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Mystic - Awakening Skill

  • [Awakening Skill] New Skill (Active): Mass Teleport

    • Teleports together with up to 4 party members around.
    • Invincible while moving.
    • You can move through units without restriction.
  • [Awakening Skill] New Skill (Active): Arunic Release

    • Explode a maximum of 5 motes in front, granting corresponding recovery effect to allies within range, and dealing damage to enemies. * [Arun's Vitae] HP recovery, and damage to enemy targets * [Arun's Tears] MP recovery, and damage to enemy targets
  • [Awakening Skill] New Skill (Active): Elementalize

    • When using a summon skill after activating the skill, each elemental deals a different effect to nearby allies, and enhanced elementals are summoned. * Thrall of Protection: Casts a sheild for a certain period of time and becomes immune to knockdown and stagger for skill duration. * Thrall of Life: Removes Harmful effects on nearby allies and instantly restores HP when summoned, and then increases Movement Speed in combat for 5 seconds and restores HP every second. * Thrall of Vengeance: Increases Power for a certain period of time. * Thrall of Wrath: Increases Crit Damage for a certain period of time.
  • [Awakening Skill] New Skill (Active): Summon: Elemental God

    • Summons the Elemental God in front of you, dealing great damage to targets.

Mystic - Changes to existing skills

  • Ancient Binding

    • This skill is removed, and is merged with [Shara's Lash].
  • Shara's Lash

    • At the end of Stun, Ancient Binding effect is applied. * Ancient Binding Effect: Decreased Movement Speed
  • Curse of Exhaustion

    • This skill is removed, and is merged with [Curse of Confusion].
  • Curse of Confusion

    • At the end of Horror, Aftermath of Confusion effect is applied. * Aftermath of Confusion: Increases cooldown time for all skills.
  • Titanic Favor

    • The default number of lock-on target is increased from 2 to 4 players.
  • Arun's Cleansing Touch

    • The default number of lock-on target is increased from 3 to 4 players.
  • Arun's Vitae

    • HP Recovery on 2 stacks increases from x1.3 to x2.

Mystic - New Skills

  • Mana Infusion (Passive)
    • Recovers MP for 5 sec if MP is consumed when it’s below 20%. * Mana Infusion Lv1: Recovers 400 MP per sec (total 2000) * Mana Infusion Lv2: Recovers 700 MP per sec (total 3500)
    • 180 seconds cooldown.

Mystic - Add a dial skill (an optional skill for convenience)

  • Arunic Condesation

    • If you select a target first through Lock-On and a skill, the selected target will get a utility skill that automatically utilizes the selected skill.
    • Can select the desired skill between [Titanic Favor] and [Arun's Cleansing Touch].
  • Thrall of Retribution

    • The skill dial UI opens when you use a skill, and you can select the desired skill.
    • You can choose attacker-type elementals to defeat enemies.
    • Can select the desired skill among [Thrall of Vengeance], [Thrall of Wrath], and [Elemental God].
  • Thrall of Protection

    • The skill dial UI opens when you use the skill, and you can select the desired skill.
    • You can choose elementals or summonable objects to help allies.
    • Can select the desired skill among [Thrall of Protection], [Thrall of Life], and [Warding Totem].
  • Aura Skill: Outer Area

    • The skill dial UI opens when you use the skill, and you can select the desired skill.
    • You can choose Aura skills that improve directly related skills to your own or ally’s combat.
    • Can select the desired skill among [Aura of the Swift], [Aura of the Merciless], and [Elementalize].
  • Aura Skill: Inner Area

    • The skill dial UI opens when you use the skill, and you can select the desired skill.
    • You can choose Aura skills that improve indirectly related skills to your own or ally’s combat.
    • Can select the desired skill between [Aura of the Unyielding] and [Aura of the Tenacious].

Mystic - Changes and Additions to Glyphs

Skill Name Grade Glyph Points Glyph Name Changes on Glyphs
Titanic Favor Common 2 Spirited Titanic Favor Reduces MP cost by 120.
Titanic Favor Common 4 Restorative Titanic Favor Increases HP recovery by 20%.
Titanic Favor Uncommon 3 Restorative Titanic Favor Increases HP recovery by 20%.
Titanic Favor Rare 2 Restorative Titanic Favor Increases HP recovery by 20%.
Arun's Cleansing Touch Common 2 Spirited Arun's Cleansing Touch Reduces MP cost by 120.
Arun's Cleansing Touch Uncommon 1 Spirited Arun's Cleansing Touch Reduces MP cost by 120.
Thrall of Life Superior 5 Persistent Thrall of Life 20% chance to reset cooldown time

Slayer - Awakening Skill

  • [Awakening Skill] New Skill (Active): Punishing Blow

    • Makes a short rush forward and deals a strong blow to the enemy after the jump.
    • The skill activates toward the direction of operation.
    • Knocks down target on successful attack.
  • [Awakening Skill] New Skill (Active): Savage Strike

    • Penetrate through enemies.
    • This is a stack-rechargeable skill that is charged once every cooldown and up to 2 times.
    • The skill activates toward the direction of operation.
    • Monster hits are counted as attacks from behind for 8 seconds after skill use.
  • [Awakening Skill] New Skill (Active): Unsheathe

    • Collect your energy with your charging skill and sweep the enemy ahead.
    • Depending on the charging level, the size of the weapon effect, Skill Damage and range are different.
    • During the cast, the following effects are given to the PC. * 50% less damage taken * Immue to Knockdown/Reaction
    • Decreased Movement Speed
    • You can use [Evasive Roll], [Startling Kick] to cancel skill animations faster.

Slayer - Changes to existing skills

  • Overpower

    • Changed from active skill to passive skill.
  • Fury Strike

    • The skill is removed, but now you can use Distant Blade skill option to give debuff.
  • Exhausting Blow

    • The skill is removed, but now you can use Distant Blade skill option to give debuff.
  • Heart Thrust

    • Required level to learn the final skill: changed from 63 -> 65. Skill Damage is increased.
    • Added a new effect that pushes minions and normal monsters 2m away on a successful hit.
    • You can use [Evasive Roll], [Startling Kick], [Savage Strike] to cancel skill animations faster.
  • Headlong Rush

    • Upon acquisition, a key guide that requires a skill use is displayed.
    • The option to increase the casting speed of the skills following [Headlong Rush] is removed. * That option is transferred to the [Overpower] (passive).
  • Combo Attack

    • Its firt hit pushes minions & normal monsters and PC 0.4m away.
    • And the second - forth hits pushes minions and normal monsters 0.4m away.
  • Whirlwind

    • Skill Damage +10%
    • Changes to increase power as HP drops below 50%. * 50~40% - x1.1 * 40~30% - x1.2 * 30~20% - x1.3 * 20~10% - x1.4 * 10 ~ 0% - x1.5
    • A successful hit pulls the target toward the caster.
    • Reduces Damage taken during skill casting by 50%.
    • Increases the skill's attack range by approximately 30%.
    • Increases skill casting speed by 20%.
  • Overhand Strike

    • Changed to a stack-rechargeable skill that is charged once every cooldown and up to 2 times.
    • Cooldown changes from 4 → 2.5 seconds.
    • Added a new effect that pushes minions and normal monsters 0.4m away on a successful hit.
    • The Camera Shake effect is added at the time of hitting.
  • Eviscerate

    • Airbone is applied instead of Knockdown on a successful hit.
    • The Camera Shake effect is applied to only the target and the caster.
  • Measured Slice

    • Knockdown is added on a successful hit.
    • The Camera Shake effect is added at the time of hitting.
  • Quick Blow

    • Increases Skill Damage and Casting Speed by 10%.
    • When using [Evasive Roll], [Startling Kick], or [Savage Strike], the skill can be canceled more quickly.
  • Startling Kick

    • Like Evasive Roll, some existing skills can be cancelled more quickly from nown on.
    • Distant Blade
    • It’s changed to fire projectiles one by one. * The projectile flies up to 15 m. * Upon successful hit, it deals damage and disappears. * Added a new effect that pushes minions & normal monsters, and PCs 0.4m away on a successful hit.
    • Skill Damage increases for 1st, 2nd and 3rd hits.
    • When casting a skill, the distance to move forward decreases to 20% of the previous one.
    • Cooldown changes from 10 → 15 seconds.
  • Stunning Backhand

    • Skill Damage x2
    • MP consumption doubles.
    • Time to use a following skill in chain is reduced.
    • You can cancel skill animations by moving significantly faster.

Slayer - New Skills

  • Overpower I (Passive)

    • Required level: 50
    • Effect * Increases Skill Damage of Heart Thrust, Whirlwind, Quick Blow, Stunning Backhand by 30% and cast speed by 10% every 5 seconds when entering combat state.
  • Overpower II (Passive)

    • Required level: 61
    • Effect * Increases Skill Damage of Heart Thrust, Whirlwind, Quick Blow, Stunning Backhand by 33% and cast speed by 12% every 5 seconds when entering combat state.
  • Weak Point Strike (Passive)

    • Required level: 16
    • Effect * Doubles crit rate when hitting an airborne target.
  • Smooth Chain (Passive)

    • Required level: 65
    • Requirement: Complete Awakening quests
    • Effect * When using Overhand Strike, Eviscerate, Savage Strike, Punishing Blow, and Measured Slice as a chain skill, it stacks one by one. (Up to 4 stacks) * Triggers smooth chain at 4th stack, increasing all Skill Damage and Combat Movement Speed by 20%. * When a smooth chain effect is activated, all chain stacks are consumed and the chain stack does not stack until the effect ends.
  • Energy Rush (Passive)

    • Required level: 65
    • Requirement: Complete Awakening quests
    • Effect * In Cold Blood II duration increases by 20%, and Crit Factor increases by 30 for the duration.
  • Master (Passive)

    • Required level: 65
    • Requirement: Complete Awakening quests
    • Effect * Decreases cooldown of Punishing Blow by 2 seconds when hitting a target with Measured Slice. * Decreases cooldown of Unsheathe by 2 seconds when hitting a target with Punishing Blow.

Slayer - Changes and Additions to Glyphs

Skill Name Grade Glyph Points Glyph Name Changes on Glyphs
Startling Kick Common 5 Empowered Startling Kick Skill Damage +25%
Startling Kick Uncommon 4 Empowered Startling Kick Skill Damage +25%
Startling Kick Rare 3 Empowered Startling Kick Skill Damage +40%
Knockdown Strike Uncommon 3 Carving Knockdown Strike Doubles Crit Factor for the next attack.
Heart Thrust Uncommon 2 Powerlinked Heart Thrust Upon successful hit, Skill Damage increases by 10% for the next attack.
Knockdown Strike Rare 2 Carving Knockdown Strike Doubles Crit Factor for the next attack.
Whirlwind Common 3 Numbing Whirlwind 20% chance to decrease opponent's Attack Speed by 15% for 5 seconds.
Whirlwind Uncommon 3 Numbing Whirlwind 30% chance to decrease opponent's Attack Speed by 15% for 5 seconds.
Overhand Strike Common 4 Empowered Overhand Strike Skill Damage +15%
Overhand Strike Uncommon 3 Empowered Overhand Strike Skill Damage +15%
Overhand Strike Rare 2 Empowered Overhand Strike Skill Damage +15%
Overhand Strike Superior 5 Powerlinked Punishing Blow Increases damage of Punishing Blow by 15%.

Berserker - Awakening Skill

  • [Awakening Skill] New Skill (Active): Unleashed

    • The Berserker unleashes fury, allowing him to use only Unleashed-related skills for a while.
    • MP gauge of Berserker is swapped to ST gauge.
    • The skill activates in the direction the camera is looking.
  • [Awakening Skill] New Skill (Active): Unleashed: Sinister

    • Skill to shoot down the floor with your left hand
    • The skill activates toward the direction of operation.
  • [Awakening Skill] New Skill (Active): Unleashed: Dexter

    • Skill to shoot down the floor with the right hand
    • The skill activates toward the direction of operation.
  • [Awakening Skill] New Skill (Active): Unleashed: Rampage

    • Skill to shoot down the floor with both hands
    • The skill activates toward the direction of operation.
  • [Awakening Skill] New Skill (Active): Unleashed: Beast Fury

    • Rush forward and hit the target in a low
    • The skill activates toward the direction of operation.
  • [Awakening Skill] New Skill (Active): Unleashed: Smash

    • Move forward while rotating and attack targets
    • The skill activates toward the direction of operation.
  • [Awakening Skill] New Skill (Active): Titanic Shout

    • When you use the skill, you receive a brief evasion and Movement Speed increases.

Berserker - Changes to existing skills

  • Intimidation, Punishing Strike, Axe Counter

    • All skills for tank are removed.
  • Thunder Strike

    • Changed to be moveable during charge.
  • Cyclone

    • Depending on the charge level, the skill duration and hit count increase as follows.
    • 0 Charge

      • Hit Count: 1→2 (Total Skill Damage +100%)
      • Duration: increases by 26%
    • 1 Charge

      • Hit Count: 3→ 4 (Total Skill Damage +33%)
      • Duration: increases by 17%
    • 2 Charge

      • Hit Count: 5→ 6 (Total Skill Damage +20%)
      • Duration: increases by 13%
    • 3 Charge

      • Hit Count: 5→ 6 (Total Skill Damage +20%)
      • Duration: increases by 13%
    • The Camera Shake effect is applied on every hit from now on instead of being occurred only immediately after casting the skill.

    • Changed to be moveable during charge.
  • Unchained Anger

    • The skill is deleted.
    • The HP Recovery is transferred to [Tenacity].
  • Mocking Shout

    • The skill is deleted.
    • The effect to increase Knockdown, Stagger Immunity, and Resistance to Weakening is transferred to [Tenacity].
  • Tenacity

    • The following effects are added when using Tenacity.
    • HP Recovery when using skill
    • Immunity to Knockdown, Stagger and Stun for 5 seconds
    • Increases Resistance to Weakening for 5 seconds
  • Lethal Strike

    • Changed to be un-moveable during charge.
    • Charging time per level decreases by 20%.
    • When used in chain with Vampiric Strike, Madness Leap, charge speed is doubled.
    • Like Evasive Roll, it can cancel the previous skill’s animations more quickly and use this.
    • Lethal Strike IV~VI
    • Overcharge becomes available.
    • Overcharge can be used up to 4 ticks, and Skill Damage per tick additionally increases by 8% of the power at the charge level 3.
    • Overcharge’s HP consumption per tick decreases by 10%.
    • Depending on the charge level, the moving distance increases as follows.
    • Charge 0 - x1
    • Charge 1 - x1.3
    • Charge 2 - x1.2
    • Charge 3 - x1.3
  • Inescapable Doom

    • Adds Stagger when hitting monsters and PCs.
  • Frenzy

    • Skill is changed to passive, and some effects are transferred to [Tormented Frenzy].
  • Overwhelm

    • The skill is deleted.
    • [Madness Leap], refined skill of [Leaping Strike] can be used 2 times in a row.
  • Leaping Strike → Madness Leap

    • The skill name is changed from [Leaping Strike] to [Madness Leap].
    • Skill effect is changed as below.
    • Madness Leap III ~ VIII

      • Changes to the skill that can be charged up to 2 times.
      • It can be used twice in a row when charged 2 times.
    • Moving Distance increases by 50%.

    • Attack Range increases by 20%.
    • Skill Damage x3.5
    • You can cancel skill animations and take other actions significantly faster.
    • Changed to not deal additional damage to knocked-down targets.
    • Casting time slightly increases.
    • The wait time to enter the next skill in advance slightly increases.
    • Upon acquisition, a key guide that requires a skill use is displayed.
  • Vampiric Blow

    • Also actvates immediately if you use it in chain with Thunder Strike, Cyclone shots of charge level 0~3 instead of overcharing them.
    • Use it in chain with Thunder Strike, Cyclone shots of charge level 0: Damage and HP Recovery x0.6 compared to the existing overcharging chain shots
    • Use it in chain with Thunder Strike, Cyclone shots of charge level 1: Damage and HP Recovery x0.8 compared to the existing overcharging chain shots
    • Use it in chain with Thunder Strike, Cyclone shots of charge level 2: Damage and HP Recovery x1.0 compared to the existing overcharging chain shots
    • Use it in chain with Thunder Strike, Cyclone shots of charge level 3: Damage and HP Recovery x1.2 compared to the existing overcharging chain shots
    • Use it in chain with overcharing Thunder Strike, Cyclone shots: Damage and HP Recovery x1.2 compared to the existing overcharging chain shots
    • Bloodlust
    • Bloodlust I

      • Added an effect that increases Attack Speed and Charge Speed by 20%.
      • Cooldown changes from 3 → 1.5 seconds.
      • The duration changes from 30 → 18 seconds.
    • Bloodlust II

      • Added an effect that increases Attack Speed and Charge Speed by 25%.
      • Cooldown changes from 3 → 1.5 seconds.
      • The duration changes from 30 → 18 seconds.
    • Evasive Roll

    • It is improved to cancel your skill animations and use this more quickly.

