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Server: Velika

Valentye#8519

Valireya#7192

Valeriane#5539

The quest is the very first quest you get to go out of Velika. I chose Getty this time and he sent me to Lumber Town. After killing the 5 Saber Cats, it won't let me harvest the sorrow flowers or even let me talk to Necal to progress the story to completion. Does anyone know the fix? This is on the PS4 by the way. Account Coberses1996 . Character Cobers

@BellaFe said:
It was working for me after the update

they are giving fashion coupons on ps4 now?

It was working for me after the update

After the server maintenance last night, my priest's healing immersion skill was still not working. Since data is saved in EnMasse servers, I decided to delete/uninstall TERA from my PS4 console, and then re-install the game free (latest version) from the PSN store overnight (3 hours installing). I logged in as priest this morning with the same problem. What I don't understand is, after a clean re-install, the healing immersion skill is still not working. I would likely expect a bug in TERA PC could be due to some file/system compatibility in the PC, but not in the PS4 console.

If everyone could be satisfied with one cosmetic, they wouldn't make that one cosmetic. It would turn all of the potential profit to 0. Fortunately they don't have that problem.

I enjoyed my first experience in tera when the quests were relevant and you didn't fly/teleport everywhere instantly. I enjoy the flying yes, and teleporting, but when you actually had to travel, you got to see all the environments, and a lot of them were really creative. Now we just kinda push through dungeons without stopping and looking around, and that to me is boring. Everyone else is realizing it IS boring that way xD the extra grind types don't help.

@Concepcion30 said:

@Fainall said:

@Elinu1 said:

@XxKingOfKnightzxX said:

i found that on the official tera korea homepage but cant read it . for me it looks like its actually already confirmed

am i the only one that noticed bunny ears and fox tail on that pic?

I also notice she has green eyes

I might be dating myself here but, a girl with green eyes? Big Trouble in Little China, anybody?

I love that movie so much!

@SageWindu you are right it's not on earth so yeah valks could be dudes I guess...

@Pvpness said:
@PXJFKYMAEH @Xenomaren Agreed completely, I think right now being adults and people who like you both said are the core of the game.. We can just bring this up IN HOPES that someone that is a game master, community manager, literally anyone who has forms of communication to get this feedback out. At this point the state I see things is .. we've started not caring anymore and that's a really bad sign for the game, because when we start caring less eventually we are going to find an alternative.

yeah...like tera 2 lol

Bumping again because the message didn't seem to go clear. From an email today:
FOR A LIMITED TIME ONLY

Through December 10, redeem the following code at account.enmasse.com to receive
10 Celestial Scales and 5 Metamorphic Emblem chests:
Celestial_Experience_Pack

Again, no one wants metamorphic emblems.

@Rox or whoever does events

1. Équilibrage

  • Guerrier

    • Coupe latérale
      • Temps de recharge de la compétence réduit de 15 à 11 secondes.
      • Dégâts de la compétence réduits.
  • Objet

    • Masque puissant
      • Effet de diminution de la vitesse d'attaque réduit de 50 %.
Objet Actuel À venir
Masque puissant I 2 % 1 %
Masque puissant II 4 % 2 %
Masque puissant III 6 % 3 %
Masque puissant IV 8 % 4 %
Masque puissant V 10 % 5 %
  • L'effet d'augmentation de puissance du Masque puissant V passe de 3 à 5.

2. Fort des Corsaires

  • Réduction des PV d’Aéronef, Portes extérieures et intérieures, et Pierre angulaire (tour)
  • Réduction des PV de la défense d’armes de siège

3. Correction de bugs

  • Retrait des Caisses d'eau-forte légendaires des butins du Passage détruit du royaume des dieux
  • Les Coupons de mode fonctionnent désormais normalement.
  • Le mini jeu de la Pêche fonctionne normalement maintenant : vous devez attraper un poisson afin de recevoir des récompenses
  • Crâne de dragon et Veilthroch infobulles affichent maintenant les donjons correctes

1. Spielbalance-Korrektur

  • Krieger

    • Traversenschnitt
      • Verringerte Abklingzeit von 15 Sek. bis 11 Sek.
      • Verringerter Fertigkeiten-Schaden.
  • Gegenstand

    • Mächtige Maske
      • Gesenkte Angriffsgeschwindigkeit-Effekt um 50 % verringert.
Gegenstand Aktuell Nach Update
Mächtige Maske I 2 % 1 %
Mächtige Maske II 4 % 2 %
Mächtige Maske III 6 % 3 %
Mächtige Maske IV 8 % 4 %
Mächtige Maske V 10 % 5 %
  • Kraftsteigerungseffekt der Mächtige Maske V verstärkt (von 3 auf 5).

2. Korsarenfestung

  • HP von Luftshiff, das Äußeres Tor und Inneres Tor und die Ankerstein (Tor) ist reduziert.
  • HP und Verteidigung von Balagerungswaffe.

3. Fehlerbehebungen

  • Kiste mit Legendärer Gravierung aus den Belohnungen von Himmelreich der Götter entfernt.
  • Gutscheine: Mode funktionieren nun wie erwartet.
  • Die Angeln Mini-Game funktioniert wie erwartet: du musst erstmal einen Fisch fangen die Belohnung zu bekommen
  • Tooltip für Drachenschädel und Veilthroch stellt in das richtige Verlies.

