TERA Online dev tracker
Spacecats (Community Manager)
Congrats on the new PC! As always if you have questions getting started, the new & returning player forum is perfect for getting help:
https://forums.enmasse.com/tera/categories/new-players

Not to mention we have a guild finder if you're looking to get social in game:
http://guilds.enmasse.com/
I've moved the existing thread about this to the Bug Report forums. Closing this since it's technically a duplicate. Sorry there's no update on the status of the bug but we ARE aware it's a thing.
All prizes have now been awarded <3
By the way the winners of today's hide & seek will get their reward - a pet Cheeks - early next week. All those who won raffle prizes today have received them via Twitch messages.
Grievuuz wrote: »
So last week TR got bosses that dropped imp gear, and this week they also get a boss while the other servers get shafted. @Spacecats please, stop the favoritism ;<

TR didn't get a boss unless you mean the random One-Eyed Jack? He didn't drop anything. Don't worry, other servers will get events too.
Spacecats wrote: »
That's what she said..?

Can't believe "but" with two t's is censored. Who runs these forums anyway?
MHGQWpU.jpg

This is a little-known secret in TERA, but when it comes to hide & seek, Popori are...

...

... the worst. They're really terrible at it. It's like... do you even know what hiding means? You're trying to fit behind a single flower? Your big [filtered] is sticking out. It's like you're not even trying.

The thing with Popori hide & seekers, though, is that they're inventive. They don't think like normal people think. Even when they're in plain sight, they accidentally fool you just through sheer Popori creativity!

You'll see what I mean today during the weekly TERA Twitch stream. I'll visit three servers in this order:
  1. Mount Tyrannas
  2. Fey Forest
  3. Tempest Reach

(I visited CH and AV last hide & seek event, so this is only fair.)

Put your seeking abilities to the test! If you're the first person to find my Popo on those servers, you'll win yourself a Pet: Cheeks (which by the way is currently discounted in the TERA store along with other pets).

The show will begin at 3 p.m. PDT right here: https://www.twitch.tv/enmasseentertainment

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LesbianVi wrote: »
@Noesis and @Halrath Thanks a lot. Also tell meh that this means we get Valkyrie on 4/4? :3

The date I have in my calendar is 4/4/19.
Yup, definitely :)

Stay tuned! I'm waiting until we have more imagery and info about the new class to share with you guys. The official page has yet to go up.
Well that is the consequence of removing live support it's not rocket science to figure out why responding to support tickets have become a lot of work- all the inquiries go through support tickets now

Sure, but that's not considering the amount of time it takes to have a live conversation with someone to get information vs. reading their problem in ticket form. Obviously speaking or chatting with a live human is the ultimate when it comes to customer experience, which is why we had live support in the first place, but as someone who has been on the support side of the headset (not for TERA of course) I'd argue that it's actually less time efficient when it comes to the sheer volume of customers helped.
Merged two identical threads.
Welcome back! As others have said, the wait time can vary for our support crew. Lately there has been quite a lot of work coming in for that team in the form of tickets, so the wait time can range from 5-7 days for this kind of request (as opposed to an issue preventing a player from logging in, which tend to be prioritized). Sorry about the wait!
Nootiful wrote: »
So elin exclusive costumes are more important than making the game run properly?

They do their best to make the game enjoyable for as many people as possible, and while I get that you want TERA run better/faster/smoother on your personal PC, not everyone shares your definition of "proper." I think what I said before pretty much answers your question when it comes to allocating development efforts, but I can add that the people working on creating costumes aren't typically the same developers that implement dungeons or deal with client code. That's like blaming the sales team when the server crashes.
DarJir wrote: »
15 emp a day, so 1 weapon smart box every 4 months. Uh... K

Appreciate the gesture but all I ever wanted was account wide pets and a 7 day temp skin/costume when they release something new so I can take it out for a spin to see if I wanna have it perm.

Love this game, but they seem so dead set on getting sub folks to pay regularly to their cash shop. And that doesn't feel nice at all. Either let me pay my sub and give the stuff (don't even care if you take it away when I unsub) then leave me alone, or take the random cash shop money. Both just isn't going to happen, which why they see these huge swings in sub numbers.

Smartest way to play now is to play the broker and buy everything with ingame currency, and I don't see how that's good for enmasse long term. People who don't want to do that just quit until the next patch, then the cycle repeats. Do it right the first time so people sub and let it chill, rather than scramble to change it bit by bit when subs tank.

The 7-day cosmetic idea is a good one, and I'll forward it on, but please keep in mind that when you say "all I ever wanted was..." the ending of that sentence is different for everyone with Elite status. You want pets, other people want mounts, are in it for the extra dungeon runs, no broker fee, extra XP, etc...

We like hearing new ideas for Elite because it keeps us thinking about ways to improve the system, but remember that just because we added a different benefit from your suggestion doesn't mean other ideas won't later be used. A lot of this stuff is not mutually exclusive.
Closing this and moving to the bug forums. The best way to submit bugs for the QA team's consideration is to post them in separate threads (per issue). Please give as much information about each item as you can.
I'd really like to keep this thread on topic, so I'll be brief with my answers -

@Nootiful - Developer resources are limited, and it's BHS's job to prioritize what they feel is most impactful for the game across all regions.

