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Our Summer beach party and Festival of the Sun continue throughout the month (ending Tuesday, July 31 at 4 a.m. PDT), but some other things have changed for July. Check out the details below.

Community Events
The weekly TERA PC Stream is moving times! This month, we’ll be streaming Friday mornings at 10 a.m. PDT! Our stream dates are July 6, July 13, July 20, and July 27...and there most definitely will not be any kind of crab attacks taking place Friday, Saturday and Sundays. Absolutely inconceivable.

Monthly Leveling Event
This month, we’re continuing to showcase a character class with leveling bonus rewards. For July, our lancer showcase begins Sunday, July 1 at 4 a.m. PDT and ends Wednesday, August 1 at 4 a.m. PDT.

Create a new lancer or continue leveling one you already have and get rewards at specific level milestones. However, you only get these rewards once per server and only for the level milestones you hit during this month.

Dungeon Highlights
Dungeon Highlight Weekends alternate with Battleground Bonus Item weekends, with the first one beginning Friday, July 6 at 4 a.m. PDT and ending on Monday, July 9 at 4 a.m. PDT. The second dungeon highlight weekend occurs Friday, July 20 at 4 a.m. PDT until Monday, July 23 at 4 a.m. PDT. Completing a highlighted dungeon awards Dungeon Delver Coins based on the dungeon’s difficulty rating:
  • (* * *) 1 coin
  • (* * * *) 2 coins
  • (* * * * *) 3 coins

Vanguard Request Weekly Events
Here are the bonus events for each week of July. Events start Tuesday, July 3 at 4 a.m. PDT, with each event running until the following Tuesday.

Battleground Jackpots
JulyBGJPcalendar.png
Battleground Jackpots are available every day of the week alternating from Fraywind Canyon or Corsairs’ Stronghold—Fraywind Canyon jackpots on odd-numbered days; Corsairs’ Stronghold jackpots on even-numbered days. Battleground Jackpots award either 1, 2, or 3 Battleground Coins for a win.

BattlegroundCoin.png
During the Battleground Bonus Item weekends, battleground wins include bonus items and increased Battleground Coins in the jackpot. Battleground Bonus weekends are Friday, July 13 at 4 a.m. PDT until Monday, July 16 at 4 a.m. PDT, and Friday, July 27 at 4 a.m. PDT until Monday, July 30 at 4 a.m. PDT. We are interested in your feedback for the new Coin based Jackpot. Like it or hate it, just remember to be constructive in your feedback so we can make appropriate adjustments.
nem3sis wrote: »
So how's it going y'all, here's wondering if anyone got their roamin helmet for the dungeon completitions, I have not gotten mine back then, have been in contact with support and they said it will be in parcel post when gunner drops June 26th but nothing. Heck I even had to verify that I'm eligible for it mailing a screen of my completitions. What goes? Any info @CobaltDragon appreciate the help.
I'd just suggest updating your original Support Ticket, and state that you still haven't received the Roamin' Helm despite already proving your eligibility.
Hi everyone!

Just to let you know, today's maintenance was to fix some issues here and there - things to note:
- We've had a security update
- Antaroth's Abyss (Hard) bug fix for boss pinwheel pattern
THESE ARE SUPER LOVELY!
@Partyblast you make a good point. I've discussed it here at En Masse, and I'm trying to find a way to make sure that forums will be updated on server info. I'm working on a solution with Vanilla, so stay tuned!

@CassandraTR,

Thank you for voicing all of your questions and concerns. I'd like to first respond to your list:

1. I have been experimenting with having news posts locked or unlocked. On the ones that remain unlocked, I've only seen non-constructive comments, so this leads me to believe the best way to have a conversation about a news post or announcement is to still start a new thread. I'm open to thoughts/opinions/ideas on this, let me know if you have any!
2. We are doing our best to be better by responding to some of these "major" threads, but it's still hard for the community to see what we have responded to and where it is on the thread. We are working with Vanilla Forums to get better visibility on forum threads that we have "answered" and not just merely commented on. Stay tuned!
3. I hear your frustration on the mixture of communication. Here's my thoughts on it:

(*) Discord is great for having a conversation on-the-fly, getting a quick question answered (by EME OR by the community), and in general participating in game chat.
(*) Forums are a place where conversations are organized by threads, and makes it easier to see what was said on a conversation. We still want to make this better where YOU feel like your voice is heard, and that everyone can see when EME has made a response that is a response and not just a comment.
(*) Twitter is the place where we post server maintenance updates and what's going on in the game. It's like news RSS feed.
We'll get aligned here internally so you don't feel like you are being thrown around in an endless cycle and ultimately left feeling unheard (as I said above, I'm working on a solution for this due to the feedback given by you all)

4. We feel like we do a pretty good job about letting players know ahead of time what is coming to the game, however you have two recent examples I'd like to address:
(*) PVP Jackpots. We know players who have been around definitely notice these types of changes when they happen, and are left feeling frustrated by not being informed on why a decision was made or being made aware ahead of time. This was a mistake on our part about not getting the messaging out ahead of the change and we are doing what we can to not repeat that mistake.

(*) Xigncode. For security reasons, this is something we couldn't let you know ahead of time. This is tough because we know it's a change players feel passionately about, however we want TERA players to feel like the game is safe, as hacker/cheater free as can be, and balanced. Xigncode helps with this, and we think you'll see the difference in-game. If you have any concerns with this running on your system, please submit a support ticket, as it shouldn't be impacting your game play.


It looks like you have provided a few other points surrounding PVP, gold talents, events (specifically BAM spawns), access to patch notes (historical), desire for more detailed patch notes, and server status page suggestion. I've added these details to my notes and I continue digging on my end to see how the community feels and to help prioritize what actions should come next.

Thanks for being passionate and caring about TERA, I hope you continue to provide feedback, and you WILL be hearing from me.

Thank you,
KitTeaCup
Hi everyone!

Thanks so much for this feedback! We've relayed it to Bluehole and they're taking it into consideration for costume wings moving forward.

As for changing the current costume, unfortunately that's not going to be possible.

Again - really appreciate your feedback!!!
We ask you why we get no response on the forums, and you tell us EME uses multilpe methods, THEN when we do use those alternative methods you say the official method to submit feedback is on the forums.
WHICH IS IT

In all fairness, each one is used for separate things, so ultimately the answer is both.
I am way more active in our EME Discord, and if you Ping me through that and I am in the office at the time, I'm usually really good about replying to all of those questions.

If it's not a general question, and more a request to the Community Team, the Production Team, or something that requires some development on Bluehole's part, the preference has always been on the Forums.

This way, the suggestion / request is seen by multiple players, each are able to provide feedback on the idea, and we can easily Link to the discussion that took place ( for additional visibility ) , allowing all of the above Teams to read both the suggestion and the feedback it received.
The console version will receive the Summer Festival. It's being developed/debugged currently and is targeting release sometime in July.
Vanguards, Guardian Legions and Battleground Spotlights - OH MY! Jump into these events and have a good time!

Event? Weekly Vanguard Event

Reward? Vanguard Initiative Reputation Credits

When? Starts Tuesday, June 26 at 4am PDT until Tuesday, July 3 at 4am PDT



Event? Guardian Legion Event

Reward? Redeem Guardian Legion rewards and you’ll receive a bonus reward of 30 TERA Rewards Points.
(Guardian points and Guardian Legion rewards reset every day at 4 a.m. PDT, so be sure to claim all your earned rewards (up to the maximum of 40) each day!!)

When? Starts Tuesday, June 26 at 10 am PDT until Tuesday, July 3 at 10 am PDT,



Event? Battleground Spotlight

Reward? Wins in Corsairs' Stronghold and Fraywind Canyon earn you increased Battleground Coins and VG Bonus Rewards

When? Starts Friday, June 29 at 4 am PDT until Monday, July 2 at 4 am PDT

Spotlight Increased Coin Schedule:
Friday - Fraywind Canyon
Saturday - Corsairs' Stronghold
Sunday - Fraywind Canyon

Additionally, check the Vanguard Requests listed below for bonus Battleground Spotlight rewards.
Win in Corsairs' Stronghold
Win in Fraywind Canyon
Hi everyone!

We've been making regular updates on the forums recently within the Discussions and the News & Announcement pages. We're taking steps to make sure communications are consistent in all of our spots!

If you want to check on the servers being live - we make sure to update the banners in the forums, just like the yellow notification that's up there right now about Thursday's maintenance.
Mentioned in a different Forum Thread :

We're aware of the issue and Bluehole ( TERA's Developer ) has already found the root cause.

We think it's just going to require a client patch to fix (no maintenance/downtime) and we're working to get it out as fast as possible, targeting less than 24 hours.
This should have been addressed during the Maintenance yesterday / this morning.
I've proceeded to file a bug report for everything that is listed above.
I've proceeded to update the existing bug reports, specifically for both PS4 and Xbox, mentioning that the freezing is still occurring while going into your Dashboard or Home Screen / the PS4 or Xbox Party / viewing your Messages / accessing the System Settings / and other locations.
Kira98 wrote: »
Ya. Don't forget AAHM Bug's.
1. Class with agro reset like Archer, Sorc, Reaper, Priest can make Antaroth enter in r-etarded mode and stand like 20sec for free dps. This bug dont have end and 1 archer with double energetic + double cdr in weapon can do it infinity.
2. Antaroth practice Harakiri. When he enter in Manaya's Mode and do Red Magic in 2-8% He kills himself.

Tell BHS fix it pls. This make the game boring and absurd.
Just as an FYI, you're reporting a TERA PC issue, within the TERA Console General Discussion section.
Can you start a new Forum Thread within this section please ?
We're aware of the issue and Bluehole ( TERA's Developer ) has already found the root cause.

We think it's just going to require a client patch to fix (no maintenance/downtime) and we're working to get it out as fast as possible, targeting less than 24 hours.
This issue was reported, so hopefully it will not be too much longer before a Warrior or Berserker receives the ability to select Tank when using Instance Matching.
TERA for Playstation®4 and Xbox One patch notes - Version 50.03
Maintenance Schedule Here

English
New Class: Gunner
  • The character creation screen now has an option to create a gunner character.
  • Added gunner class items and rewards.
  • Gunner class items are now craftable.
Skills
  • Corrected an issue that crashed the client when a brawler used the Meat Grinder skill against a large number of normal monsters.
  • The archer's Close Quarters skill now properly applies the stun effect on the second hit when Close Quarters is at level 5 or higher.
  • The archer's Focused Rapid Fire X now properly stacks.
Dungeons
  • Corrected an issue where entering certain dungeons would cause the client to freeze or crash.
  • Corrected issue that caused client to sometimes crash when exiting dungeons.
  • In Bastion of Lok, Soulcrusher's 3-stage explosion attack pattern indicator now properly matches the actual attack area.
  • In Sky Cruiser Endeavor (Hard), the third boss's random explosion pattern system indicator and hit timing are now properly synchronized.
  • In the fourth boss area of Balder's Temple, the projectile and explosion effects while firing the cannon now properly display.
Battlegrounds
  • In Fraywind Canyon, the Meteor button no longer erroneously deactivates when the map's locate enemy position function is on cooldown.
  • The resurrection popup window no longer blinks every second, and no longer displays certain texts on the normal popup window.
Quests
  • Corrected an issue for players who exit the game and re-enters while in the middle of a story quest inside an instanced area (without resetting the quest).
  • Players can now enter the instanced zone for the story quest For the Children if they re-enter the game after a server failure.
  • Resetting the quest The Mystery Deepens after defeating Elleon inside the cave no longer halts your quest progression.
  • The NPC Elleon no longer despawns after completing the quest The Mystery Deepens. Players should now be able to progress to the next quest.
  • Adjusted some awkward text on Vanguard Requests detail info.
Crafting
  • Pressing the craft button at the same time as the menu button no longer starts automatically crafting.
  • Pressing the Menu button too soon after pressing the Craft button (to close the Crafting UI before crafting starts) now properly cancels the action, and does not cause the character to become unresponsive.
  • Switching the tab while focusing the Reagents slot no longer displays the Reagents slot on the new tab.
Inventory
  • Changing the inventory tab no longer overlaps the contents of the two tabs.
  • Comparison information is now properly displayed when attempting to compare gear identical to the equipped gear.
  • Opening the detailed menu for an armor item while not having a weapon equipped no longer causes the client to crash.
  • Opening the Enchanting UI or Enigmatic Reset UI when a player is level 65, and subsequently returning to Inventory UI, no longer activates the Avatar tab behind [LB] or [L1] button guide.
  • You can no longer move the selector to the paper doll while opening Item detail menu.
Guild UI
  • Changing guild recruit setting while on guild bank log page no longer opens the guild activity log.
  • Corrected some issues with the guild member list not displaying or the refresh function activating for an unknown reason while scrolling.
  • Guild brief info page no longer displays the current member count as the character count, and properly displays the account count.
  • In guild activity log menu, a particularly long character name now displays on a single line.
  • Using certain functions on the guild member list tab no longer triggers the loading message. The selector should now also function normally.
Search Guild UI
  • When there are no guilds under the specified guild search, the previously-selected guild's detail info now no longer displays.
  • The no guilds message displays when there are no guilds under the specified guild search, and the player presses [D-pad down] or [L stick down].
Misc UI
  • The selector now properly moves in character creation when selecting certain races within the selectable classes list.
  • The raid UI no longer displays on the top left after creating a raid party and opening the main menu.
  • Corrected an issue that caused inconsistent movement of the selector in the HUD UI.
  • You can now move to an Achievement category using the L stick or D-Pad left while the selector is on the achievement list.
  • The bottom part of the Crystal Fusion UI is no longer darkened.
  • Corrected an issue in the Enchanting UI where the client crashes when attempting to Awaken without first setting up the conversion info.
  • The selector no longer disappears when moving to the party invite list when there are no players who can be invited.
  • Corrected an issue in the Raid UI option that caused the selector to appear briefly in a different location under certain conditions.
  • Fixed a bug that was causing only a few races to appear as available in the Change Race window. (Other race buttons were invisible.)
  • Corrected an issue in the German client that caused the client to crash when the player selected a character name in the entry box for Parcel Post messages.
  • Untradable items attached to received mail details are no longer darkened.
  • The Goddess's Blessing resurrection popup window no longer displays a timer for the response time.
  • The guide texts for Record and Reputation information in Profile now display properly when the character is under certain level.
Gameplay Experience
  • Improved performance, particularly in major cities and common areas.
  • Corrected an issue with the channel change sound effect volume.
  • Corrected a brief hang that some accounts experienced when killing monsters.
  • Corrected a brief hang when resuming the game from the Xbox main menu.
  • The crosshair no longer disappears for certain classes when pointing at a target and approaching within 3m.
  • Canceling an interaction with an NPC or object by using a skill no longer continues displaying the interaction icon, regardless of the distance from the target.
  • Dismounting from flying mounts in certain airspaces in Val Oriyn province now properly causes players to drop to the ground.
  • Fixed a problem that caused a client crash if a user who was chatting disappears.