1. Balance Fix

  • Warrior

    • Traverse Cut
      • Decreased skill cooldown from 15 sec. to 11 sec.
      • Decreased skill damage.
  • Item

    • Powerful Mask
      • Reduced attack speed decrease effect by 50%.
Item As is To be
Powerful Mask I 2% 1%
Powerful Mask II 4% 2%
Powerful Mask III 6% 3%
Powerful Mask IV 8% 4%
Powerful Mask V 10% 5%
  • Increased the power increase effect of Powerful Mask V (from 3 to 5).

2. Corsairs’ Stronghold

  • Decreased the HP of Airships, the Outer and Inner Gates, and the Anchorstone (tower)
  • Decreased the HP and Defense of siege weapons.

3. Bug Fixes

  • Removed Superior Etching Box from Harrowhold drops
  • Fashion Coupons now function normally.
  • The fishing minigame now functions normally: you must land a fish to receive rewards.
  • Dragon Skull and Veilthroch tooltips now display the correct dungeons.

@Fainall said:

@Elinu1 said:

@XxKingOfKnightzxX said:

i found that on the official tera korea homepage but cant read it . for me it looks like its actually already confirmed

am i the only one that noticed bunny ears and fox tail on that pic?

I also notice she has green eyes

I might be dating myself here but, a girl with green eyes? Big Trouble in Little China, anybody?

I'd love Dye-able hats and caps... if wishes were fishes...

Allur

@SageWindu said:

@Fainall said:
I really do think they need to have male versions of everything but valkyries. Valkyries in mythology were always women so that does make sense and it would be odd to have male valkyries.

...it would hold more weight if TERA took place on Earth and thus would have Earth's "rules"

It would hold more weight if gunner didn't already spit in the face of the game's mythology; there should only be High Elf gunners.

@PXJFKYMAEH @Xenomaren Agreed completely, I think right now being adults and people who like you both said are the core of the game.. We can just bring this up IN HOPES that someone that is a game master, community manager, literally anyone who has forms of communication to get this feedback out. At this point the state I see things is .. we've started not caring anymore and that's a really bad sign for the game, because when we start caring less eventually we are going to find an alternative.

@Christin said:
Yeah, most players just want to have fun, and lately, everything really has been for the extreme end gamers.

What? No. Lately, nothing has been for the extreme end gamers lol.

@Fainall said:

@RonLaw said:
I hate elins and don't play any. I made a ninja once and deleted it quite quickly. Just couldn't stand to look at it

I really do think they need to have male versions of everything but valkyries. Valkyries in mythology were always women so that does make sense and it would be odd to have male valkyries.

While I don't disagree with the core argument (i.e. X is and should always be Y because mythology), it would hold more weight if TERA took place on Earth and thus would have Earth's "rules" (which is why I also find it weird that some valk skills actually use Old Norse terminology). As far as we know at least, certain mythos aren't a thing in TERA, so who knows how certain things would end up?

That said, agreed on everything else. Hell, I don't play male characters but even I can see the current drip-feed of character choice is getting frustrating. I know - elin = more money, yadda yadda yadda, see my earlier post.

What the hell happened to BHS? One of the reasons most of liked TERA was because they didn't do s--t like this.

@RonLaw said:
I hate elins and don't play any. I made a ninja once and deleted it quite quickly. Just couldn't stand to look at it

I really do think they need to have male versions of everything but valkyries. Valkyries in mythology were always women so that does make sense and it would be odd to have male valkyries. But I don't get why they keep certain classes like ninja and gunner female? Sure I like elins, but I am a girl. There are lots of dudes playing this game who I am sure don't want to be cute little loli's, but want to play those classes. It makes no sense. I am rooting for the guys Ron! Get those male gunners and ninjas already!

Velika Server

BuddyUp Code: Louco.De.Sazon#0905

I hate elins and don't play any. I made a ninja once and deleted it quite quickly. Just couldn't stand to look at it

A 7 year old game will die sooner or later.

@Christin said:
Yeah, most players just want to have fun, and lately, everything really has been for the extreme end gamers. Granted, there are a lot of extreme end gamers out there, but the majority of players are casual players that see this game as an endless grind. No doubt they are simply overwhelmed even if they get to 65 and call it quits. I think if I had started recently, I would just move on to. That entire card system is ridiculous along with experience points, item xp, partners, and all of the rest of that nonsense. Having level 68 gear (no matter if it's good or not) be 250g is just so beyond pathetic and sad. New players try to buy needed weapons and see a flood of 68 gear sold as though it is trash. How did Krafton not know that this is how it was going to be? Gear is still sellable even though they acted as though the new update was going to solve the problem of players just buying their way through everything. They made it seem like players were going to have to grind for their own gear. So, really nothing has changed except that the green gear is thrown around like trash, and soon, the blue gear will follow. Just shocking really.

Well, after all these years of bad decisions, etc...
It's clear they don't play their own game. So how would they know?

Just make people grind new gear and buy new innerwear.
For myself looks like: "Let's keep pushing, see how far we can go."
On the other hand, let's see if that feedback will actually have any value.

At any rate, what's done is done.
Guess we can all "enjoy" this pinnacle of disgrace patch.