Berserker - New Skills

  • Fiery Rage I (Passive)

    • Increases Power, Crit Factor, Attack Speed, and Charge Speed by 15%, and decreases Endurance by 10%.
  • Fiery Rage II (Passive)

    • Increases Power, Crit Factor, Attack Speed, and Charge Speed by 17.5%, and decreases Endurance by 10%.
  • Fiery Rage III (Passive)

    • Increases Power, Crit Factor, Attack Speed, and Charge Speed by 20%, and decreases Endurance by 10%.
  • Endless Rage (Passive)

    • Increases Movement Speed by 1.5 times while charging.
  • Eye of the Storm (Passive)

    • 25% chance to reset the cooldown whenever hitting Cyclone.
    • When using it as soon as the cooldown is reset, the full-charged Cyclone is triggered.
    • This effect can be triggered up to 3 times at a time.
  • Bloodshed (Passive)

    • When attacked by a monster, the Skill Damage and Crit Rate of the next attack increases by 10%.

Berserker - Changes and Additions to Glyphs

Skill Name Grade Glyph Points Glyph Name Changes on Glyphs
Lethal Strike Common 3 Carving Lethal Strike Critical Chance x1.5
Lethal Strike Superior 2 Carving Lethal Strike Critical Chance x2
Dash Common 3 Blazing Overwhelm Speeds charging of Cyclone by 30%.
Dash Uncommon 2 Blazing Overwhelm Speeds charging of Cyclone by 30%.
Bloodlust Common 5 Pumped Bloodlust 100% chance to increase Power by additional 10% for 30 seconds.
Bloodlust Common 4 Lingering Bloodlust Increases effect duration by 20%.
Bloodlust Uncommon 4 Pumped Bloodlust 100% chance to increase Power by additional 10% for 30 seconds.
Bloodlust Uncommon 3 Lingering Bloodlust Increases effect duration by 20%.
Madness Leap Common 5 Empowered Madness Leap Skill Damage +25%
Madness Leap Common 2 Powerlinked Staggering Strike Increases damage of Staggering Strike by 25%.
Madness Leap Common 4 Persistent Madness Leap 30% chance to reset cooldown.
Madness Leap Uncommon 3 Carving Madness Leap Doubles Crit Factor.
Madness Leap Common 4 Longshot Madness Leap Increases range by 20%.
Madness Leap Common 5 Fleetfooted Madness Leap Increases Combat Movement Speed by 10 for 7 seconds.
Madness Leap Uncommon 3 Longshot Madness Leap Increases range by 30%.
Madness Leap Uncommon 4 Fleetfooted Madness Leap Increases Combat Movement Speed by 10 for 7 seconds.

Warrior - Awakening Skill

  • [Awakening Skill] New Skill (Active): Blade Frenzy

    • Carve your way forward, then execute a devastating spin attack.
    • When used in chain with Scythe, Aerial Scythe or Evasive Roll, a finish attack with faster casting speed is triggered.
    • Evasion is applied while using the skill.
  • [Awakening Skill] New Skill (Active): Blade Waltz

    • Spin forward, attacking all nearby enemies.
    • Decreases Endurance by 8% for a certain time on a successful hit. HP Recovery decreases by 30% when hitting PCs.
    • Upon acquisition, the existing skill [Combative Strike] will be deleted.
  • [Awakening Skill] New Skill (Active): Aerial Scythe

    • Leap into the air, initiating a spinning attack.
    • At the 1st hit, leap into the air and make a multi-hit attack.
    • Stacks up to 2 at the first hit.
    • The 2nd hit consumes all stacks, dealing a devastating blow from above.
    • You take half damage while using the skill.
  • [Awakening Skill] New Skill (Active): Unleashed: Rampage

    • Skill to shoot down the floor with both hands
    • The skill activates toward the direction of operation.
  • [Awakening Skill] New Skill (Active): Unleashed: Beast Fury

    • Rush forward and hit the target in a low
    • The skill activates toward the direction of operation.
  • [Awakening Skill] New Skill (Active): Unleashed: Smash

    • Move forward while rotating and attack targets
    • The skill activates toward the direction of operation.
  • [Awakening Skill] New Skill (Active): Titanic Shout

    • When you use the skill, you receive a brief evasion and Movement Speed increases.

Warrior - Changes to existing skills

  • Poison Blade

    • Changed to chain Rain of Blows.
  • Leaping Strike

    • The skill is deleted.
    • The glyph effect of [Leaping Strike] is transferred to the [Pounce] skill.
  • Pounce

    • Stack 1 time on a successful hit.
    • Double Dash distance.
    • Increase casting speed slightly.
  • Traverse Cut

    • Skill Damage x2
    • You can stack up to 2 stacks when you activate the skill by using as a chain skill.
  • Charging Slash

    • Required level to learn [Charging Slash I]: changed to level 2
  • Combative Strike

    • Deleted when [Blade Waltz] is acquired.
    • The glyph effect of the [Combative Strike] is transferred to [Blade Waltz].
    • When hitting a monster with [Defensive Stance], Endurance decreases by 12%.
  • Scythe

    • Can be used as a chain skill to be triggered quickly when used following Pounce.
  • Vortex Slash

    • It becomes always be available without using Evasive Roll and Death From Above.
    • Added the ability to pull monsters (up to 30 monsters) and PCs (up to 5 people) within a 9m radius.
    • Cooldown is changed to 24 seconds.
    • Vortex Slash V~VII
    • When hitting a monster with [Defensive Stance], the caster gain more aggro, and nearby monsters draw mx aggro for 5 seconds.

Warrior - New Skills

  • Tempest Aura (Passive)

    • Every successful hit stacks Tempest Aura.
    • Each stack of Tempest Aura increases Attack Speed by 0.1% and decreases Cooldown by 0.1%.
    • Cooldown Reduction only applies to melee attack skills.
    • Shadow of the Tempest I is triggered by stacking Tempest Aura 50 times.
    • Summons a spirit that deals bonus damage, dealing 10% bonus damage for 10 seconds, and Attack Speed increase by 5% and Cooldown Reduction by 5%.
    • Cooldown Reduction only applies to melee attack skills.
    • When using Deadly Gamble, [Shadow of the Tempest II] is applied.
    • Summons a spirit that deals bonus damage, dealing 15% bonus damage for 10 seconds, and Attack Speed increase by 7% and Cooldown Reduction by 7%.
    • Cooldown Reduction only applies to melee attack skills.
  • Ready Blades (Passive)

    • When hitting a skill, the cooldown of a specific skill is reduced.
    • On a successful hit of [Blade Draw], the cooldown of Scythe decreases by 0.5.
    • On a successful hit of [Scythe], the cooldown of Aerial Scythe decreases by 1.
  • Uplift (Passive)

    • Whenever hitting [Traverse Cut], the damage of [Blade Draw] increases by 2%. (Up to 10 stacks)
    • On a succeesful hit of [Poison Strike], Power increases by 35 for 5 seconds.

Warrior - Changes and Additions to Glyphs

Skill Name Grade Glyph Points Glyph Name Changes on Glyphs
Pounce Common 5 Empowered Pounce Skill Damage +25%
Retaliate Common 2 Influential Pounce Decreases MP consumption of Pounce by 75.
Combative Strike Common 3 Restorative Combative Strike Recovers 0.3% of total HP per successful hit.
Combative Strike Uncommon 2 Restorative Combative Strike Recovers 0.3% of total HP per successful hit.
Blade Draw Superior 5 Persistent Blade Draw 60% chance to reset cooldown.

Valkyrie - Awakening Skill

  • [Awakening Skill] New Skill (Active): Gungnir's Bite

    • Dash in a wide circle, attacking any enemies inside its radius.
    • Skill Damage +10% for 4 seconds.
    • When the skill is hit, the cooldown of [Leaping Slash] is reset, and 1 Runemark is generated.
    • Generates 15 additional Ragnarok points on a successful hit.
    • [Gungnir's Bite] replaces [Windslash].
    • The glyph effect of the [Windslash] is transferred to [Gungnir's Bite].
  • [Awakening Skill] New Skill (Active): Twilight Waltz

    • Make a powerful lance attack in a total of 4 stages, which can be used in chain with other skills.
    • Stage 1 effect
    • Airborne to enemies
    • Reset cooldown of [Shining Crescent]
    • Charges 7 Runemarks
    • Stage 2 effect
    • Decrease target’s Endurance by 2%
    • Reset cooldown of [Shining Crescent]
    • Charges 7 Runemarks
    • Stage 3 effect
    • Charge 5 Runemarks by hitting the enemy twice.
    • Stage 4 effect
    • Deal powerful attacks by consuming all charged Runemarks
  • [Awakening Skill] New Skill (Active): Godsfall

    • Swing your glaive in a devastating double circle with Triumphant Shout and boost morale.
    • Make a strong blow in a total of 2 stages by using the 2nd skill within 28 sec after the 1st skill.
    • Stage 1: Valkyrie's Cry
    • Eliminates the active cooldowns of skills with a cooldown of 60 seconds or less (Retaliate, Bloodflower, and Overhead Slash are not affected)
    • Increases Power by 60
    • Increases Attack Speed by 25
    • Increases Attack Range by 20%
    • Reduces the cooldown of skills that have a cooldown of 60 seconds or less by 70%
    • At the time of casting the stage 2 skill, apply the effect of Shara's Scream, which increases the attack power by 15% for 8 seconds around the caster and nearby area.
    • Stage 2: Leap back and rush to the ground, creating a powerful explosion.
    • Immediately after using the skill, the cooldown of [Twilight Waltz] is reset.
    • Activates faster when used in chain with [Shining Crescent], final hit of [Twilight Waltz], [Gungnir's Bite].
    • [Godsfall] replaces [Titansbane].
    • The glyph effect of the [Titansbane] is transferred to [Godsfall].

Valkyrie - Changes to existing skills

  • Bloodflower

    • The cooldown of [Leaping Slash] is reset when the last hit of [Bloodflower] is successful.
  • Leaping Slash

    • Skill Damage +10%
  • Ground Bash

    • Skill Damage +10%
  • Glaive Strike

    • Skill Damage +10%
    • Skill Casting Speed +20%
  • Balder's Tears

    • When using the skill, Continuous Ragnarok Recovery is added.
    • When entering combat, Ragnarok Recovery is canceled.
  • Charge

    • Required level to learn the initial skill [Charge]: changed from level 10 to level 2
  • Titansbane

    • Cooldown decreases from 6 → 4 seconds.
  • Windslash

    • Cooldown decreases from 10 → 6 seconds.
  • Spinning Death

    • Improved to move through party members during the cast.

Valkyrie - New Skills

  • Opportunistic Charge (Passive)

    • Monster hits are counted as attacks from behind for 4 seconds after using [Charge].
  • Dreamblaze (Passive)

    • Upon successful hit of [Ground Bash], [Glaive Strike], [Shining Crescent], it grants [Dreamblaze] that increases [Runeburst] Skill Damage by 10% for 7 seconds.
    • Stacks up to 2 stacks.

Valkyrie - Changes and Additions to Glyphs

Skill Name Grade Glyph Points Glyph Name Changes on Glyphs
Bloodflower Rare 4 Empowered Bloodflower Skill Damage +30%
Titansbane Common 6 Grounded Titansbane Reduces damage taken by 50% while casting.
Titansbane Uncommon 5 Grounded Titansbane Reduces damage taken by 50% while casting.
Glaive Strike Superior 3 Empowered Glaive Strike Skill Damage +40%

Reaper - Awakening Skill

  • [Awakening Skill] New Skill (Active): Recall Scythes

    • Quickly recall your scythes to deal damage to enemies.
    • Can only be used while hitting Dark Strap.
    • The skill is triggered to the target hit by Dark Strap.
    • When used with the forward key entered, it deals more damage, using Spring Attack to the front.
  • [Awakening Skill] New Skill (Active): Dark Strap

    • When you make a short leap forward and bump into an enemy, it flies backwards and chains the enemy.
    • Deals DoT damage for max 3 seconds to the chained target, and reduces movement speed by 10%. (Can be stacked up to 5 times)
    • Every time you hit a target and deals DoT damage, activates Dark Current that increases the damage of [Dark Strap] and [Recall Scythes] by 2%. (Can be stacked up to 25 times)
    • If the distance from the enemy is too far, the chain is released.
  • [Awakening Skill] New Skill (Active): Binding Scythes

    • Binds the target and inflicts great explosion damage after 10 seconds in proportion to the number of attacks during the bondage.
    • Explosion damage increases by 2% per stack of Binding Scythes. (Can be stacked up to 50 times)
    • If it explodes after 10 seconds, it has chance to knock down a target.
    • Skills cannot be used on targets affected with other reaper’s Binding Scythes.

Reaper - Changes to existing skills

  • Spiral Barrage

    • Changed from the skill with 5 consecutive hits to 3 consecutive hits.
    • 1 hit → hit 1 time, about 2 times the damage of the previous skill with 1 hit
    • 2 hits → hit 1 time, about 2 times the damage of the previous skill with 2 hits
    • 3 hits → hit 6 times, about 3 times the damage of the previous skill with 3 hits
    • On successful hit, MP Recovery increases as below.
    • 1 Hit: 60 → 90
    • 2 Hits: 90 → 180
    • 3 Hits: 90 → 360
    • Stagger is added.
    • The 1, 2 hits stagger minions and normal monsters.
    • 3 hits can cause stagger to minions, normal, boss monsters.
  • Shadow Lash

    • The skill is deleted.
    • The effect of [Shadow Lash]'s mp recovery is transferred to [Spiral Barrage].
  • Retaliate

    • [Retaliate I] Skill Damage +28%
  • Death Spiral

    • Cooldown decreases from 7 → 6 seconds.
    • The amount of time for one more use is no longer displayed in the form of abnormality.
    • Skill Damage +20%
    • You can quickly cancel Dark Bond and Recall Scythes skill animations and use this.
  • Sundering Strike

    • When triggered without being chained, the skill’s animation speed before hitting increases by 50%.
  • Grim Strike

    • Changed to a stack-rechargeable skill that is charged once every cooldown and up to 2 times.
    • Cooldown changes from 5 → 4 seconds.
    • Increases casting speed by 20% when triggered without being chained.
  • Whipsaw

    • Cooldown changes from 15 → 10 seconds.
  • Pendulum Strike

    • Cooldown changes from 15 → 10 seconds.
    • You can quickly cancel Dark Bond and Recall Scythes skill animations and use this.
  • Double Shear

    • Skill Damage +50%
    • It doesn’t deal 10% more damage than the skill’s base damage any more.
    • Change the damage of the 1st hit to 35%, the 2nd hit to 65%.
    • On the second hit, it draws minions & normal monsters and PCs.
  • Cable Step

    • Can also use the skill on the ground.
  • Shrouded Escape

    • Dark Hide will not be unlocked at the start of combat and at the beginning of the skill use, and instead it is released 1 second after the attack skill action ends.
    • When taking dmage, teleporting, or collecting, it will be unlocked like before.

