the stats to make it so, and even in ktera after 4 genderlocked classes to still have 1/4 the population still play males after that huge skewing of the population distribution based on character [filtered] says something. its beyond annoying and stupid at this point and while the new balances seem ok until we see these revamps they just had to counter it with their sheer stupidity.

lol where did you get that 1/4 of the people still play male classes in KTERA?

nice lie my guy, time to get over your insecurities

they actually posted their numbers at was it end of year or for the anniversary and almost if not 1/4 the population of ktera plays male characters still. its not about insecurity its about lack of choice, there are 2 ways people find immersion in a game mainly, by pretending they are the class no matter the gender or race and those who imagine the character as a representation of themselves, i am the later my character represents me, thats how i immerse myself in the game. also after 4 already genderlocked classes its pretty annoying and stupid especially when denom asked people about their concerns when there was the fihm patch issue i believe it was a major topic about people being fed up of the genderlocking and he said it was a concerned shared by other publishers but bhs gave no reply on it.

I saw those statistics and nowhere did it say that a quarter of the population plays male characters. I've played on the Korean servers, sitting in Highwatch is evident enough that it's definitely not a quarter of the population playing male characters. Unless you want to prove otherwise and post such statistics, because I certainly did not see anything of the sort that said "1/4 of the population: male".

And yes, it IS an insecurity, to claim immersion in TERA, of all games, is bull crap. You are full on insecure about having to play a little girl, because you don't want your little friends to see you playing as a girl. Time to get over it, my man, you are a minority on this opinion, and shouting "We want a male class! There are DOZENS OF US!! DOZENS!!!" is only going to make people laugh at you.

[filtered] Kid, thats some pretty big hyperbole your peddling with your reply to that poster. Clearly is has nothing to do with insecurities about playing a little girl character in a Video Game so much as it has to do with (Lack of Choice) and diversity from players wanting to play those classes as male characters.

I mean [filtered], the whole " your insecure about playing a female character" can be reversed and applied towards your own insecurities at diversity and players wanting to play a male character. So before you go typing a bunch of [filtered] and throwing hyperbole [filtered] around, at least find out the reason behind said players issue with the whole "Gender Lock" on certain classes.

It is all around bad game design.

Thanks For Taking part in this exercise of being an [filtered] on the internet (Assuming) what others think.
Have a Nice Day.

It's not 'insecurity' to think that Elins look awful and not want to play them. They have pretty lackluster customization features - unless you find the aesthetics of a child with large dumb animal ears and an obnoxious tail all appealing, it's difficult to make something likeable. The Reaper 'ears' don't really go with anything in the game except the ONE Reaper dress meant to match them (and even then, the colors clash), so they're merely the least bad option, and there still isn't a good one. Then there's the fact that you can't color the ears/tail combo, which causes further aesthetic complications.

Then there's the fact that BHS is terrible at female armor design, and finding something that resembles armor more than [filtered] gear can be a bit of a search. I'm not averse to being found playing as a female character. But I am pretty averse to being found playing an underage stripper. Which is what most of my time with female characters feels like until I've invested the necessary fashion coupons (and even then, probably had to settle on something I don't really like just because it's one of few acceptable choices), since none of the female outfits in the EMP store actually cover anything, and they cut out the best parts from the male outfits for the female version (See: Rogue's Garb, where they replaced a very cool and detailed chest piece with a flat black corset because reasons)
TERA PC - General Discussion#109 lcsgarcia06/13/2016, 04:58 PM
I'm out.

I'm tired of playing a game where producers simply ignore the feedback from players to do something to give money. I really love TERA is the best MMORPG I've ever played in my life, but I got tired of being ignored.

Congratulations BHS, you are destroying the game because of financial interest.

I'M OUT.
TERA PC - General Discussion#110 Mobius106/13/2016, 05:07 PM
I don't know why they feel the need to release more classes.

Instead, they should add more races/genders to existing classes.

And of course there are more female characters currently! Maybe because you've gender locked the last 4 classes which are OP, and released significantly more female costumes. Herp a derp derp!

The best news on that whole thing, for me, was that mystics will hopefully get nerfed (I'm a Mystic, and I approve of this.).
TERA PC - General Discussion#111 msoltyspl06/13/2016, 08:35 PM
If there is one thing this game absolutely doesn't need, it's more classes.
I remain highly hopeful anyway for the class revamps.Ill make my sorc main again ^.^
TERA PC - General Discussion#113 Nopi06/13/2016, 10:31 PM
One proof that male classes do have supporters is the game Scarlet Blade. The game started as an all female cast, with each class locked to a certain female body type. But then they added a male character and class. And despite many people going against the idea of adding a male in an all female game, which was what they signed in for at first, many people started playing the male class. Be it out of curiosity or because newcomers who prefer to play as males joined, the class was being noted and used.