Français
Notes de mise à jour de TERA pour PlayStation®4 et Xbox One - Version 50.03
Calendrier de maintenance
Nouvelle classe : Artilleuse
  • La fenêtre de création de personnages propose désormais l'option de créer une Artilleuse.
  • Ajout des objets et récompenses de la classe Artilleuse.
  • Les objets de la classe Artilleuse peuvent désormais être fabriqués.
Compétences
  • Correction d'un problème qui provoquait la fermeture du jeu lorsqu'une Tempétueuse utilisait la compétence Défouloir contre un grand nombre de monstres normaux.
  • La compétence Combat rapproché de l'Archer déclenche désormais correctement l'effet d'étourdissement de la seconde attaque lorsque la compétence est au niveau 5 ou plus.
  • La concentration de l'Archer s'accumule désormais correctement en utilisant la compétence Rafale de flèches X.
Donjons
  • Correction d'un problème qui provoquait le plantage ou la fermeture du jeu en entrant dans certains donjons.
  • Correction d'un problème qui provoquait parfois la fermeture du jeu en sortant d'un donjon.
  • Dans le Bastion de Lok, l'indicateur de la zone d'attaque des explosions en trois étapes du Broyeur d'âmes correspond désormais à la zone d'attaque réelle.
  • Dans Croiseur céleste l'Opiniâtre (difficile), l'indicateur de la zone d'attaque et le rythme des explosions aléatoires du troisième boss sont désormais correctement synchronisés.
  • Dans la quatrième zone de boss du Temple de Balder, les effets d'explosions et de projectiles du canon s'affichent désormais correctement.
Champs de bataille
  • Dans le Gorge de Venteguerre, le bouton permettant d'envoyer des météores ne se désactive plus par erreur lorsque la fonction de localisation des positions ennemies sur la carte se recharge.
  • La fenêtre de résurrection ne clignote plus toutes les secondes et certains textes n'apparaissent plus sur la fenêtre normale.
Quêtes
  • Correction d'un problème survenant lorsque le joueur quitte et relance le jeu au milieu d'une quête narrative dans une zone d'instance sans réinitialiser la quête.
  • Les joueurs qui relancent le jeu après une erreur de serveur peuvent désormais entrer dans la zone d'instance de la quête narrative « Pour le bien des enfants ».
  • Réinitialiser la quête « Le mystère s'épaissit » après avoir vaincu Élion dans la grotte n'interrompt plus la progression de la quête.
  • Le PNJ Élion ne disparaît plus après avoir terminé la quête « Le mystère s'épaissit ». Les joueurs devraient désormais pouvoir accéder à la quête suivante.
  • Ajustement de textes inadaptés dans les informations des requêtes de l'avant-garde.
Artisanat
  • Appuyer sur le bouton de fabrication en même temps que le bouton du menu ne démarre plus automatiquement la fabrication.
  • Appuyer sur le bouton du menu tout de suite après avoir appuyé sur le bouton de fabrication (pour fermer l'interface de l'artisanat avant que la fabrication ne commence) annule désormais bien l'action et ne fige plus le personnage.
  • Changer d'onglet tout en ciblant l'emplacement des réactifs ne fait plus apparaître cet emplacement dans le nouvel onglet.
Inventaire
  • Changer d'onglet dans l'inventaire ne fait plus se superposer le contenu des deux onglets.
  • Les informations de comparaison apparaissent désormais correctement lorsque la pièce d'équipement comparée est identique à la pièce équipée.
  • Ouvrir le menu détaillé d'une pièce d'armure sans qu'une arme soit équipée ne provoque plus la fermeture du jeu.
  • Pour les joueurs de niveau 65, ouvrir l'interface d'enchantement ou de réinitialisation énigmatique puis retourner à l'interface de l'inventaire n'active plus l'onglet de l'avatar derrière les guides de touches [LB] ou [L1].
  • Les joueurs ne peuvent plus déplacer le curseur sur la silhouette (Voir Profil) en ouvrant le menu d'information d'un objet.
Interface de guilde
  • Changer les paramètres de recrutement de la guilde en se trouvant sur une page du journal de la banque de guilde ne provoque plus l'ouverture du journal d'activité de la guilde.
  • Correction de certains problèmes qui empêchaient l'affichage de la liste des membres de la guilde ou l'actualisaient sans raison apparente lorsque le joueur faisait dérouler la fenêtre.
  • Sur la page d'information de la guilde, le nombre de membres n'est plus calculé à partir du nombre de personnages, mais du nombre de comptes.
  • Dans le menu du journal d'activité de la guilde, les noms de personnages particulièrement longs apparaissent désormais sur une seule ligne.
  • Utiliser certaines fonctions dans l'onglet de la liste des membres de la guilde ne déclenche plus le message de chargement. Le curseur devrait désormais également fonctionner correctement.
Interface de recherche de guilde
  • Lorsque la recherche de guilde ne donne aucun résultat, les informations des guildes précédemment sélectionnées ne s'affichent plus.
  • Le message signalant qu'aucune guilde n'existe sous un certain nom apparaît lorsque la recherche de guilde ne donne aucun résultat et que le joueur utilise le [bouton multidirectionnel bas] ou [joystick gauche vers le bas].
Autres interfaces
  • Le curseur se déplace désormais correctement dans le menu de création de personnages au moment de sélectionner certaines races dans la liste des classes disponibles.
  • L'interface de raid ne s'affiche plus en haut à gauche de l'écran après avoir créé un groupe de raid et ouvert le menu principal.
  • Résolution d'un problème qui provoquait un mouvement incohérent du curseur dans l'interface HUD.
  • Les joueurs peuvent désormais se rendre dans une catégorie d'exploits en utilisant le joystick analogique ou bouton multidirectionnel gauche lorsque le curseur se trouve sur la liste des exploits.
  • La partie inférieure de l'interface de fusion de cristaux n'est plus obscurcie.
  • Correction d'un problème dans l'interface d'enchantement qui provoquait la fermeture du jeu lorsque le joueur tentait d'éveiller un objet sans avoir paramétré les informations de transformation.
  • Le curseur ne disparaît plus si le joueur ouvre la liste des invitations à rejoindre un groupe lorsqu'aucun joueur ne peut être invité.
  • Résolution d'un problème dans les options d'interface de raid qui provoquait sous certaines conditions une brève apparition du curseur à un emplacement différent.
  • Résolution d'un bug qui empêchait certaines races d'apparaître comme disponibles dans la fenêtre de changement de race. (Les autres boutons de races étaient invisibles.)
  • Correction d'un problème dans la version allemande qui provoquait la fermeture du jeu lorsque le joueur sélectionnait le nom d'un personnage dans la case du destinataire d'un courrier de la poste.
  • Les objets non échangeables ne sont plus obscurcis dans les informations des messages reçus.
  • La fenêtre de résurrection de la Bénédiction de la déesse n'affiche plus de minuteur pour le temps de réponse.
  • Les guides pour les informations des records et de la réputation dans le profil apparaissent désormais correctement pour les personnages en dessous d'un certain niveau.
Expérience de jeu
  • Amélioration des performances, en particulier dans les grandes villes et zones peuplées.
  • Correction d'un problème affectant le volume du son de changement de canal.
  • Correction d'un court délai subi par certains joueurs lorsqu'ils tuent un monstre.
  • Correction d'un court délai lorsque le joueur retourne au jeu à partir du menu principal Xbox.
  • Le viseur ne disparaît plus pour certaines classes lorsque le joueur vise une cible et s'en s'approche à moins de 3 m.
  • L'icône d'interaction ne reste plus à l'écran lorsque le joueur annule une interaction avec un PNJ ou un objet en utilisant une compétence, quelle que soit la distance entre la cible et le joueur.
  • Descendre d'une monture volante dans certaines zones aériennes de la province de Val Oriyn fait désormais correctement chuter les joueurs.
  • Résolution d'un problème qui provoquait la fermeture du jeu si un utilisateur en cours de discussion disparaissait.