@Taybat - Changing character clothing wouldn't affect game performance in any noticeable way.
Nootiful wrote: »
@Spacecats
https://store.enmasse.com/tera/elite-status
Maybe update this page now? We've not had that mount shown there for a long time.

Yes, the page is getting an update soon. We've got our graphics and platform team working on it, but we didn't want to make you guys wait for the page before the changes went in place.
Nootiful wrote: »
Its the p2w version of smolder!

How dare you compare this elegant black-furred creature with that overheated soot beast!
Farewell threads are against the forum rules & guidelines. That's likely why your initial discussion was deleted. Closing this.
Taybat wrote: »
Spacecats wrote: »
MARVOA wrote: »
Lohttp://oking around these forums i don't see any admins talking or responding.

There's a search link in the news & announcement forums that's handy for tracking En Masse staff posts.

As some have said, the max number of character slots per server (16) is something determined by the Bluehole development team. We'll pass on your request to them, though!

While your at it could you please request new male classes and improve optimization? please?

That's something we definitely forward on a regular basis because the community requests it really often, but yes I'll include it.
MARVOA wrote: »
Lohttp://oking around these forums i don't see any admins talking or responding.

There's a search link in the news & announcement forums that's handy for tracking En Masse staff posts.

As some have said, the max number of character slots per server (16) is something determined by the Bluehole development team. We'll pass on your request to them, though!
Hi Devmen, welcome to the forums!

All three of those would make good starter classes, but I might suggest Brawler because she can take a punch way better than the other two. She is able to solo very well, and plays an important part in dungeons whether you're dealing damage or acting as the primary tank (which is a good thing to learn as you level. Tanks can be so underappreciated.)

If you have questions along the way feel free to post them here or the new & returning players forum, which is full of useful advice and people willing to help those learning the ropes.
Welcome Halrath, it's great to have you on team TERA :D

Fun fact, Halrath sits right next to Noesis in the office, so he's in perfect swatting range!
oueight wrote: »
It was a nice surprise, Thanks spacecats
If you could not stick the HH dragons in hallways or rooms with one door lol that would be awesome, the fire breath carnage while waiting for doors to open was insane.
*also some weird glitch with Meldita HP bar showing undefined or something to that effect, made it hard to tell if it was actually taking damage or not

That tends to happen when more than a couple bosses are close to one another. I'm afraid there's no way to prevent it. It goes away once bosses are killed.
A server announcement just went out. This week the Power Hour is scheduled for 11 a.m. to 2 p.m. PDT. Daylight savings kinda messed with our scheduled server events. We've gone and changed next Tuesday's Power Hour to fire from 10 a.m. to 1 p.m. PDT.
The event ran into some hiccups and had to end a little early for TR, but yes once we work the kinks out I would definitely like to do more BAM spawning on other servers. I'm planning to finish this tomorrow night on TR :)
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Today we say goodbye to our dear Wonderholme experimental server. Whether it will ever return to us is a mystery for another time. What's important is that we send it off in style.

Join me today at 3pm PST for the weekly TERA Twitch stream while I try to crash the server. The guardrails are off, and if it's still standing when I'm done with the show, I'll pull the plug live on the air.

https://www.twitch.tv/enmasseentertainment
Yeah it was unintentional. Including "Paragon" was pretty much to avoid confusing people that didn't realize the class will now have a different name. We're really excited about the result of the vote, and Valkyrie is a pretty cool class name. The missed capitalization was honestly just a typo and nothing more.
LesbianVi wrote: »
Spacecats wrote: »
I am planning a loading screen contest soon, by the way. I want to make sure the timing is right, but get your tablets ready!

well at least, it won't be an Elin contest this time. Don't foucking choose screens with Elin in it plox ;)

I'll accept ONLY artwork featuring Femanis.
Glad you figured it out. The default chains are pretty much set up to be newbie friendly, using the skills you unlock at earlier levels so you can get used to using specific moves to follow up others. Sounds like you've moved beyond that and figured out which skills you need to be optimal in your class. Some high level players still swear by the skill chain system for some classes, but I'm not sure if anybody keeps the defaults once you've unlocked every class skill.
There is an anti-spam filter in place as well. Posts with too many images or links will usually get flagged. Sometimes people message me when they can't get a guild recruitment post or something to publish (which you guys should) and when I flag them as "not a spammer" all the posts they tried to make will go up at the same time :p

It's not a perfect system, but it prevents a lot of actually bad stuff that would make the forums a mess.
I am planning a loading screen contest soon, by the way. I want to make sure the timing is right, but get your tablets ready!
Deluso wrote: »
Well, I guess EME's staff didn't have art certification to be "actual" judge on arts.
That's a huge flaw.
I mean, I'm working as a project manager in the chemical industry and there were several requirements for my job.