Sure, this isn't definite proof, and that game had a small population when I left because it's not a friendly game (It's also pvpve which I don't like at all), but at least I saw interest in a class locked to males. Because for many it's not about the gender or race but about the class.
TERA PC - General Discussion#114 DoIl06/14/2016, 02:15 AM
You know BHS can keep releasing 20 more gender-locked classes and i won't give a dam, because i'll be playing my beloved human male sorcerer

but imagine what it feels like if they keep releasing female classes, eventually TERA will be filled with 99% female characters... i don't know how i would see Tera at that point.
TERA PC - General Discussion#115 NiallSHV06/14/2016, 02:59 AM
BHS only give me reasons to play BnS again...

at last my archer gonna be more powerfull?
TERA PC - General Discussion#116 vkobe06/14/2016, 04:01 AM
DoIl wrote: »
You know BHS can keep releasing 20 more gender-locked classes and i won't give a dam, because i'll be playing my beloved human male sorcerer

but imagine what it feels like if they keep releasing female classes, eventually TERA will be filled with 99% female characters... i don't know how i would see Tera at that point.

i think it is already filled with 99% female character and 50% elin
TERA PC - General Discussion#117 Eldroth06/14/2016, 04:31 AM
vkobe wrote: »
DoIl wrote: »
You know BHS can keep releasing 20 more gender-locked classes and i won't give a dam, because i'll be playing my beloved human male sorcerer

but imagine what it feels like if they keep releasing female classes, eventually TERA will be filled with 99% female characters... i don't know how i would see Tera at that point.

i think it is already filled with 99% female character and 50% elin

Yep it's to make happy straight little boys .....
TERA PC - General Discussion#118 Elinu106/14/2016, 04:47 AM
Don't worry, they apparently said there's a possibility of having a popori-only class \o/

I think [filtered] would freeze over before they made a popori class
TERA PC - General Discussion#119 Xelity06/14/2016, 06:48 AM
Maatkara wrote: »
Spotted something in the document that surprised me "Planned to take top DPS" mentioned under the class revamp for... Sorcerer!

Would be cool if Sorcerer was going to finally again be the glass cannon class.

even way back in the days Sorc was "NEVER" a top dps... that belong to slayer with occasionally Zerk coming on top
I've also added what Gameforge (TERA EU) posted in their News in my document as well. They even had Images! nice.

Gameforge's News link

I'm still looking at KTERA forums and all, still nothing really new.
TERA PC - General Discussion#121 Xaera06/14/2016, 10:04 AM
...removal of crusades? How are people gonna get skycastles then? D:
TERA PC - General Discussion#122 Squishies06/14/2016, 10:46 AM
[quote]How are people gonna get skycastles then?[/quote]

It's pretty much semi-open world PVP content that was forgotten and neglected like alliance. Alliance enchanter / buffs will probably go the way of the dodo with sky castles too.
TERA PC - General Discussion#123 MayJailer06/14/2016, 10:47 AM
I've also added what Gameforge (TERA EU) posted in their News in my document as well. They even had Images! nice.

Gameforge's News link

I'm still looking at KTERA forums and all, still nothing really new.

WTF at that pic of sorcerer LOL

Future-changes-class.jpg

What is that? A rework on Fireblast or a new skill-ultimate like Gunner/Brawler/Ninja have? I'm over excited now.

KTERA just release some more info (and will release some more at a later date), but we'll see (Story and I) as we translate them....

they might be repetitive info, some might be new, who knows. My goal is to gather more info to share with everyone interested in KTERA information.
TERA PC - General Discussion#125 Sedenna06/14/2016, 11:54 AM
"Lilith’s Castle*: A new dungeon with new irregular patterns and mechanics for monsters that ask for quick judgments and reactions. "
This sounds like is made for ppl with super computers. I cant even imagine 30 ppl in a super fast mechanics dungeon =HUGE CRAP
And "Renewal of class"
That only means more nerf and nerf. They nerf all characters i cant even believe some of them are just for delete. I dont see nothing good in this.
TERA PC - General Discussion#126 Reez06/14/2016, 12:31 PM
@Idi0ticGenius
On the Gameforge link, it says "removal of Crusades and alliance conflicts". Crusade is getting removed as well as alliance?
TERA PC - General Discussion#127 Aetona06/14/2016, 12:42 PM
Sedenna wrote: »
"Lilith’s Castle*: A new dungeon with new irregular patterns and mechanics for monsters that ask for quick judgments and reactions. "
This sounds like is made for ppl with super computers. I cant even imagine 30 ppl in a super fast mechanics dungeon =HUGE CRAP
And "Renewal of class"
That only means more nerf and nerf. They nerf all characters i cant even believe some of them are just for delete. I dont see nothing good in this.

I don't know where you're getting the nerf part. Renewal =/= nerfing.
TERA PC - General Discussion#128 Kanane06/14/2016, 01:09 PM
A : We’re revising the DPS loss issue, but will not affect PvP. Also, as their skill uses, effects, and utilization have ben changed, their performance may be similar or less efficient than their current state.
What's the point to rework then if the DPS output will be similar or even less. Or this answer only related to PvP?
TERA PC - General Discussion#129 Xaera06/14/2016, 01:20 PM
Squishies wrote: »
"How are people gonna get skycastles then?"

It's pretty much semi-open world PVP content that was forgotten and neglected like alliance.

As long as it is 100% avoidable pvp, like alliance, I'll be okay. ._.

So what's the new class?