Reaper - New Skills

  • Swift Recall (Passive)

    • On successful hit of [Death Spiral], [Whipsaw], the [Grim Strike]’s stack charge cooldown decreases by 1.5 seconds.
    • Activates once every 2 seconds.
  • Assassination: Shrouded Escape (Passive)

    • On successful hit on monsters during the duration of Shrouded Escape, all skills’ damage to monsters increases by 200% for 6 seconds.
    • Definitely deals the chance to crit for all attacks.
    • Hits are counted as attacks from behind.
    • However, all of the above effects do not apply to the final explosion of Binding Scythes.
  • Vengeful Attack (Passive)

    • When hitting a target with [Scythes Retribution], you can make an attack with no evasion ability once again within 2 seconds in the desired direction.
  • Quick Shadow Reaping (Passive)

    • When using [Shadow Reaping] and attacking a monster, Attack Speed increases 5%. (Up to 5 stacks)

Reaper - Changes and Additions to Glyphs

Skill Name Grade Glyph Points Glyph Name Changes on Glyphs
Death Spiral Common 2 Carving Death Spiral Critical Chance x1.5
Death Spiral Common 4 Powerlinked Grim Strike Upon successful hit, Quick Blow Skill Damage +10% (Stacks up to 6)
Death Spiral Uncommon 3 Powerlinked Grim Strike Upon successful hit, Quick Blow Skill Damage +10% (Stacks up to 6)
Death Spiral Rare 2 Powerlinked Grim Strike Upon successful hit, Quick Blow Skill Damage +10% (Stacks up to 6)
Double Shear Common 3 Powerlinked Grim Strike Upon successful hit, Quick Blow Skill Damage +10% (Stacks up to 6)
Double Shear Uncommon 2 Powerlinked Grim Strike Upon successful hit, Quick Blow Skill Damage +10% (Stacks up to 6)
Double Shear Common 2 Carving Double Shear Critical Chance x1.5
Grim Strike Common 4 Energetic Grim Strike Decreases cooldown by 25%.
Grim Strike Common 3 Powerlinked Sundering Strike Upon successful hit, Sundering Strike Skill Damage +5% (Stacks up to 2 stacks)
Whipsaw Common 3 Powerlinked Grim Strike Upon successful hit, Grim Strike Skill Damage +10% (Stacks up to 6)
Whipsaw Uncommon 2 Powerlinked Grim Strike Upon successful hit, Grim Strike Skill Damage +10% (Stacks up to 6)
Pendulum Strike Common 3 Empowered Pendulum Strike Skill Damage +25%
Pendulum Strike Uncommon 2 Empowered Pendulum Strike Skill Damage +30%
Dark Harvest Common 2 Blazing Dark Harvest Speeds casting of Shadow Burst by 50% for 2.5 seconds after a successful hit.
Shadow Burst Common 2 Carving Shadow Burst Critical Chance x2
Grim Strike Superior 5 Empowered Grim Strike Skill Damage +15%

Ninja - Awakening Skill

  • [Awakening Skill] New Skill (Active): Boomerang Shuriken

    • Attack your enemies on its path with a returning shuriken.  
    • At the 1st hit, it throws a Shuriken twice, dealing damage and stagger. Each Shuriken comes back and deals damage.
    • At the 2nd hit, it throws a Shuriken to the ground, dealing damage, staggering minions & normal monsters, and pushing them out slightly.
    • Under the [Inner Harmony], the number and damage of Shuriken increases as below. 
    • Throws a Shuriken to the front of right and left on 1st hit.
    • Leaps into the air on 2nd hit and puts the Shuriken down.
  • [Awakening Skill] New Skill (Active): Quick Attack

    • Rush an opponent and execute a blindingly fast attack. Deals lightening damage when used after [Chakra Thrust]. 
    • Under the [Inner Harmony], it deals more damage as follows. 
    • [Harmonious Quick Attack] is triggered, causing damage in chain with spirits, and stagger.
  • [Awakening Skill] New Skill (Active): Inner Harmony

    • MP and Chakras are charged continously, and the following skills are enhanced, and the Focus stack is charged up to 2.
    • [Quick Attack] is enhanced to [Harmonious Quick Attack]. 
    • [Boomerang Shuriken] is enhanced to [Harmonious Boomerang Shuriken]. 
    • [Burning Heart] is enhanced to [Harmonious Burning Heart]. 
    • [Fire Avalanche] is enhanced to [Harmonious Fire Avalanche]. 
  • [Awakening Skill] New Skill (Passive): Focus

    • Infuse energy into your weapon to increase skill damage by 5%. 
    • It stacks up to 2 times, and the MP is continuously consumed by 50 for 1 stack, 100 for 2 stacks every 5 seconds.
    • However, it is cancelled if you knock down.
  • [Awakening Skill] New Skill (Passive): Piercing Gaze

    • When fighting monsters, all attack skills are considered as attacks from behind for 4 seconds after casting Impact Bomb.
  • [Awakening Skill] New Skill (Passive): Circular Tactics II

    • Upon successful hit of [Jagged Path], Melee Skill Damage increases by 10% for 5 seconds.
    • Upon successful hit of [Impact Bomb], Ranged Attack Crit Rate increases by 30% for 8 seconds.

Ninja - Changes to existing skills

  • Combo Attack

    • Added a new effect that staggers the target and pushes it slightly when hitting minions, normal monsters.
  • Double Cut

    • Added a new effect that staggers the target and pushes it slightly when hitting minions, normal monsters.
  • Skyfall

    • Cooldown changes from 9 → 7.5 seconds.
    • Added a new effect that staggers the target and pushes it slightly when hitting minions, normal monsters.
  • Circle of Steel

    • Cooldown changes from 12 → 7 seconds.
  • Burning Heart

    • When [Inner Harmony] is applied, it generates 2 spirits on each side, emitting three flames along with the main body. 
    • Pushes and staggers enemies, and becomes immune to stun and knockdown during skill casting. 
  • Fire Avalanche

    • When [Inner Harmony] is applied, the skill can be used only 1 time instead of 3 times. Increases damage by 30% compared to the existing Fire Avalanche. 
  • One Thousand Cuts

    • Adjusted pad vibration strength during skill use.
  • Focus

    • Upon awakening, it changes to a passive skill.
  • Leaves on the Wind

    • Cooldown changes from 6 → 11 seconds.
    • It cancels the skill animations a bit faster when moving or using the next chain skill after Leaves on the Wind.
  • Bladestorm

    • Cooldown changes from 30 → 22 → 11 seconds.
    • You can cancel skill animations by moving slightly faster.
    • Bladestorm VIII’s base Skill Damage increases by approximately 85%.
    • The ratio of the damage dealt to a player from the default skill damage is reduced by 33%.
    • Increases the skill's attack range slightly.
    • Shuriken’s duration on its last position is changed from 2.5 sec to 1.5 sec.
    • Shuriken’s damage cycle is changed from 0.2 sec to 0.5 sec.
  • Impact Bomb

    • Cooldown changes from 15 → 12 seconds.
  • Shadow Jump

    • After one use, the abnormality to show cooldown will not be displayed any more.
    • After one use, the cooldown time will be displayed on the skill shortcut icon.
  • Jagged Path

    • It cancels the skill animations a bit faster when using the next chain skill after htting Jagged Path.
  • Chakra Thrust

    • Cooldown decreases from 12 → 9.5 seconds.
  • Attunement

    • Upon awakening, it changes to [Inner Harmony].
    • Increases Focus stack by 2 when casting.

Ninja - New Skills

  • Circular Tactics I (Passive)
    • Upon successful hit of [Jagged Path], Melee Skill Damage increases by 2.5% for 5 seconds.
    • Upon successful hit of [Impact Bomb], Ranged Attack Crit Rate increases by 10% for 8 seconds.

Ninja - Character Changes

  • Chakra amount will change depending on the level.
Level Amount
20 800
25 850
30 900
35 950
40 1000

Ninja - Changes and Additions to Glyphs

Skill Name Grade Glyph Points Glyph Name Changes on Glyphs
Circle of Steel Uncommon 4 Carving Circle of Steel Critical Chance x1.3
Chakra Thrust Common 4 Powerlinked Chakra Thrust 100% chance to increase all Skill Damage by 10% for 3 seconds when hitting a skill
Chakra Thrust Uncommon 3 Powerlinked Chakra Thrust 100% chance to increase all Skill Damage by 10% for 3 seconds when hitting a skill
Bladestorm Superior 4 Empowered Bladestorm Skill Damage +40%

Dungeons

  • New Dungeons: Velik’s Sanctuaries
    • Added 6 new trial dungeons (Names, quest text, and quest names subject to change)
    • Guide quest for each trial granted when a character reached the minimum level.
    • Instance Matching available if characters meet both the level and item level minimums.
    • Completing Advanced Trial II grants a character the Sorrow tree Laurel Wreath cosmetic item.
Name Level Ilvl Location Rewards
Beginner Trial I 22–28 88+ Arcadia >  Oblivion Woods >  Crescentia Relic Fragment I Relic Shard I
Beginner Trial II 32–38 138+ Velika  >  Velika Outskirts Relic Fragment I Relic Shard I
Intermediate Trial I 42–48 164+ Westonia  >  Mount Tyrannas Relic Fragment II Relic Shard II
Intermediate Trial II 52–58 214+ Ostgarath  >  Fyrmount  >  Molten Reach Relic Fragment II Relic Shard II
Advanced Trial I 60 –62 325+ Lorcada  >  Vale of Spires  >  Raseri Festning Relic Fragment III Relic Shard III
Advanced Trial II 63–64 335+ Val Kaeli  >  Granarkus  >  Viridian Caverns Relic Fragment III Relic Shard III
  • Removed dungeons

    • The following progression dungeons have been removed from the game.
    • Bastion of Lok
    • Sinestral Manor
    • Cultists’ Refuge
    • Necromancer Tomb
    • Golden Labyrinth
    • Akasha’s Hideout
    • Saleron’s Sky Garden
    • Labyrinth of Terror
    • Ebon Tower
    • Kelsaik’s Nest
    • Manaya’s Core
    • All feats relating to these dungeons have been removed
    • Any trophies associated with this dungeons have had their requirements shifted (TBD)
    • The following 5-player dungeons remain in the game, but are no longer accessible via instance matching or LFG:
    • Saravash’s Ascent
    • Balder’s Temple
    • Argon Corpus
    • Sabex Armory
    • Macellarious Catacombs
    • These five dungeons can still be entered via teleportals.
  • New Dungeon: Dark Reach Citadel

    • Item level 439
    • Daily entry: 1
    • Location: Val Aureum > Colossal Ruins > Plaza of the Mighty
    • Rewards include:
    • Frostmetal Equipment Box
    • Emerald
    • Diamond
    • Enchanting materials (equipment)
    • Enchanting materials (accessories)
  • New Dungeon: Dark Reach Citadel (Hard)

    • Temporarily disabled (see Known Issue section)
    • NOTE: Intended for level 65 characters with Apex skills.
    • Item level 448
    • Daily entry: 1
    • Location: Val Aureum > Colossal Ruins > Plaza of the Mighty
    • Rewards include:
    • Brooch Etching I
    • Stormcry Equipment Chest
    • Diamond
    • Enchanting materials (equipment)
    • Enchanting materials (accessories)
    • Dark Reach Citadel (Hard) is not part of the Dungeon Leaderboard.

Feats

  • Season 5 changes

    • Feat for removed dungeons are now Legacy Feats, and have been removed from this season’s totals
    • Feat grades for Season 4 may be retroactively adjusted.
    • Activity towards Time-limited feats so not count toward the season totals.
  • Time-limited feats

    • New time-limited Feat: Feel the Pain, Harnavog!
    • Event period: Tuesday, June 30 – Thursday, August 6
    • Defeat Harnovog in Dark Reach Citadel 40 times
    • Defeat Nightmare Harnavog in Dark reach Citadel (Hard) 30 times
    • Complete "[Apex] Quest Alone"
    • Gather 200 Veridia Root
    • Reward: Skill: Harnavog’s Wings

New items

  • Mystel’s Circlet
    • Obtained as a quest reward, or through a Vanguard Initiative Quartermaster
    • Can be upgraded using Mark of Fate (levels II – V)
    • Mark(s) of Fate can be obtained as a quest reward, or through a Superior Guardian Legion Mission.
    • Mistel’s Circlet III can be used to upgrade an Ethereal Circlet to an Improved Ethereal Circlet
    • Mistel’s Circlet VI requires both a Mark of Fate and an Ethereal Circlet.

UI fixes

  • Increased the style and display of HP, MP, and special resource gauges.

  • Skill cooldown displays are now displayed in two lines.

  • The LFG window has changed to display more recruitment information.

  • Improved display ratio and buff/debuff displays for bosses.

  • You may now view group member information while fishing.

Bug fixes

  • Rewards now are granted normally for quests in Essenia and Blightwood.

  • The Vergos Phase 1 debuff no longer carries over to Phase 2

  • Object interaction and jumping no longer use the same button during Guardian Legion Flight Missions.

  • Resolved camera interaction issues caused by previewing items in the Trade Broker.

  • Teleportal information for Forsaken Island (removed in previous patch) no longer appears on the world map.

  • Resolved issues with the LFG publicize button.

  • Resolved issues with gathering nodes.

  • Resolved issues with dyed items reverting to neutral state after viewing similar items in Trade Broker.

  • Resolved issues with Resurrection pop-up window when using USB Keyboard.

  • Resolved display issues with Trade Broker drop down windows.

  • Resolved cooldown issues with evasion skills.

  • Resolved display conflicts between world event UI and instance matching.

  • Opponent HP/MP bars no longer persist on-screen after a duel.

  • Resolved issue with non-functional map buttons in Civil Unrest.

  • Resolved issue with detailed view for Vanguard Requests.

  • Boss gauges now display properly for Hazard, Ortan, and Cerrus.

  • Resolved lag issue with Marrow Brooch transformations.

  • Resolved issue with skill shortcuts nor displaying properly.

  • NPC names now display properly when selected as waypoints on maps.

  • Resolved issues with frame rate/ping displays and Elite status.

  • Resolved issues with running animations at character selection.

  • The "healing font" now displays properly when using support skills.

  • Resolved rubberbanding issues when riding flying dinosaur mounts.

Known Issues

  • A UI issue during the boss fight in Dark Reach Citadel will be resolved in an upcoming hotfix. Dark Reach Citadel (Hard) will remain closed until this is fixed, as the issue causes this dungeon to become impossible to complete.
    • To account for this, Dragon Skulls will be added to RK-9 (Hard) as an additional Vanguard reward.

JP

覚醒アップデートパッチノート:
84.01アップデート

既知の問題
テネブリス城砦、暗黒のテネブリス城砦のボス戦闘にてUIの問題が発生します。問題により「暗黒のテネブリス城砦」の方はクリア不可能な状態となっているため、現在はご入場いただけません。今後のメンテナンスで問題を修正し、暗黒のテネブリス城砦をオープンさせていただきます。ご迷惑をおかけいたしますが、ご了承ください。代わりに、独角竜の頭蓋をUltimate RK-9のヴァルキオン連合のボーナス報酬に追加いたします。

EN

Awakening

  • New Questline: [Apex] The Two Banquets

    • Starts with [Apex] Velika Banquet (requires item level 439)
    • Completing [Apex] The Two Banquets unlocks Apex skills for that character.
    • Other Rewards:
      • Sapphire ×1
      • Emerald ×1
      • Diamond ×1
      • Velika Banquet Souvenir
      • Mystel's Awakened Glyph Box
      • Mystel's Legendary Glyph Box
      • Mystel's Circlet I
      • Mark of Fate
  • New Skills

    • Reset all skill glyphs, skill shortcuts, and skill presets.
    • Added new active and passive Apex skills for all characters (must be unlocked to use).
    • Chain skills for skills with Apex variants now use the Apex variant by default.
  • Combat system changes

    • You may now select up to 5 skills in the chained Skills tab.
    • Killing a lock-on target now moves the lock-on to the closest enemy within 5 m.
  • Combat UI settings

    • You may now adjust the combat effects of your attacks in Settings (levels 1–2)
  • New Guardian Legion Mission

    • Superior Mission, accessible once per hour
    • World announcement
    • Accessed from the [Main Menu]-[Quick Play]-[World Events]-[Guardian Mission]
    • Only available in channels 1–3.
    • Possible reward: Mark of Fate (crafting material)

Awakening – Skill Changes

Gunner - Awakening Skill

  • [Awakening] New Skill (Active): Remote Trigger

    • Deploy a Time Bomb while jumping backward upon the first use.
    • Use it again to fire a beam while being pushed backward.
    • If the Time Bomb is hit by the beam before the timer runs out, the bomb immediately explodes with increased range and damage.
  • [Awakening] New Skill (Active): Modular Weapon System

    • Use to summon the Modular Weapon System that travels with you for 30 seconds.
    • Enables the use of [Obliteration].
    • [Rolling Reload] changes to [Dashing Reload].
    • Dodge enemy attacks while casting this skill.
    • Immediately resets the cooldown of [Mana Missiles] upon use.
    • When linked with [Mana Missiles], it casts in fully charged state. However, the skill's damage and projectile speed increases but knockdown effect is removed.

      • Increase Combat Movement Speed by 80 for 2 seconds after the skill ends.
    • [Blast] changes to [Detonate].

    • Greatly increases cast speed and projectile speed.
    • The Modular Weapon System fires 2 additional projectiles. The additional projectile generates Willpower upon successfully hitting and slightly reduces the cooldown of [Dashing Reload].
    • [Burst Fire] changes to [Targeted Burst Fire].
    • The Modular Weapon System fires 2 additional projectiles.
    • Increase Willpower cost.
    • [Balder's Vengeance] becomes empowered.
    • [Targeted Burst Fire] and [Dashing Reload] can be used to animation cancel faster than before.
  • [Awakening] New Skill (Active): Obliteration

    • Can be used while [Modular Weapon System] is active. Use to jump high into the air and fire 12 missiles that travels in an arc.
    • If Obliteration successfully hits while HB is summoned, HB jumps into the air and fires 3 Electric Bombs.
    • [Targeted Burst Fire] and [Dashing Reload] can be used to animation cancel faster than before.
  • [Awakening] New Skill (Passive): Arcane Fragment

    • When [Arcane Barrage], [Time Bomb], [Scattershot], [Burst Fire] and [Bombardment] successfully hits, there is a chance to create Arcane Fragment near the hit target.
    • Successfully hitting the Arcane Fragment with [Blast], [Burst FIre], [Mana MIssile] and [Obliteration] makes it explodes and deal splash damage.
  • [Awakening] New Skill (Passive): Rear Attack

    • For 4 seconds after [Rocket Jump] ends, attacks against monsters are considered as rear attacks.