@Elinu1 said:

@XxKingOfKnightzxX said:

i found that on the official tera korea homepage but cant read it . for me it looks like its actually already confirmed

am i the only one that noticed bunny ears and fox tail on that pic?

I also notice she has green eyes

I had the same problem, till I found what I was doing wrong.
I was forgetting to check the card set/combo box (though you just have the one available at the time)
wish I had pictures . it's on the second tab, that shows all the different sets , or combos

maybe that's what you're also doing (not doing)

I found it. It's from an post back in 2018 but the glue is in the misc items section which is the box looking icon, not the story book. I was stuck too.

Yeah, most players just want to have fun, and lately, everything really has been for the extreme end gamers. Granted, there are a lot of extreme end gamers out there, but the majority of players are casual players that see this game as an endless grind. No doubt they are simply overwhelmed even if they get to 65 and call it quits. I think if I had started recently, I would just move on to. That entire card system is ridiculous along with experience points, item xp, partners, and all of the rest of that nonsense. Having level 68 gear (no matter if it's good or not) be 250g is just so beyond pathetic and sad. New players try to buy needed weapons and see a flood of 68 gear sold as though it is trash. How did Krafton not know that this is how it was going to be? Gear is still sellable even though they acted as though the new update was going to solve the problem of players just buying their way through everything. They made it seem like players were going to have to grind for their own gear. So, really nothing has changed except that the green gear is thrown around like trash, and soon, the blue gear will follow. Just shocking really.

This is just sad and need immediate response. Please..

Tera eu has a pretty high population still...granted they pretty much spoon feed you the mats you need to enchant gear.

You should be able to just uninstall the launcher and then delete the game folder if it's still there. TERA doesn't install all sorts of special files or drivers all over the place on your PC; there are a few minimal files for your launcher state (such as to facilitate the "remember" option), but that's about it.

@PGLAN7DL7G said:
For example, the new/old dungeon Forsaken island 'Hard' is, in actually Extreme mode. No resurrections allowed. (untill last boss %35)

FWIW, this isn't a choice they have; it comes to them the way it is.

I have the same problem and have seen this in other MMOs in the past. More than likely it is En Masse's servers having the issue and there is nothing we can do about it unfortunately. All we can do is hope is that they fix their net code to be more optimized, especially considering this game has been out for years and still has this problem.

hi, some of this happened to me when my hdd or ssd was getting low on space , you see tera needs to have at least for me more than 60GB free of space for updates and 120GB free for installing.

@MargaretRose said:
That's because the new patch sucks [filtered] and swallows!
Seriously, never saw anything bad like this in almost 6 years.

Yup. The decision making on en-masse side is questionable too.
For example, the new/old dungeon Forsaken island 'Hard' is, in actually Extreme mode. No resurrections allowed. (untill last boss %35)

This is fine, for an active game full of players willing to learn and teach and experiment and spend hours on a dungeon.
But knowing the game is lacking players, what did they do ? Release normal mode and Extreme.

would have been better if it was Hard mode and Extreme.
Obviously that dungeon is not off limits, but because the learning curve is so steep, it is relegated to only those with tight knit group willing to teach/learn and the few willing to spend hours learning an old dungeon.

But this is not your player-base right now. You're bleeding players and you want the few, new or staying players to keep learning/trying new dungeons. So why release normal mode, where you learn practically nothing, then suddenly extreme mode with no resurrections ?

Again, i'm not saying the dungeon is un-doable, this is just one of the many examples of how en-masse doesn't really understand the current state of their game. Just really bad decision making back to back.

Game is dying at a more accelerated rate thanks to BHS/Krafton's more blatant P2W schemes and greedy micro-transactions. Not to mention all these new extremely grindy systems such as Skill Advancement, Card collecting, the new random gear and the cost and rng involved to enchant it. Hopefully they will see the numbers and make some significant changes before it's too late.

Price of strong key is soo stupid because there are not sea chest. ..
This is PS4 by the way
Ok so I can’t collect sorrow flowers and I’m confused because I retraced my steps by look at walkthroughs and I still can’t go further on this quest

That's because the new patch sucks [filtered] and swallows!
Seriously, never saw anything bad like this in almost 6 years.

Same is happening to me as well. How does Enmasse get this so wrong??? I have literally been spamming basic attack on Kelsaik for an hour now. His health has gone from 99.7% to 99%. This is the main story quest!! This of ALL THINGS in the game HAS to be gotten right. I mean, SERIOUSLY.

Maybe its just me, but I feel like since the patch alot of the community has become more and more inactive. When I used to play back on a different server pre-VK/KT we had almost the same activity level that we have currently on the server. Idk if this is a good sign or a bad sign, but I was just wondering how others felt about this. Any thoughts on the matter?

Velika server.
Add me for free tips and tricks ingame!

Aria.Argento#9878

I think I know why . . wasn't thinking , trying to upgrade armor, 12 levels above me :3

i dont see the game in my apps or programs

@TJKat said:
If I recall, I found someone who could agro them without killing them, then just got in the way when the Noruk attacked them.

you mean like this

@Christin said:

@Anung said:

@Christin said:
They are already working on A:IR so why on Earth would they be working on a Tera 2 when that is pretty much exactly what A:IR is.

Because A:ir looks like a game from 1995 with a graphics mod, I'm not an expert, but I can say that the game wont be successful as some people think.