I can imagine it right now, in the depths of a smoke filled office, on a binge of coke and alcohol, BHS execs make the decision:

"It will stagger and dodge like ninja, knockdown and DPS like brawler, self-heal like a priest, range like a gunner - meet the ELIN ANUSTART!"

"Add a 30 second superior invisibility skill yo!"

"DONE!"
Have you guys done the leveling through quests lately?

I started a mystic, and the quest line is kinda fecked up - you get to 11, go to Velika and get thrown straight into the Oblivion Woods (with a horse in your inventory out of nowhere). I remember that part flying to Lumbertown (pegasus flights are cool y'know) doing those nearby quests and getting a mount were pretty fun. Why the change, it's pretty stupid...
TERA PC - General Discussion#132 Sinastria06/14/2016, 02:02 PM
Well, i looks like leveling up it's being dumbed down to the extreme.
TERA PC - General Discussion#133 Catorii06/14/2016, 02:16 PM
Kanane wrote: »
Q : Sorcerers are strong in PvP but if you improve PvE, wouldn’t it buff PvP as well?

A : We’re revising the DPS loss issue, but will not affect PvP. Also, as their skill uses, effects, and utilization have ben changed, their performance may be similar or less efficient than their current state.

What's the point to rework then if the DPS output will be similar or even less. Or this answer only related to PvP?

The way I interpreted it was that the "more or less than current state" part of the comment was solely relating to PvP. Of course they plan on buffing sorcs in PvE. They even said in the same document you're reading that they want sorcs to be top DPS.
TERA PC - General Discussion#134 vkobe06/14/2016, 11:00 PM
MayJailer wrote: »
I've also added what Gameforge (TERA EU) posted in their News in my document as well. They even had Images! nice.

Gameforge's News link

I'm still looking at KTERA forums and all, still nothing really new.

WTF at that pic of an sorcerer LOL

Future-changes-class.jpg

What is that? A rework on Fireblast or a new skill-ultimate like Gunner/Brawler/Ninja have? I'm over excited now.

ye giant meteor fall on a city planet like coruscent B)
"Q : The game is awfully optimized. Any plans on improving this?

A : Due to addition of new content, we have lost focus on Client optimization. We will put our effort into this."

Anyone else feel like this question was just the most moronic answer ever? Like they made new content so shut the F up about optimization its not important

How do they get so many complaints about optimization and just "lose focus" on such a huge and important issue?
TERA PC - General Discussion#136 Sawao06/15/2016, 02:18 AM
"Q : The game is awfully optimized. Any plans on improving this?

A : Due to addition of new content, we have lost focus on Client optimization. We will put our effort into this."

Anyone else feel like this question was just the most moronic answer ever? Like they made new content so shut the F up about optimization its not important

How do they get so many complaints about optimization and just "lose focus" on such a huge and important issue?

Because they have no intention of doing anything about it to begin with.
Whether they have intentions to actually do something about it or not, it's better to say "we're considering it" rather than making false promises.

So they're just being careful, not just because they want to avoid false promises, but also they have to choose their words carefully. I'm sure they have a lot more to talk/rant about, but they are a company trying to satisfy their customer/players while they have limited things to talk about.

I do agree that their responses are monotonic and redundant, but when I think about their situation as well, it must be quite frustrating that they can't provide what people really want (but that's just my perspective though; it really frustrates me when I can't find any information to share as well). Whether they really do work on something or not, at least they're telling us these things, which I appreciate.
TERA PC - General Discussion#138 Nopi06/15/2016, 03:34 AM
Perhaps they just found out that optimizing the game would hurt it more than it would actually fix it. So might as well trim things here and there instead of trying to get a bunch of new code lines that nobody knows what it would do to the rest.

I know nearly nothing about coding, but what little I know is that a single line of code added to one part of the code, even if it works well there, for simply no reason at all, will mess up an entirely different part of the code that had nothing to do with the added line, at all. Just because computers hate humans.
Sorcerer revamp video sample from the conference.



Translating the whole post that the original poster of the video made:

At 25 seconds in, it looks like the Sorcerer used Overchannel.
As for Raid Test, they're using the revamped Sorcerer... but they used the current one at Conference...
As for the video, they only showed using the skill because the damage will show if they used it on mob :)
Lastly, Fireblast will be multiple hits instead of being single hit.
ㅡ ㅡ ㅡ ㅡ ㅡ ㅡ ㅡ ㅡ ㅡ ㅡ ㅡ ㅡ ㅡ ㅡ ㅡ ㅡ ㅡ ㅡ ㅡ ㅡ ㅡ
There have been constant argument about Conference Q&A, so let's make things clearer:
Berserker's charging movement skill is lacking. This question was simplified too much but it wasn't about at Lv 65.
At low level dungeons like necromancer tomb, the map itself is pretty big so they have to move around a lot. But Berserkers are lacking charging movement skill so they have to run.
Warrior - Charging Slash, Ninja - Jagged Path, things like that. It was not question based on cap level.
As for lack of iframe for berserkers, they meant it's difficult to use Evasive Smash, not for a different reason.
On NEXON's Official Conference Q&A, they included that charging movement skill was lacking during progression stages.
Reaper is lacking iframes, Soul Reversal is useless.
The person who asked this question said that reapers have enough iframes in PvP, but is lacking in PvE.
I'm not sure about Soul Reversal as I don't PvP as Reaper.
As for Healer, it's not about Priest will be worse than Mystic or vice versa. They meant to ask if they will try to balance out back-to-back, not to buff or nerf one more than the other.
Prediction on patches: Sorc > Healer > Archer = Reaper = Berserker > Slayer = Warrior > Talents revamp.
Something like that I guess.
TERA PC - General Discussion#140 Angelish06/15/2016, 09:50 AM
I have no clue what that mana missle looking skill is but I want it
TERA PC - General Discussion#141 Ketoth06/15/2016, 11:48 AM
@Idi0ticGenius any idea if they are reworking ping depend skills? like archer rf
TERA PC - General Discussion#142 Madoif06/15/2016, 12:14 PM
Their logic about female only classes is astounding.
TERA PC - General Discussion#143 Catorii06/15/2016, 12:15 PM
Wow, the revamped sorc skills look pretty cool :o. That Fireblast looked way bigger in the picture Gameforge had, though. I guess the camera angle made it look a lot bigger. Definitely a nice upgrade to its current animation. Couldn't tell what the other skills were though x_x. That lightning one looks a bit odd.