- bronze medal winner in a country-wide swimming contest to ensure safety in case of flood
- advanced sommelier training for drinking wine with customers
- certificate to proof I did single-handed take down a bear in case of bear apocalypse
- bachelor of fine arts studies in case our PR/marketing comes up with pictures we use to announce our new products

EME should really step up their game and send all their useless employees into advanced trainings! B)

I lol'd.
Lol this test Server oh lordy. I've died like 10 times so far rofl.

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Crashira wrote: »
Not sure why you would delete your own and my response, especially considering the situation of the store being disabled anyway, it's not as if there was any flaming going on...lol, got to cover your backs though I guess, may want to edit the server announcement.

I don't want people to read and get confused about whether or not purchases can even happen. If they read my initial response, and your follow-up, they easily would have.
Tiana wrote: »
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Confirmed cutie.

...


...


...

o_o
Ketoth wrote: »
the only why to disable tera store would be making another client just for the test server, and this client have his own accounts. TeraStore is linked with your account. You cant disable tera store in a specifc server without disabling in the other servers.

Turns out that's not the case after all!
Deleted some messages here. Namely Crashira's response.

The TERA Store and Item Claim have actually been disabled on Wonderholme.
Crashira wrote: »
wrote:
and if you buy anything from the TERA Store for Wonderholme characters, there will be no refunds issued. Also, there will be no customer support for Wonderholme-specific issues, so get ready for a wild ride!

So basically...robbery? you're actually allowing people to spend money on this temporary server and refuse to issue any refunds once closed, and made sure to ignore all tickets based upon the server just in case someone didn't realise and got suckered into it, I'm not sure what to think of this...

Nobody is making anyone buy anything. There will be recurring messages reminding people that all characters and progress will be deleted. The fact is that if anyone wants to buy something while having that information, that's their choice as an adult. We're doing some weird event-type things with this server, but as far as back end operations go the test server should remain fully capable of performing the same operations as a typical TERA server, so disabling purchases wouldn't make sense.
Post_Header.jpg


Our new temporary test server is LIVE! You can log in and make a character now.

REMEMBER:
  • You can still spend EMP and claim items from Item Claim, but it will all be DELETED eventually. Nothing lasts in Wonderholme.
  • There will be unexpected surprises. You might die.
  • No server transfers to or from WH. Ever.
  • There will be no Customer Support tickets fulfilled for Wonderholme. Because all of this is temporary please don't make tickets if something goes wrong with your character.

Here's the full news post:
http://tera.enmasse.com/news/posts/wonderholme-server-is-live
Hi all.

Sorry to say I'm closing this thread now that the poll has run its course. You're still free to discuss your thoughts on the new class, but the thread here has spun into several directions that aren't conducive to actual discussion. Please remember that even if you disagree with someone else's opinion, you still have to respect them in these forums if you want to remain here.

As for the Valkyrie topic, the poll has ended and the community has voted on the new class name. It may not be the name you wanted personally, but please respect other people's choices along with the fact that the voting has ended, there won't be another poll, and regardless of what preconceptions you have about the name Valkyrie, she will have her own origin within the TERA universe that doesn't rely on any other game, story, or mythology. TERA's Valkyrie will be unique to the excellent dream world that is TERA just like Argons, dragons, arcannons, talking fungus, sadistic mandrakes, sky cruisers, time travel, jet cycles, gods with split personalities, and the strange rock-face gods who fathered them.
The server will be open to all players. Transfers won't be allowed, and all the characters will be deleted once the test is over.
Looking into this to see what the cause is. This thread was created on Saturday, and Fluna said it happened a couple days before that. Did anyone notice it happening earlier than Thursday?
Thanks guys, this is one we're already looking into. Moving this thread to the bug forums.
the only troubling thing is, it says 7040 people voted?

I mean, if I go to Highwatch, I'll see 50 people afking, which is about half the population of the server.
So, that's about 100 people per server, there are 5 servers so that makes 500 people still playing.
alrighty, much smaller discrepancy then I would have expected, everyone only voted 14 times.

Actually, new groundbreaking data shows there are only about 4 unique humans on each TERA server at any given moment. None of them like to queue for FWC. They just sit in Highwatch and buy things from each other on the trade broker.
Starravage wrote: »
Soon as in when I feel like it soon lol

Just ask our operations and server management team, there's a little more to it than that :p
Ginjitsu wrote: »
Soon™ ¬.¬?

Soon.
The reservation system is something built into TERA by Bluehole and is pretty specific about only allowing a single reservation per person, so the name chosen by each player will be the one that appears when it's time to create a new Valkyrie. That won't stop you from later making a Valkyrie with a different name, and the name-reserved Valkyries aren't prevented from changing their name later via name change voucher.

For those of you who reserved a Paragon-specific name for your character, all I can say is that you chose a name that fits really well with the style and feeling of the new class. [filtered], we WERE honestly going to go with Paragon. Having Valkyrie win the community vote shouldn't diminish any paragon-like qualities (whatever those are for you) of your character. Just think about all the names of player characters out there that have absolutely nothing to do with the class they happen to play - any name that references the Paragon will have a foot in the early history of the new class and speaks directly to her heroic nature.
Sunflare wrote: »
No, @Spacecats already said there wouldn't be another vote, they're short on time to get the class ready.
You'll have to excuse me for not reading/listening to everything he says. :-)

How dare you not search for all my responses!!!