Deutsch
TERA-Patchnotizen für Playstation ®4 und Xbox One - Version 50.03
Wartungsplan
Neue Klasse: Kanonier
  • Bei der Charaktererstellung gibt es jetzt die Möglichkeit, einen Charakter als Kanonier zu erstellen.
  • Gegenstände und Belohnungen für die Kanonierklasse wurden hinzugefügt.
  • Gegenstände für die Kanonierklasse können jetzt hergestellt werden.
Fertigkeiten
  • Es wurde ein Problem behoben, durch das das Client-Programm abgestürzt ist, wenn eine Sturmfurie die Fertigkeit Fleischhäcksler auf eine große Zahl an normalen Monstern angewendet hatte.
  • Die Fertigkeit „Nahkampf“ für Bogenschützen betäubt nun korrekt Gegner mit einem zweiten Treffer, wenn die Fertigkeit auf Stufe 5 oder höher ist.
  • Die Effekte der Fertigkeit „Schnellfeuer X“ werden nun bei fokussiertem Schnellfeuer X korrekt akkumuliert.
Instanzen
  • Es wurde ein Problem behoben, durch das der Spielclient beim Betreten bestimmter Instanzen angehalten wurde oder abgestürzt war.
  • Es wurde ein Problem behoben, durch das der Spielclient unter Umständen beim Verlassen einer Instanz abgestürzt war.
  • Der Explosionsangriff aus der dritten Stufe des Seelenbrechers in der Bastion Loks wurde korrigiert. Das angezeigte Gebiet der Explosion stimmt jetzt mit dem echten Angriff überein.
  • Der zufällige Explosionsangriff des dritten Bosses im Himmelskreuzer Sturmflotte wird nun korrekt angezeigt. Das angezeigte Gebiet der Explosion stimmt nun besser mit dem Zeitpunkt des Treffers überein.
  • Die visuellen Effekte des Kanonenfeuers im Gebiet des vierten Bosses von Balders Tempel werden nun korrekt angezeigt.
Schlachtfeld
  • Im Canyon der Ehre wird nun die Schaltfläche für den Meteor nicht mehr fälschlich deaktiviert, wenn die Kartenfunktion zum Finden der Feindespositionen gerade abklingt.
  • Das Pop-up-Fenster zur Wiederbelebung blinkt nicht mehr jede Sekunde. Es zeigt außerdem bestimmte Texte nicht länger im normalen Pop-up-Fenster an.
Aufträge
  • Es wurde ein Problem behoben, das Spieler betraf, die das Spiel während eines Auftrags der Haupthandlung verlassen und erneut aufgerufen haben, während sie sich in einem Instanzgebiet aufgehalten hatten (ohne den Auftrag zurückzusetzen).
  • Spieler können jetzt das Instanzgebiet für den Auftrag der Haupthandlung „Für die Kinder“ erneut betreten, wenn sie das Spiel nach einem Serverfehler neu betreten mussten.
  • Das Abschließen des Auftrags „Das Geheimnis wird immer undurchsichtiger“ nach dem Sieg über Elion in der Höhle führt nun nicht mehr zum Stillstand des Auftragsfortschritts.
  • Elion verschwindet nun nicht mehr nach dem Abschluss des Auftrags „Das Geheimnis wird immer undurchsichtiger“. Alle Spieler sollten nun mit dem nächsten Auftrag fortfahren können.
  • Unverständlicher Text in der Beschreibung der Anfragen der Vorhut wurde angepasst.
Handwerk
  • Das gleichzeitige Betätigen der Tasten für Handwerk und für das Menü löst nun nicht länger die automatische Herstellung aus.
  • Wenn die Menü-Taste nun schnell nach der Handwerk-Taste betätigt wird (um das Handwerk-Menü zu schließen, bevor die Herstellung angefangen hat), wird die Aktion nun korrekt abgebrochen, und der Charakter reagiert nun weiterhin auf neue Eingaben.
  • Das Wechseln zu einem anderen Reiter im Menü, während der Platz für Reagenzien ausgewählt ist, zeigt nun diesen Platz nicht mehr im neuen Reiter an.
Inventar
  • Das Wechseln zu einem anderen Reiter im Inventar führt nun nicht länger zum Überlappen der beiden Reiter.
  • Die Details für den Vergleich zwischen aktuell getragener Ausrüstung und identischer Ausrüstung im Inventar werden nun korrekt angezeigt.
  • Das Öffnen des detaillierten Menüs für Rüstungsgegenstände führt nun nicht mehr zum Spielabsturz, wenn keine Waffe ausgerüstet wurde.
  • Der Avatar-Reiter wird nun nicht mehr mit [LB] bzw. [L1] verbunden, wenn ein Spieler auf Stufe 65 die Oberfläche zur Verzauberung oder zur Rücksetzung von Verwandlungen geöffnet hatte und danach zum Inventar zurückkehrt.
  • Im Menü zu Gegenstanddetails kann nun nicht länger die Papierpuppe ausgewählt werden.
Gilden-Benutzeroberfläche
  • Bei der Änderung der Zutrittstbeschränkungen für neue Gildenmitglieder aus der Gildenbank heraus wird nun nicht mehr die Aktivitätenübersicht der Gilde geöffnet.
  • Es wurde ein Problem behoben, durch das beim Runterscrollen die Liste der Gildenmitglieder nicht korrekt angezeigt wurde oder die Seite ohne Grund aktualisiert wurde.
  • Die Infoseite für Gildenbewerbungen zeigt nun nicht mehr die Mitgliederanzahl anstelle der Zeichenbegrenzung an, sondern zeigt die korrekte Anzahl der Konten an.
  • In der Aktivitätenübersicht der Gilde werden besonders lange Mitgliedernamen nun einzeilig angezeigt.
  • Das Nutzen bestimmter Funktionen im Reiter für Gildenmitglieder löst nun keinen Ladebildschirm mehr aus. Die Auswahlfunktion sollte nun normal ausgeführt werden könnten.
Gildensuche-Benutzeroberfläche
  • Wenn keine Gilden für die angefragten Suchkriterien gefunden werden, werden jetzt nicht länger die Details einer zuvor angewählten Gilde angezeigt.
  • Eine Nachricht über die Nichtverfügbarkeit von Gilden wird angezeigt, wenn keine Gilden für die angefragten Suchkriterien gefunden werden, und der Spieler [Richtungstaste / Steuerkreuz nach unten] oder [Linker Stick nach unten] drückt.
Benutzeroberflächen allgemein
  • Die Auswahlfunktion bei der Charaktererstellung bewegt sich nun wie erwartet bei der Auswahl bestimmter Völker innerhalb der verfügbaren Klassen.
  • Die Benutzeroberfläche im Schlachtzug wird nach der Erstellung einer Schlachtzuggruppe und dem Öffnen des Hauptmenüs nun nicht mehr oben links angezeigt.
  • Es wurde ein Problem behoben, durch das sich die Auswahlfunktion nur unzuverlässig auf der Benutzeroberfläche bewegen ließ.
  • Du kannst jetzt eine Kategorie für „Erfolge“ mit dem Linken Stick oder den Richtungstaste/dem Steuerkreuz mit der Auswahlfunktion anwählen, wenn du dich in der
Erfolgsliste befindest.
  • Der untere Teil der Benutzeroberfläche ist für die Kristallfusion nicht länger abgedunkelt.
  • Es wurde ein Problem behoben, durch das der Spielclient abgestürzt war, wenn aus der Benutzeroberfläche für Verzauberung heraus versucht wurde, eine Apexverzauberung durchzuführen, ohne dass Umwandlungsinformationen festgesetzt worden waren.
  • Die Auswahlfunktion verschwindet nicht länger, wenn keine Spieler in der Gruppeneinladungsliste verfügbar sind.
  • Es wurde ein Problem behoben, durch das die Auswahlfunktion unter bestimmten Bedingungen in der Benutzeroberfläche für Schlachtzüge kurz an einer neuen, unerwarteten Position erscheinen konnte.
  • Es wurde ein Fehler behoben, durch den nur einige der verfügbaren Völker im Fenster zum Völkerwechsel tatsächlich als verfügbar angezeigt wurden. (Die Schaltflächen der anderen Völker wurden nicht angezeigt.)
  • Es wurde ein Problem im deutschsprachigen Spielclient behoben, durch das der Spielclient abgestürzt war, wenn ein Spieler im Eingabefeld der Post einen
Charakternamen ausgewählt hatte.
  • Nicht-handelbare Gegenstände, die an erhaltene Post angehängt wurden, werden nicht länger abgedunkelt dargestellt.
  • Das Pop-up-Fenster zur Wiederbelebung durch den Segen der Göttin zeigt nun nicht länger einen Countdown für die benötigte Reaktionszeit an.
  • Die Hilfetexte zu Aufzeichnungen und Ruf im Profil werden nun auch für Charaktere auf niedrigeren Stufen korrekt angezeigt.
Spielerlebnis
  • Performance wurde verbessert, vor allem in großen Städten und gemeinsam genutzten Gebieten.
  • Es wurde ein Problem behoben, das die Lautstärke der Soundeffekte beim Kanalwechsel beeinflusst hatte.
  • Es wurde ein Problem behoben, durch das für einige Spielerkonten beim Töten von Monstern sogenannte „Hänger“ (Verzögerungen der Darstellung im Spiel) auftraten.
  • Es wurde ein Problem behoben, durch das bei der Wiederaufnahme des Spiels aus dem Xbox-Hauptmenü heraus Verzögerungen bei der Darstellung im Spiel auftreten konnten.
  • Das Fadenkreuz verschwindet nicht länger für bestimmte Klassen, wenn ein Ziel anvisiert wird, dem sich auf mehr als 3 m genähert wird.
  • Beim Abbrechen einer Interaktion mit einem NPC oder Objekt durch die Benutzung einer Fertigkeit wird nun nicht länger das Interaktionssymbol weiterhin angezeigt, unabhängig von der Entfernung zum Ziel.
  • Das Absteigen von einem fliegenden Reittier in bestimmten Lufträumen in Val Oriyn führt nun korrekt zum Herunterfallen des Spielers auf den Boden.
  • Es wurde ein Problem behoben, durch das der Spielclient abstürzen konnte, wenn ein Spieler, der im Chat am Schreiben war, verschwunden war.
Hi everyone!

The feedback is greatly appreciated. I'm doing my best to make sure to visit and post in the forums as much as I can!

The Forums, Discord and Twitter are very important to us. You'll be seeing a lot more of me - and I look forward to working with you all :)
So summer has finally arrived! And with it comes the swimwear, both new and seasons gone by... There are a few changes I wanted to call out and a schedule to lay down for you.

First off (and this change was made a little bit ago), all swimwear (as well as Maid costumes) have been/are having a Series name attached instead of a year. This is due to the fact that while it is true that these different sets launched in different years on PC, they are launching on different years on Console, and it just creates lots of confusion. So the years/series names for swimwear are:

2012 - Series 1
2013 - Series 2
2014 - Series 3
2016 - Series 4
2017 - Series 5
2018 - Series 6

Second up, a schedule for release (and where to get them):

Series 5 (last year's set) - Today, June 21, 2018 in the TERA PC store!
Series 6 (the new 2018 hotness!)- Thursday, June 28, 2018 in the TERA PC store!
Series 4 - Tuesday, July 3 until Tuesday, July 10 in the Daily Deals
Series 3 - Tuesday, July 10 until Tuesday, July 17 in the Daily Deals
Series 2 - Tuesday, July 17 until Tuesday, July 24 in the Daily Deals
Series 1 - Tuesday, July 24 until Tuesday, July 31 in the Daily Deals

Finally, items being sold via Daily Deals will ALL BE SOLD DIRECTLY. In other words, we'll take everything out of loot boxes and sell them without RNG (priced accordingly), but only sometime during that week. As there are limited spots available in Daily Deals UI, we will rotate the items from that series throughout the week, so some things will be available multiple times through that week. These items will not be available through the TERA PC store, only the Daily Deals, so log in and keep and eye on the deals to get what your heart has been longing for...
We have observed an issue in TERA that recently cropped up, where using a Race Change Voucher causes some skills for priests and slayers to become “unlearned.” This most notably includes all Awakened skills for priests, and “Apex Urgency” for slayers. Due to the way these are earned via quests, we are unable to re-add them to player accounts. So please note: don't use the voucher if you have one and you meet that class combination.

We are looking into a solution, and will inform you as soon as possible if we find one.
Some information can be found Here.
Papabard wrote: »
Yeah 11:05 and still server isn't up yet. And nothing about a patch coming today at all
There is a Banner at the top of these Forums, notifying players of a 1 hour Maintenance extension.
BOBBYYYY wrote: »
@CobaltDragon can you guys reply to any other threads regarding golden/silver/bluc nocs problems? we know you guys see them. its rude as hell to ignore tbh.
I constantly send that feedback / suggestions forward to the appropriate Team, or on to Bluehole.
Do you want a comment within each Thread, just saying " This has been passed along, Thanks ! " ?
Our Maintenance Team communicated that although things appeared to mostly be on track, they believed they were going to go over the estimated time frame, so a 1 hour extension needed to be communicated, in order to give them time to complete the required work.
Although this is a feature I would like to see added into TERA, I am closing the Thread, since it was Necro'd from December 2017.
CH is back up.
We're working on getting CH back up as quickly as we can. Thanks for your patience.
Please see my response in This Forum Thread.
For the "U" , we decided to make a change to that after the first two days based on feedback we received, mentioned Here :

"U: [UPDATED] Starting today, complete the level 65 Vanguard Request, "Hunt Brutal Ovoliths" on the Island of Dawn and you'll receive a U."

As for the "N" , that can drop from all of the following :

Kalivan's Challenge
Channelworks
Vault of Kaprima
Demokron Factory
Demokron Factory (Hard)
Sky Cruiser Endeavor (Hard)
Shadow Sanguinary
Shadow Sanguinary (Hard)
Lilith's Keep
Lilith's Keep (Hard)
Ruinous Manor
Ruinous Manor (Hard)

It is worth mentioning, that I am getting some reports that it's not a guaranteed drop in all of the above listed Dungeons.
The "N" can drop from all of the following :

Kalivan's Challenge
Channelworks
Vault of Kaprima
Demokron Factory
Demokron Factory (Hard)
Sky Cruiser Endeavor (Hard)
Shadow Sanguinary
Shadow Sanguinary (Hard)
Lilith's Keep
Lilith's Keep (Hard)
Ruinous Manor
Ruinous Manor (Hard)

It is worth mentioning, that I am getting some reports that it's not a guaranteed drop in all of the above listed Dungeons.
The system does not allow for bulk discounts - so in order to give higher discounts for higher quantities, they each have to be a separate product. Therefore until that is changed, there will be times when the same product will be on there with different prices, discounts, and quantities.
Eternally wrote: »
♦ Footsteps: Chromatic Kkultteok Plate (or the Blue/Pink versions only)
♦ All school uniforms
♦ All maid costumes
♦ All swimwear
♦ Elin colorful cat club costume

Dyeable versions of these if possible + direct purchase please ♥

Just an FYI - 2017 and earlier swimwear will start appearing in the Daily Deals next Thursday (first day of summer!); the new swimwear will be released in July.
@KitTeaCup Celestial Costume and Angelic Wings when? :'(
Celestial Costumes and wings will be released next Thursday, June 21st.

The Angelic and Supernal weapon skins are up next - releasing tomorrow.
Airanna wrote: »
I want sometimes offers of free items and costumes through codes like it's done in Closer and Kritika's Daily deals :3

You already get daily free items via the calendar, which Kritika and Closers don't have.
@CassandraTR As the newbie, I need a little more context.

Could you please specify what the fashion coupons were for and what shop updates do you mean?

Thanks!
We’re giving you guys the opportunity to give us recommendations/suggestions for what you want to see offered! Is there a(n) item, mount, costume, weapon skins, that you’ve been missing? We'll happily bring it back! Feel free to get old school on me, I want to see all of the cool 'vintage' TERA stuff!