@Idi0ticGenius - thank you so much for translating all of this stuff for us and for linking that video! it's really nice to have info like this as it comes out, even if we're not happy about some of what they're saying (which I doubt koreans are either, honestly).

I think the thing that most worries me is that they talk about revamping the talent system after classes have been reworked. If that means other regions get it, cool. If it means it stays KTERA-exclusive and classes there get extra buffs that we or any other region don't have access to still...that's really not going to be nice. You can't hope to have our classes as balanced as theirs as long as the talent system exists in only that one region. I hope they're thinking of balancing it in the hopes of releasing it outside of KTERA.
TERA PC - General Discussion#144 Yithar06/15/2016, 12:20 PM
Yesuna wrote: »
Sounds like a lagfest.
^

I mean, sure, Nexus was fun at 2-10 fps, but they really need to fix the optimization issues before making huge raids.
TERA PC - General Discussion#145 Arwen06/15/2016, 01:48 PM
All the people complaining for the 30 man raid...I mean really, get a better PC for god sake B)
TERA PC - General Discussion#146 Svafnir06/15/2016, 02:43 PM
Arwen wrote: »
All the people complaining for the 30 man raid...I mean really, get a better PC for god sake B)

I mean, really, give us some fricking optimization, because I don't know if you heard that TERA is TRASH when it comes to optimization and even decent to good rigs (for games that have even higher requirements than TERA) end up getting bad fps, stutters and other things. If I have to buy a brand new computer just because BHS suddenly decides 30 raid is a good idea then there's a problem, and it ain't on my end hun, not to mention it would be a nice pretty waste of money some people simply cannot afford, especially if it's for ONE game.
TERA PC - General Discussion#147 SageWindu06/15/2016, 03:06 PM
Arwen wrote: »
All the people complaining for the 30 man raid...I mean really, get a better PC for god sake B)

This better enough for you?

Possible trolling aside, even with all that hardware up there, TERA is the only game in my collection that can't seem to make use of it. If I use the Talisman Trio and the Everfall Nostrum at the same time, the game completely chokes. And don't get me started on the game crashing half the time I go to Highwatch. And I'm far from the only person having these problems, I'm sure.
TERA PC - General Discussion#148 Catorii06/15/2016, 03:16 PM
Arwen wrote: »
All the people complaining for the 30 man raid...I mean really, get a better PC for god sake B)

Computers that can play any other game on max graphics with 60 FPS shouldn't struggle to get 20 FPS on medium to low graphics in TERA. It's not the hardware that's the problem here. The game's been getting increasingly laggy ever since FoA for some odd reason, and don't get me started on how bad Nexus or even Dreamstorm were.

30 man raid? People with the most updated hardware will have trouble hitting 10 FPS unless people are just standing around doing nothing. Nevermind the trouble of actually finding 30 people to do it. I don't see why they couldn't have done 20 man instead of 30. Much less lag and much easier to organize.
TERA PC - General Discussion#149 Ultemecia06/15/2016, 03:17 PM
I dunno how everyone has these issues, my rig is a tad behind. (i5, 970ti, 16gb ram, asus extreme mobo, ssd/sshd, same case tho). But I have very few issues compared to the ones everyone says they have. I sit above 60fps in towns. I rarely go below 45 in dungeons, even raids like wh. Dreamstorm probably taxed me the most and I was still between 30-35fps. I run the game on preset 5 all the time. (Easily could do 6 but i don't like the blur it causes on text and things)

All I've done is look over and pick things out of Bernkastel's guide, and disabled non-essential services when I play games.
TERA PC - General Discussion#150 Lohhaith06/15/2016, 04:10 PM
Ultemecia wrote: »
I dunno how everyone has these issues, my rig is a tad behind. (i5, 970ti, 16gb ram, asus extreme mobo, ssd/sshd, same case tho). But I have very few issues compared to the ones everyone says they have. I sit above 60fps in towns. I rarely go below 45 in dungeons, even raids like wh. Dreamstorm probably taxed me the most and I was still between 30-35fps. I run the game on preset 5 all the time. (Easily could do 6 but i don't like the blur it causes on text and things)

All I've done is look over and pick things out of Bernkastel's guide, and disabled non-essential services when I play games.