Gunner - Changes to existing skills

  • Replenishment

    • Fixed the issue of actual MP recovery amount being different from the amount indicated in the tooltip.
  • Blast

    • Explosion increases by 2x when successfully hitting.
  • Bombardment

    • Cooldown decreased from 2 minutes > 1 minute 40 seconds.
    • ST Cost decreased from 1,500 > 0.
    • Skill shortcut is no longer highlighted even if Willpower is full.
    • While Modular Weapon System is summoned, Bombardment changes to Obliteration.
    • The two skills do not share cooldowns. After using Bombardment, the Modular Weapon System can be summoned to use Obliteration right away.
    • The time frame to cancel the after cast animation with another skill or movement can be executed slightly earlier.
  • Rolling Reload

    • Changed to allow 2 consecutive usages.
    • Cooldown changed to 6 seconds.
    • After using Scattershot, the next skill can now be chained at an earlier time.
    • When successfully hitting, the Time Bomb is now always installed and explodes under the target.
  • Arc Bomb

    • When hitting a Time Bomb you installed, the Time Bomb immediately explodes to deal the following damage.
    • Upon explosion, Time Bomb's Crit Rate increases by 3x.
    • Time Bomb's immediate explosion damage changes based on the Arc Bomb skill level.
      • Arc Bomb I > Time Bomb IV damage
      • Arc Bomb II > Time Bomb V damage
      • Arc Bomb III > Time Bomb VI damage
      • Arc Bomb IV > Time Bomb VII damage
      • Arc Bomb V > Time Bomb VIII damage
      • Arc Bomb VI > Time Bomb IX damage
      • Arc Bomb VII > Time Bomb X damage
      • Arc Bomb VIII > Time Bomb XI damage
  • Balder's Vengeance

    • Changed to dodge stun attacks, similar to [Rolling Reload].
    • Dodges like other dodge skills.
  • Command: Self-Destruct

    • Self-Destruct can now be used with ST or HB skill shortcut that changes when either of them are summoned.
    • Cooldown changed to 0 seconds.
    • Using Command: Self-destruct increases the HB Summon damage by 50% for 30 seconds.
  • ST

    • While ST is summoned, the skill shortcut changes to Command: Self-Destruct.
  • HB

    • While HB is summoned, the skill shortcut changes to Command: Self-Destruct.

Gunner - New Skill Additions

  • Skillful Loading (Passive)

    • When using Replenishment, the cooldown of [Mana Missiles], [Arc Bomb], [Time Bomb], [Arcane Barrage] decreases by 1.5 seconds.
    • Automatically learned upon reaching Lv. 65.
  • Missile Reinforcement

    • Whenever [Burst Fire] successfully hits, Missile Reinforcement increases the damage of [Mana Missiles]. Each stack of Missile Reinforcement increases the damage of Mana Missiles by 1.5%, stacking up to 10 times.
    • Can be learned upon reaching Lv. 12 by using Gold.

Gunner - Glyph Changes and Additions

Skill Name Grade Glyph Points Glyph Name Glyph Changes
Rolling Reload Common 4 Glyph of Persistence Decrease cooldown by 15%
Rolling Reload Uncommon 3 Glyph of Persistence Decrease cooldown by 20%
Rolling Reload Rare 2 Glyph of Persistence Decrease cooldown by 20%
Burst Fire Unique 5 Glyph of Power Increase skill damage by 15%

Lancer - Awakening Skill

  • [Awakening] New Skill (Active): Super Leap

    • Leap over a target in front and slam down on the ground.
    • When linked after [Charging Lung] and [Wallop], you do not leap over the target in front and gain frontal defense instead.
    • Upon successfully hitting, there is a high chance of causing airborne on normal monsters and hostile players.
    • Upon successfully hitting a skill, the target is inflicted with [Virtuous Wave] effect.
    • [Virtuous Wave]: Decreases Attack Speed and Movement Speed by 15% for 4 seconds.
  • [Awakening] New Skill (Active): Guardian's Barrier

    • Summon a giant shield to block a powerful attack from the enemy.
    • All other allies within the shield's range become immune to damage as well.
    • The shield protects from 4m to the front and 10m to the back.
    • Defending with Guardian's Barrier is always considered as Perfect Defense and reflects damage against the attacker.
    • Reflecting a player's attack staggers the attacker.
    • The shield is able to push back normal and small monsters.
  • [Awakening] New Skill (Active): Divine Protection

    • Grants 5 allies, including yourself, the [Divine Protection] buff that absorbs a certain amount of damage.
  • [Awakening] New Skill (Active): Stand Fast II

    • Allows movement during [Stand Fast].
    • Upon performing a perfect defense, incoming attack is reflected against the attacker.
  • [Awakening] New Skill (Passive): Mobile Fortress

    • Allows movement during [Stand Fast] and decreases the Stamina cost of [Stand Fast] by 20%.
  • [Awakening] New Skill (Passive): Retribution Shield

    • Upon performing a perfect defense, reflects damage against the attacker.
    • Recover 5% of MP when performing perfect defense against monster attacks, decrease the cooldown of [Shield Counter] by 0.5 second, and gain stacks of [Retribution Shield] that increases the skill damage of [Shield Counter].

Lancer - Changes to existing skills

  • Combo Attack

    • 1st and 2nd hit damage increased by 20% and 3rd hit damage increased by 100%.
    • Casting speed increased by 9%.
    • Time frame to input the next skill after 3rd hit is slightly increased.
    • Stagger effect added when successfully hitting small and normal monsters.
  • Shield Bash

    • Cooldown changed from 25 > 15 seconds.
    • Stun duration decreased from 4 > 3 seconds.
  • Onslaught

    • Max skill level increased to 7 and the max level skill damage is increased by 24.76% compared to current values.
    • Frontal defense effect added while using this skill.
    • Time frame to input the next skill is now quicker.
    • Knock back effect added when successfully hitting small and normal monsters.
    • Travel distance decreased to 10m.
    • Total skill duration decreased from 4 > 2.77 seconds.
  • Lockdown Blow

    • Skill is now activated with directional key commands.
    • Frontal defense effect added while using this skill.
    • Skill damage increased by 54%.
    • Casting speed decreased by 20%.
    • When linked after [Onslaught], casting speed increases by 20%.
    • Hit range increased by 2x.
    • Cooldown changed from 15 > 13.5 seconds.
    • MP Cost increased from 200 > 400.
    • Knock back effect added when successfully hitting small and normal monsters.
  • Wallop

    • Pre-link skill added.
    • Activates faster when linked after the 2nd and 3rd hit of [Combo Attack].
  • Shield Barrage

    • Knock back effect added when successfully hitting small, normal monsters and players.
    • Small chance to stun upon successfully hitting 2nd hit removed.
  • Spring Attack

    • Pre-link skill added.
    • Activates faster when linked after the 2nd and 3rd hit of [Combo Attack].
    • Stagger effect added when successfully hitting small and normal monsters.
  • Shield Counter

    • Stagger effect added when successfully hitting small and normal monsters with the 2nd hit.
  • Leash

    • Cooldown changed from 30-40 > 15 seconds at all levels.
    • Cooldown is now doubled when hitting players.
    • Leash hit area is significantly increased.
    • Level requirement to learn the skill change to 6, 34 and 61.

      • As the level requirement to learn [Leash] I and II changed, skill damage is slightly lowered.
    • Stun duration slightly decreased upon successfully hitting Leash.

  • Master's Leash

    • Master's Leash hit area is significantly increased.
  • Chained Leash

    • Level requirement to learn [Chained Leash I] changed to 14.
    • As the level requirement to learn the skill changed, skill damage is slightly lowered.
    • Maximum leash targets increased from 6 > 12.
    • [Chained Leash II] added.
    • Can be learned at Lv. 60.
    • Allows leashing up to 16 enemies.
    • Cooldown changed from 70 > 35 seconds.
    • Cooldown is doubled when hitting players.
    • [Chained Leash] hit area is slightly increased.
  • Menacing Wave

    • Skill is removed and [Menacing Wave]'s effect is transferred to Awakening Skill: [Super Leap]'s on-hit effect.
  • Guardian Shout

    • Skill is removed and [Guardian Shout]'s Power increase effect is transferred to [Adrenaline Rush], while Endurance increase effect is transferred to [Front Defense].
  • Pledge of Protection

    • Skill is removed and allies can now be protected through the [Iron Will] Skill Core.
  • Front Defense

    • Skill is removed and the effect can now be used through the [Iron Will] Skill Core.
  • Adrenaline Rush

    • Now additionally increases Power by 60% for you and group members.
  • Iron Will

    • Skill Core added.
    • [Steel Resolve]: Increase your barrier absorption amount by 50%.
    • [Ally Protection]: [Iron Will]'s effect applies up to 4 more allies.
    • [Front Defense]: Up to 10 allies are granted immunity to Stun, Stagger, and Knockdown for 6 seconds, along with [Front Defense] effect that increases Endurance by 100% for 30 seconds.

Lancer - Glyph Changes and Additions

Skill Name Grade Glyph Points Glyph Name Glyph Changes
Shield Bash Common 4 Glyph of Power Increase skill damage by 20%
Shield Bash Uncommon 3 Glyph of Power Increase skill damage by 20%
Wallop Unique 5 Glyph of Keenness Increase Crit Rate by 2x.
Debilitate Common 4 Glyph of Brilliance 35% chance to eliminate MP Cost.
Debilitate Common 4 Glyph of Lingering Increase skill duration by 100%.

Archer - Awakening Skill

  • [Awakening] New Skill (Active): Gust Arrow

    • Briefly stand still to aim at a target while gathering gust at the end of the arrow to fire a piercing shot.
    • After the piercing arrow shoots forward, a cone shaped after storm emerges at its trajectory.
    • You gain Invincibility when firing the arrow.
  • [Awakening] New Skill (Active): Melody of Wind

    • Resets the cooldown of [Thunderbolt], [Radiant Arrow], [Find Weakness], [Arrow Volley], [Rapid Fire] upon use and gain the [Melody of Wind] effect.
    • [Melody of Wind] effects are as shown below and lasts for 22 seconds.
    • Decreases the cooldown of [Thunderbolt], [Radiant Arrow], [Find Weakness], [Arrow Volley], [Rapid Fire], [Wind Walk] by 50%.
    • Increase Attack Speed, Movement Speed and Charging Speed by 15%.
  • [Awakening] New Skill (Active): Wind Walk

    • Gain rapid movement while attacking the aimed target.
    • Able to move in different directions through directional key input.
    • Gain 3 stacks of [Focus] upon successfully hitting.
    • Gain the [Howling String] effect upon use.

      • When using [Radiant Arrow], [Arrow Volley], [Thunderbolt], [Incendiary Trap Arrow] while this effect is active, the skill damage is increased by 10% and removes the effect of [Howling String] at the end of the skill.
    • Can be charged up to 3 times.

  • [Awakening] New Skill (Passive): Find Weakness II

    • Exposes the weakness of a player or a monster within 24m aimed with [Find Weakness] for 8 seconds.
    • When attacking the weakness with [Radiant Arrow], [Incendiary Trap Arrow], [Thunderbolt] or [Arrow Volley], the attack is considered as a rear attack and deals 15% increased damage.
  • [Awakening] New Skill (Passive): Secure Range

    • If there are no hostile targets with 5m from you, you gain improved concentration to increase all attack skill damage by 5%.

Archer - Changes to existing skills

  • Penetrating Arrow

    • Skill is removed and [Penetrating Arrow]'s effect is transferred to [Focus].
  • Stunning Trap

    • Skill is removed and the effect is added to [Stunning Trap Arrow].
  • Slow Trap

    • Skill is removed and the effect is added to [Snare].
  • Incendiary Trap

    • Skill is removed and the effect is added to [Incendiary Trap Arrow].
  • Velik's Mark

    • Skill is removed and [Velik's Mark]'s effect is transferred to [Find Weakness].
  • Breakaway Bolt

    • Skill is removed and [Breakaway Bolt]'s effect is transferred to [Chase].
  • Sniper's Eye

    • Effect is transferred to a passive skill.
    • Power increase effect is transferred to [Crack Shot].
    • Attack Speed, Movement Speed increase effect is transferred to the new passive [Light Footstep].
    • Radiant Arrow
    • Number of enemies pierced changes based on the charging level.
    • Lv. 0: 6 Targets
    • Lv. 1: 8 Targets
    • Lv. 2: 10 Targets
    • Lv. 3: 15 Targets
    • Knock down effect from successfully hitting changed to Knock back.
  • Chase

    • Skill name is changed from [Chase] > [Wind Walk I].
    • Changed to ignore character collision when moving.
    • Travel distance is decreased.
    • Movement Speed increased by 1.25x.
    • Cooldown changed from 20 > 10 seconds.
    • Changed to be charged up to 2 times.
  • Find Weakness

    • Using [Find Weakness] against an enemy within 24m applies [Find Weakness] on the aimed target.
    • Targets affected by [Find Weakness] received 10% more damage from the Archer.
    • Cooldown changed from 15 > 45 seconds.
  • Snare

    • [Slow Trap] and [Snare] is now combined and skill name is changed to [Net Arrow]. Also, skill effect is increased.
    • Effect added to pull enemies within a certain range of the exploding net by 5m towards the explosion.
    • Changed cancel the after skill animation slightly faster with movement or another skill usage.
    • Skill effects that are applies upon hitting the 2nd shot are increased by 3x.
    • Cooldown changed from 20 > 15 seconds.
    • Max skill level increased to 9.
    • Improved to display chain skill icon upon firing the 1st shot.
  • Incendiary Trap Arrow

    • [Incendiary Trap] and [Incendiary Trap Arrow] are combined and improved as shown below.
    • Rather than setting the trap at the target location, the trap can now be set up by firing an arrow towards the camera direction and hitting the ground.
    • When an enemy steps on a trap, it immediately deals damage to all targets with 5m and has a chance to knock them down.
    • Skill damage increased by 50.84%.
    • Cooldown changed from 20 > 15 seconds.
    • Maximum targets hit increased from 5 > 20.
    • Max skill level increased to 8.
  • Stunning Trap Arrow

    • [Paralyzing Trap] and [Stunning Trap] are combined and improved as shown below.
    • Rather than setting the trap at the target location, the trap can now be set up by firing an arrow towards the camera direction and hitting the ground.
    • When an enemy steps on a trap, it immediately deals damage to all targets with 3m and stuns them.
    • Skill damage increased by 5x.
    • Cooldown changed from 25 > 20 seconds.
    • Max skill level increased to 8.
  • Sequential Fire

    • Casting speed decreased by 20%.
    • Time frame to input the next link skill is slightly increased.
    • Cooldown changed from 5 > 2.5 seconds.
    • Can now be used after [Incendiary Trap Arrow].
  • Web Arrow

    • Skill is removed and the effect can now be used through [Arrow] Skill Core.
  • Poison Arrow

    • Skill is removed and the effect can now be used through [Arrow] Skill Core.
  • Restraining Arrow

    • Skill is removed and the effect can now be used through [Arrow] Skill Core.
  • Arrow

    • Skill Core added.
    • [Slowing Arrow]: After using 3 [Arrow], the next skill activates [Slowing Arrow]. Decreases target's Attack Speed by 19 - 30% for 7 seconds upon successfully hitting. (Attack Speed decrease effect changes based on [Arrow]'s skill level.)
    • [Poison Arrow]: After using 3 [Arrow], the next skill activates [Poison Arrow]. Inflicts [Poison] effect on the target upon successfully hitting to deal damage over 18 seconds. (Damage changes based on [Arrow]'s skill level.)
    • [Web Arrow]: After using 3 [Arrow], the next skill activates [Web Arrow]. Decreases target's Movement Speed by 20 - 42% for 7 seconds upon successfully hitting. (Movement Speed decrease effect changes based on [Arrow]'s skill level.)

Archer - New Skill Additions

  • Light Footstep I (Passive)

    • Increase Attack Speed by 4 and Combat Movement Speed by 8.
    • Automatically learned upon reaching Lv. 48.
  • Light Footstep II (Passive)

    • Increase Attack Speed by 8 and Combat Movement Speed by 16.
    • Automatically learned upon reaching Lv. 65.
  • Crack Shot I (Passive)

    • Effects that depended upon side and rear attacks can now be applied from all attacks regardless of direction.
    • Increase Skill Effect by 10% and Crit Rate by 10% upon hitting.
    • Automatically learned upon reaching Lv. 46.
  • Crack Shot II (Passive)

    • Effects that depended upon side and rear attacks can now be applied from all attacks regardless of direction.
    • Increase Skill Effect by 15% and Crit Rate by 10% upon hitting.
    • Automatically learned upon reaching Lv. 58.

Archer - Glyph Changes and Additions

Skill Name Grade Glyph Points Glyph Name Glyph Changes
Incendiary Trap Arrow Common 5 Glyph of Keenness Increase Crit Rate by 1.4x
Incendiary Trap Arrow Uncommon 5 Glyph of Keenness Increase Crit Rate by 1.5x
Incendiary Trap Arrow Rare 4 Glyph of Keenness Increase Crit Rate by 1.5x
Chase Uncommon 2 Glyph of Fleetfoot 50% chance to increase Combat Movement Speed by 10 for 8 seconds.
Chase Uncommon 3 Glyph of Persistence Decrease cooldown by 25%
Radiant Arrow Common 5 Glyph of Haste Increase Charging Speed by 20%
Net Arrow Common 3 Glyph of Powerlink [Incendiary Trap Arrow] Increase Incendiary Trap Arrow damage by 15% when used as a link skill
Sequential Fire Common 3 Glyph of Powerlink [Rapid FIre] Increase Rapid Fire damage by 15% when used as a link skill
Sequential Fire Common 3 Glyph of Power Increase skill damage by 20%
Arrow Volley Common 2 Glyph of the Slick Remove Movement Speed decrease effect when charging.
Arrow Volley Common 2 Glyph of Haste Increase Charging Speed by 20%
Arrow Volley Unique 5 Glyph of Keenness Increase Crit Rate by 2x.

