TERA Online forum archive
General Discussion: Is This a Rant? Read and find out. (Part 1 of 2)
View post on Tera forums#1 VGPlayer08/16/2017, 10:41 AM
First off, I would like to say this is just a expression of how I feel the state of Tera’s community is and what would rectify it. Case in point, this is going be old-style bulletin board style list on the pros and cons what to rectify Tera completely.

Pros
• Fluid UI system that can be adjusted to any players needs as well. As any icons or hot tray commands possible. Allowing diverse play style for multiple input methods and devices.
• Pretty balanced economy system where if you really wanted something put in enough time. You can actually get it without spending any money. Though it’s quite easier to spend money and get it downside is you need to know the tricks of the trade. In order to do it, which is a rough evil. Sadly, he has to be there to encourage Money spending.
• Straight forward narrative that tells peoples what to do, allowing quick understanding of the game mechanics and allowing people to dive headfirst into and game content. (This is a double-edged sword bow. I’ll be talking about in cons)
• Number of events that encourage people to be more active in play. A great example being the mentor event which helps people learns though limiting it into instant matching only, nor not allowing any friends to with you. Of course, more like having a full party of experts and kicking people until you get a noob of some kind. May be a party up to 2 for a event like that. Otherwise they should bring more events like this.


(Oh boy, where do I even start with this list…)
Cons
• A lack of the ability to play the game and in its current form LFG is purely random that limits you to three options and queing as a complete gamble. You should be able set restrictions so people that don’t fall under the restrictions can’t apply instead of being dead silent or telling them they can’t come in the reason and then blocking you after just saying it nicely. Even cross server LFGs would be a better thing. If that’s not possible. Just make it so we can que from character selection for the classes we want to play as instead of hopping on the character and hoping there’s a slot available for the dungeon you want to do. Just the ability to play the game is what I want. I don’t want to do a chore to do one dungeon every time I want play the game.

• The high standards that people set for certain types of dungeons adding a secret behind the scenes buff that allows people to clear this any dungeon more stably is the big one. People don’t want to spend 60 minutes doing a dungeon nor kicking people in waiting two minutes causing a bad chain reaction. Just for cues and when it detects bad players. The OP players if they are existing for these programs. They judge with which should be illegal. Anyways, they should add a secret buff that makes them weaker and the other players stronger making the dungeon evenly and if your DPS is lacking. The boss defence should slowly go down over time. So people aren’t doing a 40 minute run for easy dungeon.
• With tera’s current community. They should discourage high tier players to group together and statics in such with another secret buff that players wouldn’t see. Because you see tons of players doing dungeons in their own groups and refuse doing LFG’s in such an only those close and gated communities strive and Tera forces other to quit.
• Lack of content is the most crucial thing Tera needs those small things to encourage gameplay just adding a few things like. Fishing bring back the tailoring system add some mini games to pass some time while doing queing to reward the player to do mini games (Being active on tera not alt tab.) Just simple things that’s already inside Tera in some way shape or form. You don’t even need to make a whole region for this or make a huge DLC content you can reuse assets make objectives and all this could be reused map textures content is content like how your reusing bosses for dungeons. Instead of that practical way reuse it in a way were gives new meaning new content. Think like a always active events just to encourage people to be on Tera.
• Here’s my biggest gripe fix the camera control for controllers don’t go backwards, go forwards. They broke controller camera movement quite a while’s back. They fixed it for brawler and ninja, but all other classes are broken now because of it. Add some sort of fix to this can’t really explain much more than that you want to know what I mean just plug in a controller or if even don’t have a controller use a controller emulator or something that creates a fake controller and computer.
• Maybe cut it down with the force I will kill you if you mess up mechanics add some sort checkpoint system. So even if you make the smallest amount progress. It saves but of course like every 25% or so. It doesn’t save every percent that would be ridiculous or right before every major mechanic change so people can learn right away. At that percent and adapt to instead of suffering the before percent and also toggle a learning button for the dungeon in person can say enable this feature will help you even in five-star dungeons. The problem is people can’t do the content from a lack of knowledge and every patch it’s a chore. Again supposed to be again supposed to have fun right…? Not pushing people down to make you feel greater. Maybe in PVP definitely not in PVE. In people who grew people into groups and avoid them for not being good.
• Maybe have a button to turn off all players besides the classes you pick, or what you want to see that would be a very, very good feature because in rallies in such it’s a lag fest for everyone. Sad part is people using those onun reasonable enhancements can just toggle off people and win at rallys because of the greater FPS laws them. Do so much more skill. Even if I had gaming PC the best on the market. $20,000 version would say I’ll still be on low settings running probably like 40 FPS while they’re running at 120. Allowing them to always get the gold chest majority of the shortcuts in tera. While people settle for ranks 2 to 5. This also applies to CU…
Thank you for reading my rants thing… I want to keep this in mind, this is not targeted to anyone. This is what I see, the state of Tera is and my concepts of ideas of how to fix it. I keep making these types of posts hoping someone from thence read the and have some affect with blue whole studios. It’s a very slim chance probably nonexistent, but it does in any way shape or form help then it suit its purpose.
All I want is tera to improve. Just the simple things would help a lot. We don’t need one giant Tera overhaul that supports multi core 64-bit somewhat has a program whole new engine for four years. All we need is improve quality of life in Tera. That’s all. Instead of doing major patches that say (hmm people are unhappy with that?( Let’s remove it, change it make it completely different and replaced it but everyone’s happy :D ) Some engineer person at blue hole Studios said. Maybe one day he’ll remove all dungeons, even all the overworld and put every so everyone in the small town and say every hour you have to kill Bam to progress in the game and only limited to one person to get the rewards……………………………………………………………………………………….
Though what I said above is a bit overboard, but demonstrates what is currently happening Tera. If this kept happening over and over and over if the cycle continues that could happen if keeps regressing like this.