Same boat. I read that the UI utilizes a form of Adobe Flash and that updating to the latest version smoothes everything out. Also editing your INI file for the game also should help. I enabled vsync due to consistent tearing due to my refresh rate on my monitor is not exactly in sync with my GTX 760 graphics card (this is usually normal, but I cannot stand tearing). I also made sure to make some adjustments to use the extra memory on my graphics card too. Some of this information has been outlined in previous postings, reddit articles, etc. However, let me be clear, I am not condoning that they should continue to not optimize the game. I believe the game engine could indeed use some performance upgrades. However, keep in mind, that if the UI is in fact still using an Adobe Flash plugin, that could be the very thing that is holding back the optimization, due to the fact that Adobe will be discontinuing support for Adobe Flash as it is being phased out of almost everything that involves the internet for HTML5/6. So if they were to replace the UI with a competent HTML5/6 replacement...that would perhaps be all that we need to enhance the experience of playing the game. Keep in mind, I am not a programmer, or a graphics engineer, I am going solely based on assumptions and what my gut believes.

In regards to the upcoming content and updates:

I am very pleased over the slew load of activity that they are throwing into Tera. I love the storyline, the new flying mounts (and the way they handled restricting the way you use them), the new classes, and the way they are going about balancing the classes.

I know they cannot please everyone. However, with Nexon at the helm in Korea, we could see a lot of great changes coming. Also, EnMasse is attempting to do the best that they can to make sure our version is very Western compared to the way KTera plays.

I do enjoy the game and enjoy the new upcoming changes that are coming.

In regards to the gender lock for certain characters, I believe that I am aligned with everyone that believes that this should not be occurring. I understood the reasoning behind the Reaper. So this was fine. However, to make the Gunner, Brawler, and the Ninja gender locked to being female is a bit absurd. However, I will admit that a strong female character is very welcomed by myself. With that being said, I understand what fanservice is...however, I would appreciate that some of the female classes wearing heavy armor...appear to be wearing heavy armor...not a bathing suit with the same armor rating as a male Lancer in full heavy armor...just saying.

Regardless of that rant...game on.
TERA PC - General Discussion#151 Ultemecia06/15/2016, 04:34 PM
I absolutely agree that further optimization is a must. For a polished professional game, having to do tweaks and the like is unacceptable. But hey we do what we do for the game we love.

For the future, I'm pretty happy. I may not agree with some of the new things coming. But the fact that Nexon and BHS are working to make the game better this far into the lifespan of a f2p game speaks volumes about their commitment. They still have a lot of issues and hurdles, but progress is progress.
TERA PC - General Discussion#152 Nopi06/15/2016, 08:46 PM
Again. It's not what the game can do in normal play, like being in towns and stuff. It's what happens in Nexus like environments, where there's a lot of people and mobs around using all sorts of skills and the like. Like you all saying your game runs fine, my old i7 GTX680(non OCed) runs the game fine in near max settings and some .ini optimizations. But as soon as I go to a nexus like environment, like all those events Spacecats pull out of his alien feline undertail, I know I have to drop all my settings to 0, and I will still run at 2 fps in the more extreme cases.

Now, 30 man raid is a much more controlled environment than nexus and all those events, but the prospect of still having 30 people tossing skills around, and who knows how many mobs to entertain them, makes me cringe.
Seeing how BHS and NEXON show all these effort makes me relieved a bit though, but maybe not satisfied because we still have not seen much of substantial improvements that they have promised.

We did, however, get a bit of UI optimization, which shows us that they have tried to fix the known issue, which they actually kinda did. However, what I don't understand is why I'm still getting slightly better FPS in KTERA than NA, even without any optimization tweaks. I'm not sure if it has to do with localization or if there's some issues in files that non-KTERA have.

But we can only wait and see how it is when the patch actually hits. We won't really know anything until then. I'm not sure if I want to trust KTERA player's reports, whether they are legit or not, because a lot of them just sound nothing but QQ's lately, some complain literally sounded like they wanted the game degraded to some ludicrous mobile game, which just drove me nuts while reading same crap for hours.

I won't say that KTERA is just a bunch of those guys though. There are quite a handful who knows well about the game and whether certain changes are really needed or not, but it's just that those guys aren't active in community sites or forums. It sounds like they hang around by themselves in small group, sharing information among themselves.

I left comments and personal thoughts on some questions on the document, but some just don't make sense to me either whether it's just me not fully understanding/knowing the game or the questions aren't making sense. I won't point out and say whoever said such question didn't deserve to be there, but really, I expected a lot more from this.

Also, Part 2 of the Official NEXON Conference was posted, but there's no interesting info. It's just talking about how the conference went and what they did. They basically talked out everything on the document and the players who attended got to test out the new GvG Raid. Most of the things there were NEXON GM's notes and comments, as well as thank you message etc...

And today is the patch day, which I'm waiting for to see if there's any good info to share on it...
Xaera wrote: »
Witch seems.... redundant?