I totally agree with you. Plus, the goal is to work for gear and house stuff so there's that. I'll probably try it out if it works on my system, but yeah, working for furniture just doesn't seem to be super fun.

Either way, it's what they are working on. And, if it does fail, I doubt they'll turn their attention to a Tera 2.

Yeah, for me A:ir is a hard pass, but if you played the beta and you liked it, go ahead and good luck with that.

@Anung said:

@Christin said:
They are already working on A:IR so why on Earth would they be working on a Tera 2 when that is pretty much exactly what A:IR is.

Because A:ir looks like a game from 1995 with a graphics mod, I'm not an expert, but I can say that the game wont be successful as some people think.

I totally agree with you. Plus, the goal is to work for gear and house stuff so there's that. I'll probably try it out if it works on my system, but yeah, working for furniture just doesn't seem to be super fun.

Either way, it's what they are working on. And, if it does fail, I doubt they'll turn their attention to a Tera 2.

They really do need to open up everything to all classes. It's sad seeing just a few races be able to use the latest classes.

I just downloaded and now trying to install the new EnMasse Launcher that was released, but I have never installed it, and I keep getting this annoying error message:

"Could not locate EnMasse launcher. Please make sure EnMasse Launcher is properly installed, or run it manually then continue."

I really need help fixing this issue, because I have no idea WTF is going on.

Have u seen their bunny mount? Its like they never seen a bunny before..

chibi commission for cynderella ♥
image

@TJKat said:
Well, you might just get your wish, because after valk, there won't be any classes left to Elinify.

Hmm they might have to actually fix things now rather than mask the games dying with more classes for elins.

> @Elinu1 said:
> (Quote)
> am i the only one that noticed bunny ears and fox tail on that pic?

I noticed it too lol

@XxKingOfKnightzxX said:

i found that on the official tera korea homepage but cant read it . for me it looks like its actually already confirmed

am i the only one that noticed bunny ears and fox tail on that pic?


i found that on the official tera korea homepage but cant read it . for me it looks like its actually already confirmed

Well, you might just get your wish, because after valk, there won't be any classes left to Elinify.

If I recall, I found someone who could agro them without killing them, then just got in the way when the Noruk attacked them.

@Christin said:
We'll just hang out until Krafton gets desperate enough to let us level up with fun stuff.

^^ This.

I wish these scales were a relevant alternative to caimans - I would much rather be running dungeons than hunting caimans - but they're not. And, heaven forbid, you might want to buy one, or even both of the mounts.

the koreans saw it coming a mile away, this game is more dead than an old man who slipped down a flight of stairs, kept going and slid out of a 3rd story window

several classes that required weapon/armor rolls to be played viably as well as skill in general were just cast to the side in favor of making the game "more accessable to new players" but balancing a game bottom up is a terrible idea. The hardcore playerbase, which are the ones who HAVE and WILL stick around to continue playing your game and buying EMP / lootboxes, can't thrive in an environment that was balanced for new players, rather than those who have stuck around and LEARNED to play the game. If everything is just RNG, why play tera when I can just go on facebook and play the slot machine game my grandmother loves? It's basically the same thing

What I'm not understanding is there were plans to take Heroic Oath all the way up to +9 at least, and for some reason those plans were just abandoned in favor reworking the game in the worst possible way. Game is dead, gg

●▅▇█▇▆▅▄▄▄▇

●▅▇█▇▆▅▄▄▄▇

They actually aren't useless though. I mean annoying yes but you could always feed your Crystals to your pets so you can get a partner. That's what I do anyway.
> @Christin said:
> Heard the same over 6 months ago and no release on Krafton's side yet. It doesn't matter much to me, but it would be nice to be allowed 24 slots to finish up my third page of toons.

From what eu said Elin valk is out on k-tera. Could be wrong but it also seems the Elin cards are Elin valks so who knows. It'd just be nice to have something besides Elin.

@Christin said:
They are already working on A:IR so why on Earth would they be working on a Tera 2 when that is pretty much exactly what A:IR is.

Because A:ir looks like a game from 1995 with a graphics mod, I'm not an expert, but I can say that the game wont be successful as some people think.

@TheCatalyst said:

@tisnotme said:

@TheCatalyst said:
Nouruk is red mob on your radar. It means it will aggro u when u near it. Just bump his body with your body, rub it dub a dab, and let the noruk attack you. If im not mistaken, for your to complete the mission, u must activate a certain effect from the card window. Activate it and let noruk smack you.

nah your kidding right i thought theyd be the pig shaped ones
im currently lvl 25 and have un equipped every thing and am as i type this being well as you put it rubbed by aprox 8 of them and still took heaps to trigger it

I dont want to be mean, so i suggest u to go back and read the quest journal properly.
Noruk is not the pig shaped ones

really you didnt get the sarcasm !
nor the point that like OP it was more than as you put it Just bump his body with your body, rub it dub a dab
and i have a pic of them doing so if you want too

9 attempts, first success, next 8 FAIL

till that latest patch, had only one fail, now after patch, all I get are fails

hell I just want to get the gloves to +3, only counted the last time I tried to enchant, but the amount of fails are probably tripled then the number I posted, just wasn't counting earlier.

am I missing something ?