These are what makes me be able to save this in credentials to play and say the stuff in Tera
(been playing for almost 4 years / have over 500 days log / been able to clear HH/ is a hard-core casual player seeing all the nerfs and buffs in every patches in between.) This means I’m right in the dead centre where all this conflict is coming from. I can both see high tier players in the casual players all at the same time I’m that unique breed of leftover people that encourage people to play and is not afraid to throw some salt when it’s obvious.

Of course there are many people would disagree with everything I said yes I done this multiple times. Read all the comments and it’s a reoccurring thing. Like I said I just want to be able to play Tera and have fun. That’s all… The ability to play Tera forever and having fun would be insanely pleasant like a quota “Goood old days” many people say those good old days never existed. Maybe for a group of players having a good time in the Guild that might be your good old days. But retrospective. Not one version Tera was different from the other in this some way, where it just encouraged people not to play besides. This patch…. They remove and reset scrolls replaced it with these weird tethered reset scrolls remove the ability to farm for people stably on one alt so people can’t complete a series of dungeons of the same type on a single character they wanted to. Yes, you have one reset scroll that works. Yes, you can farm 2 to three-star dungeons for your basic farming. But that is boring to most people. Some people like doing dungeons repetitively sometimes people like doing a mix of dungeons or not even doing anything or do extremely hard content too wipe over and over again or to clear very fast to advance very fast Tera without much effort. Afterwards, me, myself. I prefer being able to farm and gradually get rewards for without a chore.
My God, this rant is very long guessing will make a two-parter. My second part will be based on what people replies to this. Yes, I’ll read everyone’s comments, even if it’s like 20 pages.

This is the end of part one, I mean no harm to anyone. This is not subjugated to anyone. I am not targeting any single person. This is just inform you of how I perceive Tera. I always have to make this thing at the bottom because people deem it. It’s targeting them. That is not the case. This is not even targeting a single soul.
(All of these words presented above are mine and I would love to hear comments back including harsh -ones though. Keep in mind if you do comment just skim through the whole subject. So you get a bright idea. Thank you.)
View post on Tera forums#2 VGPlayer08/16/2017, 10:59 AM
Just correcting something I said. The player base is what I mean by the "Good old days is non existing. referring to patches) Not how patches never change. Yes patches change the content but they don't discourage playing the game. Maybe.... BRHM patch.... well it might of encourage it Long grinds for loot and tons of gold for doing runs. that was definitely most unstable patch of them that's for sure.