Plus, 2 elin only classes in a row. >____>


They had to do something with all those Eldredge Academy Graduates :)
@Ketoth
Sorry I forgot to reply to you as lost track after reading all comments. Anyways, first, I want to thank you for reading my document.

As for your question, im sorry to say i don't know, and im sure no one does except for whoever is planning it in BHS.

Only information they have given us are what i have on the document and i will see if i can get more info later on, hopefully in July, latest being September according to forum discussions among those who have attended the conference.

Story agreed to keep me updated when he find info too so only thing i can say is we must wait.

I love your compilation on theorycrafts btw. I enjoy reading them very much. As much i respect Bernkastel, you deserve the same respect equally. Im sure you're asking about that question because of your work.
TERA PC - General Discussion#156 Decore06/15/2016, 11:15 PM
Aulon wrote: »
Loved this

GRAPH-SuperData_EastWestRevenueSplitTopP2PMMOs.jpg


and yet we are the least represented in development, something is [filtered] backwards

these statistics are like from 3 years ago.
TERA PC - General Discussion#157 Aulon06/15/2016, 11:32 PM
Jan 2015 isn't three years ago, next time count using your toes and not your fingers
TERA PC - General Discussion#158 Decore06/16/2016, 12:22 AM
Aulon wrote: »
Jan 2015 isn't three years ago, next time count using your toes and not your fingers

What Im saying is the source is not reliable! They recently published a new chart showing how the top pay2play mmos are World of Warcraft, Lineage 1(East), Star Wars The Old republic, Tera and Blade and Soul.

Ofcourse we all know this isnt true since most of these games are F2P and Blade and Soul population alone is much higher than Tera in the west and east. Recently it was shown that Blade and Soul NA launch had over 1 million concurrent players playing it.

They also made similar mistakes when it came showing top 5 pc games and putting Dark Souls III over Counter Strike GO, again there is no way you could take these charts seriously....

H*ll mmos like Mapple story, FF14, Elderscrolls Online and Guild Wars 2 have way players in them than Tera

TERA PC - General Discussion#159 vkobe06/16/2016, 12:34 AM
Decore wrote: »
Aulon wrote: »
Jan 2015 isn't three years ago, next time count using your toes and not your fingers

What Im saying is the source is not reliable! They recently published a new chart showing how the top pay2play mmos are World of Warcraft, Lineage 1(East), Star Wars The Old republic, Tera and Blade and Soul.

Ofcourse we all know this isnt true since most of these games are F2P and Blade and Soul population alone is much higher than Tera in the west and east. Recently it was shown that Blade and Soul NA launch had over 1 million concurrent players playing it.

They also made similar mistakes when it came showing top 5 pc games and putting Dark Souls III over Counter Strike GO, again there is no way you could take these charts seriously....

H*ll mmos like Mapple story, FF14, Elderscrolls Online and Guild Wars 2 have way players in them than Tera

the most important it is the number of active players, i doubt than blade and soul has more active players than tera
TERA PC - General Discussion#160 Decore06/16/2016, 12:52 AM
vkobe wrote: »
the most important it is the number of active players, i doubt than blade and soul has more active players than tera

And it is still! Though most of the hype has already died down.
TERA PC - General Discussion#161 Based1206/16/2016, 05:17 AM
Omg all i read on this doc is that they are making the game easier and easier. What happened to real challenge, everything is done so leveling is easy as [filtered], every new class uses more and more the spacebar, now i read and so on.


Q : You’ve said there will be Dungeon Revamp but can the developers create something like Rotation guide for new or returning players?

A : Even if we do make one, there won’t be much of an effect. Therefore, we’re planning to learning skills easier per level during progression and simplify some complex skill


Don't u fuckn simplify anything more than it's already been simplified!! For the love of god :angry:
Decore wrote: »
What Im saying is the source is not reliable! They recently published a new chart showing how the top pay2play mmos are World of Warcraft, Lineage 1(East), Star Wars The Old republic, Tera and Blade and Soul.

Ofcourse we all know this isnt true since most of these games are F2P and Blade and Soul population alone is much higher than Tera in the west and east. Recently it was shown that Blade and Soul NA launch had over 1 million concurrent players playing it.

They also made similar mistakes when it came showing top 5 pc games and putting Dark Souls III over Counter Strike GO, again there is no way you could take these charts seriously....

H*ll mmos like Mapple story, FF14, Elderscrolls Online and Guild Wars 2 have way players in them than Tera

Did you uhh.. not read the whole thing properly?
SuperData-Top-Digital-Games-April-2016.png
Note the bottom: "Top 5 ranked games across digital platforms by worldwide revenues". This means it has NOTHING to do with number of players total, number of players active, number of characters made, etc., and is purely based on how much the game makes.

As for the Dark Souls II vs CS:GO... again, it has nothing to do with number of active players. DS2 made more money for its parent company than CS:GO did for Valve. That's it.
Turbotef wrote: »
30 man eh, I guess MMO companies never stop learning that bigger sized raids suck
Turbotef wrote: »
bigger sized raids suck

KN20 would like a word with you. That [filtered] was fun.
TERA PC - General Discussion#164 Catorii06/16/2016, 10:09 AM
Chaotix453 wrote: »
Turbotef wrote: »
30 man eh, I guess MMO companies never stop learning that bigger sized raids suck
Turbotef wrote: »
bigger sized raids suck

KN20 would like a word with you. That [filtered] was fun.