Sorcerer - Awakening Skill

  • [Awakening] New Skill (Active): Ice Lance

    • This skill can be used while casting another skill. (But, unavailable when knocked down or CC'd)
    • Deals 5% additional damage for each stack of Cold Snap applied on the target. ( ※ Cold Snap can be applied with Frost Sphere and Hail Storm.)
  • [Awakening] New Skill (Active): Fusion

    • Prime Flame
    • Requires Flame and Ice elements to use this skill.
    • Fire a piercing projectile forward. The projectile then returns to the caster and all targets successfully hit twice by this skill are stunned.
    • Arcane Storm
    • Requires Flame and Arcane elements to use this skill.
    • Release an energy wave that spreads from your location. All targets hit by the energy are knocked back.
    • Iceberg
    • Requires Ice and Arcane elements to use this skill.
    • Release icebergs that consecutively erupts from the ground. All targets hit by the erupting iceberg become airborne.
    • Elemental Fusion
    • Requires all three Flame, Ice and Arcane elements collected during [Mana Boost] to use this skill.
    • Fire all three elements forward to deal damage and stagger the target.
  • [Awakening] New Skill (Active): Implosion

    • Focus the elemental energy in front of you to pull in all targets within range and create a giant exploding energy.
    • You become briefly invincible while casting this skill.
    • Decrease the cooldown of [Teleport Jaunt] or [Glacial Retreat] that is used next by 50% while casting this skill.
  • [Awakening] New Skill (Passive): Three Elements

    • Gain Flame elemental upon successfully hitting [Meteor Strike].
    • Gain Ice elemental upon successfully hitting [Hail Storm].
    • Gain Arcane elemental upon successfully hitting [Arcane Pulse].
  • [Awakening] New Skill (Passive): Phase Layer

    • When using [Glacial Retreat], all skill attacks against monsters are considered as rear attacks for 5 seconds.

Sorcerer - Changes to existing skills

  • Fireball

    • Upon successfully hitting the 3rd Fireball, create a Fire Pillar at the location to deal damage to nearby enemies.
    • If the Fire Pillar fully hits, it deals damage equal to 4x of a Fireball.
    • Each time the Fire Pillar hits, you recover 80 MP, up to 320.
    • 1st and 2nd Fireball casting speed increased by 15%.
  • Backstep

    • Skill is removed and combined with Teleport Jaunt.
  • Teleport Jaunt

    • Changed to allow storing 2 charges.
    • Recharge time changed to 4 seconds.
    • Travel distance changed from 14m to 8m.
    • Casting speed decreased by 15%.
    • Invincibility duration increased by 24%.
  • Mana Infusion

    • Skill is removed and learned as a passive instead.
  • Glacial Retreat

    • Travel distance increased by 2x.
    • Casting time increased by 20%.
    • Cooldown changed to 12 seconds at all skill levels.
  • Hail Storm

    • Changed to allow using this skill at the beginning of a chained skill preset.
    • Movement Speed decrease effect changed to stack up to 4 > 5 times.
    • Cooldown changed from 25 seconds to 15 seconds.
  • Mana Volley

    • Disables all skill usage from the target during the duration. (Can now be used at the same time with Time Gyre.)
    • Cooldown changed from 90 > 45 seconds.
    • Mana Volley Lv. 1

      • MP recover effect changed from 25% instant recovery to 10% per second for 4 seconds. (Total of 40% MP recovery)
    • Mana Volley Lv. 2

      • MP recover effect changed from 30% instant recovery to 12.5% per second for 4 seconds. (Total of 50% MP recovery)
  • Time Gyre

    • (Can now be used at the same time with Mana Volley.)
  • Mana Siphon

    • Skill is removed and instead, [Fireball] and [Mana Volley] MP recovery is increased.
    • Related Glyphs are removed.
    • Frost Sphere
    • Skill damage increased by 30%.
    • Cooldown changed from 7 > 8 seconds.
    • Movement Speed decrease effect is now the same as Hail Storm and can stack up to 4 > 5 times.
  • Meteor Strike

    • Changed to increase the number of summoned meteors based on the charging level.
    • Lv. 1: Summon 1 Meteor (2.4m radius)
    • Lv. 2: Summon 2 Meteors (4m radius)
    • Lv. 3: Summon 3 Meteors (5m radius)
    • Lv. 4: Summon 5 Meteors (6m radius)
    • Upon successfully hitting a skill, the target is inflicted with [Burning Breath] effect.
    • Cooldown changed from 12 > 10 seconds.
    • Added gamepad vibration when fully charged.
  • Void Pulse

    • Cooldown changed from 15 > 18 seconds.
    • Hitting a target inflicted with Burning Breath deals damage equal to 20% of the skill damage to nearby enemies.
  • Lightning Strike

    • Changed to allow storing 2 charges.
    • Added Stagger effect when used against players.
    • Arcane Pulse
    • Now resist Knockdown and Stagger while charging and decrease damage received by 50%.
    • Changed to increase the number of pulses fired based on the charging level.
    • Lv. 1: Fire 1 Arcane Pulse
    • Lv. 2: Fire 2 Arcane Pulses
    • Lv. 3: Fire 4 Arcane Pulses
    • Added gamepad vibration when fully charged.
    • Nerve Exhaustion
    • Skill is removed.
    • [Nerve Exhaustion]'s silence effect is now added to [Mana Volley].
  • Mana Boost

    • Empowerment effects for certain skills (Arcane Pulse, Meteor Strike) removed.
    • Now decreases all skill cooldown by 15%.
  • Warp Barrier

    • You can now gain [Mana Boost] effect during the duration of this skill.
  • Mana Barrier

    • Barrier's absorption amount is increased.
    • Lv. 1 Absorption: 7,063 > 9,181
    • Lv. 2 Absorption: 13,529 > 17,588
    • Lv. 3 Absorption: 17,346 > 22,550
  • Painful Trap

    • Skill is removed, but [Lightning Trap] can now hold 2 charges.
  • Lightning Trap

    • Cooldown changed from 24 > 15 seconds.
    • Changed to allow storing 2 charges.

Sorcerer - New Skill Additions

  • Mana Infusion (Passive)

    • When MP is below 20%, using MP recovers MP for 5 seconds.
    • Mana Infusion Lv. 1: Recover 400 MP per second (Total of 2,000)
    • Mana Infusion Lv. 2: Recover 700 MP per second (Total of 3,500)
    • Has 180 seconds of reactivation time.
  • Mana Sphere (Passive)

    • Whenever Arcane Pulse successfully hits and deals damage, create a [Mana Sphere] near the hit target.
    • More Arcane Pulses can be fired at higher charging levels to create up to 4 Mana Spheres.
    • If [Mana Sphere] is hit by [Lightning Strike], the sphere explodes to deal damage to all enemies within 4m range.
  • High chance to knock down targets damaged by the sphere.

Sorcerer - Glyph Changes and Additions

Skill Name Grade Glyph Points Glyph Name Glyph Changes
Fireball Common 5 Glyph of Power Increase skill damage by 25%
Fireball Common 2 Glyph of Blaze Increase casting speed by 40% when using Lighting Trap as a chain skill.
Fireball Common 3 Glyph of Keenness Increase Crit Rate by 1.5x when attacking monsters
Fireball Uncommon 3 Glyph of Shielding 4% chance to active Mana Barrier I when successfully hitting the skill
Fireball Uncommon 3 Glyph of Powerlink [Flaming Barrage] Increases skill damage of Flaming Barrage by 25% when used as a chain skill.
Fireball Uncommon 4 Glyph of Power Increase skill damage by 25%
Arcane Pulse Common 3 Glyph of Haste Increase casting speed by 15%
Arcane Pulse Common 3 Glyph of Powerlink [Lightning Strike] Increases skill damage of Lightning Strike by 20% when used as a chain skill.
Arcane Pulse Uncommon 3 Glyph of Keenness Increase Crit Factor by 2x for 5 seconds
Arcane Pulse Uncommon 2 Glyph of Fleetfoot Allow movement while charging
Arcane Pulse Common 5 Glyph of Keenness Increase Crit Factor by 2x for 5 seconds
Arcane Pulse Common 3 Glyph of Fleetfoot Allow movement while charging
Arcane Pulse Rare 3 Glyph of Keenness Increase Crit Factor by 2.5x for 5 seconds
Void Pulse Common 4 Glyph of Power Increase skill damage by 20%
Void Pulse Uncommon 3 Glyph of Power Increase skill damage by 20%
Mana Volley Common 4 Glyph of Persistence Decrease cooldown by 10%
Mana Volley Common 5 Glyph of Lingering Increase skill duration by 15%
Mana Volley Uncommon 2 Glyph of Persistence Decrease cooldown by 10%
Meteor Strike Common 3 Glyph of Haste Increase casting speed by 15%
Meteor Strike Common 3 Glyph of Fleetfoot Allow movement while charging
Meteor Strike Uncommon 2 Glyph of Haste Increase casting speed by 15%
Meteor Strike Uncommon 2 Glyph of Hindering PvP: Decreases the HP Recovery of enemy players by 30% for 5 seconds.
Hail Storm Common 4 Glyph of Keenness Increase Crit Factor by 2x for 4 seconds
Hail Storm Rare 3 Glyph of Keenness Increase Crit Factor by 2.5x for 4 seconds
Teleport Jaunt Uncommon 4 Glyph of Fleetfoot Increase Movement Speed by 20% for 2 seconds
Frost Sphere Common 3 Glyph of Keenness Increase Crit Rate by 1.5x when attacking monsters
Glacial Retreat Common 3 Glyph of Persistence Decrease cooldown by 15%
Lightning Trap Common 4 Glyph of Fleetfoot Increase Movement Speed by 20% for 2 seconds
Mana Boost Unique 2 Glyph of Haste Increase Charging Speed by 20% for 20 seconds when casting
Mana Boost Common 4 Glyph of Lingering Increase the duration of Mana Boost by 10%
Mana Boost Uncommon 4 Glyph of Lingering Increase the duration of Mana Boost by 20%
Mana Boost Rare 3 Glyph of Lingering Increase the duration of Mana Boost by 20%
Retaliate Common 4 Glyph of Lingering Increase the duration of Knockdown Immunity by 50%
Retaliate Uncommon 4 Glyph of Grounding Increases Endurance by 20% for 15 seconds when using this skill
Retaliate Uncommon 3 Glyph of Lingering Increase the duration of Knockdown Immunity by 50%

Brawler - Awakening Skill

  • [Awakening Skill] New Skill (Active): Flying Kick

    • Leap forward 7m and attack the target.
    • It is activated faster and leaps 6m further if used after other skills.
    • When used after [Flip Kick], an additional blow is applied.
  • [Awakening Skill] New Skill (Active): One-Inch Punch

    • It hits nearby targets in front and upon successful hit, it strikes a wide range of area in the rear and knocks down enemies with a high probability.
    • It is activated faster if used after other skills.
    • The lower the target's HP, the more effective it is.
  • [Awakening Skill] New Skill (Active): Rhythmic Blows

    • Attack Speed and Power increase every time the skill is used.
    • Upon every successful hit, it reduces attack skill's cooldown time by 1 sec, and resets the cooldown of [Counterpunch].
    • Staggers targets and pull them nearby little by little. Upon the last hit, the target will be suspended in air.
  • [Awakening Skill] New Skill (Passive): Concentrate

    • Each successful Perfect Defense gains Concentrate.
    • The damage of [Haymaker] increases by 2% at every stack.
    • When the first defense succeeds, you gain 3 stacks and after that one at a time. (Up to 10 stacks)
    • The effect is reset when using [Haymaker].
  • [Awakening Skill] New Skill (Passive): Self-control

    • When the Anger is over 50%, the skill’d attack power increases by 5% when attacking a monster.
  • [Awakening Skill] New Skill (Passive): Jackhammer: Accelerate

    • On successful hit, the effect is maintained for 2 seconds.
    • It increases Attack Speed of [One-inch Punch] by 20%.

Brawler - Changes to existing skills

  • Roundhouse Kick

    • Stagger will be changed to Airborne.
    • Cooldown increases from 12 → 15 seconds.
  • Flip Kick

    • Cooldown decreases from 15 → 14.5 seconds.
  • Meat Grinder

    • The skill will be removed, but it can be used as a core option of [Piledriver] .
  • Piledriver

    • Skill Damage +30%
    • Cooldown increases from 9→ 13.5 seconds.
    • Skill core is added.
    • Meat Grinder: Suspends a target floating in the air and inflicts damage. (Increases damage against players by 20%.)
    • Asceticism: The total damage increases by 30%, and each hit generates 2% of the Anger.
    • Aftershock: After Leaping Strike, it creates aftershocks in the area, inflicting the AoE damage 2 times, which is equal to 20% of the total power.  (Stagger is added to the last hit.)
  • Counterpunch

    • Successful defense removes the activation condition, and can be used any time with MP consumption.
    • Upon successful Perfect Defense, the targets in front are stunned for 2 seconds, and your Anger increases from 200 to 350.
    • Stunned targets by this skill will not be affected by the same effect within 5 seconds.
    • The second hit's lifting effect is removed.
    • Skill Damage +20%
    • Cooldown decreases from 15 → 13 seconds.
    • MP consumption decreases from 200 → 150.
  • Jackhammer

    • Cooldown decreases from 6 → 5 seconds.
  • Haymaker

    • Cooldown decreases from 13 → 9 seconds.
  • Rampage

    • The amount of Anger required to use the skill is reduced from 3000 to 1000.
    • Crit Rate increases by 10 times.
    • Skill range is reduced.
    • Cooldown increases from 0 → 10 seconds.
  • Divine Wrath

    • No longer consumes Anger.
    • It consumes 1000 MP.
    • When hit, you gain 1500 Anger.
  • Infuriate

    • Required level: changed from 65 to 45

Brawler - New Skills

  • Forward Strike (Active)
    • Approaches forward and attack the target.
    • Damage taken while using the skill is reduced by 25% and causes Stagger on the last hit.

Brawler - Changes and Additions to Glyphs

Skill Name Grade Glyph Points Glyph Name Changes on Glyphs
Roundhouse Kick Common 3 Empowered Roundhouse Kick Skill Damage +20%
Roundhouse Kick Common 3 Carving Roundhouse Kick Crit Chance x 1.3
Roundhouse Kick Uncommon 3 Empowered Roundhouse Kick Skill Damage +30%
Jackhammer Common 3 Grounded Jackhammer Adds frontal defense effect to the next skill if the skill is used within 5 seconds.
Forward Strike Common 3 Powerlinked Forward Strike 100% chance to increase all Skill Damage by 10% for 5 seconds on a successful hit.
Forward Strike Rare 2 Powerlinked Forward Strike 100% chance to increase all Skill Damage by 15% for 5 seconds on a successful hit.
Forward Strike Superior 3 Carving Forward Strike Critical Chance x2

Priest - Awakening Skill

  • [Awakening Skill] New Skill (Active): Holy Burst

    • Fires a penetrating projectile, heals up to 5 allies on the path, and gives [Devoted Favor].
    • When the max range is reached, condensed energy is released to further heal nearby allies and strengthen the effect of [Devoted Favor].
  • [Awakening Skill] New Skill (Active): Edict of Judgment

    • Grant Edict of Judgment effect to group members for 20 seconds, increasing Power and Crit Factor for 20 seconds.
    • The caster’s skills are enhanced, but the caster can only use [Holy Burst] and [Divine Charge] for healing and shield skills.
    • Monster hits are always counted as attacks from behind for skill duration.
    • During this duration, the cooldown of [Holy Burst], [Metamorphic Blast], [Shocking Implosion] and [Zenobia's Vortex] is reduced by half.
    • Enhances certain skills for the duration.
    • Holy Burst 

      • Damage increases by 30%, and grants Enhanced Devoted Favor to allies even if they do not have Devoted Favor effect.
    • Metamorphic Blast

      • Increases damage by 100% and expands your attack range.
    • Shocking Implosion

      • Increases damage by 30% and expands your attack range. Also, heals HP on nearby allies with successful hit. And, the knockdown effect is removed.
    • Zenobia's Vortex

      • Increases damage by 50% and expands your attack range.
  • [Awakening Skill] New Skill (Active): Divine Charge

    • During casting, movement speed increases to the maximum.
    • Whenever the cast is completed, HP of nearby party members is restored, and [Divine Charge] is granted. 
    • When the last effect is triggered at the end of casting, [Divine Charge] granted on nearby allies is enhanced.
  • [Awakening Skill] New Skill (Passive): Mass Divine Intervention

    • You can use Divine Intervention for up to 4 people.
  • [Awakening Skill] New Skill (Passive): Devoted Favor

    • Damage taken by allies decreases by 5% for 10 seconds, and they recover 100 HP every 0.5 second when healed by Healing Immersion or Restorative Burst.
  • [Awakening Skill] New Skill (Passive): Protective Response

    • [Zenobia's Vortex] When hitting monster, the cooldown of [Resurrection] and [Edict of Judgment] is reduced by 2 sec.
    • [Light of Punishment] When hitting monster with the third projectile, the cooldown of [Guardian Armor] is reduced by 0.5 sec.