Any who I just wanted to correct that small tidbit before someone points it out.
View post on Tera forums#3 Anotsu08/16/2017, 11:07 AM
This is the most ridiculous thing I've read in this forum.
I can barely understand what you're trying to say, using google translator definitely doesn't complete the job.
So far your ideas seem really stupid and imo you have no idea how this game works at all.
If you could at least make this whole wall of text understandable, as in not using google translate and actually hiring a real person that would translate your rant for you, that would make things a lot more clear. At this state I believe no one will even consider any of your ideas, or bother reading this mess of a text, simply because no one can understand what you're trying to say.

Please for your own good and for the others who are reading this, DO NOT post part 2.
View post on Tera forums#4 VGPlayer08/16/2017, 11:09 AM
Anotsu wrote: »
This is the most ridiculous thing I've read in this forum.
I can barely understand what you're trying to say, using google translator definitely doesn't complete the job.
So far your ideas seem really stupid and imo you have no idea how this game works at all.
If you could at least make this whole wall of text understandable, as in not using google translate and actually hiring a real person that would translate your rant for you, that would make things a lot more clear. At this state I believe no one will even consider any of your ideas, or bother reading this mess of a text, simply because no one can understand what you're trying to say.

Please for your own good and for the others who are reading this, DO NOT post part 2.

Rants don't have spell checks xD. I had a lot to say sadly I didn't take the time to review it correctly from best of my ability. Just coming out how I view tera. Thank you for the comment though. sorry you couldn't see the point I was trying to point out.

View post on Tera forums#5 Anotsu08/16/2017, 11:12 AM

VGPlayer wrote: »
Anotsu wrote: »
This is the most ridiculous thing I've read in this forum.
I can barely understand what you're trying to say, using google translator definitely doesn't complete the job.
So far your ideas seem really stupid and imo you have no idea how this game works at all.
If you could at least make this whole wall of text understandable, as in not using google translate and actually hiring a real person that would translate your rant for you, that would make things a lot more clear. At this state I believe no one will even consider any of your ideas, or bother reading this mess of a text, simply because no one can understand what you're trying to say.

Please for your own good and for the others who are reading this, DO NOT post part 2.

Rants don't have spell checks xD. I had a lot to say sadly I didn't take the time to review it correctly to likely best of my ability. Just coming out how I view tera. Thank you for the comment though. sorry you couldn't see the point I was trying to point out.

I mean.. You seem like you're trying to do something nice but man, not like that. You gotta write it better cause nobody will understand it, and you won't be able to get your ideas through. If you want to change things, first change yourself.
View post on Tera forums#6 CornishRex08/16/2017, 11:13 AM
I'm sorry I read through all of this and your ideas are downright confusing and make no sense. If you put some logic into your saying that strong people should be weakened and the weak people should get buffed, won't this make the dungeon just as fast/slow? If not as slower because the weak people (i.e. those that don't know how to play their class) won't be able to utilize their buff they've been given.
Checkpoints are also ridiculous, they would ruin the fun and challenge of teras gameplay and I think most of the players who truly appreciate it would just suffer from your suggestions.
Also when writing long posts like these please make sure you use proper punctuation and semi-readable english. Half of the things you said here gave me a headache while I was trying to decipher them, and they could be solved by adding a simple comma.
I'm sure you had a good intention with these ideas in mind, but somehow I don't think they would work out or that most people would like them.
The mini games one is cute I guess, and I can't comment on the controller one as I don't use it.
so it's a rant
View post on Tera forums#8 VGPlayer08/16/2017, 11:19 AM
CornishRex wrote: »
I'm sorry I read through all of this and your ideas are downright confusing and make no sense. If you put some logic into your saying that strong people should be weakened and the weak people should get buffed, won't this make the dungeon just as fast/slow? If not as slower because the weak people (i.e. those that don't know how to play their class) won't be able to utilize their buff they've been given.
Checkpoints are also ridiculous, they would ruin the fun and challenge of teras gameplay and I think most of the players who truly appreciate it would just suffer from your suggestions.
Also when writing long posts like these please make sure you use proper punctuation and semi-readable english. Half of the things you said here gave me a headache while I was trying to decipher them, and they could be solved by adding a simple comma.
I'm sure you had a good intention with these ideas in mind, but somehow I don't think they would work out or that most people would like them.
The mini games one is cute I guess, and I can't comment on the controller one as I don't use it.