A 20 man would be more than welcome.

A 30 man is not.
TsukasaKun wrote: »
Decore wrote: »
What Im saying is the source is not reliable! They recently published a new chart showing how the top pay2play mmos are World of Warcraft, Lineage 1(East), Star Wars The Old republic, Tera and Blade and Soul.

Ofcourse we all know this isnt true since most of these games are F2P and Blade and Soul population alone is much higher than Tera in the west and east. Recently it was shown that Blade and Soul NA launch had over 1 million concurrent players playing it.

They also made similar mistakes when it came showing top 5 pc games and putting Dark Souls III over Counter Strike GO, again there is no way you could take these charts seriously....

H*ll mmos like Mapple story, FF14, Elderscrolls Online and Guild Wars 2 have way players in them than Tera

Did you uhh.. not read the whole thing properly?
SuperData-Top-Digital-Games-April-2016.png
Note the bottom: "Top 5 ranked games across digital platforms by worldwide revenues". This means it has NOTHING to do with number of players total, number of players active, number of characters made, etc., and is purely based on how much the game makes.

As for the Dark Souls II vs CS:GO... again, it has nothing to do with number of active players. DS2 made more money for its parent company than CS:GO did for Valve. That's it.

darest thou imply that worthless leech accounts who dont contribute to the games revenue are in fact not the special snowflakes?

everyone knows that popularity is far more important than making money. /s
Hmm 30 people raid may actually not be that bad. FWC and CS shows that its relatively decent (not all the time though -_-), although I'm not sure how the BAMs will factor in...
TERA PC - General Discussion#167 Ketoth06/16/2016, 03:55 PM
Fwc and cs is worse. Since the enemy will just show in your screen and this need time to render.


While a raid dungeon allow everybody render before entering in combat
TERA PC - General Discussion#168 Lohhaith06/16/2016, 04:54 PM
I believe a 30 man battleground may not be ideal. I think that increasing the amount of people in PvP areas would be a bad thing. Just my opinion of course.
TERA PC - General Discussion#169 neoak06/16/2016, 07:50 PM
More GvG content?

Oh great. It will be active the first month and then die, just like Alliance.

There is 0 points to the castles due to being reserved to the guild members only. You can't show them off to others or make them social places. Waste of space.
TERA PC - General Discussion#170 Nopi06/16/2016, 08:45 PM
neoak wrote: »
More GvG content?

Oh great. It will be active the first month and then die, just like Alliance.

There is 0 points to the castles due to being reserved to the guild members only. You can't show them off to others or make them social places. Waste of space.

Apparently the only open sky castle is Nakaram tower, and not even that is used anymore. I'd vouch for a way for guilds to show off their castles via allowing open passage or invites to non guild members. Also, and if it's not yet done, make a way for guilds to decorate their sky castles with things like spoils from hunts (like world boss heads), or other options.
TERA PC - General Discussion#171 Mobius106/16/2016, 08:50 PM
Or when you win a guild war and you have a castle, it teleports the loser guild members to your castle and forces them to walk a plank, off the edge, to their deaths.
more people prefer playing females? WTF? This game is getting dumber and dumber...

30-man raids, fully optimise your server engine first... OMG

I believe the talented people in BHS and EME have all went somewhere else. Expecting another game to fully replace TERA....
TERA PC - General Discussion#173 SageWindu07/01/2016, 02:57 PM
AnonShadow wrote: »
more people prefer playing females? WTF? This game is getting dumber and dumber...

Uh... huh?

I'm sorry - you seem really bothered by that. Any particular reason why?

SageWindu wrote: »
AnonShadow wrote: »
more people prefer playing females? WTF? This game is getting dumber and dumber...

Uh... huh?

I'm sorry - you seem really bothered by that. Any particular reason why?

His outrage is not entirely unfounded. Selling to [filtered] appeal while ignoring everything else is going to drive people away. I think it's really important for everyone to note that even Scarlet Blade added a male character eventually. People who tried to sell a game entirely on barely dressed women found out that maybe they should try a different note once in a while. If they can admit that, no one else should have such a hard time.

At this point, BHS's statistics are pretty self serving. When all 4 of the newly released classes over the last couple years easily outperform their older counterparts and are restricted to females, it shouldn't even need counted to know that there'll be more female characters. I used to go out of my way to have a 50/50 split, but that's pretty impossible now without paying to race/[filtered]/name change my older characters.
TERA PC - General Discussion#175 Sevlon07/02/2016, 04:13 AM
I feel like BHS has stopped paying attention to the publicity their game is getting, and focused more on ways to make money. Which will be less effective if players are constantly turning away from the game due to the ways BHS is treating it.
SageWindu wrote: »
AnonShadow wrote: »
more people prefer playing females? WTF? This game is getting dumber and dumber...

Uh... huh?

I'm sorry - you seem really bothered by that. Any particular reason why?

Why? You should think a little bit before you even ask me why...

It's ok, I will tell you why... BHS and EME says a lot more people prefers playing female? Where are the statistics? What are their proofs and justifications for this statement?