Priest - Changes to existing skills

  • Blessing of Balder

    • This skill is removed, and is merged with [Blessing of Shakan].
  • Plague of Exhaustion 

    • The skill’s power is now leveled up to deal damage equal to the amount of damage done to monsters.
    • Cooldown decreases from 32 → 30 seconds.
  • Restorative Burst

    • Upon completion of the cast, the HP is greatly recovered for the first time in the front, and afterwards, a sanctuary is created in the area to continuously heal targets within range.
    • If you receive the Sanctuary's HP recovery effect more than 2 times, you will get an additional buff-type recovery effect.
    • Total Recovery increases significantly.
  • Ishara's Lullaby

    • Removes the DoT buff of Plague of Exhaustion on the target when the skill is triggered.
  • Fiery Escape

    • Required level to learn the initial skill: changed to Level 2
  • Healing Immersion

    • Cooldown decreases from 20 → 10 seconds.
  • Divine Respite

    • This skill is removed, and is merged with [Divine Prayer].
  • Mana Charge

    • Changed from charging skill to lock-on skill.
    • Recovers MP for the exsting 3rd charging skill immediately after the effect is triggered. (Restore 32% of total MP)
  • Divine Radiance

    • Skill Damage +5%
    • Deals AoE damage in a small area around the target upon 3 successful hits.
  • Metamorphic Blast

    • Increases skill damage by 10%.
  • Shocking Implosion

    • Increases skill damage by 10%.
    • Adds knockdown on successful hit.
  • Focus Heal

    • The default number of lock-on target is increased from 2 to 4 players.
  • Kaia's Shield

    • Changed to automatic lock-on skill.

Priest - New Skills

  • Mana Infusion (Passive)
    • Recovers MP for 5 sec if MP is consumed when it’s below 20%.
    • Mana Infusion Lv1: Recovers 400 MP per sec (total 2000)
    • Mana Infusion Lv2: Recovers 700 MP per sec (total 3500)
    • 180 seconds cooldown.

Priest - Add a dial skill (an optional skill for convenience)

  • Trinity Power
    • If you select a target first through Lock-On and a skill, the selected target will get a utility skill that automatically utilizes the selected skill.
    • Can select the desired skill among [Focus Heal], [Guardian Armor], and [Kaia's Shield].

Priest - Changes and Additions to Glyphs

Skill Name Grade Glyph Points Glyph Name Changes on Glyphs
Divine Prayer Common 4 Energetic Divine Prayer Decreases cooldown by 20%.
Focus Heal Common 3 Restorative Focus Heal Increases HP recovery by 20%.
Focus Heal Common 2 Brilliant Focus Heal Reduces MP cost by 34.
Metamorphic Blast Common 4 Numbing Metamorphic Blast Additional 10% Attack Speed Reduction for 5 seconds
Divine Radiance Common 5 Powerlinked Metamorphic Blast Increases damage of Metamorphic Blast by 25%.
Divine Radiance Common 4 Enfeebling Divine Radiance 100% chance to decrease a target's Endurance by 10% for 12 seconds.
Divine Radiance Uncommon 4 Powerlinked Metamorphic Blast Increases damage of Metamorphic Blast by 25%.
Divine Radiance Uncommon 3 Enfeebling Divine Radiance 100% chance to decrease a target's Endurance by 10% for 12 seconds.
Restorative Burst Common 5 Restorative Burst Increases HP recovery by 10%.
Restorative Burst Common 4 Energetic Restorative Burst Decreases cooldown by 10%.
Restorative Burst Uncommon 4 Affirmative Restorative Burst Decreases cooldown by 20%.
Restorative Burst Uncommon 5 Spirited Restorative Burst Increases MP replenishment of all targets by 25 MP per 0.5 second.
Blessing of Shakan Common 3 Boosted Blessing of Shakan Grants additional 55 HP recovery for the affected allies every 2 seconds for 15 minutes.
Blessing of Shakan Uncommon 2 Boosted Blessing of Shakan Grants additional 73 HP recovery for the affected allies every 2 seconds for 15 minutes.
Shocking Implosion Common 5 Energetic Shocking Implosion Decreases cooldown by 20%.
Shocking Implosion Common 4 Spirited Shocking Implosion Reduces MP cost by 62.
Shocking Implosion Common 6 Persistent Shocking Implosion 40% chance to reset cooldown.
Shocking Implosion Common 5 Slowing Shocking Implosion 100% chance to decrease opponent's Movement Speed by 30% for 4 seconds.
Shocking Implosion Uncommon 4 Energetic Shocking Implosion Decreases cooldown by 25%.
Shocking Implosion Rare 4 Energetic Shocking Implosion Decreases cooldown by 30%.
Shocking Implosion Uncommon 5 Persistent Shocking Implosion 50% chance to reset cooldown.
Zenobia's Vortex Common 4 Numbing Zenobia's Vortex Additionally decreases opponent’s movement speed by 30% for 5 seconds.
Zenobia's Vortex Uncommon 3 Numbing Zenobia's Vortex Additionally decreases opponent’s movement speed by 30% for 5 seconds.
Zenobia's Vortex Rare 3 Slowing Zenobia's Vortex Additionally decreases opponent’s movement speed by 40% for 5 seconds.
Mana Charge Common 3 Blazing Mana Charge Speeds casting by 25%.
Mana Charge Common 2 Energetic Mana Charge Decreases cooldown by 15%.
Healing Immersion Superior 5 Persistent Healing Immersion 50% chance to reset cooldown.

EME Live 83.08 ホットフィックスアップデート


ダンジョン

イベントダンジョン:デモロスのルーレット

  • 1日の入場回数:1
  • パーティーマッチング:アイテムレベル439
  • 移動場所:アルレマンシア > アルレマンシア近郊
  • ドロップアイテム:デモロスのガイコツアクセサリー、剛力のスムースシルクインナー IV(ブラック)、撃錬鉄の装備ボックス、翠閃玉、黄金チケット、強化材料。
  • イベント期間 :2020年6月8日~2020年6月29日
  • デモロスのルーレットにヴァルキオン連合とギルドのミッションはありません。また、ダンジョン初期化呪文書は使用できません。
  • デモロスのルーレットでのレコードは、シーズンレコード等級に影響しません。

RK-9格納庫

  • パーティーマッチング:

    • RK-9格納庫:アイテムレベル439
    • Ultimate RK-9格納庫:アイテムレベル448
      • ダンジョンランキングに追加
  • 移動場所:バラカニア領 > バラカニア丘陵

  • ドロップアイテム

    • RK-9格納庫:撃錬鉄の装備ボックス、皇剛石、翠閃玉、強化素材
    • Ultimate RK-9格納庫:炎刃哭の装備ボックス、皇剛石、翠閃玉、強化素材
  • ほとんどのボスについて、攻撃前に攻撃範囲が表示されなくなりました。

  • ベンタロンの爆弾の起爆時間が50%延長されました。

終了ダンジョン:バーンスタインの幽霊島、呪われたバーンスタインの幽霊島



その他の変更点

  • 期間限定レコード

    • シーズン3の終了日が6月29日に延期されました。
  • 古竜のブローチを分解できなくなりました。

  • 累積ログインシステムが復活

EME Live 83.08 Hotfix Update


Instanzen

Event-Instanz: Demoroths Roulette

  • Tägliche Eintritte: 1
  • Gruppensuche: Ausrüstungsstufe 439
  • Teleportal-Standort: Allemantheia > Umland von Allemantheia
  • Mögliche Belohnungen: Demoroths Schädel-Accessoire, Schwarze Unterwäsche, Ausrüstungstruhe des Saturn, Smaragde, Gold-Tickets, Verzauberungsmaterialien.
  • Eventzeitraum: 8. Juni 2020 – 29. Juni 2020
  • Für Demoroths Roulette gibt es keine Anfrage der Vorhut oder Gildenmissionen. Die Schriftrolle des Rastlosen kann ebenfalls nicht angewendet werden.
  • Heldentaten in Demoroths Roulette werden nicht auf die Bewertung für Saisonfortschritte angerechnet.

RK-9 Hangar

  • Gruppensuche

    • RK-9 Hangar: Ausrüstungsstufe 439
    • RK-9 Hangar (schwierig): Ausrüstungsstufe 448
      • Zur Dungeonrangliste hinzugefügt.
  • Teleportal-Standort: Val Oriyn > Tal des Frühlings

  • Mögliche Belohnungen

    • RK-9 Hangar: Ausrüstungstruhe des Saturn, Diamanten, Smaragde, Verzauberungsmaterialien
    • RK-9 Hangar (schwierig): Ausrüstungstruhe der kreischenden Wut, Diamanten, Smaragde, Verzauberungsmaterialien
  • Die Angriffsreichweite der meisten Bossangriffe wird nicht mehr vor dem Angriff angezeigt.

  • Die Explosion-Timer von Ventarons Bomben wurden um 50 % erhöht.

Geschlossene Instanzen: Verlassene Insel, Verlassene Insel (schwierig)



Sonstige Änderungen

  • Zeitlich begrenzte Heldentaten

    • Das Enddatum der Saison 3 wurde auf den 29. Juni verschoben.
  • Broschen des alten Drachen können nicht mehr zerlegt werden.

  • Das Anwesenheitsevent kehrt zurück
    • Details folgen in Kürze.

EME Live 83.08 Mise à jour corrective


Donjons

Donjon d'évènement : Roulette de Demoroth

  • Entrées quotidiennes : 1
  • Recherche de groupe : Niveau d'équipement 439
  • Site de téléportation : Allemantheia > Environs d'Allemantheia
  • Récompenses possibles : Accessoire Crâne de Demoroth, sous-vêtements sombres, boite d'équipement de saturne, émeraude, carte dorée, matériaux d'enchantement.
  • Durée de l'évènement : Du 8 juin 2020 au 29 juin 2020
  • Il n'y a pas de requête de l'Avant-garde ou de mission de guilde pour Roulette de Demoroth. Aussi, les Réinitialisations de l'instance ne s'y appliquent pas.
  • Les épreuves de la Roulette de Demoroth ne contribuent pas aux classements des épreuves de la saison.

Hangar du RK-9

  • Recherche de groupe

    • Hangar du RK-9 : Niveau d'équipement 439
    • Hangar du RK-9 (difficile) : Niveau d'équipement 448
      • Ajout au classement des donjons
  • Site de téléportation : Val d'Oriyn > Vallée printanière

  • Récompenses possibles

    • Hangar du RK-9 : Boîte d'équipement de saturne, diamant, émeraude, matériaux d'enchantement
    • Hangar du RK-9 (difficile) : Boîte d'équipement de fureur criarde, diamant, émeraude, matériaux d'enchantement
  • La portée des attaques de la plupart des boss n’est désormais plus affichée avant l'attaque.

  • Le temps avant l'explosion des bombes de Ventaron a été augmenté de 50 %.

Fermeture du donjon : Île délaissée, Île délaissée (difficile)



Modifications diverses

  • Épreuves à durée limitée

    • La fin de la saison 3 a été repoussée au 29 juin.
  • Les broches de l'ancien dragon ne peuvent désormais plus être démantelées.

  • L'évènement de présence est de retour.
    • Plus de détails à venir.

Live 83.08 Hotfix (2020/06/08)


Dungeons

Event Dungeon: Demon’s Wheel

  • Daily entrances: 1
  • Party Matching: Item level 439
  • Teleportal Location: Allemantheia > Alemantheia Outskirts
  • Possible Drops: Demoros's Skull Accessory, Black Innerwear, Frostmetal gear box, emerald, Gold Ticket, enchanting materials.
  • Event Period : 2020 June 8~ 2020 June 29
  • There is no Vanguard Request, Guild missions for Demon’s Wheel. Also, Instance Reset Scrolls are not applicable.
  • Demon’s Wheel feats do not contribute to season feat grades.

RK-9 Kennel

  • Party Matching

    • RK-9 Kennel: Item level 439
    • RK-9 Kennel (Hard): Item level 448
      • Added to Dungeon leaderboard
  • Teleportal Location: Val Oriyn > Spring Valley

  • Possible Drops

    • RK-9 Kennel: Frostmetal gear box, diamond, emerald, enchanting materials
    • RK-9 Kennel (Hard): Stormcry gear box, diamond, emerald, enchanting materials
  • The attack range of most boss attacks are no longer displayed before the attack.

  • Increased the explosion timers of Ventarun’s bombs by 50%.

Dungeon Closure: Forsaken Island, Forsaken Island (Hard)



Miscellaneous Changes

  • Limited-time feats

    • Postponed the end-date of season 3 to June 29th.
  • Marrow Brooches can no longer be dismantled.

  • Accumulated Login System returns
    • Details to follow.

Kaia’s War Update 

PvP

  • Added Triumph Trophies
    • Unique rewards for the top-ranking player of each Battleground leaderboard season.
Battleground Reward
Corsair’s Stronghold Corsairs' Stronghold Triumph Trophy
Shore Hold Shore Hold Triumph Trophy
  • Triumph Trophies can be sold to shops for 250,000 gold or exchanged for battleground-specific rewards.

  • Collect six Triumph Trophies to exchange for a Hexatrophy; Collect ten Triumph Trophies to exchange for a Decatrophy.

    • A Hexatrophy can be exchanged for a custom title

    • A Decatrophy can be exchanged for a custom weapon skin.

    • All custom rewards are awarded at the sole discretion of En Masse, and subject to review.

  • The first Triumph Trophies will be awarded after the start of season 13, and any unused Triumph Trophies will be removed from inventory on April 7, 2021.

Battleground Vanguard Requests

  • Increased gold rewards for the following battlegrounds:

    • Corsair’s Stronghold (2,200 Gold to 3,000 Gold)

    • Shore Hold (800 Gold to 2,500 Gold)

    • Champions’ Skyring (200 gold to 500 gold)

  • Added reward: (Random) Skill Advancement XP Tome Box

    • Contains a random Skill Advancement XP Tome worth between 30000 – 200000 skill advancement XP.

    Bellicarium Shop

  • Reduced prices on PVP enhancement materials

    • Resale value of enhancement materials has been reduced by 10%.
Item Old Price New Price
Violet Particle 31,250 3,125
Violet Plate 218,750 21,875
Azure Particle 31,250 3,125
Azure Plate 218,750 21,875
  • Added the following items.
Item Price
Skill Advancement Tome (200,000) 1,000,000
Refined Lepidoptera Crystal Dust 200,000
Refined Lepidoptera Crystal Powder 200,000
Purified Ring Fragment 200,000
Purified Ornament Fragment 200,000
Honed Dark Shard Cohesion Arcane 1,500,000
Annealed Dark Shard Cohesion Arcane 1,000,000
Refined Duranium Fragment 10,000

 

Developer comments
We’ve added some PVE rewards to battlegrounds, with lower drop rates than in instanced dungeons. We've also lessened the grind on improving skills by adding skill XP items to battleground rewards and shops. We will address instanced dungeons at a later date. The stats on battleground gear are lower than those for mythic-rarity items, but this process offers an alternate path to upgrading your gear that maintains your current performance and significantly reduces the difficulty of acquiring upgrade materials. This change also makes battleground gear more useful in Civil Unrest: Velika.

 
Civil Unrest: Velika

  • Added more prep time

    • Players may now assemble in the Civil Unrest zone starting at 1800 UTC (11 a.m. Pacific)

    • Civil Unrest: Velika’s start time remains the same (2000 UTC / 1 p.m. Pacific)

  • Changed the Valderon token cost for admission by guild size:

    • Small: 700 tokens

    • Medium: 1,100 tokens

    • Large: 1,500 tokens

  • Guilds with fewer than 5 members in the Civil Unrest zone at the start of Civil Unrest: Velika will have their towers automatically destroyed and their members ejected from the zone.

  • Significantly increased the kill points for defeating opponents.

  • Changed reward distribution

    • Increased the gold reward for Rank 1.

    • Gold rewards for Ranks 2–5 are now spread out to Rank 20.

    • Guild supply box rewards have been expanded from Ranks 1–5 out to Rank 40, and the contents of the boxes have changed.

Rank Reward Components qty
1 Regal Guild Supplies Exodor Random Gear Box × 5 ×5
Bellicarium Credits 150,000
Violet Particles 100 – 200
Violet Plates 10 – 30
Azure Particles 100 – 200
Azure Plates 10 – 30
Riding Skill: Tanner ×1
2–3 Princely Guild Supplies Exodor Random Gear Box ×3
Bellicarium Credits 100,000
Violet Particles 70 – 140
Violet Plates 7 – 21
Azure Particles 70 – 140
Azure Plates 7 – 21
4 –10 Baronial Guild Supplies Exodor Random Gear Box ×2
Bellicarium Credits 75,000
Violet Particle 60 – 120
Violet Plate 6 – 18
Azure Particle 60 – 120
Azure Plate 6 – 18
11–40 Ducal Guild Supplies Exodor Random Gear Box ×2
Bellicarium Credits 75,000
Violet Particles 50 – 100
Violet Plates 5 – 15
Azure Particles 50 – 100
Azure Plates 5 – 15
  • Bellicarium Credit awards may be increased by Elite Status or reputation boosts.

