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Viewing dev posts for topic: by-far-the-worst-mongo-event
Spacecats wrote: »
Zoknahal wrote: »
Spacecats wrote: »
Xuekao wrote: »
@Spacecats is there a way you guys can remove the click the check box on catalyst? it is a tedious process to do when you have a lot of catalyst in your inventory.

No sorry, there's really no way to remove it. Catalysts are actually a bit complicated in that they're tied directly to your En Masse account (which is why catalysts carry over from character to character). The back end requirements for an item like this means it needs to have a pop-up window, just like Elite status vouchers.

Since you are here already, can we know why the legendary mongos haven't spawned yet? or there will be no legendary mongos today?

It's changing every day. Today's ice cream is Meldita flavored and should show up at about 6 p.m. PST :)

I don't feel like it's that it's actually changing every day when they've spawned at the same time the past 4 days, I feel like it's more that it got wiped when maintenance and you all realised late...

Could there at least be some consistency tho in legendary spawn times? People plan their dungeons/time spent in this game around events like these, you can at the very least allow some sort of consistency for people that are being loyal and participating in your events.

The spawns will consistently be announced 30 minutes in advance, giving players players enough time to finish their dungeon run and prepare to hunt them. Tonight's Legendary was announced 7 minutes ago. The first Legend (Gorgoth) spawned at this time as well. Last night's spawned only 30 minutes after the event began.
Zoknahal wrote: »
Spacecats wrote: »
Xuekao wrote: »
@Spacecats is there a way you guys can remove the click the check box on catalyst? it is a tedious process to do when you have a lot of catalyst in your inventory.

No sorry, there's really no way to remove it. Catalysts are actually a bit complicated in that they're tied directly to your En Masse account (which is why catalysts carry over from character to character). The back end requirements for an item like this means it needs to have a pop-up window, just like Elite status vouchers.

Since you are here already, can we know why the legendary mongos haven't spawned yet? or there will be no legendary mongos today?

It's changing every day. Today's ice cream is Meldita flavored and should show up at about 6 p.m. PST :)
roxxapoxx wrote: »
Spacecats wrote: »
@Spacecats I don't know if you guys have done it this event(seriously doesn't seem like it) but can you add a de-spawn feature to mongos, like after 5 minutes of not being found they spawn someplace else after their spawn timer is up(if they have one) to at least prevent mongos from being stuck in walls and underground? Cause I would imagine a lot if not most of the issue of "lack of spawns" comes from a good chunk of them are just unavailable to us just because of this bug that has been here and not fixed since the first event, and it's irritating to find an uncommon or rare sitting in a rock and only being able to kill it with a thrall or wraith in order to make it spawn someplace else hopefully.

Also throwing this out here remove motes in general and replace with a worthless pot, even ones from NPC just anything players can actually use, cause that's the main reason we hate motes that they are literally worthless and anything would be better than something we can't even use.

The 5 minute lifespan isn't doable, unfortunately. There just isn't that kind of customization available with the tools we're using to create this event. The problem of Mongos being stuck underground is something that still happens, but it's rare enough that it shouldn't matter within the span of a single Mongo-spawning session. The time we really noticed it happening was after multiple days of constant spawns.

I've been hunting Mongos every day and I've had mixed success. I tend to log in towards the end of the event, and IMO the frequency is what I anticipated it would be. Last night I got fewer catalysts than on Sunday night when I hit a jackpot of uncommon Mongos (I got lucky). Even then, there were moments when I was killing 2 or 3 common Mongos simultaneously.

I appreciate you trying to give us ideas but it'd be great if instead of assuming "we're just not doing it correctly" or "trying hard enough" that maybe it's actually that inconsistent and unfair to the people who are trying to enjoy this event and just getting motes. :/

Like it is super disheartening to hear you say "just try this" or "It's working as I intended it to."

If I'm not getting nearly ANY catalysts what is the point of this event? I'm actually very curious. I get that you said it's "not your ticket to +15" but that's literally patronizing as heck. Like. We aren't asking for that. Is it actually a bad thing to give your community what they want? Because other than that kid who very interestingly exclaimed it should be like neon mongos ( I think we all agree it should never be ) is it that bad to have an event where time + effort = reward? If we go for 6 hours straight I think it's pretty reasonable that we should get a lot of catalysts. But other than sunday (I farmed 200 in 6 hours) I've been trying to grind commons and just getting motes and potions so that's not exactly a viable way to get Kyra's.

But I guess if you made this as a "oh you can maybe get 1-2 Kyra's between dungeons" event than you shouldn't even advertise it or atleast make it clear that this isn't a grind/farm event.