Thank you for reading this. It will be definitely be edited later. Checkpoint system does sound dumb but they do need to add some sort of training system so people can understand it better. I am really sorry for the headache I gave ya x.x from deciphering my post. Thank you for the comment.
View post on Tera forums#9 VGPlayer08/16/2017, 11:20 AM
so it's a rant

Yup xD trick is part 2 and comments are not a rant.
View post on Tera forums#10 voidy08/16/2017, 11:23 AM
I told myself I wouldn't come back here for a week, but then someone told me about this thread. Long reads about the game are fun, and I'll throw in my two cents regarding the party changes you mentioned.

Forcing anyone's hand when it comes to party play has never really worked in this game. When they tried to make certain dungeons IMS-only, people would just get upset and not run the content at all, or they'd retaliate by making groups of 4, grabbing their fifth dps from IMS, and then treating them like they were invisible. Giving people the freedom to do what they want is always preferable in my opinion. "Joy of Partying" is bad enough. Please don't place anymore restrictions on how the few active players left in this game decide to get things done.

With saved checkpoints every 25% or so on bosses, I'd propose that rather than implement a system like that, they make a simulation room where players can enter and practice at various dungeon bosses. They would drop no loot; it would be purely for practice. This room could even have a separate function with a target dummy, a temporary custom weapon with rolls and stats that can be altered freely (this goes away when you leave the room of course), and a personal DPS meter, so players could test out new builds and new rolls without wasting gold changing their real weapons, without wasting the time of four other people, and without using third party tools to measure their progress. The thrill and fun of doing difficult content lies in the "pop off" feeling one gets once the boss dies, and that feeling comes from having stakes. Knowing in the back of your mind "oh it's okay, we passed 25% so even if we mess up we're fine" takes tension out of a fight where people should be thinking "wow we got him beneath 25%, let's not mess it up from here."

And regarding DLC please no. Ever since dragons, they've been making the cash shop a bigger and bigger shitshow. Now they're selling consumables (stat boosting lamb that you can't even get in game except during time sensitive events) through it. People called dragons a slippery slope and got laughed out of the room back then, but they were right and it'll probably only get worse. With that as context, whatever DLC they offer would probably have some kind of enhancement bundled with it that you can't get by just playing the game normally.
View post on Tera forums#11 Tewii08/16/2017, 11:26 AM
I'll address your points;

- LFG is not random. You choose the groups you join or the people you invite.

- The standards are set by people wanting a smooth run. If you can't meet their standards they have the right to refuse you.
Adding a secret buff to mediocre players and nerfing good players is completely counterintuitive to a skill based game. Get better.

- Discouraging good players from grouping together is a nonsensical idea that will only further drive people out of the game.

- Lack of content I agree with, could use improving.

- Get a better rig if you want more fps.

- Get better. Oneshot kill mechanics exist to punish messing up, and a checkpoint system for bosses just eliminates any reason to actually try to clear it smoothly. Get gud.

Less of a rant, more like nonsensical rambling.
View post on Tera forums#12 VGPlayer08/16/2017, 11:27 AM
voidy wrote: »
I told myself I wouldn't come back here for a week, but then someone told me about this thread. Long reads about the game are fun, and I'll throw in my two cents regarding the party changes you mentioned.

Forcing anyone's hand when it comes to party play has never really worked in this game. When they tried to make certain dungeons IMS-only, people would just get upset and not run the content at all, or they'd retaliate by making groups of 4, grabbing their fifth dps from IMS, and then treating them like they were invisible. Giving people the freedom to do what they want is always preferable in my opinion. "Joy of Partying" is bad enough. Please don't place anymore restrictions on how the few active players left in this game decide to get things done.