We want to hear what you want, so please let us know :)

Note: we can’t bring back any of the Attack on Titan, Hello Kitty or Alice content.
I've alerted the appropriate Teams.
The Achievement / Laurel Season not starting is something that has been reported, so it will get reviewed, and hopefully can get implemented very soon.
The Epsilon Instance Reset Scroll was intended to be put into the Elite Consumable Box, but did not end up getting added during this Maintenance.

It will be added during the next following Maintenance, and for the time being, has been added as an additional block on the Elite Status Bar.
Patch Notes have been updated :

Battlegrounds
Updated Gridiron
It is now a 10 vs 10 battleground that is only available on Saturday's ( 3pm PDT ) and Sunday's ( 5pm PDT ).
TomRipley wrote: »
As for Steam notifications, there are hardly any. There's been exactly two news on Steam this year, both on march 22nd.
That has been something brought up recently, so we'll begin making more information available on Steam.
Thank you for catching that.
I've now gone ahead and removed that chunk of text from the Patch Notes.
KXRC9JMW74 wrote: »
I don't and won't use discord. I f that's all your gonna use then close the forums
srsly i have to sign up and have this useless for me discord just to get news?
lol
You don't have to use Discord.
It's just one of the areas that we post information to.
I was just providing a heads up, that it is where I personally am the most active.
You can definitely keep using our Forums, and as mentioned, I am pretty good about replying to pings, or to a Forum Private Message.
they want me to get on discord? Which is not an EME product?
And they never respond when we @CobaltDragon (ok Cobalt does sometimes, thank you Cobalt.)
I try to get information posted in as many areas as possible, whether that be here in Forums, on our Socials, on Steam, or within Discord.

In this case, I posted it to Discord first, since that is where I was already talking with players, and by the time I was going to include the information on our Forums, I noticed Starsprite already had me covered with the quote.

I had stated it a while ago, but I am definitely more active in all of our EME Discord channels, but certainly do want to make the conscious effort to put any important information in all the visible locations our players check, as well as be able to respond to questions when pinged.
v69 Hero’s Oath

Dungeons
  • Added new dungeon: Antaroth's Abyss
    • Requires ilvl: 446
    • Dungeon entrance: Velika Outskirts
    • Drops: Emeralds, Diamonds, Carved Ornaments, Otherworldly Shards, Copper Clasps, Pansophic Ashes, Stormcry Equipment Chests, Elemental Essences (enchanting materials), Onset Masks
  • Added new dungeon: Antaroth's Abyss (hard)
    • Requires ilvl: 453
    • Dungeon entrance: Velika Outskirts
    • Drops: Infinity Masks, Veilthroch (Heroic Oath material), rare or superior innerwear, Stormcry Equipment Chests, Emeralds, Diamonds, Otherworldly Shards, Artisan's Tools, Copper Clasps, Pansophic Ashes, Elemental Essences (enchanting materials)
  • Pit of Petrax
    • Changed daily entry limit from 3 to 2. (Elite Status limit is now 3, originally 4.)
    • Petrax’s HP has been rebalanced on a per-class basis.
    • Increased drops of gems (ruby/sapphire), accessory enchanting materials, and etching materials.
  • Red Refuge
    • Decreased boss’s HP.

Leaderboards
  • Added dungeon leaderboards alongside the Battleground leaderboards.
    • Lists dungeon rankings based on clear times.
    • Currently includes only ranks for Antaroth's Abyss (hard) and Pit of Petrax.
    • Players can open leaderboards via main menu or ALT+L shortcut.
    • Displays top 20 players per class per dungeon and top 100 players for all classes.
    • Players in the top 1000 can see their rank.
    • If any party members change after the final boss battle begins, that run will not be eligible for ranking.
  • To allow inclusion of new content, major content updates will reset the leaderboard Season for battlegrounds as well as dungeons.
  • This update will begin Season 3 which is scheduled to conclude on Thursday, July 12 during maintenance.


Items
  • Added new Heroic Oath gear
    • Obtained via upgrading from Stormcry +9 gear with new material Veilthroch.
    • Heroic Oath gear cannot currently be enchanted or liberated (available in the future).
  • Added four Infinity Masks:
    • Keen— +3 Endurance; +12 Crit Factor
    • Powerful— +3 Endurance; +6 Power
    • Bitter— +3 Endurance; +0.06 Crit Power
    • Energetic— +3 Endurance; +3 percent cooldown reduction
  • Added a descriptor to Onset Mask names to help differentiate which combat stat they provide:
    • Keen— Crit Factor
    • Powerful—Power
    • Bitter—Crit Power
    • Energetic— cooldown reduction

Battlegrounds
  • Updated Gridiron
    • It is now a 10 vs 10 battleground.
    • All players will get equalized gear and appearance upon entry to the battleground.
    • Player names will not be displayed, but anonymized to numbers such as 101 and 201.
      • The first digit is the team; the next two, the player on the team.
      • Your own name will display to you only (client-side).
    • Real-time scoreboard UI will display, and rewards are distributed at the end of the battleground depending on ranking.
      • A minimum of 300 points is necessary to receive rewards.
    • Wins or losses do not matter; only rankings and ranking rewards.
      • Gridiron Reward Chests are distributed depending on rankings.
      • Rewards include various enchanting materials and Onset Masks.
    • Classes are ranked differently.
      • Different classes have different point ratios for dealing damage.
      • Healing classes also receive points for healing.
      • Lancers, brawlers, priests, and mystics also receive points for crowd control.
    • Team Win/Loss achievements are no longer attainable; these will be set to legacy during a later patch.
  • Added Infinity Masks to battleground boxes for wins or losses in Corsair’s Stronghold and Fraywind Canyon.
  • Kumas Royale
    • Changed kick vote rate from 100% yes votes to 80% yes votes (excluding player to be kicked).
    • Adjusted lose reward from 1 Kumas Royale Receipt to 3 Kumas Royale Receipts.
  • Adjusted rewards for Corsairs’ Stronghold and Fraywind Canyon.
    • Win reward:
      • Corsairs’ Stronghold: Champion’s Enchanting Chest ×7
      • Fraywind Canyon: Champion’s Enchanting Chest ×8
    • Lose reward:
      • Corsairs’ Stronghold: Champion’s Enchanting Chest ×4
      • Fraywind Canyon: Champion’s Enchanting Chest ×5
  • Added items to Champion’s Enchanting Chest:
    • Veilthroch
    • Infinity Masks
  • Changed Corsairs’ Stronghold cooldown from 15 minutes to 10 minutes.

Skills Balancing
  • Valkyrie
    • Slash—Removed stagger effect from first hit.
    • Dark Herald—Reduced the number of targets pulled to 2 in PvP.
  • Sorcerer
    • Hail Storm—Resolved issue where castanic female AoE had a different hit frequency than other races.

Quests & Guardian Missions
  • Changed some leveling-zone quest rewards:
    • Valkyon Wants You – Isolated Town: from class-specific weapon to one amethyst.
    • Valkyon Wants You – Find the Captain: from class-specific weapon to one amethyst.
    • Cultists’ Conspiracy – Going on the Offensive: from class-specific weapon to one pearl.
    • Cultists’ Conspiracy – Some Gave All: from class-specific weapon to one pearl.
  • Changed quest item: Piece of Amani Horn
    • Piece of Amani Horn can now be destroyed.
    • The item, if destroyed, can be re-obtained through Red Refuge quest.
  • Revised Tragedy and Triumph story quest at Ex Prima to respawn cage bars while progressing the quest.
  • Apex quest now has named monsters occasionally dropping healing motes.
  • Added Disappointed Tuwangi effect to Tuwangi Reflexes Training to restrict players from afking.
    • Effect is applied after being kicked for AFK.
    • Players with the effect will not receive hints.
    • Players who did not receive hints will also not get any points.

Miscellaneous
  • Decreased max HP increase amount from guild skill: Elinu’s Vigor V–VII.
  • Added rewards to description on Battleground UI.
  • Updated dungeon servers to increase stability and reduce lag.
  • Security Update as mentioned here.

Bug Fixes
  • Fixed issue where party voting UI for kicking offline players may not display after entering dungeon/battleground.
  • Fixed issue where Guardian Mission UI was displayed even after leaving area.
  • Fixed issue where player location would desync with server during certain dungeon mechanics.
  • Other localization fixes.
On Thursday, June 7, we will deploy the Hero’s Oath update, also known internally as V69, to our live servers. Included in this version of TERA on PC will be anti-cheat software known as XIGNCODE3 by a company called Wellbia. En Masse Entertainment, Bluehole, and Wellbia have a relationship going back several years – in other global regions, publishers have been using XIGNCODE3 for TERA for a few years already; and Closers, Kritika, and AVA (all EME titles) use XIGNCODE3 as well.

WHAT IS XIGNCODE3?
Most easily explained by Wellbia’s website here: https://www.wellbia.com/home/en/pages/xigncode3/
It is a gaming security solution aimed at detection of cheating and hacking in a game client.

WHO IS WELLBIA?
Again, best explained by their own website: https://www.wellbia.com/home/en/pages/about/
Wellbia is a reputable company that worked directly with the TERA PC Dev team for this integration to match their existing presence in Nexon’s and others’ versions of TERA.

WHO ELSE USES XIGNCODE3?
Players who play East to West games may recognize XIGNCODE3 from any of these games (or many others): https://www.wellbia.com/home/en/pages/xigncode3-reference/

WHAT HAPPENS IF XIGNCODE3 IS GIVING ME ISSUES WITH ACCESSING THE GAME?
As we have been using this product for our other games for years, our Customer Support team is prepared to handle helping you solve issues as they arise. However, you should be aware En Masse does not officially support the use of modified clients (for instance, the use of DPS meters) or editing of game client files, and going forward, you may have to remove these changes in order for XIGNCODE3 to allow you access to TERA PC.
In hindsight I realize we should have messaged out this change sooner. We knew the cost of the items would draw feedback, and with that feedback we would have to consider adjustments. I think the problem is we focused on the positives of providing more items, giving players the power to choose their reward, and our desire to get this out as fast as possible. The intention was never to nerf the rewards.

Continue to provide feedback. Detailed and constructive FTW please.
JuneBGJPcalendar.png
Battleground Jackpots now award either 1, 2, or 3 Battleground Coins for a win. Battleground Jackpots are available every day of the week, and alternate daily between Fraywind Canyon and Corsairs' Stronghold as listed in the calendar above. Jackpots switch everyday at 4am PDT.

During BG Vanguard Bonus Items weekends (like the one starting Friday, June 1 at 4 a.m. PDT and running until Monday, June 4 at 4 a.m. PDT), battleground wins will include increased Battleground Coins in the jackpot (2, 3, or 4). BG Vanguard Bonus Items weekends are shown in orange.

The Battleground Coins shop has the following items:
BattlegroundCoin.png
We are interested in your feedback for the new Coin based Jackpot. Like it or hate it, just remember to be constructive in your feedback so we can make appropriate adjustments.
After maintenance concludes this morning, when you log in you will see a new function in the welcome window: TERA Daily Deals!

What ARE Daily Deals? Simply put, they are 2-3 items for sale for 24 hours at a time. So at 10 AM Pacific time every day the window will refresh to show that day's items, which can be purchased directly through that window. Things are only purchasable for that price through that Daily Deals store window for that limited time!

What kind of stuff will be in Daily Deals? You'll find anything there - old items brought out of retirement for one day, discounted items, exclusive items, items brought out of loot boxes for direct sale, just lots of stuff. The only way to know is to log in and see!

-seandynamite
TERA Patch notes (for Playstation ®4 and Xbox One) - v50.03

Maintenance Schedule

General
  • Enabled Strongbox Jackpot Event.
  • Delivered rewards for the Dungeon Participation Event.
  • Adjusted the price of the Masterwork Alkahest Box in the Vanguard Initiative Shop from 1000 to 300.
  • Instance Reset Scrolls will no longer reset entries for Ghillieglade.
Guild Banks have not been implemented yet, due to needing a bit more development time. The Guild Perk Window, as well as Guild Bank system is something that would be coming in the near future.
During the Maintenance on May 24th :

Verdas Journals / Volumes so that they can be discarded.

Red Refuge Vanguard Requests will award TERA Reward Points appropriate to their star rating.
  • Red Refuge awards 60 TERA Reward Points
  • Red Refuge (Hard) awards 90 TERA Reward Points

During Maintenance on May 31st :

We will be removing removing the Dragon Riddle items, Journals, and Volumes.

Gilded Mask Update, Live-68-02-01

May 15, 2018 (Server updates begin at 8 A.M. PDT)

Dungeons
We’ve added a new dungeon, with both a normal and a Hard mode: the Red Refuge—the secret village base of the notorious Red Raiders!