@tisnotme said:

@TheCatalyst said:
Nouruk is red mob on your radar. It means it will aggro u when u near it. Just bump his body with your body, rub it dub a dab, and let the noruk attack you. If im not mistaken, for your to complete the mission, u must activate a certain effect from the card window. Activate it and let noruk smack you.

nah your kidding right i thought theyd be the pig shaped ones
im currently lvl 25 and have un equipped every thing and am as i type this being well as you put it rubbed by aprox 8 of them and still took heaps to trigger it

I dont want to be mean, so i suggest u to go back and read the quest journal properly.
Noruk is not the pig shaped ones

@TheCatalyst said:
Nouruk is red mob on your radar. It means it will aggro u when u near it. Just bump his body with your body, rub it dub a dab, and let the noruk attack you. If im not mistaken, for your to complete the mission, u must activate a certain effect from the card window. Activate it and let noruk smack you.

nah your kidding right i thought theyd be the pig shaped ones
im currently lvl 25 and have un equipped every thing and am as i type this being well as you put it rubbed by aprox 8 of them and still cant take damage for some reason

i claim that a lot of sorcerer are like me and already have the first disconnect before you even logged in to the game.
it wouldn't be bad if it was just one but i have 10-20 disconnects a day if it's enough.
It's annoying!
Getting it under control

Heard the same over 6 months ago and no release on Krafton's side yet. It doesn't matter much to me, but it would be nice to be allowed 24 slots to finish up my third page of toons.

@JRHY7R47MP said:
You are all just a bunch of lazy people, farming some dungeons to get scales + caiman for one hour (with elite) is enough to lvl a lot in a day and lvling doesn't really get annoying till you start doing it with alts but if you get bored or annoyed on your main character... well you won't be able to handle what you've to do after because when you start needing to farm for your gear then gold and materials just to try and fail really often in any part you're enchanting is when the game start getting stressing and "hard". The spawn rate of the portals being too low was understandable when people was complaining but this event scroll is just good enough to help anyone lvl faster, just stop being so lazy because as i said it just get harder and not easier after reaching 70.

Yes! I am a lazy flip. I am a lazy flip with 22 toons that I have absolutely no interest in grinding for. I am even too lazy to grind for my main. I play this game to have fun and buying clothes, pets and mounts is way more fun than wasting my gold on gear. They keep changing the gear around anyways. In a year or so , they will come out with a whole new system (knowing Krafton) and I will have saved so much time. I know Krafton is really trying to get players like me to level up with their events, but yeah, Imma just go over here and fish.

This scales event is really just another way to make people grind away. I will grind to do fun stuff like Guordo hunt or even cannons if they had decent prizes, however, farming dungeons just isn't fun for many players nor is caimen farming. We'll just hang out until Krafton gets desperate enough to let us level up with fun stuff.

Yeah, enough with the dang RNG. That way those of us deliberately not upgrading due to RNG will no longer have an excuse. There are just many players that have no interest in losing or being punished by failures or level cuts with the current system. I've even dumped working on my partners due to the awful RNG. Just tired of it being a part in everything.

Hi, i have this issue and i have done whatever the way i can think of to try to sort this out, but nothing is helping so far so i try to post this here, this is some technical bug and i think only game dev can rlly solve this. It is simple, my spinning death skill on valk doesn't show the "space" to recast it, instead i have to mannually cast it 3 times. Also in my skill tab (K) it shows 2 icon of spinning death and dream slash, i don't recall when and how exactly this happened, but i think i was talking to an npc that have the option to "learn skills". After that it broke my spinning death skill which doesn't show "space" to recast it again.

They are already working on A:IR so why on Earth would they be working on a Tera 2 when that is pretty much exactly what A:IR is.

@Fainall said: If Tera 2 became reality that would be great as long as it didn't have open world pvp, gender/race locked classes and wasn't complete RNG and P2W. I would love it!



RNG I understand but the removal of open world pvp played a big part in the beginning of the end for this game.

@Fainall said:
But that is ONLY if real caimens spawn portals...as I said earlier that is NOT a guarantee. I farmed for two hours on an alt earlier this week and got nothing. We had 3 spawn...all fakes. Two hours and NO exp.

Just killing the BAMs while hunting caimans gets you more xp than these scrolls do. One decent pull will net you 10-15 times more xp than one of those scrolls. That's with no elite, or any other xp buffs.

Likely Ponilover is right. On eu it began after the scale event. Also the Elin cards look like the Elin valks.

Thanks, I can only hope :) I'm looking forward to server maintenance on 11/18/19, wondering if bugs/glitches get fixed during maintenance.

@JRHY7R47MP said:
You are all just a bunch of lazy people, farming some dungeons to get scales + caiman for one hour (with elite) is enough to lvl a lot in a day and lvling doesn't really get annoying till you start doing it with alts but if you get bored or annoyed on your main character... well you won't be able to handle what you've to do after because when you start needing to farm for your gear then gold and materials just to try and fail really often in any part you're enchanting is when the game start getting stressing and "hard". The spawn rate of the portals being too low was understandable when people was complaining but this event scroll is just good enough to help anyone lvl faster, just stop being so lazy because as i said it just get harder and not easier after reaching 70.

Not wanting to do something I don't like and wondering if there are any other options qualifies as lazy now.

Okay.