With saved checkpoints every 25% or so on bosses, I'd propose that rather than implement a system like that, they make a simulation room where players can enter and practice at various dungeon bosses. They would drop no loot; it would be purely for practice. This room could even have a separate function with a target dummy, a temporary custom weapon with rolls and stats that can be altered freely (this goes away when you leave the room of course), and a personal DPS meter, so players could test out new builds and new rolls without wasting gold changing their real weapons, without wasting the time of four other people, and without using third party tools to measure their progress. The thrill and fun of doing difficult content lies in the "pop off" feeling one gets once the boss dies, and that feeling comes from having stakes. Knowing in the back of your mind "oh it's okay, we passed 25% so even if we mess up we're fine" takes tension out of a fight where people should be thinking "wow we got him beneath 25%, let's not mess it up from here."

And regarding DLC please no. Ever since dragons, they've been making the cash shop a bigger and bigger shitshow. Now they're selling consumables (stat boosting lamb that you can't even get in game except during time sensitive events) through it. People called dragons a slippery slope and got laughed out of the room back then, but they were right and it'll probably only get worse. With that as context, whatever DLC they offer would probably have some kind of enhancement bundled with it that you can't get by just playing the game normally.

Wow that... pricked abit x.x xD everyone has there own views I guess. yes your correct about the cash shop. btw DLC was a small expression of content I was using it as a example of saying "Oh look at this its stupid" anything like (Is a speech bubble or example that should be out of context but related to the subject.)

(Added) I said in stead of focusing on DLC and stuff. They should improve quality of life.
View post on Tera forums#13 VGPlayer08/16/2017, 11:33 AM
Tewii wrote: »
I'll address your points;

- LFG is not random. You choose the groups you join or the people you invite.

- The standards are set by people wanting a smooth run. If you can't meet their standards they have the right to refuse you.
Adding a secret buff to mediocre players and nerfing good players is completely counterintuitive to a skill based game. Get better.

- Discouraging good players from grouping together is a nonsensical idea that will only further drive people out of the game.

- Lack of content I agree with, could use improving.

- Get a better rig if you want more fps.

- Get better. Oneshot kill mechanics exist to punish messing up, and a checkpoint system for bosses just eliminates any reason to actually try to clear it smoothly. Get gud.

Less of a rant, more like nonsensical rambling.

You guys are really letting out the harsh comments today xD.... think its the 6th one today I am replying too. the hole point of this post is Adding content and add small changes to improve quality of life in tera. Here is a short form of what I want people to view this topic like.

-Cross sever LFG.
-More content to stay active in tera.
-Auto LFGs? (Make queing fun and not insane Roll of the dice)
-Fix the camra issue for farming T.T (very annoying for me)
-Add a learning method that doesn't force people to suffer.

That's basically short form of what I said. Thanks for the comment.
View post on Tera forums#14 Anotsu08/16/2017, 11:39 AM
VGPlayer wrote: »
Tewii wrote: »
I'll address your points;

- LFG is not random. You choose the groups you join or the people you invite.

- The standards are set by people wanting a smooth run. If you can't meet their standards they have the right to refuse you.
Adding a secret buff to mediocre players and nerfing good players is completely counterintuitive to a skill based game. Get better.

- Discouraging good players from grouping together is a nonsensical idea that will only further drive people out of the game.

- Lack of content I agree with, could use improving.

- Get a better rig if you want more fps.

- Get better. Oneshot kill mechanics exist to punish messing up, and a checkpoint system for bosses just eliminates any reason to actually try to clear it smoothly. Get gud.

Less of a rant, more like nonsensical rambling.

You guys are really letting out the harsh comments today xD.... think its the 6th one today I am replying too. the hole point of this post is Adding content and add small changes to improve quality of life in tera. Here is a short form of what I want people to view this topic like.

-Cross sever LFG.
-More content to stay active in tera.
-Auto LFGs? (Make queing fun and not insane Roll of the dice)
-Fix the camra issue for farming T.T (very annoying for me)
-Add a learning method that doesn't force people to suffer.

That's basically short form of what I said. Thanks for the comment.

Ok so this seems more understandable.
I think that cross server LFG might be a good idea, some servers have empty LFGs at certain times, this would boost the amount of people doing content.

