It's been a hectic couple weeks as we've working day and night to launch this game across multiple platforms and territories. Our player relations team is comprised of a few people, each with different roles and functions. This means that the person responsible for managing the partners program and updating Twitter is not necessarily the same person on forum and Discord duties. We're trying our best to keep up discourse with players across all our communication channels but there's only so much CobaltDragon to go around.

Rest assured that reported bugs are being captured and passed along to the developers. The reality is that, getting these things sorted out is going to take a bit of time. Build pushes on console are a bit more involved than PC so things will be a bit slower, at least at the start. Right now, we're focused on launching a game.

I'm locking this thread because it's went way off the rails and bordered on an attack of EME staff to begin with.