So yeah as KarmaTheAlligator said, I did address this in the "Paragon" thread last week. Basically there was only one poll and the results are final. The names on the poll were chosen by the En Masse TERA team based off both community conversations and what our writing staff selected as appropriate, exciting, and flavorful in theme with TERA. I think a lot of people are reading pretty deep into that response looking for a reason to hold some kind of additional vote, but the fact is that we're totally happy with how the poll turned out and now it's time to get to work so that the Valkyrie can shine in TERA in time for the update.

There will always be people that are unhappy with a name choice. Everyone feels that the name they have in their heads in the best and most reasonable choice for whatever reason. If you compare the votes from the poll, compare the results between "Paragon" and "Valkyrie" and I'd say it's safe to say way more people will be satisfied by the new name thanks to the community vote.

I'm going to close this thread since I believe the initial question has now been answered and there are other threads currently going to discuss the poll results. Thanks!
Valkyrie wins with 2,971 votes. This poll is now closed.
Misfire due to the server downtime. A server announcement just went out - CS Power Hour is now back on. Tonight's reward will be 3x instead of the usual 2x, plus a small jackpot has been added for the winners. Sorry for the inconvenience, you guys.
Thanks for catching that! They are on now, with 3x reward instead of 2x, plus a small jackpot. Looks like the server downtime caused the initial event to misfire. Sorry for the inconvenience.
We are aware of the servers. Our Ops team has been on the case since they went down at about 5:07 p.m. PST. The cause of the downtime is being investigated before servers are brought back online.
did the server crash for Spacecats?

I didn't touch anything!
Ketoth wrote: »
is a popo sacrifice place in order ´to summon @Spacecats

This is the best answer so far :dizzy:
It might be a little tricky to meet up with us since we'll probably start inside the convention center (or near it). But no, checking that box doesn't exclude you from hanging out with us. It's just to help us keep track of people.
Exactly right.
Nobupad wrote: »
Can we have a hint on what the topic the trivia questions may be? I want to be prepared for the test.

I will ask exactly how many items are for sale on the Tempest Reach broker. This number constantly changes so please make sure you're always counting.


.
.
.
.
.

(don't do this)
Ginjitsu wrote: »
Will there be a Q&A session with Kimmander (CEO Sam Kim), Singlebear, Denommenator, and myself?

Not a formal Q&A, no. This is more of a casual hangout to relax after the day's events and get to know people. You can ask us questions if you don't mind us asking you a few ;D
It filtered a bad word for "[filtered]" ;D
VcOYZ5t.png

If you're going to PAX East, come hang out with En Mass staff on Saturday night! We'd love to meet with our players, share stories, and explore Boston with you guys. En Masse Entertainment will have a booth in the PAX East expo hall this year, and several EME staff members will be at the event including Kimmander (CEO Sam Kim), Singlebear, Denommenator, and myself :)

Please fill out this form before Tuesday, March 7 so we can gauge group size and secure a meet up time/location that's appropriate. The PAX East expo hall closes at 6 p.m. each night so we're considering a 7 p.m. start time on Saturday.
https://goo.gl/forms/YJvIDqtJsBud3Y9n2

If you're attending PAX East with fellow players, guildies, or just friends please pay attention to the last question on that form. We want to make sure we account for everyone.
LEgzNME.jpg

This week I'll be getting my GM [filtered] kicked in Fraywind and Corsair's Stronghold. We'll also have trivia questions in Twitch chat and prize raffles in between matches. Battlegrounds match across all servers so get ready to hop in the queue if you're ready to battle!

The stream begins at 3 p.m. PST right here: https://www.twitch.tv/enmasseentertainment
Belonging wrote: »
sapcekatts can u please address the OVERPOWERED new classes in tera, as a slayer main its frustrating to get autokicked fomr some battlegrounds. also zerg guilds ruin the fun please make gvg 20v20 maximum

We just had balance changes on Tuesday that upped the damage on Slayer. What Battlegrounds are you getting kicked from?

As far as guilds go, it's hard to imagine how 20v20 guild battles would even go. Who would determine what 20 members of a 100 person guild would participate, and how would they go about choosing them? I understand that competing against larger guilds presents challenges, but I think that's the case in a lot of situations (and why we see some of the guild alliances that happen in CU:V).
Gasp a GM in the PVP section

I know! I'm in forbidden territory here. I'll just see myself out. <3
We're looking into why this is happening. It's unexpected for us (as in, whatever caused this was apparently undocumented or it would have appeared in the patch notes). With any luck it's just a setting that accidentally flooped on its own somehow. We'll see.
Please use the existing threads instead of creating duplicates.
Ginjitsu wrote: »
Those rules have nothing to do with what he said :tongue:

The creation of multiple accounts by one person for use in a forum poll directly breaks the first rule listed:
"Creation of multiple accounts by a single individual solely for use on the official forums."