More and more female classes are played because most new classes which I believe everyone will wanna try out are female-locked class... Is this their justification of " More players prefer female ", because they played a female-locked class?

Besides, bothered by the female-locked classes? Yes, I am pretty bothered by it. WHY? Because if they like creating so many female-locked classes, why not just change TERA into The Exiled Realm of Females?
AnonShadow wrote: »
SageWindu wrote: »
AnonShadow wrote: »
more people prefer playing females? WTF? This game is getting dumber and dumber...

Uh... huh?

I'm sorry - you seem really bothered by that. Any particular reason why?

Why? You should think a little bit before you even ask me why...

It's ok, I will tell you why... BHS and EME says a lot more people prefers playing female? Where are the statistics? What are their proofs and justifications for this statement?

More and more female classes are played because most new classes which I believe everyone will wanna try out are female-locked class... Is this their justification of " More players prefer female ", because they played a female-locked class?

Besides, bothered by the female-locked classes? Yes, I am pretty bothered by it. WHY? Because if they like creating so many female-locked classes, why not just change TERA into The Exiled Realm of Females?

That's kind of a silly stance, though. What is your theory? That they're lying about what most people play and are purposefully releasing content that doesn't target the most players?

At the beginning they almost certainly were following the market. Elins were always dominant, hence Reapers. From then on, though, they've been driving the player base whether they meant to or not. Once Reapers came out and tons of more expensive Elin costumes came out, everyone moved to Castanics and High Elves for being acceptably attractive and much cheaper to accessorize. So on, so forth.

Go stand in Highwatch for half a second, or use the LFD tool. You will see mostly female, and most of those will be Elin. It's not that their metrics are wrong, it's that their metrics have been the result a self fulfilling prophecy for a long time now. They'd have to make a step towards diversity again to learn anything meaningful.
Even if you remove all Reaper, Gunner, Brawler, and Ninja, you will find females dominating the whole population anyways.

But

if you look at each race, it's different now. Poporis are very popular among players, almost as popular as their female counter part (a.k.a Elin).

Funny thing is, even Barakas are rising in population. It seems that KTERA have grown tired of seeing new female gender locked classes so they're actually switching to or creating males (including Popori and Baraka).
TERA PC - General Discussion#179 canikizu07/02/2016, 08:42 AM
Even if you remove all Reaper, Gunner, Brawler, and Ninja, you will find females dominating the whole population anyways.

But

if you look at each race, it's different now. Poporis are very popular among players, almost as popular as their female counter part (a.k.a Elin).

Funny thing is, even Barakas are rising in population. It seems that KTERA have grown tired of seeing new female gender locked classes so they're actually switching to or creating males (including Popori and Baraka).

Problem is, that is impulse move. Every players have alts, and at the end of the day, noone will make all their toons male characters, and dress them up. Chances are , the guy that play Baraka or Popori, only have couple of male characters at best and the rest are female characters. People switch in switch out, but if you count the total of active and inactive characters, the number of female toons should still hugely overwhelm the number of male toons.
"More Female Players in Tera" You don't say?

1. Last 4 (!) Classes were all Female-only
2. Reaper Top Tier DPS, Gunner Top Tier DPS, Ninja God Tier DPS
4. Brawler God Tier Tank
5. The best Male DPS would be Slayer and that [filtered] is only Mid-Tier (everything else is Low-Tier)

I wonder why there are only Female Classes, Bluehole? I WONDER WHY?!
tobtheking wrote: »
"More Female Players in Tera" You don't say?

1. Last 4 (!) Classes were all Female-only
2. Reaper Top Tier DPS, Gunner Top Tier DPS,Ninja God Tier DPS
4. Brawler God Tier Tank
5. The best Male DPS would be Slayer and that [filtered] is only Mid-Tier (everything else is Low-Tier)

I wonder why there are only Female Classes, Bluehole? I WONDER WHY?!

That's not how you spell completely BS Tier DPS
as a ninja I know that well
They should try a male locked class or start unlocking classes like brawler and gunner since there is no reason the guys couldn't be one of them (not against female characters since ALL of my PCs are female, but variety is the spice of life). If they are going to do race/gender lock they might as well have one for each race/gender combo right? I know it takes more time to do animations for more races/genders but it does mean more people will be interested instead of " oh look a cool new class that only 4'3" cat girls play" and the time between could be spent optimizing the game since lag is a MAJOR issue currently and if they want to do big raids and stuff without player ragequiting due to fps issues, that needs to be fixed
At this point it simply can't be argued BHS isn't able to do something such as unlock gunner or brawler gender-wise, improve optimisation, or stop the oh so rapid gear cycle hamster wheel and use that time to actually create engaging theme park esque content.

But you see, none of these options are safe in their eyes.

None lf these options will bring in that cash flow as soon and as fiercely as an Elin/female only God tier Dps class.

BHS will continue to do the "safe" thing, the next big patch will drop, along with the newest, broken gender locked class, dungeons will be shuffled and the newest vision maker will roll in.

I understand they need to survive like any other company, but if you continue to ostracise portions of your playernase as well as not doing anything to enhance the overall experience of the game, people will turn away for good.
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