Red Refuge
  • Location—Feral Valley
  • Difficulty—&#9733&#9733&#9733
  • Difficulty (Hard)— &#9733&#9733&#9733&#9733
  • Required Level—65
  • Recommended Number of Players—5 players
  • Minimum Item Level—439
  • Minimum Item Level (Hard)—446
  • Daily Entry Limit—1 (2 for elite players)
  • Bosses—Argog, Kalavese, Thormentum
  • Bosses (Hard)—Nightmare Argog, Nightmare Kalavese, Nightmare Thormentum
  • Loot— Enchanting Crate, Frostmetal Equipment Chest, Emerald, Diamond, Liquid Metal, Archdevan Formula, Hypnotic Device, Carved Ornament, Otherworldly Shard, Archdevan Surfactant
  • Loot (Hard)—Onset Mask, Enchanting Crate, Stormcry Equipment Chest, Emerald, Diamond, Archdevan Formula, Otherworldly Shard, Artisan's Tools, Pansophic Ash, Elemental Essence

Dungeon Adjustments
Because we’re not retiring old dungeons, we’ve rebalanced the rewards for several existing dungeons such as distributing loot more evenly and replacing Vanguard Initiative bonus reward with gems. The idea is to let players obtain more rewards by playing a variety of dungeons, but get less when sticking to a select few dungeons. We intend to observe and adjust this new system as we go along to prevent both new and old dungeons from becoming stale.
Lilith’s Keep (Hard)
Sky Cruiser Endeavor,
Ruinous Manor,
RK-9 Kennel
Broken Prison
Thaumetal Refinery (Hard)
RK-9 Kennel (Hard)
Ruinous Manor (Hard)

Items
You can finally equip something in the Armor: Mask slot of your character!
Currently, there are four Onset Masks available only from the new Red Refuge (Hard) dungeon. Onset Masks all give +2 Endurance and either Power, Crit Factor, Crit Power, or faster skill cooldowns. More masks will be coming soon (acquired through battlegrounds).


Vanguard Initiative
We changed the daily bonus reward from Metamorphic Emblem to gems for the following Dungeons.
  • Replaced 210 Metamorphic Emblems with one pearl in the following dungeons: Ravenous Gorge, Kalivan’s Challenge, Shattered Fleet.
  • Replaced 540 Metamorphic Emblems with one ruby in the following dungeons: Thaumetal Refinery, Kalivan’s Dreadnaught, Lilith’s Keep.
  • Replaced 1,350 Metamorphic Emblems with four rubies in the following dungeons: RK-9 Kennel, Thaumetal Refinery (Hard), Lilith’s Keep (Hard), Sky Cruiser Endeavor, Broken Prison, Ruinous Manor.
  • Red Refuge also rewards four rubies.
  • Replaced 4,500 Metamorphic Emblems with nine rubies in the following dungeons: RK-9 Kennel (Hard), Ruinous Manor (Hard).
  • Red Refuge (Hard) also rewards nine rubies.

Vanguard Request Metamorphic Emblem rewards will no longer be affected by the Vanguard Request Double Item event. This was unintended.

Skills/Balance Adjustments
Adjusted some priest skills.

Priest
  • Changes to Divine Charge skill.
    • Decreased the cooldown to 24 seconds.
    • Diminished the Power buff by 10 while charging up.
    • Changed MP replenishment:
      • Tier 1 charge: 5 ticks of 3 percent replenishment
      • Tier 2 charge: 5 ticks of 6 percent replenishment
      • Tier 3 charge: 5 ticks of 8 percent replenishment
      • Tier 4 charge: 5 ticks of 10 percent replenishment

Island of Dawn
  • We added a new zone quest: “Sign of Hope.” Players automatically receive this quest upon completing the existing zone quest “Bitter Truth.”
  • This quest introduces a new gatherable item: the “Unstable Essence of Life.”
    • Harvesting these either spawns a Hapless Caiman Thief to battle, or imbues the player one of the following effects:
      • Essence of Savagery: Increased Skill Damage
      • Essence of Fortitude: Immune to Knockdown
      • Essence of Keenness: Increased Crit Power
      • Essence of Speed: Decreased Skill Cooldown
    • These effects may also be applied to nearby players.
    • These effects only work on the Island of Dawn, and are canceled upon exiting the zone.
  • Defeating a Hapless Caiman Thief rewards a loot box to the player who dealt the most damage, which can be opened with keys that players receive from completing Island of Dawn Vanguard Requests. The loot box may contain a ruby, Otherworldly Shard, Design: Diamond, or other consumable.

Miscellaneous
We changed how the dungeon reset scrolls apply to dungeons:
  • The Alpha Dungeon Reset Scroll now resets all dungeons requiring item level 412 and below.
  • The Beta Dungeon Reset Scroll now resets all dungeons requiring item level 431 and below.
  • The Gamma Dungeon Reset Scroll now resets all dungeons requiring item level 439 and below.
  • The Delta Dungeon Reset Scroll now resets all dungeons requiring item level 446 and below.

Bugs
  • Fixed an issue where Guardian Mission UI was displaying outside the Guardian Missions area.
  • Fixed an issue where the Movement Speed buff from the priest skill Divine Charge cancelled under certain circumstances.
  • Bellenun, who teleports the player to the Wyrmgorge instance for certain Apex quests, should no longer despawn causing players to get stuck on quest progress.
TERA Patch notes (for Playstation ®4 and Xbox One) - v50.02

Maintenance Schedule

General
  • We’ve addressed several issues contributing to client crashes and server stability.
  • We identified and fixed a memory leak.
  • Character equipment now displays properly in cutscenes.
  • Fixed lag issues when using USB keyboards.
  • Activating a skill while inspecting another player now cancels the inspection.
  • +12 weapon effects now display in the proper color.
  • Jump animations now display properly to nearby players.
  • The river in Tuwangi Mire now “flows” correctly.
  • Cleaned up effects and UI issues with brawler and slayer skills.
  • Button presses no longer register when using a teleportal.
  • Items in West Allemantheia no longer “disappear” when approached.


Server List

  • Fixed an issue where the server list would not display after disconnecting/reconnecting a controller.
  • Fixed an issue where the server list would not display after switching to TERA from the main console menu.
  • Server select now properly displays Queue and Population info.


Title screen

  • Added maintenance notifications.
  • Adjusted the promotional window so it’s clearer when multiple promotions are running.
  • Added a “Read More” button, which launches a browser window when pressed.


Camera and Audio

  • We’ve fixed various camera and audio issues.


Achievements and Trophies
  • All trophies and achievements should now display properly.
    • Trophies/achievements previously earned should be awarded retroactively.


Voice Chat
  • Players who cannot voice chat are now displayed as Muted.
  • Voice chat icons now display properly in the raid interface.


UI
  • Fixed display issues with player names in the guild menu.
  • Skill icons for the next skill in a chain now display properly.
  • Cooldown times for all skills now display properly after use.
  • Removed stray artifacts when fighting monsters.
  • Group member HP bars now display purple when suffering periodic damage.
  • Character name and Player name/ID now display on separate lines.
  • Removed the “Next Page” button on the final page of Achievements.
  • Fixed a display issue with weekly gold rewards for Vanguard Requests.



Items
  • Item level now displays properly in the Group UI.
  • You may now use the D-Pad/analog stick to adjust quantities in the Trade Broker.
  • Corrected the sale price of Glyphs.
  • Cooldowns of elite status items now display and function correctly.
  • Removed “blinking” effect when using items from inventory.
  • Removed “blinking” effect on etchings.
  • Comparing rings/earrings in NPC shops now functions normally.



Progression
  • Fixed an issue where Stepstone Isle story quests were not displaying properly in the UI.
  • Brawlers on Stepstone Isle can now equip gear to complete story quests.
  • Added additional channels in Arachnaea.



Dungeons
All
  • Adjusted resurrection windows to prevent confusion.


Ace Dungeons
  • Resized the timer to better fit the UI.


Akasha’s Hideout
  • Akasha’s Obscura now spawns correctly after defeating Karascha.


Ghillieglade
  • Adjusted kill count display so as not to obscure the map.


Balder’s Temple
  • Fixed an error with the cannon repair window.
  • Cannon targeting window now tracks normally.



Battlegrounds
  • Players can now use Quick Chat in all battlegrounds.
  • Resized battleground results to better fit the UI.
  • Guide arrows in Corsairs’ Stronghold now display normally.



Crafting
  • Progress bars no longer extend beyond the UI.
  • Adding an additive no longer removes the guide.
  • Item details now update properly when switching between patterns.
  • Crafting test availability now displays properly.
  • You can now cancel out of crafting tests without freezing the UI.
  • Using an additive and starting a crafting test now use distinct buttons.
  • When using a crafting table, A/Cross no longer cancels the UI.
This is complete. We will be deploying a proper hotfix (client update) later today that re-enables chat.
Current log in issues on XB1 are due to the client update that just went out. We will be running a maintenance in approximately 30 minutes that will allow access to the game.Following this maintenance, chat will be disabled temporarily but crash issues should be resolved.

We'll be deploying a proper hotfix (client update) that will resolve this issue later today.
We have identified the source of the client crash issues that many players are experiencing following the update to 1.07 on EU servers on PS4. To allow players to log in and play we will be deploying a server-side update within an hour or so. Following this update, chat will be disabled temporarily but crash issues should be resolved.

The scheduled maintenance on 05/14 to deploy this update to PS4-NA servers and on Xbox One is postponed.
TERA Patch notes (for Playstation ®4 and Xbox One)

http://tera.enmasse.com/news/posts/server-maintenance-may-15-2018

v50.02

General

We’ve addressed several issues contributing to client crashes and server stability.

We identified and fixed a memory leak.


Server List

· Fixed an issue where the server list would not display after disconnecting/reconnecting a controller.

· Fixed an issue where the server list would not display after switching to TERA from the main console menu.

· Server select now properly displays Queue and Population info.


Title screen

· Added maintenance notifications.

· Adjusted the promotional window so it’s clearer when multiple promotions are running.

· Added a “Read More” button, which launches a browser window when pressed.


We’ve fixed various camera and audio issues.


All trophies and achievements should now display properly.

· Trophies/achievements previously earned should be awarded retroactively.


Voice Chat

· Players who cannot voice chat are now displayed as Muted.

· Voice chat icons now display properly in the raid interface.


Character equipment now displays properly in cutscenes.


Fixed lag issues when using USB keyboards.


Activating a skill while inspecting another player now cancels the inspection.


+12 weapon effects now display in the proper color.


Jump animations now display properly to nearby players.


The river in Tuwangi Mire now “flows” correctly.


Cleaned up effects and UI issues with brawler and slayer skills.


Button presses no longer register when using a teleportal.


Items in West Allemantheia no longer “disappear” when approached.



UI

Fixed display issues with player names in the guild menu.


Skill icons for the next skill in a chain now display properly.


Cooldown times for all skills now display properly after use.


Removed stray artifacts when fighting monsters.


Group member HP bars now display purple when suffering periodic damage.


Character name and Player name/ID now display on separate lines.


Removed the “Next Page” button on the final page of Achievements.


Fixed a display issue with weekly gold rewards for Vanguard Requests.



Items

Item level now displays properly in the Group UI.


You may now use the D-Pad/analog stick to adjust quantities in the Trade Broker.


Corrected the sale price of Glyphs.


Cooldowns of elite status items now display and function correctly.


Removed “blinking” effect when using items from inventory.


Removed “blinking” effect on etchings.


Comparing rings/earrings in NPC shops now functions normally.



Progression

Fixed an issue where Stepstone Isle story quests were not displaying properly in the UI.


Brawlers on Stepstone Isle can now equip gear to complete story quests.


Added additional channels in Arachnaea.



Dungeons

All

· Adjusted resurrection windows to prevent confusion.


Ace Dungeons

· Resized the timer to better fit the UI.


Akasha’s Hideout

· Akasha’s Obscura now spawns correctly after defeating Karascha.


Ghillieglade

· Adjusted kill count display so as not to obscure the map.


Balder’s Temple

· Fixed an error with the cannon repair window.

· Cannon targeting window now tracks normally.



Battlegrounds

Players can now use Quick Chat in all battlegrounds.


Resized battleground results to better fit the UI.


Guide arrows in Corsairs’ Stronghold now display normally.



Crafting

Progress bars no longer extend beyond the UI.


Adding an additive no longer removes the guide.


Item details now update properly when switching between patterns.


Crafting test availability now displays properly.


You can now cancel out of crafting tests without freezing the UI.


Using an additive and starting a crafting test now use distinct buttons.


When using a crafting table, A/Cross no longer cancels the UI.
https://forums.enmasse.com/tera/discussion/24749/known-issues-updated-04-16-2018

Need To Be Reported
These are not wide-spread issues and require more player reports to be resolved individually. If you are experiencing one of these issues, please contact TERA Support
There are still quite a few trophies and achievements that are being reported as not unlocking.
Please contact customer support with your Gamertag or Online ID, Region, Console Platform, Server Name, Character Name, and if possible the date / time frame you completed the trophy / achievement requirement.
Discounts on the Plasma Weapon Skins across the board! AND we brought back the Darkflame Loot Box from Black Friday for today only!

https://store.enmasse.com/tera/items/maythefourth



http://tera.enmasse.com/news/posts/tera-x-attack-on-titan-collaboration

The rumors are true, a new collaboration is coming to TERA for PC! From Tuesday, May 15 at 10 a.m. PDT until Tuesday, May 29 at 10 a.m., you can purchase amazing TERA × Attack on Titan style costumes and items in the TERA Store, made possible with the cooperation of Kodansha. All your favorites are on display, with special emotes, tasty potatoes, special keys, and scout outfits for every race and gender.