Not sure what you mean exactly with Auto LFG?
View post on Tera forums#15 VGPlayer08/16/2017, 11:44 AM
Anotsu wrote: »
VGPlayer wrote: »
Tewii wrote: »
I'll address your points;

- LFG is not random. You choose the groups you join or the people you invite.

- The standards are set by people wanting a smooth run. If you can't meet their standards they have the right to refuse you.
Adding a secret buff to mediocre players and nerfing good players is completely counterintuitive to a skill based game. Get better.

- Discouraging good players from grouping together is a nonsensical idea that will only further drive people out of the game.

- Lack of content I agree with, could use improving.

- Get a better rig if you want more fps.

- Get better. Oneshot kill mechanics exist to punish messing up, and a checkpoint system for bosses just eliminates any reason to actually try to clear it smoothly. Get gud.

Less of a rant, more like nonsensical rambling.

You guys are really letting out the harsh comments today xD.... think its the 6th one today I am replying too. the hole point of this post is Adding content and add small changes to improve quality of life in tera. Here is a short form of what I want people to view this topic like.

-Cross sever LFG.
-More content to stay active in tera.
-Auto LFGs? (Make queing fun and not insane Roll of the dice)
-Fix the camra issue for farming T.T (very annoying for me)
-Add a learning method that doesn't force people to suffer.

That's basically short form of what I said. Thanks for the comment.

Ok so this seems more understandable.
I think that cross server LFG might be a good idea, some servers have empty LFGs at certain times, this would boost the amount of people doing content.

Not sure what you mean exactly with Auto LFG?

Auto LFG allows you to set what people you wanna be with. Amount of time they played in this dungeon. How many clears they have and above a ilvl point. so you can que with others in your own level. Like queing with restrictions set by you also if you wanna que on alts you can from character selection. For more then 1 role to fill in more slots. instead of guessing what slots is needed.

(Added)

Meaning if you wanna grind with experts you can. if you wanna fell like helping low levels (Low-Skill set or Lack of skill in the dungeon) learn you can set it to low levels only.

(End)
View post on Tera forums#16 Anotsu08/16/2017, 11:50 AM
VGPlayer wrote: »
Anotsu wrote: »
VGPlayer wrote: »
Tewii wrote: »
I'll address your points;

- LFG is not random. You choose the groups you join or the people you invite.

- The standards are set by people wanting a smooth run. If you can't meet their standards they have the right to refuse you.
Adding a secret buff to mediocre players and nerfing good players is completely counterintuitive to a skill based game. Get better.

- Discouraging good players from grouping together is a nonsensical idea that will only further drive people out of the game.

- Lack of content I agree with, could use improving.

- Get a better rig if you want more fps.

- Get better. Oneshot kill mechanics exist to punish messing up, and a checkpoint system for bosses just eliminates any reason to actually try to clear it smoothly. Get gud.

Less of a rant, more like nonsensical rambling.

You guys are really letting out the harsh comments today xD.... think its the 6th one today I am replying too. the hole point of this post is Adding content and add small changes to improve quality of life in tera. Here is a short form of what I want people to view this topic like.

-Cross sever LFG.
-More content to stay active in tera.
-Auto LFGs? (Make queing fun and not insane Roll of the dice)
-Fix the camra issue for farming T.T (very annoying for me)
-Add a learning method that doesn't force people to suffer.

That's basically short form of what I said. Thanks for the comment.

Ok so this seems more understandable.
I think that cross server LFG might be a good idea, some servers have empty LFGs at certain times, this would boost the amount of people doing content.

Not sure what you mean exactly with Auto LFG?

Auto LFG allows you to set what people you wanna be with. Amount of time they played in this dungeon. How many clears they have and above a ilvl point. so you can que with others in your own level. Like queing with restrictions set by you also if you wanna que on alts you can from character selection. For more then 1 role to fill in more slots. instead of guessing what slots is needed.

(Added)

Meaning if you wanna grind with experts you can. if you wanna fell like helping low levels (Low-Skill set or Lack of skill in the dungeon) learn you can set it to low levels only.