  • Exodor Random Gear boxes contain either one (1) piece of random rare or superior Exodor equipment, or an Annihilation/Dark Light mask, brooch, or belt.

Rally Quests

  • The top 5 raids/parties now receive guild supply boxes as follows:

    • Rank 1: Princely Guild Supplies

    • Rank 2–3: Baronial Guild Supplies

    • Rank 2–5: Ducal Guild Supplies

  • Increased rally monster HP and changed spawn regions

    • Sabranak - Howling Glacier

    • Anansha - Timeless Forest

    • Frygaras - Screaming Snowfield

 

Developer comments
Civil Unrest participation has been different than our initial expectations, so we’ve added entrance restrictions and outpost destruction conditions. Also, the guild rewards were outdated, so we’ve adjusted them to reflect the current state of the game, and also extended the new reward boxes to Rally Quests.

  

Exodor Archipelago

  • Changed mob locations in the following areas:

    • Azart Base

    • Rosema Tribe Residence

    • Kerozen Isle

    • Dark Hollow

    • Crystal Tor

    • Murderwing Monarch Rest Area

    • Murderwing Monarch Hunting Zone.

  • Reduced monster aggro across the board.

  • Reduced HP of normal and medium mobs.

  • Removed Dark Shard Feedstock Boxes from loot tables.

  • Named monsters now spawn randomly while killing mobs, instead of at fixed intervals. (Low probability.)

  • Adjusted named monster loot table.

    • Added Core-Blasted Stone Breaker.

    • Added Improved Dark Shard weapon and armor feedstock.

    • Removed Skill Advancement XP.

    • Boss Weapon Treasure Chests no longer drop for all party members.

 

Dungeons

  • Gossamer Vault (Hard)

    • Absorption attack damage has changed from being proportional damage to a fixed amount.
  • Corrupted Skynest

    • Reduced the damage of the outer Mana Field from 100,000 to 50,000.
  • The following dungeons have updated drops, and adjusted Adventure Coin costs:

    • Red Refuge – 150 coins

    • Velik’s Hold – 100 coins

    • RK-9 Kennel – 150 coins

    • Velik’s Sanctuary – 100 coins

    • Macellarius Catacombs – 80 coins

    • Antaroth’s Ayss (Hard) – 200 coins

    • Grotto of Lost Souls (Hard) - 200 coins

    • Bahaar’s Sanctum – 250 coins

    • Gossamer Vault (Hard) – 200 coins

    • Akalath Quarantine – 200 coins

    • Corrupted Skynest – 250 coins

    • Corrupted Skynest (Hard) – 250 coins

    • Forbidden Arena– 250 coins

  • The following dungeons (and their associated Vanguard Requests) have been removed.

    • Demokron Factory (Hard)

    • Gossamer Vault

    • Demokron Factory

    • RK-9 Kennel (Hard)

    • Ruinous Manor (Hard)

    • Velik's Sanctuary (Hard)

    • Antaroth's Abyss

    • Grotto of Lost Souls

    • Ruinous Manor

    • Shadow Sanguinary

    • Dark Reach Citadel

    • Lilith's Keep

    • Thaumetal Refinery

    • Ravenous Gorge

    • Channelworks

 

UI Changes

  • Added Social Media options to the main menu.

Item Changes

  • Changed the visual effects on item drops

    • Certain items are now marked with a gold, purple, or crimson column of light.

  • New Gear: Exodor Scout

  • Awarded from the Velika Banquet quest

    • Intended to ease the transition into Exodor Archipelago content.

    • Enchanted with Exodor Scout weapon or armor feedstock.

 

General Leveling Improvements

  • Level 50-55 Quests

    • Reduced HP and damage for quest targets.
  • Akasha's Hideout (Solo)

    • Reduces the amount and frequency of recovery skills used by Shati's priests.

    • Adjusted some debuff skills to prevent enemy resistances.

  • Ebon Tower (Solo)

    • Reduced HP of named bosses.

    • Thulsa’s poison pools now disappear over time.

    • Adjusted some debuff skills to prevent enemy resistances.

Known Issues 

  • Item icons in the Item Claim UI display as placeholder images.

Maintenance 04/01

We will be entering a maintenance downtime on 04/01 at 8:00 a.m. PDT for approximately 1 hour.
This will resolve an issue with brooch materials.

Thank you for your patience and understanding!

Maintenance 04/01

We will be entering into a maintenance downtime on 04/01 at 9:00 a.m. PDT for approximately 1 hour.
This maintenance will apply some internal server-side settings that should help alleviate recent connectivity issues.

Thank you for your patience and understanding!

83.01 Update (2020/03/31)

  1. Aktualisierte Anzeige für Wächterlegionsmissionen.

    • Zugriff erfolgt jetzt über den Reiter [Hauptmenü] – [Schnelles Spielen] – [Globale Ereignisse] – [Wächterlegionsmission].

    • Legendäre Marken, Arboreas Goldkristalle, Arboreas Silberkristalle, Tapferkeitstränke und Edelsteine wurden als mögliche Belohnungen für Folgendes hinzugefügt:

      • Schatten der Darmschlitzer

      • Flucht aus Balders Zuflucht

      • Weit geöffnete Augen

      • Knack das Schalentier

      • Tuwangi-Reflextraining

      • Schlechter Tag auf dem Ödfels

    • Schatten der Darmschlitzer und Flucht aus Balders Zuflucht werden jetzt weniger häufig aktiviert.

    • Weit geöffnete Augen, Knack das Schalentier, Tuwangi-Reflextraining **und **Schlechter Tag auf dem Ödfels erscheinen jetzt nur einer nach dem anderen.

  2. Neuer Inhalt: Kopfgeldjagd

    • Zugriff erfolgt über den Reiter [Hauptmenü] – [Schnelles Spielen] – [Globales Ereignis] – [Kopfgeldjagd].

    • Wählt eine verfügbare Jagd aus, um euch zur Ausführregion der Mission zu teleportieren.

    • Sucht und tötet einen mächtigen Boss, um Belohnungen und Ranglistenpunkte zu erhalten.

      • Besiegt Ortan, Besiegt Hazard **und **Besiegt Cerrus erscheinen jetzt weniger häufig, dafür aber mit höheren Belohnungen.

      • Besiegt Joaral, Besiegt Rapharus und Besiegt Lamoureux erscheinen jetzt häufiger, dafür aber mit geringeren Belohnungen.

    • Kopfgeldjäger-Belohnungskisten und Elite-Kopfgeldjäger-Belohnungskisten enthalten Materialien für die Herstellung von Ortans Broschen, Hazards Broschen, Cerrus' Broschen und Broschen der Schattenjäger, sowie sonstige Verbrauchsgegenstände.

  3. Exklusive Instanzen über Gruppensuche

    • Einige Instanzen sind jetzt exklusiv über die Suche zugänglich und können nur über die automatische Gruppensuche betreten werden. Für diese Instanzen wurden die Beuterate um 25 % und der Bonus von Gruppengefühl auf maximal 150 % erhöht.

      • Zerschlagene Flotte

      • Gefräßiger Schlund

      • Kalivans Kriegsgaleere (leicht)

      • Kalivans Kriegsgaleere (normal)

      • Lilitasfestung

      • Syruks Forschungsstation

      • Velika-Untergrundtor

      • Revolutionärslager

      • Lilitasfestung (schwierig)

      • Eingestürztes Velika-Untergrundtor

    • Die Spieleranzahl für eine Gruppe, die in eine Gruppensuche eintreten will, lautet jetzt wie folgt:

      • 3-Spieler-Instanz – 2 Spieler

      • 5-Spieler-Instanz – bis 3 Spieler

      • 7-Spieler-Instanz – bis 4 Spieler

Entwicklerkommentar – Die Ausrüstung von Spielern auf Maximalstufe entspricht größtenteils Ausrüstungsteilen der kreischenden Wut oder besser, wodurch Gruppenanfragen für Instanzen unter Ausrüstungswert 439 schwieriger werden. Dadurch ist es für Spieler, die gerade erst die Maximalstufe erreicht haben schwer, eine Instanz der Stufe 412–439 zu absolvieren. Um dies zu vereinfachen, haben wir beschlossen, das Ausrüstungswachstum zu vereinfachen, indem wir die Beuteraten erhöhen und eine Umgebung erschaffen, die es Profispielern wie auch Nicht-Profispielern erlaubt, zusammen zu spielen. Da durch diese Änderung neue Spieler von TERA bestärkt werden sollen, bitten wir um tatkräftige Mithilfe der erfahreneren Spieler. Zusätzlich werden wir natürlich weiterhin Probleme, die durch Beobachtung des Spielgeschehens identifiziert werden, angehen und verbessern.
  1. Wiedereröffnete Instanz: Mogelplateau

    • Tägliche Eintritte: 1

    • Ausrüstungsstufe 439.

    • Ort: Poporia > See der Tränen > Elins Hain > Teleportal

    • Mögliche Belohnungen: Blonder Afro, schwarze Unterwäsche, Ausrüstungstruhen des Saturn, Smaragde, Diamanten, hochwertige Verzauberungsmaterialien.

    • Für das Mogelplateau gibt es keine Anfrage der Vorhut oder Gildenmissionen.

    • Mogelplateau-Fortschritte zählen nicht mit für den Gesamtfortschritt der Saison.

  2. Zeitlich begrenzte Heldentatsaison 3

  • „Antaros’ Opfer!" ist nicht mehr verfügbar. Der entsprechende Zeitraum ist beendet. 

  • Eine neue zeitlich begrenzte Heldentat wurde hinzugefügt.

    • Heldentat: Nur auf den Blumenpfaden gehen.

    • Belohnung: Fährte: Blumen

    • Zeitraum: 31. März 2020 – 04. Juni 2020

    • Bedingung:a

Bedingung
Erschließt 200-mal einen Verseuchten Blumenkristall.
Baut 200-mal Gestein von einem Fels ab.
Fangt 2-mal einen Goldenen Tintenfisch an der Angelstelle an Serens See.
Verkauft 30 Fische an die Angelmaterial-Anlieferung.
  1. Unterstützungssystem für heimgekehrte Nutzer

    • Spieler, die mehr als 30 Tage inaktiv waren, können eine Kiste für heimgekehrte Nutzer erhalten.

      • Kann nur einmal pro Server erhalten werden.

        • Wählt nach dem Log-In „Geschenke erhalten" aus.

        • Ihr könnt sie auch mit einem anderen Charakter erhalten, indem ihr „Mit einem anderen Charakter erhalten" auswählt.

      • Die Kisten enthalten eine Reliktwaffe (passend zur Stufe eures Charakters), Rüstung, Kristalle und Verzauberungsmaterial.

    • Charaktere auf Stufe 65 erhalten zeitlich begrenzte Saturn-Ausrüstung.

      • Zeitlich begrenzte Ausrüstung kann durch Erhöhung ihrer Gegenstands-EP und Sammeln von Umwandlungsmaterialien in einen permanenten Gegenstand umgewandelt werden.
    • Heimgekehrte Nutzer erhalten außerdem ein Fliegendes Reittier (temporär), Handbuch des Reisenden: Dorfreisen (temporär) und sonstige Verbrauchsgegenstände.

  2. Zubehör des Abgrunds

    • Namensänderungen von Umwandlungsgegenständen:

      • Vorher – Unvollendete Magieinfusion-Schriftrolle: <Halskette/Ohrring/Ring> des Abgrunds

      • Jetzt – Unvollständige Umwandlungsschriftrolle: <Halskette/Ohrring/Ring> des Abgrunds

      • Vorher – Magieinfusion-Schriftrolle: <Halskette/Ohrring/Ring> des Abgrunds

      • Jetzt – Umwandlungsschriftrolle: <Halskette/Ohrring/Ring> des Abgrunds

    • Verbesserungen an der Beuterate

      • Schriftrollenfragmente für Zubehör des Abgrunds können vom dritten Boss in Antaros-Abgrund (Schwierig) (Albtraum-Antaros) erhalten werden.

      • Fragmente können gegen die folgenden nicht-handelbaren Gegenstände eingetauscht werden:

        • [Nicht-handelbar] Unvollständige Umwandlungsschriftrolle: Halskette des Abgrunds

        • [Nicht-handelbar] Unvollständige Umwandlungsschriftrolle: Ohrring des Abgrunds

        • [Nicht-handelbar] Unvollständige Umwandlungsschriftrolle: Ring des Abgrunds

  3. Quest-Verbesserungen

■    Offline-Gruppenmitglieder werden bei der Verteilung von Münzen oder Questgegenständen durch das Besiegen von Monstern nicht mehr einbezogen.

● Anfragen der Vorhut für die Insel der Dämmerung wurden entsprechend aktualisiert.

  1. Jubiläumsevent zum zweiten Jahrestag

    • Zeitraum: (01.04) ~ 30.04.

    • Spieler erhalten den Entwurf: Münze zum 2. Jahrestag, welche dann aus den folgenden Materialien hergestellt werden muss: mit 3 anderen Mischgegenständen kombinieren, um die Münze zu erhalten.

      • Magiegetränktes Metall (kann durch Töten von Kaimaneierdieb erhalten werden)

      • Essenz von Serens Sees (kann beim Angeln in Serens See mit Jubiläumsköder zum 2. Jahrestag erhalten werden)

        • Spieler erhalten täglich 10x Jubiläumsköder zum 2. Jahrestag für die Dauer des Events.
      • Normetallerz (kann im Veritas-Bezirk, der Insel der Dämmerung, Velika oder Val Aureum erhalten werden)

    • Alle Event-Gegenstände (mit Ausnahme der Münzen zum 2. Jahrestag) werden am Ende des Eventzeitraums entfernt. Ungenutzte Jahrestagsmünzen werden 2 Wochen nach dem Ende des Eventzeitraums entfernt.

  2. Fehlerbehebungen

    • Walküre: Doppelimpetus wird nicht mehr unabsichtlich während Blutmond aktiviert.

    • Ein Problem wurde behoben, bei dem eine Fehlermeldung angezeigt wurde, wenn ein Priester oder Mystiker eine Wiederbelebung durchgeführt haben und eine Abklingzeit auf die Elite-Wiederbelebungsfertigkeit angewendet wurde.

    • Stärkungen/Schwächungen anderer Spieler werden nicht mehr während der Flugmission der Wächterlegion angezeigt.

    • Hitboxen für Antaros in Antaros-Abgrund wurden verbessert.

    • Die Quests für Syruks Forschungsstation funktionieren nun ordnungsgemäß.

    • Die Inventaranzeige des Untermenüs zeigt keine Umwandlungsoptionen für nicht-umwandelbare Gegenstände mehr an.

    • Online-Freunde werden in der Freundesliste nicht mehr als offline angezeigt.

    • Die Anzeige des Gesamtguthabens wird nun bei Einkäufen in den Läden korrekt aktualisiert.

    • Der Controller vibriert während der Quest „Geheimnisse, die nicht ans Licht kommen sollten" nicht mehr ununterbrochen.

    • Ein Problem wurde behoben, durch das sich die Kamera beim Anzeigen der Begleiterfertigkeit ungewollt bewegt hatte.

    • Die Systemnachricht „Ihr könnt nicht betreten" wird ab sofort angezeigt, wenn ihr versucht, die Schlachtgruppensuche mit dem Zustand „Schande des Deserteurs“ zu betreten.

    • Die Fertigkeiten-Kurzbefehle werden jetzt nach einer Wiederbelebung nicht mehr als inaktiv angezeigt.

    • Das Sammeln in der Nähe der Höhenwacht verwendet nun die korrekten Produktionspunkte.

83.01 Update (2020/03/31)

  1. Mise à jour de l'interface des missions de la légion des gardiens.

    • Désormais disponibles dans l'onglet [Menu principal] - [Partie rapide] - [Évènements mondiaux] - [Mission de la légion des gardiens].

    • Ajout d'insignes légendaires, de cristaux d'or et d'argent d'Arborea, de potions de bravoure et de gemmes comme récompenses possibles pour :

      • Ombre des fouaille-tripes

      • Évasion du Refuge de Balder

      • Yeux grands ouverts

      • Dépiaute le crustacé

      • Entraînement des réflexes tuwangi

      • Triste jour au Rocher de la Désolation

    • **Ombre des fouaille-tripes **et **Évasion du Refuge de Balder **apparaissent moins souvent.

    • Yeux grands ouverts,** Dépiaute le crustacé, Entraînement des réflexes tuwangi et **Triste jour au Rocher de la Désolation n'apparaissent qu'un seul à la fois.

  2. Nouvelle fonctionnalité : Chasse de prime

    • Désormais disponible dans l'onglet [Menu principal] - [Partie rapide] - [Évènements mondiaux] - [Chasse de prime].

    • Sélectionnez une chasse disponible et téléportez-vous vers le lieu de la mission.

    • Trouvez et tuez un boss puissant pour obtenir des récompenses et des points de rang.

      • Éliminez Ortan, Éliminez Hazard et Éliminez Cerrus apparaissent moins souvent, mais possèdent de meilleures récompenses.

      • Éliminez Joaral, Éliminez Rapharus et Éliminez Lamoureux apparaissent plus souvent, mais possèdent de moins bonnes récompenses.