So don’t let your opportunity to become a member of the expedition pass you by! Visit the TERA Store before this great collaboration ends. This offer is only good for TERA on PC and only until Tuesday, May 29 at 10 a.m. PDT, so get ready to stride throughout the world of TERA in these fantastic limited edition items!
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Starting tomorrow at 4 a.m. PDT and lasting until Friday, June 1 at 4 a.m. PDT, locate and defeat the Terron Chief and Terron Lama that spawn throughout the Open World to gain an assortment of awesome prizes, or a chance at some T-E-R-A letters that can be combined to form an Anniversary Token that grants access to the TERA Anniversary Token Shop
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Starting Friday, April 27 at 4 a.m. PDT and continuing until Monday, April 30 at 4 a.m., we are highlighting RK-9 Kennel and RK-9 Kennel (Hard).

During this highlight, Vanguard Requests will have a bonus reward of one TERA Rewards Loot Box, you’ll earn increased drops from monsters, and an additional bonus jackpot for completion.

RK-9 Kennel jackpots yield one of the following:
•Master Crafter’s Secret Additive ×1
•Smart Dyad Niveot Structure ×1
•Superior Noctenium Elixir ×1
•Crafter’s Cure ×2
•Feast ×2

RK-9 Kennel (Hard) jackpots yield one of the following:
•Master Crafter’s Secret Additive ×1
•Smart Dyad Niveot Structure ×1
•Superior Noctenium Elixir ×2
•Crafter’s Cure ×4
•Feast ×4

RK-9 Kennel (Hard) jackpot has double the chance to obtain a Smart Dyad Niveot Structure.
Ab heute, Mittwoch, dem 25. April, erhalten Elitestatusspieler täglich 15 EMP, wenn sie sich in TERA auf der Xbox One oder der PlayStation®4 anmelden.

Zusätzlich erhalten alle Elitestatusspieler einmalig 300 EMP, wenn sie sich zwischen heute und Dienstag, dem 1. Mai um 06:59 UTC (30. April, 2018 um 23:59 PDT), einloggen.

Die tägliche Zustellung wird um Mitternacht PDT (oder Mitternacht UTC auf europäischen Servern) zurückgesetzt. Um die Lieferung auszulösen, müssen Sie zum Titelbildschirm zurückkehren und das Spiel erneut betreten, indem Sie auf die Schaltfläche "Spielen" betätigen.
À compter d’aujourd’hui, le mercredi 25 avril, les joueurs d’élite recevront 15 EMP chaque jour dès leur connexion à TERA sur Xbox One et PlayStation®4.

En outre, tous les joueurs au staut d’élite recevront une livraison unique de 300 EMP pour l’ouverture de session d’ici le mardi 1 mai à 6 h 59 UTC (le 30 avril 2018 à 23 h 59 HAP).

La livraison quotidienne est remise à zéro à minuit à l'heure du Pacifique (ou minuit au temps universel coordonné sur les serveurs européens). Pour déclencher la livraison, retournez au menu principal et retournez dans le jeu en appuyant sur le bouton "Jouer".
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Jackpots in featured battlegrounds award one of the following:
  • Emeralds x5 ( this has a higher probability than what the Diamond had )
  • Superior Etching Box x1
  • Champions Enchanting Box x1
  • Precious Gem Box x1
  • Dragon Scales x2

Battleground jackpots start at 10 a.m. PDT and end at 9:59 a.m. PDT the following morning, when the highlighted battleground switches to the next one.

Added as additional rewards to the following Vanguard Requests:

Corsairs' Stronghold - Win in Corsairs' Stronghold[/b] (not the pre-formed version)
Fraywind Canyon - Win in Fraywind Canyon

- Champion's Enchanting Chest x1
- Ruby x2
We have received reports from TERA players on Xbox and PlayStation where sometimes they do not receive EMP after purchasing it or sometimes they receive double the EMP that they purchased. Our team investigated the problem and we believe we have found the underlying cause.

We will deploy a fix for this issue in the next few days that will make EMP delivery much more reliable. After we deploy our fix we will review past transactions so we can deliver missing EMP to players who have not received it.
Starting today, Thursday, April 26, buying a 4,600 EMP or 12,000 EMP bundle from the online TERA Store for PC will also net you Shirts costume tokens, redeemable in-game for costume smartboxes!
Each purchase of a 4,600 EMP bundle earns you one (1) Shirts token, and a 12,000 EMP bundle earns you three (3) tokens. Shirts tokens are redeemable at a special in-game shop for costume smart boxes.
For one token:
• Party Hearty Smart Box
• Nightfall Ninjagi Smart Box
• Bloodshadow Ninja Costume Box
• Rogue's Garb Smart Box
• Grand HYDRATH Smart Box
• Glacial Dragon Armor
• Obsidian Dragon Armor
• Blue Sky Costume Smart Box
• Bridal Gown Smart Box
• Bridegroom Smart Box
For three tokens:
• Dyeable Steampunk Costume
• Arctic Armor
• Life of the Party Smart Box
• Starglow costume box
• Gentleman Groom Smart Box
• Modern Bride Smart Box
• Supreme HYDRATH Smart Box
• Volcanic Dragon Armor Smart Box
• Castanica Demons Smart Box
• Jeans and Jacket Smart Box

This amazing gift-with-purchase offer is valid for one week only, and ends Thursday, May 3 at 10 a.m. PDT. Shirts tokens will remain in-game indefinitely, but the contents of the shop may change over time.
Starting today, Thursday, April 26, buying a 4,600 EMP or 12,000 EMP bundle from the online TERA Store for PC will also net you Shirts costume tokens, redeemable in-game for costume smartboxes!
Each purchase of a 4,600 EMP bundle earns you one (1) Shirts token, and a 12,000 EMP bundle earns you three (3) tokens. Shirts tokens are redeemable at a special in-game shop for costume smart boxes.
For one token:
• Party Hearty Smart Box
• Nightfall Ninjagi Smart Box
• Bloodshadow Ninja Costume Box
• Rogue's Garb Smart Box
• Grand HYDRATH Smart Box
• Glacial Dragon Armor
• Obsidian Dragon Armor
• Blue Sky Costume Smart Box
• Bridal Gown Smart Box
• Bridegroom Smart Box
For three tokens:
• Dyeable Steampunk Costume
• Arctic Armor
• Life of the Party Smart Box
• Starglow costume box
• Gentleman Groom Smart Box
• Modern Bride Smart Box
• Supreme HYDRATH Smart Box
• Volcanic Dragon Armor Smart Box
• Castanica Demons Smart Box
• Jeans and Jacket Smart Box

This amazing gift-with-purchase offer is valid for one week only, and ends Thursday, May 3 at 10 a.m. PDT. Shirts tokens will remain in-game indefinitely, but the contents of the shop may change over time.
Starting today, Wednesday, April 25, elite status players will receive 15 EMP daily upon login to TERA on Xbox One and PlayStation®4.

The daily delivery resets at Midnight UTC on European servers and at Midnight PDT on North American servers. To trigger the delivery, you need to return to the title screen and re-enter the game by hitting the "Play" button.

In addition, all elite status players will receive a one-time delivery of 300 EMP for logging in between now and Tuesday, May 1 at 06:59 UTC (April 30, 2018 at 11:59 p.m. PDT).
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Starting today and lasting until Tuesday, May 1 at 4 A.M. PDT, you'll be rewarded DOUBLE the Items and Rep Credits for completing Vanguard Requests.
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Starting Friday, April 20 at 4am PDT until Monday, April 23 at 4am PDT, complete the Vanguard Requests below and you'll receive a Superior Noctenium Elixir as a bonus reward for each request, up to your daily limit.
  • Win in Corsairs' Stronghold
  • Win in Fraywind Canyon
Starting Tuesday, April 17 following Maintenance until Tuesday, May 15 at 4 a.m. PDT, check your Parcel Post each week for one of Verda's Journal Volumes and collect the 5 weekly Journal Pages to unlock the secret of The Dragon Riddle.

Each week you will receive one Journal Volume on the first character you log in to on each server. Don't worry, this Journal Volume is bankable so you can transfer it to any character on the server you like. You also have five Journal Pages to collect, each one holds some of Verda's dragon research that could unlock a hidden secret so read them carefully. These are also bankable so feel free to collect them on any character and then send them thru your bank to the character that needs the reward for binding all 5 pages to the journal volume.

You bind the journal pages by right-clicking the Journal Volume once it and the 5 weekly Journal Pages are in your inventory. This will consume all six items and give you 20 Dragon Scales. Each weeks Journal Volume and Journal Pages are unique for that week and 1 of each Journal Page is required to perform the binding. You can only receive one Journal Volume per server per week and any additional Journal Pages you collect cannot be used to obtain more Dragon Scales.

The Journal Volumes and Journal Pages will be removed from player inventory 1 week after the event ends on May 22 at 9 a.m. PDT.
Did you also try relogging ?
I saw the did fix an issue mentioned here.
neznanec21 wrote: »
How long would said ticket be resolved in? Healers have been nerfed alot and would like to do content normally with awakening them.
I don't have an exact ETA at this time. The normal time is between 24 - 48 hours, but we have an abnormal wait time right now.
If you are unable to reset or continue on from your end, you'll need to make a Support Ticket.
Can you please direct message me the following information:

- Platform (PS4 or Xbox, sounds like you're both on Xbox)
- Region you're playing from
- Gamertag/OnlineID

This will help us to drill into the specific error you're experiencing. It's a tough one because it's not very widespread.
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Following Maintenance on Tuesday, April 17 to Tuesday, April 24 at 10AM PDT, redeem Guardian Legion rewards and you'll receive one or more bonus rewards.
Guardian points and Guardian Legion rewards reset every day at 4AM PDT, so be sure and claim all your earned rewards (up to the maximum of 40) each day.
Following the Maintenance on PlayStation 4 and Xbox One, the following issues should be fixed :

English
  • Fixed the issue that several achievements and trophies were not unlocking. If you unlocked a trophy or achievement previously, it should be awarded retroactively upon login following maintenance.
  • Fixed freezing and crashing within Ghillieglade dungeon. This dungeon has now been re-enabled.
  • Fixed several issues contributing to server-wide crashes.

Français
  • Correction du problème que plusieurs exploits et trophées ne débloquaient pas. Si vous avez débloqué un trophée ou un exploit précédemment, ceci devra vous être attribué lors de la connexion après la maintenance.
  • Correction du blocage et du plantage dans le donjon de Clairière dérobée. Ce donjon est désormais réactivé.
  • Correction de plusieurs problèmes généraux de plantage des clients.

Deutsch
  • Das Problem, dass mehrere Errungenschaften und Trophäen nicht freigeschalten wurden, wurde behoben. Wenn Sie zuvor eine Trophäe oder einen Erfolg freigeschalten haben, sollte dies nach der Anmeldung nach der Wartung rückwirkend gewährt werden.
  • Einfrieren und Abstürzen in der Tarnlichtung Instanz behoben. Diese Instanz wurde nun wieder aktiviert.
  • Mehrere Probleme behoben, die zu serverweiten Abstürzen beigetragen haben.
A client patch has been released for PlayStation 4 and Xbox One that is intended to fix the following issues:
  • Fixed an issue with the self-resurrection pop-up not displaying correctly.
  • Added UI messaging regarding how to resurrect after dying in a dungeon, which should help clarify things. We are planning a more fundamental fix or re-design for a later time.
  • Fixed echoes/audio issues within dungeons and caves.
  • We partially fixed the crafting anvil in Velika; players must open the crafting menu first before approaching the anvil.
  • Fixed several general client crash issues.

Some additional fixes will be deployed during a maintenance to occur on April 14 and April 15, announced here: http://tera.enmasse.com/news/posts/server-maintenance-april-16-2018
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New Dungeons
( a solo instanced series for Apex questline )
Journey with gods through their darkest hour to unlock your Apex skills.

  • Velika Banquet—set in the public square outside Valkyon Federation Headquarters, consisting of a series of minor “activity” events linked by quest steps;
  • Ruined Velika Banquet - set in the destroyed public square outside Valkyon Federation Headquarters, consisting of “rescue” mini-missions, and culminating in being sent back three days into the past;
  • Unnamed “Dungeon” - takes the player from Elenea to Fyrmount, and spells out how the dragons were able to organize and attack Velika in large numbers.
  • Dragon’s Landing - a solo instance set along the Veil (the wall between worlds), contains almost the boss fight with Khemadia;
  • Soulscape - the player’s “inner abyss,” where players battles manifestations of their temper, self-doubt, and guilt in order to unlock Apex skills;
  • Velika Banquet Redux - the denouement of the storyline; the player replays the Velika Banquet, but this time with a happier ending.