@counterpoint said:
I'm not sure why, but this is old news/rumors from a few years ago that just recently resurfaced. Unfortunately, there's no new information to confirm any of the old info about this, so at this point we just don't know anything more or less than the same old leaked art, vague info about old plans, and speculation.

Perhaps, but the whole "Project EXA" thing does make people raise eyebrows.

As far as the lore is concerned, a real easy way to fix that is to have a line saying "[CLASS] was first created by [RACE], but has since expanded worldwide." Easy peasy lemon squeasy.

Regarding elin [CLASS], @allofspaceandtime hit it on the head. SEA in particular seems to enjoy "cute" things (obligatory mention of blog post), so you take the "cute" race and give them all the options, there you go. I hate it as much as the next person who doesn't play elin, but there's not but so much we can do about it (...currently).

@allofspaceandtime said:

@Anung said:

@counterpoint said:
I'm not sure why, but this is old news/rumors from a few years ago that just recently resurfaced. Unfortunately, there's no new information to confirm any of the old info about this, so at this point we just don't know anything more or less than the same old leaked art, vague info about old plans, and speculation.

Yes, I know this is an old thing, but I guess they are making it relevant with the announcement of multiple mmos such as Crimson Desert, Path of Exile ... it doesn't hurt anyone to think that maybe "Blue Hole Studios or Krafton" is working in a Tera 2.

they don't need to work on a tera 2, they can keep working on tera 1 and make it better and save most of their money. if they wanted to, they could make tera the number 2 mmorpg out there....seems like wow will still be number 1 but I cant see why

Problem with this the optimization. Tera is running [filtered] on high end specs. They cannot fix that without breaking the game and putting it back together again. If they plan on doing that then just make a Tera 2.

@Anung said:

@counterpoint said:
I'm not sure why, but this is old news/rumors from a few years ago that just recently resurfaced. Unfortunately, there's no new information to confirm any of the old info about this, so at this point we just don't know anything more or less than the same old leaked art, vague info about old plans, and speculation.

Yes, I know this is an old thing, but I guess they are making it relevant with the announcement of multiple mmos such as Crimson Desert, Path of Exile ... it doesn't hurt anyone to think that maybe "Blue Hole Studios or Krafton" is working in a Tera 2.

they don't need to work on a tera 2, they can keep working on tera 1 and make it better and save most of their money. if they wanted to, they could make tera the number 2 mmorpg out there....seems like wow will still be number 1 but I cant see why

because more people buy the cute elin outfits than any other race. its all about the money. they have to pay the bills and elins are little cash cows

Hey, I'm still having the same problem too. Was there anyway to resolve this?

I leveled three toons as of recently, and every time I pass thru Mjusu Kraal in Savage Reach, the whole place would look like its underwater if you were to view the place at a certain height:

Here's a shot of that underwater bug:

The same spot but just zoomed in:

I am not sure when but tera Europe confirmed today that Elin valk is going to be a very real thing.

I mean it's cool but makes 0 sense lore wise. Why do we even need Elin everything? We need some more high elf or castanic classes. Heck even popo I don't mind the Elin class but come on...

@counterpoint said:
I'm not sure why, but this is old news/rumors from a few years ago that just recently resurfaced. Unfortunately, there's no new information to confirm any of the old info about this, so at this point we just don't know anything more or less than the same old leaked art, vague info about old plans, and speculation.

Yes, I know this is an old thing, but I guess they are making it relevant with the announcement of multiple mmos such as Crimson Desert, Path of Exile ... it doesn't hurt anyone to think that maybe "Blue Hole Studios or Krafton" is working in a Tera 2.

I'm not sure why, but this is old news/rumors from a few years ago that just recently resurfaced. Unfortunately, there's no new information to confirm any of the old info about this, so at this point we just don't know anything more or less than the same old leaked art, vague info about old plans, and speculation.

It's interesting to me that there's someone who actually likes these changes. I agree with the OP and Kahgeo the most. I don't understand how this patch is easier for new or beginner players either. They can get to 68 by doing caimans and though the gear in the broker seems cheap, is base blue gear even enough to keep you alive on exodor? Say youre a new player and you caiman your way to 68 and manage to buy a set of blue gear. A whole set would probably cost around 40-50k with the current prices. That's actually a lot of money for a newer player whos dungeons are giving like 1k reward, if that, when theyre doing 431s in frostmetal. Seemingly there is no point for a new player to bother upgrading that FM gear, so it's not like they can make much money from vanguards at 431 ilvl. But maybe they have a friend to help them pay for the new gear. Still, how will they even enchant it? They likely cannot do AQ (base blue gear is like 450, AQ is 458, and I also dont know if blue gear is tanky enough to keep them alive there), so their only choice is to farm mobs on exodor. With base blue gear this probably isnt impossible (esp if you make a squad), but it would certainly suck. Now youre asking a NEW player to farm mobs just to enchant his gear so he can actually play the game???? Yes of course they could do lower lvl dungeons once they have 450, but lower lvl dungeons have become COMPLETELY useless in terms of gearing up.