Xaera wrote: »
@Spacecats
With how close they are, I'm thinking we should have a final round vote between the top two, so the people who voted for the other names can potentially tie-break.

Sorry but once this vote is finished, our team will need to get to work making sure all the game files are ready when it comes time to launch the new class.
Rotomu wrote: »
Then lemme change my vote :c I voted cuz of peer pressure

Sorry, just like in real life you only get one vote.
Ray676 wrote: »
Spacecats wrote: »
Rotomu wrote: »
Time to make alts and vote

Yes, but only if you want to get banned from the game :)

Please see the forum Rules & Guidelines:

F. Multiple Accounts and Impersonation
- Creation of multiple accounts by a single individual solely for use on the official forums.
- Creation of multiple accounts for the purpose of evading suspension or account closure.
- Any impersonation of other individuals or En Masse Entertainment, Bluehole Studio, or their partners' employees. Note: All En Masse Entertainment, Bluehole Studio, and partner company representatives are required to have a custom title denoting their position and employer, so you will always be aware of whom is a company representative.

You don't have the [filtered] to ban players from the game :) just the forums

ed: [filtered] is censored lmao wtf

Not sure what word you're using here, but I'm pretty sure I've got it.
Rotomu wrote: »
Time to make alts and vote

Yes, but only if you want to get banned from the game :)

Please see the forum Rules & Guidelines:

F. Multiple Accounts and Impersonation
- Creation of multiple accounts by a single individual solely for use on the official forums.
- Creation of multiple accounts for the purpose of evading suspension or account closure.
- Any impersonation of other individuals or En Masse Entertainment, Bluehole Studio, or their partners' employees. Note: All En Masse Entertainment, Bluehole Studio, and partner company representatives are required to have a custom title denoting their position and employer, so you will always be aware of whom is a company representative.
WitchyGirl wrote: »
if you look at the polls,
there's only two leading names: moondancer and valkyrie

the other 3 names are too far behind!!

Maybe its a good idea to update the poll to just allow two choices ,since there's no way the other 3 names will ever win. Plus since the Race is so close between "moondancer" and "Valkyrie" , all those little votes are important!!

@Spacecats

We're only two hours into a poll that will run until Sunday at Midnight. I think it's safe to say there are a lot of people that can still change the outcome of the vote.
It's true we have no plans to release these in our version.
Changed the name of this thread to remove "Lunar Dancer" since it's not an option in the poll, and because I'd like to refer to this thread when discussing the poll itself without giving bias as to who people should vote for.

I commented in another thread about Lunar Dancer, but let me copy paste:

Using two words isn't feasible, and the explanation there is a bit technical. Basically TERA automatically capitalizes class names in some situations but not others. Having a two word class name opens up many possibilities where it would display incorrectly. So rather than having "Lunardancer" which just looks like two words mashed together, "Moondancer" reads and sounds much cleaner if players end up voting for it.
Spacecats wrote: »
Ginjitsu wrote: »
@Spacecats

You should slap some sense to whoever came up with this dumb idea...
https://forums.enmasse.com/tera/discussion/12114/poll-name-the-next-tera-class

The idea to let the community decide on the new class name? Should I find a mirror so I can see it, or just slapping myself right away? ;D

Don't go there space cats. To be honest a poll was a smart decisions. let's the community at large make a choice. What should not have been done was allow them to see the actually results. Not until the 5th.

Unfortunately that's not something that can be tweaked with the Vanilla forum polls. I did disable the setting that lets people see specifically who voted for who since that seemed unnecessary.
I'm going to close this thread for a couple reasons.

1) It's basically a duplicate of existing discussions. If you want to talk about the poll, go here. If you want to talk about the class and what it's like, go here.

2) This thread is pretty much attempting to belittle or dismiss player choices in the poll rather than campaign for a name you like. If you don't like one of the choices, please just don't vote for it. The goal of this poll is to find out what the majority of TERA players want the name to be, not to talk bad about people who voted for something you don't personally like.
Ginjitsu wrote: »
@Spacecats

You should slap some sense to whoever came up with this dumb idea...
https://forums.enmasse.com/tera/discussion/12114/poll-name-the-next-tera-class

The idea to let the community decide on the new class name? Should I find a mirror so I can see it, or just slapping myself right away? ;D
Spacecats wrote: »
kamalr wrote: »
'Moonlight Warrior'/'Lunar Dancer' were good names because they at least referenced their moon-based abilities, and what they do in combat.

Not to shoot down anyone's suggestions, but as far as I've seen none of the class moves have a direct reference to a moon in their appearance.

EDIT - Idi0ticGenius corrected me here. There are some appearances of the moon in the skills for the new class.

https://sites.google.com/site/yoshasstuff/13classskilllist

Read the link. How about the fact that there are all these translated names with "moon" in them, or the translated class name .... maybe do some research first be for getting sassy Space-y.