    Bosses
    • Khemadia (aka, the Black Dragon, the “Master of the Darkened”)

Apex Skills Quest Line
For seven classes ( Lancer, Warrior, Brawler, Berserker, Slayer, Mystic, Priest ) with item level of 439 or above, unlocking their Apex skills requires completing a solo quest line available at level 65. The player is also rewarded with glyph points to spend on the new skills.
  • Velika Banquet - calls upon the player to attend a banquet in Velika, celebrating the federation’s victory over Lakan. After meeting the dragon researcher Verdas, the player enters the banquet area and participates in several mini-quest “events.”
  • Uninvited Guests - the player sees Velika being destroyed by a host of dracoliths, helps to evacuate the city, and fights off a dracolith before being attacked by Khemadia. Mystel arrives and sends the player back to the recent past.
  • 72 Hours Earlier - the player investigates reports of dracoliths working together to besiege Elenea in the past.
  • Impending Doom - the player tries to convince Valkyon Federation officials to recall reinforcement troops from Elenea to Velika. (Note that this is an instanced version of Elenea; none of the usual functions - merchants, flights, etc. - are available, and players cannot accept or complete unrelated quests here.)
  • Following the Followers - teams the player up with Verdas to investigate Khemadia’s dragon army and his mortal minions. The player follows a minion to Fyrmount, then to another unknown destination. (Note that this is an instanced version of Fyrmount; none of the usual functions are available, and players cannot accept or complete unrelated quests here.)
  • The Storm Inside - the player reaches Dragon’s Landing - what appears to be a secret route through the Veil (the wall between the worlds). Here the player faces the Black Dragon and is sent to the Soulscape dungeon, where the player must defeat his/her personal demons (and acquire Apex skills).
    • Temper - pits the player against his/her various frustrations.
    • Self-Doubt - pits the player against his/her lack of confidence.
    • Guilt - pits the player against his/her sense of failure.
  • Awakened - returns to Dragon’s Landing, where the player uses the new Apex skills to defeat the Black Dragon. Then returns to Highwatch and receives a banquet invitation.
  • One More Time - relive the Velika Banquet—this time without a dragon attack.

Returning Players (players who return after 30 days or more)
Some returning players of the correct class, but not high enough item level, will see an Apex Mission quest item with their returning hero gear box. These Apex Missions are designed to get players to the 439 item level requirement for the Apex quest line.


Skill Changes
Reformatted skill tooltips of Berserker, Brawler, Lancer, Mystic, Priest, Slayer, and Warrior (all Apex classes).

Added Apex Urgency (active skill) to all Apex classes: Increased Movement Speed.

Added Potential (passive skill) to Archers, Sorcerers, Ninjas, Reapers, Valkyries, and Gunners of level 65: Increased damage to monsters


Berserker
Many skills now have the subtypes Charge Skill, Rage Skill, or Unleashed Skill.

New Apex Skills :
  • Unleash - Sacrifice HP to activate Unleashed skills for 24 seconds. Unleashed skills do not cost MP, but instead sacrifice additional HP. All attacks are counted as attacks from the rear. You are immune to knockdown and stuns, and your HP will not go below 1 while the skill is active. When Unleash ends, you are “hit” with any accumulated damage.
  • Unleashed: Dexter - Attacks with the axe in your right hand. Each hit increases skill damage and attack speed, and also increases the skill damage of Unleashed: Rampage.
  • Unleashed: Sinister - Attacks with the axe in your left hand. Each hit increases skill damage and attack speed, and also decreases the cooldown of Unleashed: Beast Fury by 1 second.
  • Unleashed: Rampage - Attack with both axes. Each hit increases attack speed, and also increases the skill damage of Unleashed: Beast Fury.
  • Unleashed: Beast Fury - Charge forward and attack multiple times. Uses and consumes accumulated bonuses from other Unleashed skills.

Added passive Apex skills
  • Endless Rage - faster movement while charging a skill
  • Eye of the Storm - may reset cooldown of Cyclone
  • Bloodshed - increased chance to crit

Changed Skills
  • Intimidation bonus now also works on Axe Block I.
  • Flatten I-VIII now activate faster following Raze, Punishing Strike.
  • Flatten I-IX now activate faster following Overwhelm.
  • FieryRage III, IV and V no longer activate Flurry of Blows.
  • Leaping Strike no longer requires Merciless Leap to do additional damage to Knocked-Down foes. Merciless Leap still increases damage as before.
  • Vampiric Blow: Overcharging Lethal Strike no longer affects Vampiric Blow’s damage and healing.
  • Lethal Strike is no longer a charge skill, and no longer depends on low HP.
  • Tenacity, Mocking Shout, and Unchained Anger have been merged into the new skill: Triumphant Shout. Triumphant Shout recovers HP and MP, and also adds a stagger effect to players.
  • Evasive Smash no longer gains damage based on the level of the charging skill interrupted.
  • Raze now also activates faster following Combo Attack, Thunderstrike, and Cyclone.
  • Unbreakable is now an Unleashed skill (see Unleash, above).
  • Intimidation now also grants MP replenishment. And immunity to push-back from monsters, except for certain special attacks.


Brawler
Many skills now have the subtypes Chained Skill or Rage Skill

New Apex Skills
  • Flying Kick - Leap 7m forward and deliver a spinning back kick. When used after other skills, Flying Kick moves you an additional 6m, and deals more damage. A successful hit reduces the cooldown of Rhythmic Blows by 10 seconds.
  • One-Inch Punch - Stuns an enemy, deals massive damage, and has a high probability of knockdown.
  • Rhythmic Blows - A flurry of punches ending with an uppercut to knock targets into the air.

Added passive Apex skills
  • Concentrate - each perfect defense increases damage to One-Inch Punch and Haymaker.
  • Self-control - increase damage when Rage is 75% or more.
  • Haymaker: Acceleration - Haymaker increases speed of One-Inch Punch.

Changed Skills
  • Punch added text: Successive strikes do more damage, up to four hits, with the fourth hit dealing substantially more.
  • Jackhammer reduces enemy endurance 1% upto 8% (instead of 1.5% upto 12%).
  • Rampage no longer says “Knocks monsters into the air (does not affect other players).”
  • Growing Fury increases size.
  • Carving Piledriver glyph doubles crit chance.
  • Divine Wrath consumes MP instead of Rage.


Lancer
New Apex Skills
  • Super Leap - make a superheroic leap over enemies and smash the ground, knocking targets into the air.
  • Guardian Barrier - open a wide movable shield that reflects damage to protect you and allies.
  • Divine Protection - 10 second shield for you and allies.
  • Stand Fast II - Player can now move while blocking.

Added passive Apex skills
  • Stronghold Shift - stand fast is now movable
  • Retribution Shield - reflects damage on perfect defense
  • Unwavering - more resistance to push-back from monsters.


Changed Skills
  • Onslaught replaces 50% damage with frontal block effect.
  • Onslaught now casts faster when chained from Combo Attack, Shield Barrage, Shield Bash.
  • Challenging Shout‘s Unwavering “You are immune to push-back from monsters, except for certain special attacks.” is now a separate passive skill.
  • Challenging Shout range and targets increased.
  • Challenging Shout now adds a Chain Mark effect, for Chained Leash.
  • Chained Leash when used right after Challenging Shout, grabs all targets hit by the shout.
  • Guardian Shout reduced cooldown to 2 Minutes and removed Energetic Glyph.
  • Adrenaline Rush removed increasing Attack Speed effect.
  • Rallying Cry increased number of targets.
  • Shield Bash casts faster after Debilitate.
  • Shield Bash will queue during animation of other skills, regardless of chain.
  • Lockdown Blow casts faster after Shield Barrage or Debilitate.
  • Lockdown Blow will queue during animation of other skills, regardless of chain.
  • Spring Attack can chain from first hit of Shield Barrage or Lockdown Blow.
  • Wallop can chain from first hit of Shield Barrage or Lockdown Blow.
  • Carving Wallop now doubles Crit Chance.

Removed
  • Removed Menacing Wave.


Mystic
Many skills now have the subtypes Healing Skill, Toggle Skill, or Summon Skill

Added Skill
  • Mass Teleport

Added Apex Skills
  • Summon: Thrall Lord - Summons a super thrall which deals damage to nearby enemies.
  • Thrall Augmentation - While activated, all summoned thralls grant beneficial effects to nearby allies.
    • Augmented Thrall of Protection: Grants a shield that absorbs 30000 HP for 12 seconds with immunity to knock-down and stagger while the shield is active. Costs additional 340 MP.
    • Augmented Thrall of Life: Removes harmful effects cast on nearby allies. For 5 seconds, increases Movement Speed in combat by 10, and heals 1.5% of maximum HP and replenishes 10% of maximum MP per second. Costs additional 700 MP.
    • Augmented Thrall of Vengeance: Increases Power by 15 for 12 seconds. Effect ends if knocked-down. Costs additional 700 MP.
    • Augmented Thrall of Wrath: Increases Crit Power by 0.6 times for 20 seconds. Effect ends if knocked-down. Costs additional 1000 MP.
  • Arunic Release - Explode all motes ahead of you. Arun's Vitae and Arun's Tears both apply HP recovery and MP replenishment to allies and deal damage to enemies.


Changed
  • Infusion Ring - The greater the number of targets who need MP restored, the less MP is given to each target.
  • Shara’s Lash - reduces movement speed on targets after stun effect ends.
  • Vow of Rebirth effect now lasts 10 minutes.
  • Warding Totem adds a shield effect for 10 sec. that absorbs 7,149 HP.
  • Warding Totem II now gives additional effect for 12 sec.: Arun’s Breath—Titanic Favor and Boomerang Pulse heal 15,000 more HP with each hit (up to 2).
  • Titanic Favor base healing decreased to 2,182 HP.
  • Boomerang Pulse base healing decreased to 1,951 HP.
  • Thrall of Protection cooldown is now 50 seconds.
  • Persistent Thrall of Life now has 20% chance to reset the cooldown.
  • Thrall of Wrath cooldown is now 5 min. Energetic Thrall of Wrath now changes cooldown to half of that.

Removed
  • Removed Titanic Wrath.
  • Removed Ancient Binding.
  • Removed Numbing Totem.
  • Removed Speed Totem.
  • Removed Assailing Totem.


Priest
Many skills now have the subtypes Healing Skill, Shield Skill, or Enhance Skill

Added Apex Skills
  • Mana Charge advances into Divine Charge - Replenishes MP, heals HP and increases power and crit power to group members.(Glyphs for Mana Charge apply to Divine Charge.)
  • Divine Intervention advances into Mass Divine Intervention - Teleport up to 4 allies to the priest. (Glyphs for Divine Intervention apply to Mass Divine Intervention.)
  • Holy Burst - Send a bolt forward that heals and adds Devoted Favor effect to allies. The bolt damages enemies. At end of the bolt’s range, it does additional healing and adds Enhanced Devoted Favor to allies
    • Devoted Favor - reduce damage taken 5%, heals 100 HP per second.
    • Enhanced Devoted Favor - immunity to knockdown, stagger, and stun, reduce damage taken 20% and heals 500 HP per sec.
  • Edict of Judgment - boosts group members’ power by 20 and crit factor by 30. Hits are counted as from the rear. Limits caster to only use Holy Burst and Divine Charge to heal. Boosts priest skills Holy Burst, Metamorphic Blast, Final Reprisal, Shocking Implosion, and Zenobia’s Vortex.

Added passive Apex skills
  • Protective Response (passive) - decreases cooldowns of several skills.
  • Expand the Flock - Increase number of targets to Divine Intervention.
  • Devoted Favor - adds protection to heals.


Changed Skills
  • Fiery Escape now chains to Healing Circle.
  • Blessing of Balder effects merged into Blessing of Shakan.
  • Metamorphic Blast hits now gain the caster Aura of Retribution effect that increases caster’s crit rate 1.5 times.
  • Focus Heal decreased base healing to 1219 HP.
  • Focus Heal now chains into Healing Circle.
  • Healing Circle MP cost increased, cooldown increased to 10 sec., decreased base healing to 3582.
  • When used after Focus Heal, Backstep, or Fiery Escape, Healing Circle casts 20% faster and heals 25% more.
  • Healing Circle VII also adds Devoted Favor effect onto Apex characters.
  • Shocking Implosion classified as “ranged” skill for crystal effects.
  • Final Reprisal classified as “ranged” skill for crystal effects.
  • Final Reprisal casts faster when used after Metamorphic Blast, Shocking Implosion, Triple Nemesis, or Zenobia’s Vortex.
  • Regeneration Circle decreased casting time, increased range, increase healing ticks to 308 HP every 2 sec.
  • Regeneration Circle IX also adds Devoted Favor effect onto Apex characters.
  • Healing Immersion decreased base healing to 3,149 HP.
  • Persistent Healing Immersion now has 50% chance to reset cooldown.
  • Spirited Regeneration Circle now adds 2% MP every tick.
  • Energetic Purifying Circle now reduces cooldown by 40%.