This gear system seems to be [filtered] for everyone. I failed 10 times enchanting a weapon from +4 to +5. I got ONE upgrade after about 10-12 fails. I wasted 20k gold. New players do not have 20k gold! They have nothing. They have no assets, no ability to craft, no resources. Tell me how this gear system is good for literally anyone. For endgame players like myself, I cannot get my hands on a [filtered] gold weapon because I can't afford it. I still dont even have my radiant accessories or a +3 HO weapon (which ive given up on despite the rumors of "mythical" gear because it just seems pointless to bother with it at this point). It feels like a waste of money to put a 40k etching on a blue gear and level it up when its not even the best gear, but I can't afford to buy mystic gears off broker because the dark light [filtered] costs MILLIONS that I don't have. What I'm most worried about is new endgame dungeons coming out that I won't have a high enough iLvl to do. Some endgame players are sitting on a lot of cash because they got best in slot months and months ago, but for people like me who only got +3 recently and doesnt have radiant accessories, it's not like I have piles of money saved up. And I certainly wont be swiping. I also absolutely hate farming mobs, elite or otherwise, becuase its boring af. At least in dungeons you never know whats going to happen because people in your party can [filtered] up, and the 456+ dungeons are appropriately challenging to continue to be interesting to run. My point is that I play this game to have fun, so why would i spend my time mindlessly farming BORING [filtered] mobs for drops? It doesn't feel worth it and I'm certainly at the point where I'm ready to see if there are better MMOs out there or any other ways to spend my time. The lvl 70 patch felt like a grind but the skills/talyphs we got with it are actually pretty useful, so I didn't mind it. I got something out of it. But this new patch? It just isn't worth my time and I certainly don't feel like I'm getting ANYTHING worthwhile out of it.

I'd say that with the state that the game is now, maybe going for a new start would be good. We'd loose lots of progress, but I'd take that if it meant that the game would get more passion put into it and aimed to work with players.

also wtf, open world pvp would be a huge plus for me

But yeah, it's a neat idea even if it's just a concept.

If Tera 2 became reality that would be great as long as it didn't have open world pvp, gender/race locked classes and wasn't complete RNG and P2W. I would love it!

@TJKat said:

This has nothing to do with being lazy. You do realize some of us DO have characters at level 70 and know very well what the end-game grind is like? Why farm some dungeons for scales + caimans for one hour, when you could just farm caimans for 2 hours and be much further ahead?

But that is ONLY if real caimens spawn portals...as I said earlier that is NOT a guarantee. I farmed for two hours on an alt earlier this week and got nothing. We had 3 spawn...all fakes. Two hours and NO exp.

@Concepcion30 said:
from what I'm hearing in this post, it will be impossible to get from 65 to 68 with the log-in scales alone?

Log-in scales won't even get you from 65 to 66.

@JRHY7R47MP said:
You are all just a bunch of lazy people, farming some dungeons to get scales + caiman for one hour (with elite) is enough to lvl a lot in a day and lvling doesn't really get annoying till you start doing it with alts but if you get bored or annoyed on your main character... well you won't be able to handle what you've to do after because when you start needing to farm for your gear then gold and materials just to try and fail really often in any part you're enchanting is when the game start getting stressing and "hard". The spawn rate of the portals being too low was understandable when people was complaining but this event scroll is just good enough to help anyone lvl faster, just stop being so lazy because as i said it just get harder and not easier after reaching 70.

This has nothing to do with being lazy. You do realize some of us DO have characters at level 70 and know very well what the end-game grind is like? Why farm some dungeons for scales + caimans for one hour, when you could just farm caimans for 2 hours and be much further ahead?

I agree with the OP as well. Everything you said is spot on. I agree with Kahgeo too. As I said in another thread, I think the players are truly suffering from RNG fatigue. I know I am. This new gear might be easier to enchant but it has more layers of RNG. Getting it to drop, getting the right kind (magic/phyical) with the right rolls, then enchanting it without breaking it, etc. We took the survey, we gave our feedback and while it seems as if they are almost trying, in some ways it also seems as if they are doing the opposite of what we asked for. I know lots of people asked for the same thing because we discussed it in discord, guild and on global.

Ex. for my Full-body commissions!

@Kahgeo said:
Agree on everything OP said. This patch is absolutely disappointing and the new gear system is the biggest joke with such many layers of rng. So far the highest chance for someone to get a superior gear (daylight/annihilation) is in AQ, but my personal experience is, i have over 200 runs, only looted ONE superior gear that i can use. Chance to get superior gear in exodor elite boxes also abysmally low -- farmed for weeks yet got NOTHING.

The current patch is disappointing as one no longer feels rewarding by playing the game. Even in previous patches, no matter how hard we criticized on them, at least we could get mats for upgrading/crafting gears from EVERY dungeon run, and we see hope in getting BIS (or close) gear eventually. Yet now obtaining a new superior gear on the first place is hopeless for most people.

Let's just do some simple math, assume the drop rate for a superior gear is 10% in AQ (which is probably a high estimate), since Tera has 13 classes and 3 armor types, and there are two types of each new gear pieces (physical or magical) with one being completely useless of your class, so the probability of dropping a superior weapon that is APPROPRIATE for your class is 10%1/130.5 = 0.38%, and the probability of dropping a superior armor piece that is APPROPRIATE for your class is 10%1/30.5 = 1.7%. And don't forget the fact that you have to roll against other people, which drops the probability of yourself getting the gear even lower. Not mention, most lower rolls in the gear is useless, approximately only 8 out of 36 lower rolls are useful, so adding this layers of rng, the chance for you to get a relatively "decent" weapon is less than 0.005%, and the chance for you to get a "decent" armor piece is less than 0.01%. Even ignore the gear rolls, the low chance of obtaining a new gear means that it is possible that you run the dungeon thousands of times but still not getting anything out of it. In addition, the dungeon has no gems and no relics, but has very high coin costs, which makes it unsustainable for end game players. Basically, you do 4 or 5 of this dungeon a day, got nothing but maybe 24k-30k gold from vg, which is nothing in today's Tera economy.