No sass intended honestly. I kind of already addressed this if you read my follow-up post about the direct translation of Korean. There are actually multiple instances in NA TERA where the history lore, character names, item names, location names, and even quest plots are different from the Korean version of TERA. This is done as part of the localization process and carries over to other English speaking regions.
Fleett wrote: »
Arcane Engineer = Gunner

Why can't we name the Lunar Dancer, Lunar Dancer or Glaiver?...

Using two words isn't feasible, and the explanation there is a bit technical. Basically TERA automatically capitalizes class names in some situations but not others. Having a two word class name opens up many possibilities where it would display incorrectly. So rather than having "Lunardancer" which just looks like two words mashed together, "Moondancer" reads and sounds much cleaner if players end up voting for it.

Glaiver has been mentioned by some players as a potential name, but it's kind of bland and honestly sounds a bit weird when you speak it aloud. We wanted to stick with more exciting possibilities.
upEwh.png


Wrong forum, bub:

https://forums.enmasse.com/tera/discussion/12105/for-spacecats-shivervale-pvp-post

Thanks to the feedback you guys have provided (both here, in other threads, in chat, and in the Player Council), a new poll has been created to determine the name of the new class:

https://forums.enmasse.com/tera/discussion/12114/poll-name-the-next-tera-class


Please do your part by spreading the word. Let everyone know about this poll so we can get a solid result that represents as many TERA players as possible.

I'm leaving the discussion in the poll itself closed so as to not sway any potential votes with the first comments that happen to pop in the thread. We want to know what YOU feel deep down. What name speaks to you the most? Voting will close at Midnight on Sunday, March 5.
As was shown in the recent "It’s Time to Reserve Your Paragon Name" article (which you should all check out), the decided name for the upcoming TERA class is... the Paragon!

... or is it?

Shortly after the release of the article, we started getting quite a bit of community feedback on the Paragon name. Several players stated they didn't like the name or that it didn't fit with their expectations of the class. Because of this, we've decided to do something never before done for a new class - A COMMUNITY VOTE!

Make your voice heard and help determine the name of the upcoming TERA class! Which name says "glaive-wielding Castanic badass" to you? Votes will be tallied this Sunday, March 5 at Midnight PST.

To help you in your voting decision, here are a few things we can tell you about the new class and how she will behave. Keep in mind that just like in the overall TERA storyline, there will be some variations between the Korean release of the class and the NA release of the class. Things like item and skill names will not be exactly the same (for one thing, they'll be in English :p ) and may be tailored to the name that is chosen:
  • The class will wield a weapon called a glaive. An agile polearm with a curved blade at the end.
  • All members of this class will be female Castanic.
  • The class is focused on evasion, style, and damage output.
  • The look and feel of some skills use moon references. They also feature flames, sparks/stars, slashing effects, swirling wind, arcane circle patterns, wave attacks, spinning the glaive overhead, striking the ground (and even fracturing it), charging/rushing attacks, and attacks that leap high into the air.
  • The class is an experienced soldier in the Valkyon Federation.
AxeI wrote: »
Spacecats wrote: »
kamalr wrote: »
'Moonlight Warrior'/'Lunar Dancer' were good names because they at least referenced their moon-based abilities, and what they do in combat.

Not to shoot down anyone's suggestions, but as far as I've seen none of the class moves have a direct reference to a moon in their appearance.

Prime example that most of the time you don't know what you're doing, you honestly should feel bad.

Well it's at least a prime example that I'm human. I do feel bad.
Spacecats wrote: »
kamalr wrote: »
'Moonlight Warrior'/'Lunar Dancer' were good names because they at least referenced their moon-based abilities, and what they do in combat.

Not to shoot down anyone's suggestions, but as far as I've seen none of the class moves have a direct reference to a moon in their appearance.

I'm sorry, but I am 100% sure that this class has several references to the moon. Let's start with the Official Developer's Note about this new class. Please read the translated version of official BHS developer's note:

https://docs.google.com/document/d/1vHWmTaTjWIH054_u81Mw5gLxJRhQlgI5XHdhWSrOfhc/edit?usp=sharing

Here, there have been several references to the moon for this class. Even using skills show Moon as well.

Very first thing you notice is this line
To emphasize on character skill traits, we’ve chosen the Moon as the concept.
The moon brought the symbol of sharpness and coldness,
and we’ve set the powerful final blow Lunar Scar and Blood Moon as the base concept.

Moon was the very base concept for this class, thus leading to the choice of weapon being Glaive. Without the concept of moon in mind, this class would never have been created.
In order to find the right weapon and motion, we’ve investigated and thought through carefully from Korean Woldo arts, 24 Martial Arts, Chinese Podao*Guandao arts, Japanese Naginata, etc.
(We’ve even tried to mimic them with a large umbrella in empty meeting room too...)
In the end, we decided on Glaives (to be exact with original text: Chinese Guandao) that focuses striking with large blade at the tip and swinging around spinning motion to attack, and a Leather armor to match the dextrous movements.