Removed Skills
  • Removed Slumber
  • Removed Mana Infusion
  • Removed Homeward Bound
  • Removed Blessing of Zenobia
  • Removed Prayer of Peace
  • Removed Blessing of Seren
  • Removed Blessing of Balder
  • Removed Fiery Escape level XI
  • Removed Triple Nemesis level X and XI
  • Removed Energy Stars V and VI


Slayer
Many skills now have the subtypes Toggle skill or Charge Skill

Apex Skills
  • Punishing Blow - Leap into the air and slam your greatsword into the ground. Attack has a high chance of knockdown. Combos well with other high damage slayer skills.
  • Savage Strike - A massive one-two attack that changes subsequent attacks into back attacks for a few seconds. combos well with other high damage slayer skills.
  • Unsheathe - Charge up your greatsword for a devastating spin attack. Your swords gets larger with each level of charge.

Added passive Apex skills
  • Overhand Strike: Focus - increase Overhand Strike damage
  • Blade Master - speeds cooldowns of Punishing Blow and Unsheathe
  • Energy Rush - Boosts In Cold Blood

Changed Skills
  • Measured Slice increases damage by 30% against airborne enemies.
  • Overpower is now a toggle skill, giving extra damage to Heart Thrust, Knockdown Strike, and Punishing Blow.
  • Overhand Strike has 100% chance to crit airborne enemies.
  • Persistent Overhand Strike now has 70% chance to reset cooldown.
  • Empowered Whirlwind now increases damage by 10% for 4 sec.
  • Keen Knockdown Strike now doubles crit factor.
  • Eviscerate now knocks monsters up into the air. Players are still knocked down.

Removed Glyphs
  • Removed - Powerlinked Overpower
  • Removed - Keen Overpower
  • Removed - Keen Overpower


Valkyrie
  • Balder’s Tears - now also recovers 67 Ragnarok points per second.


Warrior
  • Many skills now have the subtypes Toggle Skill, Edge Skill, and/or Exploits Edge.

Apex Skills
  • Blade Waltz - A spinning attack that cuts through enemies.
  • Aerial Scythe - Leap into the air and initiate a spinning attack. Adds Edge, and does more damage depending on how many stacks are on a target. If you have 3 or more stacks, Aerial Scythe uses them all up. Can be used to interrupt another skill animation.
  • Blade Frenzy - A devastating spin attack that makes you temporarily immune to enemy attacks, and summons a shadow to attack alongside you.

Added passive Apex skills—
  • Tempest Aura - accelerates attack speed, after 50 hits, adds shadow attack to Tempest Aura or Deadly Gamble.
  • Ready Blades - decrease cooldowns for Scythe and Aerial Scythe.


Changed Skills
  • Rising Fury now mitigates 50% damage and reduces target’s Movement Speed by 50%.
  • Torrent of Blows generates maximum of 1 edge each use.
  • Vortex Slash now can cast without Evasive Roll.
  • Vortex Slash pulls in targets in 10m range
  • In Defensive Stance, Vortex Slash increases aggro generation.
  • Hastened Vortex Slash now increases casting by 30%.
  • Threatening Vortex Slash now generates 100% more aggro.
  • Energetic Vortex Slash now decreases cooldown by 30%.
  • Threatening Torrent of Blows effect increased to 40%.
  • Energetic Leaping Strike now decreases cooldown by 20%.
  • Hastened Leaping Strike now iIncreases casting by 20%.
  • Common Energetic Smoke Aggressor now reduces cooldown by 25%.
  • Persistent Blade Draw now has 60% chance to reset its cooldown.

Removed Skills (or levels of skills):
  • Removed Mangle
  • Removed Pounce
  • Removed Torrent of Blows IV to IX
  • Removed Battle Cry IV to IX
  • Removed Vortex Slash level VIII to XI
  • Removed Smoke Aggressor level III-IX
  • Removed Reaping Slash level IX
  • Removed Smoke Flanker III-IX
  • Removed uncommon glyph: Energetic Smoke Aggressor
  • Removed uncommon glyph: Threatening Torrent of Blows
  • Removed Persistent Vortex Slash


Misc

Reworked Locked Strongboxes
  • Renamed Locked Shadsteel Strongbox to Locked Fashion Strongbox and updated the loot table to focus on fashion. It will be the only Strongbox that drops while leveling 1–57.
  • 4 leveling strongboxes no longer drop, but ones in inventory share the same updated loot table as Fashion Strongbox.
    • Locked Krysteel Strongbox
    • Locked Linsteel Strongbox
    • Locked Norsteel Strongbox
    • Locked Shadsteel Strongbox
  • Renamed Locked Extensive Strongbox to Locked Entropic Strongbox and updated the contents.
  • Renamed Locked Spellbound Strongbox to Locked Gem Strongbox and updated the contents.

Added Noctenium Refiners to the Vanguard Initiative Quartermaster
  • Changed Uncommon Noctenium Refiner price to 400 credits.
  • Listed Rare Noctenium Refiner at 600 credits.
  • Listed Superior Noctenium Refiner at 900 credits.

Velik's Little Helper - A buff added to players entering Harrowhold, Ruinous Manor, and RK-9 Kennel (Hard). Buff adds 23 power and 23 endurance.

Brawlers can now use gender change vouchers.

Rally guild quests will now occur between the hours of 8 p.m. and 1 a.m. EDT—for west coast players: between 5–10 p.m. PDT.
Starting Friday, April 13 at 4am PDT until Monday, April 16 at 4am PDT, Ghillieglade and Pit of Petrax will have increased drop rates as well as a jackpot for dungeon completion.

Jackpot Rewards one of the following :
  • Master Crafter's Secret Additive x1
  • Smart Dyad Niveot Structure x1
  • Superior Noctenium Elixir x1
  • Crafter's Cure x2
  • Feast x2
The results are out !

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PS4 - 9% of characters stated they are also playing TERA on PS4, and would like to group up, if anyone is available.

PC - 83% of characters stated that while they think TERA on Console is cool, they are are more excited for new content on PC. Stuff like the last update, Counterpunch, or the upcoming Godsfall update.

Xbox - 8% of characters stated they are also playing TERA on Xbox, and would like to group up, if anyone is available.
We have published this list more broadly to our news feed here: http://tera.enmasse.com/news/posts/week-one-known-issues

Bluehole has been working hard to resolve some of these issues and I am happy to report that we are testing a build in-house that is intended to address some of the higher-priority items on this list. When we have an ETA for that build's release, we'll let you know!
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Starting Tuesday, April 10 at 4am PDT to Tuesday, April 17 at 4am PDT, you'll be rewarded a 50% increase to Item XP and Character XP for completing Vanguard Requests.

Rewards include:
A bonus 50% Character XP, and a bonus 50% Item XP.
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Starting Saturday, April 7th 2018 through Sunday, April 8th 2018, log into TERA for at least three hours and receive one Weekend Boom Box via parcel. (the Parcel Mail is only sent once per weekend)

These boxes contain one random item, such as Golden Talents, Metamorphic Emblems, Superior Noctenium Elixirs, a Royal Diamond Dragon, an Azure Phoenix, or more!
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Starting Friday, April 6 at 4am PDT through Monday, April 9 at 4am PDT, complete the Vanguard Requests below and you'll receive a Superior Noctenium Elixir as a bonus reward for each request, up to your daily limit.
  • Win in Corsairs' Stronghold
  • Win in Fraywind Canyon
I will send these ideas along! And you'll be happy to know some of these are already on their way!
No, it is not possible.
We fixed an issue that occurred last night that blocked items purchased on PlayStation Store from being delivered. The next time you restart the TERA Game App (or if you access the PlayStation Store from in-game), your missing items should be delivered.
There was an issue that was blocking items purchased on PS4 from being delivered. The next time you restart your game client or if you access the PSN store from in-game, your missing items should be delivered.
We fixed the issue that was blocking items purchased on PS4 from being delivered. The next time you restart your game client or if you access the PSN store from in-game, your missing items should be delivered.
Hi everyone. We fixed the issue that was blocking items purchased on PS4 from being delivered. The next time you restart your game client or if you access the PSN store from in-game, your missing Founders' Packs and EMP should be delivered.
I'll address a few of these things - and thanks for the feedback!

First, we shifted a few things to the forums and other methods of notification; we know that most players do NOT get their event information from the website (based off the traffic we get to the site, who is coming, how long they are staying, what they are looking at). I have asked the team to make sure we keep posting NEW types of events or promotions, or seasonal things on the website with news posts as well as all the other social methods (like forums, twitter, facebook, discord, Steam community hub, in game calendar, etc...). This includes product releases and sales as well as announcements about content updates or big news. I've basically relegated BIG NEWS to news posts.

Recurring events like dungeon highlights, battleground jackpots, vanguard bonuses, guardian legion bonuses, and the like will be shared via all the other channels we have, but will stay off the main page of the TERA site. Because the site is shared (and even though we have a filtering system), it will reduce confusion about these events that have now become pretty regular as to what platform they are happening on. Plus it becomes white noise at some point - just flooding news posts means people begin to ignore them and then more important info flies right by them. So keep looking for these types of events on the forums, twitter, facebook, discord, in game event calendar, Steam community hub, and all those kinds of places. It's not to say these events aren't imporant, they are just recurring, and platform specific. If we find that players really have no idea what's happening, we can re-evaluate this. For what it's worth, the launcher is still our number one communication method with PC players, and we are working on ideas on how to make information on there more useful and relevant for things exactly like this!

As for patch notes, the web team needed to prioritize what needed to be ported over from the old site to the new and the product team deprioritized the old patch notes from the site and decided that this was an opportunity to move them to a place that didn't require web team interaction at all. Remember even things like creating the patch notes page and getting it posted at a certain time requires resource coordination that we felt was better spent working on other things on the site (perhaps like making the launcher information more relevant like I listed above). Instead of getting writers to write them, then send them to QA for verification, then to the web team to stage, then to coordinate posting them along with links in the forums and all that, it made more sense to put them on the forum, where the discussion inevitably lead anyway. So all patch notes going forward are posted in the PC patch notes sub-forum!

As for the Godsfall update, this particular patch we will be posting the patch notes and promo page next week, so stay tuned!

Hope this clears some of this up; the TL:DR of it is that BIG NEWS will be news posts, and recurring/smaller news will be posted everywhere but the news posts.

-seandynamite
Hey everybody, Cobaltdragon here, with an update on the state of TERA for Playstation®4 and Xbox One. We’ve come a long way from our first technical tests, and are working hard on many issues that you’ve brought to our attention from the Open Beta and Headstart. In the interests of transparency, here’s some of the high-priority issues in our queue.

In order of our highest attention:
  • Players have reported crashing in a dungeon, logging back in dead in the open world and unable to resurrect. Worse yet, some have reported logging back into the dungeon dead, with no way to leave.
  • We’ve temporarily disabled Ghillieglade to address freezing and crashing issues.
  • It’s sometimes hard to access a basic resurrection in a dungeon (either in town, or from a healer or scroll), because the Neophyte Resurrection window covers up the UI. Closing the Neophyte window solves the problem, but we are working on a more permanent, and visible solution.
  • There are occasional echoing/audio feedback issues in dungeons and caves.
  • Some players are being auto-logged into servers on which they have no characters, causing more than a little confusion. (One of our writers has this happen almost every time, so you’re not alone!)
  • There are reports of PS4 trophies not unlocking, including :
    • Downed the Clown - Clear Labyrinth of Terror
    • Ebon and Bone - Clear Ebon Tower
    • Fear Is Not an Option - Clear Kelsaik's Nest
    • Pain in the Temple - Clear Balder's Temple
    • A Poke in the Eye - Clear Argon Corpus
    • Plant One on Me - Clear Sabex Armory
    • Brought to Justice - Clear Macellarius Catacombs
    • Level 60 - Reach level 60
    • Level 65 - Reach level 65
  • High level enchants sometimes don’t display success/fail messages, and the UI sometimes does not complete enchanting the item.
  • The Velika crafting tables do not currently allow crafting. (Crafting can be performed elsewhere through the main UI.)
  • The Elite Consumables Box and the 1hr Elite Gold Hunter Boost are currently sharing a 10 minutes cooldown, instead of having separate timers.
  • The minimap can freeze, and will not display motion or update quest progress until the console restarts.

Rest assured that we’ve reported these issues and others to the developer and they are working to find solutions. Our primary goal is to provide players with the best TERA experience possible, and we’re actively listening to all bug reports, suggestions, and feedback in Discord, our Forums, and received through our Socials.

We’re focusing right now on the greatest benefit for the greatest number of players and we feel the above list represents that. If your individual issue is not at the top of our list, that doesn’t mean it’s not being tracked, so don’t worry! We’ll be evaluating the rest of our queue as soon as possible, and posting changes as they happen.
We plan to remove the following items during Maintenance on Tuesday.
  • TERA Celebration Token
  • Anniversary Token
  • All of the old remaining TERA Letters ( T, E, R, A )

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Starting Tuesday, April 3rd at 4am PDT through Tuesday, April 10th at 4am PDT, you'll be rewarded DOUBLE the Items and Rep Credits for completing Vanguard Requests.
You can contact Tera Online dev tracker at contact@teradevtracker.com - Privacy policy - Tera Online dev tracker is not affiliated with Tera Online or En Masse entertainment.