I don't want to talk much about the cancerous enchanting process on new gear after you actually get one (the chance of breaking and downgrading gear, which is bull shitting and should not exist given the already very low success chance), but my point is now the game is only "rewarding" to someone who is ridiculously lucky, or someone who swiped hundreds/thousands dollars to afford to the ridiculously high cost of both obtaining and enchanting the new gear. For most players it is a patch that you get nothing no matter how dedicated you are playing.

To make the gear farming more rewarding, i would suggest a token system which is similar to the Bahaar tokens (or accessory amp token, you get what i meant), which we can obtain a few upon dungeon clear, and a token shop with superior gear in. The type (magical vs physical) and rolls can still be rng, but at least we can get something eventually by playing the game. Not like now, as i mentioned before, one can clear the dungeon for hundreds of times yet still get nothing, which is the most demotivating part of this patch.

Just wanted to say thank you so much for the detailed math breaking down the ridiculous percentages of RNG and gear drop. To think that is you taking a BASE OF 10% which we all know it is much lower than that. I think a big thing to note is in the future they might "plan on making gear break less or enhance more often" this is NOT an acceptable solution. They are just putting a bandaid on something that needs much more than that. I think a complete revamp is needed and although we know on KTERA and other servers everyone has been complaining since the start of these patches, our money definitely speaks for us here. I haven't bought EMP for a few weeks now, plan on making that many more weeks/months. No sale or "Black Friday special" or any of that will change the state of the game, just remedy for a day or two.

Thanks again for the detailed post and hopefully we see positive change. TERA EU stream has 700 viewers right now (i'm told) and we can barely pull 100 viewers on NA. I think the problem is pretty clear cut, just lack of either care of just too much grab p2w mechanics blinding the large majority voice of us in TERA.

Agree on everything OP said. This patch is absolutely disappointing and the new gear system is the biggest joke with such many layers of rng. So far the highest chance for someone to get a superior gear (daylight/annihilation) is in AQ, but my personal experience is, i have over 200 runs, only looted ONE superior gear that i can use. Chance to get superior gear in exodor elite boxes also abysmally low -- farmed for weeks yet got NOTHING.

The current patch is disappointing as one no longer feels rewarding by playing the game. Even in previous patches, no matter how hard we criticized on them, at least we could get mats for upgrading/crafting gears from EVERY dungeon run, and we see hope in getting BIS (or close) gear eventually. Yet now obtaining a new superior gear on the first place is hopeless for most people.

Let's just do some simple math, assume the drop rate for a superior gear is 10% in AQ (which is probably a high estimate), since Tera has 13 classes and 3 armor types, and there are two types of each new gear pieces (physical or magical) with one being completely useless of your class, so the probability of dropping a superior weapon that is APPROPRIATE for your class is 10%1/130.5 = 0.38%, and the probability of dropping a superior armor piece that is APPROPRIATE for your class is 10%1/30.5 = 1.7%. And don't forget the fact that you have to roll against other people, which drops the probability of yourself getting the gear even lower. Not mention, most lower rolls in the gear is useless, approximately only 8 out of 36 lower rolls are useful, so adding this layers of rng, the chance for you to get a relatively "decent" weapon is less than 0.005%, and the chance for you to get a "decent" armor piece is less than 0.01%. Even ignore the gear rolls, the low chance of obtaining a new gear means that it is possible that you run the dungeon thousands of times but still not getting anything out of it. In addition, the dungeon has no gems and no relics, but has very high coin costs, which makes it unsustainable for end game players. Basically, you do 4 or 5 of this dungeon a day, got nothing but maybe 24k-30k gold from vg, which is nothing in today's Tera economy.

I don't want to talk much about the cancerous enchanting process on new gear after you actually get one (the chance of breaking and downgrading gear, which is bull shitting and should not exist given the already very low success chance), but my point is now the game is only "rewarding" to someone who is ridiculously lucky, or someone who swiped hundreds/thousands dollars to afford to the ridiculously high cost of both obtaining and enchanting the new gear. For most players it is a patch that you get nothing no matter how dedicated you are playing.

To make the gear farming more rewarding, i would suggest a token system which is similar to the Bahaar tokens (or accessory amp token, you get what i meant), which we can obtain a few upon dungeon clear, and a token shop with superior gear in. The type (magical vs physical) and rolls can still be rng, but at least we can get something eventually by playing the game. Not like now, as i mentioned before, one can clear the dungeon for hundreds of times yet still get nothing, which is the most demotivating part of this patch.

@LancerJiva said:
Looks like normal Tera to me

The video footage is normal Tera, as far as i can tell only a little concept art and a few renders exist online for the possible Tera 2 project. So for now, it's more vapor than anything. But it's a nice idea anyway.

@Pypness I agree with you. One solution I see is to change BG rewards so people can have fun in BGs while waiting for coins to be recharged. At least PVP is more fun than grinding for me.

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