(End)

IMS is taking long anyway as it is now, having your idea would make Queing dungeons even longer and more frustrating than it is already. So I am not sure if this will actually change things for the better.
View post on Tera forums#17 VGPlayer08/16/2017, 11:51 AM
Anotsu wrote: »
VGPlayer wrote: »
Anotsu wrote: »
VGPlayer wrote: »
Tewii wrote: »
I'll address your points;

- LFG is not random. You choose the groups you join or the people you invite.

- The standards are set by people wanting a smooth run. If you can't meet their standards they have the right to refuse you.
Adding a secret buff to mediocre players and nerfing good players is completely counterintuitive to a skill based game. Get better.

- Discouraging good players from grouping together is a nonsensical idea that will only further drive people out of the game.

- Lack of content I agree with, could use improving.

- Get a better rig if you want more fps.

- Get better. Oneshot kill mechanics exist to punish messing up, and a checkpoint system for bosses just eliminates any reason to actually try to clear it smoothly. Get gud.

Less of a rant, more like nonsensical rambling.

You guys are really letting out the harsh comments today xD.... think its the 6th one today I am replying too. the hole point of this post is Adding content and add small changes to improve quality of life in tera. Here is a short form of what I want people to view this topic like.

-Cross sever LFG.
-More content to stay active in tera.
-Auto LFGs? (Make queing fun and not insane Roll of the dice)
-Fix the camra issue for farming T.T (very annoying for me)
-Add a learning method that doesn't force people to suffer.

That's basically short form of what I said. Thanks for the comment.

Ok so this seems more understandable.
I think that cross server LFG might be a good idea, some servers have empty LFGs at certain times, this would boost the amount of people doing content.

Not sure what you mean exactly with Auto LFG?

Auto LFG allows you to set what people you wanna be with. Amount of time they played in this dungeon. How many clears they have and above a ilvl point. so you can que with others in your own level. Like queing with restrictions set by you also if you wanna que on alts you can from character selection. For more then 1 role to fill in more slots. instead of guessing what slots is needed.

(Added)

Meaning if you wanna grind with experts you can. if you wanna fell like helping low levels (Low-Skill set or Lack of skill in the dungeon) learn you can set it to low levels only.

(End)

IMS is taking long anyway as it is now, having your idea would make Queing dungeons even longer and more frustrating than it is already. So I am not sure if this will actually change things for the better.

Yes due to the player base as it is queing takes a long time. haveing this system long time ago would of help tera a lot. sadly at this time it would do more harm then good.
View post on Tera forums#18 kubitoid08/16/2017, 05:34 PM
VGPlayer wrote: »
Add a learning method that doesn't force people to suffer
is this riddled masochism advertising??
View post on Tera forums#19 VGPlayer08/17/2017, 03:31 AM
kubitoid wrote: »
VGPlayer wrote: »
Add a learning method that doesn't force people to suffer
is this riddled masochism advertising??

Nope Just me making a huge mistake is all xD
View post on Tera forums#20 Grimoir08/17/2017, 06:50 AM
Ok so for your pros:

- the UI is fine as it is, all they need to do is scrap this flash based UI and rework it so it doesnt kill fps
- You can already get everything in game without spending any money. The only thing you spend money on is actually cosmetics
- "dive into content headfirst"....they learn while leveling, all the dungeons and bams they encounter are the ones they will face in later dungeons aswel
- there are plenty of events you just need to look.

So all your pros are basically there so i dont see the point of this rant....

Now for the cons:

- IMS is meant to be agamble since you never know what you get. LG are more controlled as you decide who you let in your party. Queuing from character selection screen is honestly one of the dumbest things i ever heard. If you dont find a run in LFG make one yourself, its not that hard.
- Buff to make stronger players weaker....you have lost your...#$%^. Its a vote-kick system, no one will want to carry someone whos a liability in a group, when they queue for a dungeons they should at least know the basic mechanics.
- People can decide themselves who they want to run with, you cant force them to do something they do not want to, this is a game not a chore. They did a VSN/VSH event where there were bonuses awarded if stronger players carried weaker ones through, you know how it ended? "you just lide dead there while we carry you and clear it" so those incentives are always doomed to fail.
- fishing in tera...no ty....
- isnt the camera control on controller not broken but made the way DHS wanted it to?
- Sorry no saving in dungeons. Its all or nothing regardless. if every patch is a chore for you maybe quit and play something else. Tho i do miss those enrage times in HM dungeons where the boss goes berserk after a certain time.

for the rest it seems like a wall of text and i stopped reading after "we dont need a 64bit version"...yes we do need it, it would make the game a lot more stable and fluent.