Here, Woldo (월도; 月刀) literally means Moon Blade, which we can call it Crescent Blade. Podao (朴刀; Plain Blade) and Guandao(关刀 ; Blade of Guan Yu). Guandao is also called Crescent Moon Blade (偃月刀) and if you've read Romance of Three Kingdoms or seen any works related to it, you will never miss this weapon called Green Dragon Crescent Blade (青龍偃月刀). Notice that we see 月刀 again, which is Crescent Blade portion of the word, and like I said, this literally means Moon Blade. Guandao is famous enough to appear in several works aside from anything related to three kingdoms.

And if people still don't understand why I called it Lunar Dancer, it's because they literally described it as one
At last, a Castanic Female who cuts through enemies at melee range while gathering powers from moonlight to infuse on to their glaives, Lunar Dancer was born. Now we’ll go over more details about the traits that Lunar Dancer has.
[...]
There are other various attack motions other than wide swings, and her fluid like chain skills as she slices through her enemies,
is almost as if she is dancing under the moonlight.

A melee class that slices through enemies swiftly and elegantly with her weapon infused with the power of moonlight, almost as if she is dancing under moonlight.

Again, BHS emphasizes their main concept of Moon.

My translations are mostly rewritten word-for-word without much of modification to keep their original meanings. So "Lunar Dancer" is not simply a fan-made, but the combination of both concept and design that the developer had in mind. I respected the ideas and concepts so I tried to keep them at best of my abilities to translate.

Also, majority of their skill names are based on Moon. I'll even specify what Chinese derived words they used for their names in parentheses, so see how many Moon (月) you find:

I am giving you three different naming for them:
1. Direct Translation
2. Names for the skill icon in English given by BHS
3. What Sam and I translated as

Consecutive Hit Slash (連擊斬)- Combo - Combo Attack
Dodge (回避) - Moon Shadow - Evasive Roll (though, Moon Shadow sounds pretty nice)
Moonlight Resonance (月光의 孔明)- Moonlight Burst - Moonlight Dash
Rise Hit Slash (昇擊斬) - Rising Shot - Skyward Slash
Wind Slash (風斬) - Cross Way - Gale Slash
Rupture Slash (破裂斬) - Burst - Piercing Moonlight
Earth Hit Slash (地擊斬) - Cutting - Fracture
Moon Wave Slash (月波斬) - Split - Moon Fang
Moonlight Lunge (月光跳躍) - Dash Cut - Lunar Rush
Rise Attack (起床攻擊) - Rising Attack - Retaliate
Moonlight Gravity (月光의 引力)- Moon Gravity - Lunar Gravity
Moonlight Blast (月光爆)- Throw Glaive - Lunar Crash
Consecutive Spin Slash (連廻斬)- Helicopter Cuts - Rolling Moon
Moonlight Follow (月光沿) - Moon Catch - Umbra Slash
Soul Hit Slash (魂擊斬)- Fatal Shot - Soul Scythe
True Moon Light (眞月明)- Moonlight - Gathering Moonlight
Spin Wind Slash (旋風斬)- Twister - Typhoon
New Moon: Moonlight Resonance (新月:月光의 孔明) - Crescent Cut - New Moon: Moonlight Burst
Moonlight's Blessing (月光의 加護) - Moon Grace Buff - Moonlight Sanctuary
Red Moon (赤月) - Red Moon - Blood Moon
Full Moon (滿月) - Full Moon - Full Moon

You may have noticed (明) this character has sun(日) and moon (月) together, creating Bright (明) since both sun and moon provides light to the word day and night.

With the amount of "moon" present in the original text, (not counting 明), that's 11/21. At least half of their skills are based on moon.

Also check out how some skill animation shows Moon:

Moonlight Blast (月光爆)- Throw Glaive - Lunar Crash:
59115c73a4c7492ab3633ab855c2d955.png

Red Moon (赤月) - Red Moon - Blood Moon
c1f9b3df5ae041adbca0fa87b2b49964.png

There are several others where if you use Full moon, you will see that it draws ~8m radius sized moon on the ground, indicating the range of the attack (although, the attack still hits at around 10~12m).

I stand corrected! The moves you showed definitely have moon references in them. The footage I've seen from the class shows fire elements as well, along with a lot of "slash" particle effects and wave effects, but seeing those screenshots is undeniable proof that there's a tie between the crescent weapon and the shape of the moon.

As for the names of moves that you listed - they're direct translations from Korean. Part of localizing a game includes renaming things, so a move called "Gathering Moonlight" as a direct translation in Korean can easily turn into something like "Harness Aether" depending on the theme we go with. I hadn't seen the names you listed as a direct translation so I apologize for my comment!
Check your parcel!
You guys got it. :)
kamalr wrote: »
'Moonlight Warrior'/'Lunar Dancer' were good names because they at least referenced their moon-based abilities, and what they do in combat.

Not to shoot down anyone's suggestions, but as far as I've seen none of the class moves have a direct reference to a moon in their appearance.
Zoknahal wrote: »
I'm not too pleased with the Lancers Backstep being unaffected no longer by attack speed. It actually is a lot slower compared to how it once was. I consider this a debuff.. What do Lancer gain out of this?