I like you, like a lot. You're my favorite person on the team. So hearing you doubt the accuracy of our claims or trying to offer help as if we haven't tried plenty of things just really hurts tbh

Hey roxxapoxx sorry if what I said was in any way disheartening. I didn't mean to imply that you or anyone wasn't trying hard enough or that you're doing it wrong. I was just giving some tips based off how I know the TERA server spawns Mongos along with what I've had success doing personally. There's more to it than just my gut feeling when it comes to measuring the success and balance of an event like this.

For instance, we're also able to monitor the number of catalysts all players are getting on every server and how they're getting them. Just like we're able to measure feedstock, alkahest, crystals, EMP, costumes, BAM kills, and pretty much everything else. So when some players say they expect more catalysts while others say they're getting plenty of catalysts, we check the number of claimed catalysts out there. Nothing is set in stone so if it does look like things need adjusting, we're totally up for doing it. At the moment things actually look pretty well balanced. Obviously that's upsetting to people who feel like they aren't getting rewarded enough, but just like not every player will get to successfully enchant an item to +12 on the first try or get the niveot they want when combining crystals, there's a random factor to the game that means some players will inevitably get more loot than others just based off luck. I hope that makes sense.
Xuekao wrote: »
@Spacecats is there a way you guys can remove the click the check box on catalyst? it is a tedious process to do when you have a lot of catalyst in your inventory.

No sorry, there's really no way to remove it. Catalysts are actually a bit complicated in that they're tied directly to your En Masse account (which is why catalysts carry over from character to character). The back end requirements for an item like this means it needs to have a pop-up window, just like Elite status vouchers.
@Spacecats I don't know if you guys have done it this event(seriously doesn't seem like it) but can you add a de-spawn feature to mongos, like after 5 minutes of not being found they spawn someplace else after their spawn timer is up(if they have one) to at least prevent mongos from being stuck in walls and underground? Cause I would imagine a lot if not most of the issue of "lack of spawns" comes from a good chunk of them are just unavailable to us just because of this bug that has been here and not fixed since the first event, and it's irritating to find an uncommon or rare sitting in a rock and only being able to kill it with a thrall or wraith in order to make it spawn someplace else hopefully.

Also throwing this out here remove motes in general and replace with a worthless pot, even ones from NPC just anything players can actually use, cause that's the main reason we hate motes that they are literally worthless and anything would be better than something we can't even use.

The 5 minute lifespan isn't doable, unfortunately. There just isn't that kind of customization available with the tools we're using to create this event. The problem of Mongos being stuck underground is something that still happens, but it's rare enough that it shouldn't matter within the span of a single Mongo-spawning session. The time we really noticed it happening was after multiple days of constant spawns.

I've been hunting Mongos every day and I've had mixed success. I tend to log in towards the end of the event, and IMO the frequency is what I anticipated it would be. Last night I got fewer catalysts than on Sunday night when I hit a jackpot of uncommon Mongos (I got lucky). Even then, there were moments when I was killing 2 or 3 common Mongos simultaneously.
LancerJiva wrote: »
Grievuuz wrote: »
Is it me or did they nerf the heck out of regular common/uncommon/rare mongo spawns? My frequency of finding these have been abysmal today, compared to the last 3 days :/

Nope thats your normal spawns, if you're lucky to find one, it'll most likely drop a mote anyways. IMO they should make the spawn rate similar to the Neon Mongo event with 1 guaranteed catalyst as a drop and make the loot parcel mailed to everyone in a raid.

What you're proposing would result in an insane influx of catalysts, enchanting mats, accessories, etc...

Imagine 30 people hunting one area for 7 hours and getting a catalyst any time a single person killed a Mongo. Not only would it encourage people to afk and not actually participate in the event, it would encourage people to run multiple accounts like gold farmers.

I know it seems like you must have a 100% mote drop rate when it comes to Mongos (from your comments I honestly can't tell if you're participating in this Mongo event anymore, LancerJiva), but the event is designed to compliment Kyra's Pop-Up Potion Shack, not serve as an end-all source for getting +15 ambush. Some minor adjustments might be made before Feb 28, but nothing as extreme as what you're describing.
Grievuuz wrote: »
Is it me or did they nerf the heck out of regular common/uncommon/rare mongo spawns? My frequency of finding these have been abysmal today, compared to the last 3 days :/

No, the spawns haven't been reduced. Have you been staying in the same area and channel, or mixing it up between channels? It's possible for more Mongos to spawn in the same channel after being hunted in another one. So for instance if Basilisk Crag channels 1, 2, 3, 4, and 5 get heavily hunted, channel 6 may end up getting a lot of respawns which stay safely un-hunted until people swap to that channel. The distribution doesn't stay 100% equal.
Hey all, just wanted to briefly comment that we're keeping an eye on your feedback over the weekend and we appreciate your thoughts on the event. I also wanted to mention that there have been multiple threads about Mongo feedback, and I've merged them all into a single thread to keep the forums more organized. If you want to contribute with your own feedback (positive or negative) please leave it here for the TERA team to consider.

Thanks!
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