Seriously...you need to get your priorities straight cause the way i see it this is one big troll post.
View post on Tera forums#21 StitchedSoul08/17/2017, 07:06 AM
I believe its something good behind this wall of text but I can't understand anything at all. :neutral:
View post on Tera forums#22 VGPlayer08/17/2017, 11:35 AM
Grimoir wrote: »
Ok so for your pros:

- the UI is fine as it is, all they need to do is scrap this flash based UI and rework it so it doesnt kill fps
- You can already get everything in game without spending any money. The only thing you spend money on is actually cosmetics
- "dive into content headfirst"....they learn while leveling, all the dungeons and bams they encounter are the ones they will face in later dungeons aswel
- there are plenty of events you just need to look.

So all your pros are basically there so i dont see the point of this rant....

Now for the cons:

- IMS is meant to be agamble since you never know what you get. LG are more controlled as you decide who you let in your party. Queuing from character selection screen is honestly one of the dumbest things i ever heard. If you dont find a run in LFG make one yourself, its not that hard.
- Buff to make stronger players weaker....you have lost your...#$%^. Its a vote-kick system, no one will want to carry someone whos a liability in a group, when they queue for a dungeons they should at least know the basic mechanics.
- People can decide themselves who they want to run with, you cant force them to do something they do not want to, this is a game not a chore. They did a VSN/VSH event where there were bonuses awarded if stronger players carried weaker ones through, you know how it ended? "you just lide dead there while we carry you and clear it" so those incentives are always doomed to fail.
- fishing in tera...no ty....
- isnt the camera control on controller not broken but made the way DHS wanted it to?
- Sorry no saving in dungeons. Its all or nothing regardless. if every patch is a chore for you maybe quit and play something else. Tho i do miss those enrage times in HM dungeons where the boss goes berserk after a certain time.

for the rest it seems like a wall of text and i stopped reading after "we dont need a 64bit version"...yes we do need it, it would make the game a lot more stable and fluent.


Seriously...you need to get your priorities straight cause the way i see it this is one big troll post.

If it was a troll post I wouldn't be spending so much time on it. that's for sure. I'm right in the middle of being able see high tier and casual players I know how high tier players react. Yes you are a high skilled player by the way you expressed your self. in part 2 ill take this in account. There is a reason to this post and I have done many like this before but I did something different this time around I'm going make it into a series of post in hopes it gets some attention from enmasse.

Though I do have a question for you. Why say no to more stuff to do while doing lfgs? like improve mini games that reward you for playing like hunting bams or solo dungeons. different as well from that. Mini games like stuff that's already in the game here is a crazy idea. NOTE Crazy example.

From the Summer event you have small tank on tank action. why not compress that into a table top stadium what monsters try's to attack a pillar your defending. rewards you like Halloween event with tokens small stuff like this to fill in the gab would be pretty nice.

Of course this is just a crazy idea. first one that popped in my head.
View post on Tera forums#23 VGPlayer08/17/2017, 11:37 AM
As of this comment Ill be posting a second form soon. won't be replying this anymore. Ill link the second post on top of the From of mine when its completed. Thank you guys for reading the madness of yesterdays rant.
View post on Tera forums#24 Grimoir08/17/2017, 01:47 PM
@VGPlayer

Since you asked me a question ill answer:

There are events which have a specific way they work. Summer festival also awarded tokens that you could use to buy stuff. there are plenty of events. Hunting bam -> thats your Vanguard Dailies. you have achievements to hunt world bosses and rare mobs.

Just need to look and move.

I am a high skilled player and let me tell you you dont know anything on how skilled players react. Thats also the reason skilled players make LFG groups instead of IMS because they can choose who they want to run with.
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