The patch notes are wrong about lancers. Back in Ktera, this change went through, and the animation was just to laugh. It was so slow that players complained and it got reverted with a slight increase on the iframe duration, which is what we got. I did some tests before logging out, and the atk speed does have an effect on how fast the animation is on Backstep. The iframe time was increased, which is HUGE. I cant recall by how many miliseconds or seconds, but is enough to dodge one shot mechanics that can be dodged without so much precision as before.

How does that make the patch notes wrong? How would you reword it?
PatchNotes_inner_Header.jpg

Patch notes include several balance changes for Slayer, Berserker, Gunner, Reaper, Lancer, and Mystic. Read them here:
http://tera.enmasse.com/news-page/patch-notes/patch-530301-en2

The Google Calendar was updated a couple days ago and a news post is on the way. Here's a link:
https://calendar.google.com/calendar/embed?src=6as69upd3h4upfidav1q9af448@group.calendar.google.com&ctz=America/Los_Angeles

We did add Gridiron back to the schedule thanks to your guys' feedback. We're also continuing the weekend BG jackpots that were on pause for Kyra's catalyst jackpots.
Sydelle wrote: »
The system messages saying your catalysts will be deleted Feb 28th, are giving me anxiety...my bugged out catalysts are safe right?...I just hope I get to use them tomorrow.

Sorry, those were scheduled before we announced the change. I'll get that fixed.
Astilia wrote: »
So, OP, instead of trolling the forums whining about stuff that bothers you, why not go make some friends, ignore the dumbasses, and maybe find some other way to enjoy yourself than wasting forum space?

IMO Crazy's only troll comment was about TERA Mongo being hastily developed by Bluehole in response to the Pokemon GO update.

... I've been planning this for weeks! :anguished: :anguished: :anguished: :anguished: :anguished: :anguished:
Soffyasd wrote: »
There are trolls in everyplace. I play on CH too and i have no friends or either casual chat to anyone, and haven't being insulted with no reason. Actually i just block the global spammers/trolls or trap people.

I've readed the post and still don't know what you were doing to being insulted, reports doesn't work... so i would recomend to just block them and problem solved. o.o

Trolling is different than harassment. Spreading the rumor that "reports don't work" actually helps the people we're trying to ban because it tells victims of harassment that they shouldn't bother submitting anything. Blocking a player that is harassing you or others just means they'll move on to other people. Reporting them helps the whole TERA community by getting rid of the bad player.
Bonbonnie wrote: »
Unfortunately darling, that's the result of a lack of moderation within global and the playerbase as a whole. Stricter EME staff and rules = less toxicity. They care more about those sweet muns though rather than player satisfaction or comfort.

Global chat is taken into consideration when judging whether or not a player is penalized. It still helps when players report bad behavior because it guarantees that player will be investigated.
DocWinter wrote: »
BTW, @Spacecats --I see that the solution for the event's awarding of only a single catalyst while leveling has been to send 3 posts with 1 catalyst each (after getting only 1 at 55 and 60, I got all 3 for 65 (in 3 separate posts)). Are the instances where we only got the one catalyst going to be remedied, or are we just out of luck? (Seeing as how the event is ending and cats are going **poof** and all. . . )

We're still trying to determine how many players were affected by that bug. It will be up to Noesis to determine whether or not any catalysts are given out as a result, but as of right now it doesn't seem like it amounts to much considering there were a number of other ways to earn catalysts throughout the event.
Tier 7 gear should get you off to a good start doing Castle Aranea (solo) runs in order to gear up into Slaughter. Slaughter is fairly easy to enchant too, so it won't take long before you're able to group up and do base dungeons, then run the new Ace Dungeons on the side when you're not up for grouping. Since you're an experienced player you'll probably be able to shave some time just knowing how dungeons progress and what's expected in a group. Not to mention by finding a guild to get you going again will help a ton.

As for game changes, the Ninja is a new class you missed after Brawler came out last year. The Archer, Sorcerer, and Warrior have also gotten significant re-balances. There are several new dungeons (as well as some you're probably familiar with). Essential Mana has some excellent guides that will help you learn those quickly.
Dhrizzit wrote: »
Do the end on 1 march not 2/28 pls

Tonight, Feb 27, is the last Mongo spawn event. No more catalysts will drop after tomorrow's maintenance.
They are tested prior to the event to make sure they can fight properly, but their stats can't be changed. A Lachelith spawned out in the open will deal damage and have the same HP as one in Ruinous Manor.

Some boss mechanics are based on their dungeon surroundings, so sometimes that causes weirdness that prevents us from using that boss. We check that kind of stuff in advance. As far as attacks that kill players, that's just part of what makes a boss a boss. Some are always going to be way easier/harder than others.
Hmmmm.....


k ;)
Thanks for posting about this, you guys. We WILL leave Kyra's Pop-Up Potion Shack up and running for an additional week. The event is still ending and no more catalysts will drop after tomorrow's maintenance, but players with existing catalysts will have a little extra time to redeem and spend them.
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