    • Les boîtes de récompenses de chasseur de prime et les boîtes de récompenses de chasseur de prime d'élite contiennent des matériaux pour fabriquer des broches d'Ortan, des broches d'Hazard, des broches de Cerrus et des broches de Chasseur d'ombres, ainsi que d'autres consommables.

  3. Donjons en recherche uniquement

    • Certains donjons passent désormais en recherche uniquement et l'accès se fait uniquement en recherche de groupe automatique. Le taux de butin pour ces donjons a été augmenté de 25 % et le bonus du Plaisir de la fête a été augmenté à un maximum de 150 %.

      • Flotte en morceaux

      • Gorge vorace

      • Cuirassé de Kalivan

      • Cuirassé de Kalivan

      • Forteresse de Lilitas

      • Station de recherche de Syruk

      • Porte souterraine de Velik

      • Camp des révolutionnaires

      • Forteresse de Lilitas (difficile)

      • Porte souterraine de Velik (difficile)

    • Le nombre de joueurs requis pour obtenir un groupe de recherche uniquement a été modifié comme suit :

      • Donjon pour 3 joueurs : 2 joueurs

      • Donjon pour 5 joueurs : 3 joueurs ou moins

      • Donjon pour 7 joueurs : 4 joueurs ou moins

Commentaire des développeurs - La distribution de l'équipement pour la plupart des joueurs de niveau maximum semble être de fureur criarde ou plus, ce qui rend les candidatures aux groupes pour les donjons en dessous du niveau 439 plus compliquées. Les joueurs ayant tout juste atteint le niveau max ont donc des difficultés à terminer les donjons entre le niveau 412 et 439. Pour rendre cela plus facile, nous avons décidé de baisser la difficulté de la croissance de l'équipement en augmentant les taux de butin et en créant un environnement qui permet les utilisateurs experts et non experts de jouer ensemble. Vu que ce changement a pour but de motiver les nouveaux joueurs de TERA, nous souhaitons demander aux joueurs expérimentés de les aider dans la bonne humeur. Nous continuerons de corriger et de répondre aux problèmes éventuellement identifiés grâce à la surveillance.
  1. Réouverture d'anciens donjons : Plateau trompeur

    • Entrées quotidiennes : 1

    • Niveau d'équipement 439.

    • Emplacement : Popori > Lac des larmes > Bosquet d'Élin > Téléportail

    • Récompenses possibles : Coupe afro blonde, Sous-vêtements noirs, Caisses d'équipement de saturne, Émeraudes, Diamants, Matériaux d'enchantement de qualité.

    • Il n'y a pas de requête de l'Avant-garde ou de mission de guilde pour Plateau trompeur.

    • Les épreuves de Plateau trompeur ne comptent pas pour le total d'épreuves de la saison.

  2. Épreuve à durée limitée de la saison 3

  • Le Sacrifice d'Antaros ne peut plus être terminé, car la période de disponibilité est terminée. 

  • Une nouvelle épreuve à durée limitée a été ajoutée.

    • Épreuve : Marchez uniquement sur les chemins fleuris.

    • Récompense : Piste Fleurs

    • Durée : 2020 31 mars - 2020 8 juin

    • Condition :

Condition
Contrôlez une fleur contaminée 200 fois.
Minez 200 fois du minéral sur un rocher.
Attrapez un poulpe doré 2 fois au site de pêche du jardin de Seren.
Vendez 30 poissons à la Livraison d'articles de pêche.
  1. Système de soutien de l'utilisateur existant

    • Les joueurs ayant été inactifs pendant plus de 30 jours peuvent recevoir une boîte de récompense d'utilisateur existant.

      • Ne peut être obtenue qu'une seule fois par serveur.

        • Après vous être connecté(e), sélectionnez "recevoir mes cadeaux".

        • Vous pouvez la recevoir avec un autre personnage en sélectionnant "recevoir sur un autre personnage".

      • Les boîtes contiennent une arme relique adaptée au niveau de votre personnage, de l'armure, des cristaux et un matériau d'enchantement.

    • Les personnages de niveau 65 reçoivent de l'équipement de saturne à durée limitée.

      • Une pièce d'équipement à durée limitée peut être convertie en un objet permanent en augmentant ses PEX d'équipement et en récupérant des matériaux de conversion.
    • Les utilisateurs existants recevront également une monture temporaire volante, des guides du voyageur temporaires et d'autres consommables.

  2. Accessoires abyssaux

    • Modification de noms d'objets de conversion :

      • Précédemment - Parchemin d'infusion de magie inachevé : Abyssal <Collier/Boucle d'oreille/Anneau>

      • Maintenant - Parchemin de conversion incomplet : Abyssal <Collier/Boucle d'oreille/Anneau>

      • Précédemment - Parchemin d'infusion de magie : Abyssal <Collier/Boucle d'oreille/Anneau>

      • Maintenant - Parchemin de conversion : Abyssal <Collier/Boucle d'oreille/Anneau>

    • Amélioration du taux de butin

      • Les fragments de parchemin d'accessoire abyssaux sont donnés par le 3e boss de l'Abîme d'Antaros (difficile) (Antaros cauchemardesque).

      • Les fragments peuvent être échangés pour les objets non échangeables suivants :

        • [Non échangeable] Parchemin de conversion incomplet : Collier abyssal

        • [Non échangeable] Parchemin de conversion incomplet : Boucle d'oreille abyssale

        • [Non échangeable] Parchemin de conversion incomplet : Anneau abyssal

  3. Améliorations des quêtes

■    Les membres du groupe qui sont hors-ligne ne sont désormais plus comptés lors de la distribution du crédit d'élimination ou d'objets de quête donnés pour l'élimination de monstres.

● Les requêtes de l'Avant-garde de l'Île de l'Aube ont été mises à jour pour refléter ce changement.

  1. Deuxième évènement d'anniversaire

    • Dates : 01/04 ~ 30/04

    • Les joueurs recevront les patrons suivants : Pièce du 2e anniversaire, qui doit être fabriquée grâce à la combinaison de trois objets mixtes.

      • Métal infusé de magie (peut être obtenu en tuant un voleur d'œufs caïman)

      • Essence du Lac de Seren (peut être obtenu en utilisant un appât du 2e anniversaire en pêchant au Lac de Seren)

        • Les joueurs recevront chaque jour 10 appâts du 2e anniversaire pendant l'évènement.
      • Minerai de normétal (peut être obtenu au District de Veritas, sur l'Île de l'Aube, à Velika ou à Val Aureum)

    • Tous les objets de l'évènement (sauf la pièce d'anniversaire) disparaîtront à la fin de l'évènement. Les pièces d'anniversaire inutilisées disparaîtront deux semaines après l'évènement.

  2. Corrections de bugs

    • Valkyrie : La double impulsion ne se lance plus de manière imprévue lorsque vous lancez Lune sanguine.

    • Correction d'un problème causant l'apparition d'un message d'échec après qu'un Prêtre ou un Mystique ait utilisée Résurrection et le lancement d'un temps de recharge sur la compétence Résurrection ÉLITE.

    • Correction d'un problème causant l'affichage des effets positifs et négatifs lors des missions aériennes de la légion des gardiens.

    • Correction de la hit box d'Antaros dans l'abîme d'Antaros.

    • Les quêtes de la Station de recherche de Syruk fonctionnent désormais comme prévu.

    • L'interface du sous-menu de l'inventaire n'affiche plus les options de conversion pour les objets non convertibles.

    • Les amis en ligne ne s'affichent désormais plus comme hors-ligne dans l'interface des amis.

    • Les totaux de monnaie se mettent désormais à jour correctement lorsque vous achetez des objets depuis les boutiques.

    • La manette ne vibre plus sans arrêt pendant la quête Les secrets doivent rester secrets.

    • Correction d'un problème entraînant le déplacement de la caméra lors de l'utilisation de l'interface de compétence de familier.

    • Le message système "vous ne pouvez pas entrer" ne s'affiche plus lorsque vous tentez d'entrer dans l'interface de recherche de champ de bataille avec l'anomalie La honte du déserteur.

    • Correction d'un problème entraînant l'affichage des raccourcis de compétence comme inactifs après Résurrection.

    • La collecte près de Hautegarde utilise désormais les points de production correctement.

Live 83.01 Update (2020/03/31)

  1. Updated Guardian Legion Missions UI.

    • Now found at [Main Menu] – [Quick Play] – [World Events] – [Guardian Legion Missions] tab.

    • Added Legendary Tokens, Golden Talents, Silver Talents, Bravery Potions, and gems as possible rewards for the following:

      • Shadow of the Gutrends

      • Escape from Balder’s Refuge

      • Eyes Wide Open

      • Crack the Crustacean

      • Tuwangi Reflexes Training

      • Bad Day at Bleakrock

    • Shadow of the Gutrends and Escape from Balder’s Refuge now trigger less often.

    • Eyes Wide Open, Crack the Crustacean, Tuwangi Reflexes Training, and Bad Day at Bleakrock now only spawn one at a time

  2. New feature: Bounty Hunt

    • Access via [Main Menu] – [Quick Play] – [World Event] – [Bounty Hunt] tab.

    • Select an available hunt, and teleport to the mission location.

    • Find and kill a powerful boss for rewards and ranking points.

      • Defeat Ortan, Defeat Hazard, and Defeat Cerrus occur less often but have higher rewards.

      • Defeat Joaral, Defeat Rapharus, and Defeat Lamoureux happen more often but have lesser rewards.

    • Bounty Hunter Reward Boxes and Elite Bounty Hunter Reward Boxes contain materials for crafting Ortan Brooches, Hazard Brooches, Cerrus Brooches and Shadow Hunter Brooches, as well as other consumables.

  3. Matching-Only Dungeons

    • Some dungeons are now matching-only, and can only be entered through automatic party matching. Drop rates for these dungeons have increased by 25%, and the bonus from Joy of Partying has increased to a maximum of 150%.

      • Shattered Fleet

      • Ravenous Gorge

      • Kalivan’s Challenge

      • Kalivan’s Dreadnaught

      • Lilith’s Keep

      • Thaumetal Refinery

      • Velik’s Hold

      • Red Refuge

      • Lilith’s Keep (Hard)

      • Velik’s Hold (Hard)

    • The number of players required for a viable matching-only party has changed as follows:

      • 3-player dungeon – 2 players

      • 5-player dungeon – 3 or fewer players

      • 7-player dungeon – 4 or fewer players

Developer’s Comment – Most of maximum level users equipment distribution tends to be Stormcry or above, making party applications for dungeons below 439 tougher. Because of this, users who just achieved max level are finding it difficult to run dungeons between i-level 412–439. To make this easier, we have decided to lower the difficulty of equipment growth by increasing drop rates and creating an environment that allows expert users and non-expert users to play together. As this is a change meant to invigorate newer players of TERA, we would like to ask for enthusiastic help from experienced players. In addition, we will continue to respond and improve if problems are identified through monitoring.
  1. Returning Dungeon: Manglemire

    • Daily entries: 1

    • Item level 439.

    • Location: Poporia > Lake of Tears > Elin’s Grove > Teleportal

    • Possible rewards: Blonde Afro, Black innerwear, Frostmetal Equipment Boxes, Emeralds, Diamonds, high-end enchanting materials.

    • There are no Vanguard Request or Guild missions for Manglemire.

    • Manglemire feats do not count toward feat season totals.

  2. Time-limited Feat Season 3

  • ‘Antaroth’s Sacrifice!’ is no longer achievable as the available period has been expired. 

  • New Time-limited Feat has been added.

    • Feat : Walk only on the flowered paths.

    • Reward : Footsteps: Flowers

    • Duration : 2020 Mar 31 – 2020 June 8

    • Condition :

Condition
Harness an Obsidian Essence Crystal 200 times.
Mine Plain Stone from a Rock 200 times.
Catch a Golden Octopus 2 times at Seren’s Lake Fishery
Sell 30 fish to an Association Fishmonger.
  1. Return user support system

    • Players who have been inactive form more than 30 days can receive a Returning User Box.

      • Can only be obtained once per server.

        • After log-in, select "Receive gifts."

        • You can receive it with a different character by selecting "Receive on another character."

      • Boxes contain a Relic Weapon suitable for your character’s level, armor, crystals, and enchanting material.

    • Level 65 Characters receive time-limited Frostmetal gear.

      • A piece of time-limited gear can be converted to a permanent item by increasing its item xp and collecting conversion materials.
    • Returning users also receive a temporary flying mount, temporary village atlas, and other consumables.

  2. Abyssal Accessories

    • Conversion item name changes:

      • Before – Incomplete Magic Infusion Scroll : Abyssal <Necklace/Earring/Ring>

      • After – Incomplete Conversion Scroll: Abyssal <Necklace/Earring/Ring>

      • Before – Magic Infusion Scroll : Abyssal <Necklace/Earring/Ring>

      • After – Conversion Scroll: Abyssal <Necklace/Earring/Ring>

    • Drop-rate improvement

      • Abyssal Accessory Scroll Fragments drop from the 3rd boss in Antaroth’s Abyss (Hard) (Nightmare Antaroth).

      • Fragments can be exchanged for the following non-tradable items:

        • [Non-tradeable] Incomplete Conversion Scroll: Abyssal Necklace

        • [Non-tradeable] Incomplete Conversion Scroll: Abyssal Earring

        • [Non-tradeable] Incomplete Conversion Scroll: Abyssal Ring

  3. Quest Improvements

■    Offline party members are no longer counted when distributing kill credit or quest items from defeating monsters.

● Island of Dawn Vanguard Requests have been updated to reflect this change.

  1. 2nd Anniversary Event

    • Dates: 4/1 ~ 4/30

    • Players will receive Design: 2nd Anniversary Coin, which must then be crafted from the following materials: be Combining with 3 other mix-items to create the coin.

      • Magic Infused Metal (can be obtained by killing a Caiman Egg Thief)

      • Essence of Seren's Lake (can be obtained by using 2nd Anniversary Bait while fishing at Seren's Lake)

        • Players will receive 2nd Anniversary Bait ×10 every day during the event.
      • Normetal Ore (can be gathered in Veritas District, Island of Dawn, Velika, Val Aureum)

    • All event items (except the anniversary coin) will be removed at the end of the event. Unused Anniversary coins will be removed 2 weeks after the event.

  2. Bug Fixes

    • Valkyrie: Spinning death no longer casts unexpectedly when casting Ragnarok.

    • Fixed an issue where a failure message displayed after Priests or Mystics used a resurrection, and applied a cooldown to the ELITE resurrection skill.

    • Fixed an issue where other players’ buffs/debuffs displayed during Guardian Legion Flight Missions.

    • Fixed the hit boxes for Antaroth in Antaroth’s Abyss.

    • Quests for Thaumetal Refinery now work as expected.

    • The Inventory UI sub-menu no longer displays conversion options for non-convertible items

    • Online friends no longer display as offline in the Friend UI

    • Currency totals now update/reduce as expected when buying items from shops.

    • The controller no longer vibrates non-stop during the Secrets Not Meant to be Known quest

    • Fixed an issue where the camera moved when using the Pet skill UI

    • A system message of ‘you cannot enter’ is not displayed while trying to enter the battleground matching UI with Deserter’s Shame abnormality

    • Fixed an issue where skill short cuts displayed as inactive after a resurrection.

    • Gathering near Highwatch now uses production points correctly.

[Kaia’s Anvil Update]

Class Balancing

  • Priest
  • Increased crit chance for Zenobia’s Vortex.

    • Decreased crit chance for Holy Burst.
  • Berserker

    • Improved Bloodlust II (Outrage)
    • Increased the duration of Flurry of Blows II to 21 sec.
      • Now better aligned with Unleash and Frenzy (Outrage).
  • Lancer

    • Increased all skill damage by 33.3% when fighting field monsters.
    • The effect of Debilitate cannot be resisted.
    • The effects of Guardian Shout and Line Held do not end when knocked down.
    • The effects of Guardian Shout and Rallying Cry do not share a cooldown.
  • Brawler

    • The effect of Jackhammer cannot be resisted.
  • Ninja

    • Reduced the glyph cost of Energetic Circle of Steel from 4 to 2.
    • The effects of Focus and Lethal Lesson do not end when knocked down.
    • The effect of Double Cut does not end when knocked down or staggered.
  • Gunner

    • The effect of burst Fire Force does not end when knocked down or staggered.
  • Slayer

    • The effect of Overhand Strike Force does not end when knocked down.
      Archer

    • The effect of Rapid Fire Pummel Stack does not end when knocked down.

Dungeon Changes

New Dungeon: Forbidden Arena (5-player)

  • Located in Sienna Canyon, Val Elenium
  • Party Matching: Level 69, iLvl 461
  • Cost: 220 Adventure Coins
  • Entries: 5/week (10 for Elite)
  • Possible rewards: Annihilation/Dark Light Brooch, Undying Fighter’s Ornament Fragment, Exodor gear (rare/mythic), Improved Dark Shard Feedstock
  • Achievements:
    • Too Slow…Too Slow
    • You Should Bring your Friend
    • Who’s Next
    • Arena 3 / 4

New Dungeon: Corrupted Skynest

  • Located in Verrak Fortress, Exodor
  • Party Matching: Level 69, iLvl 461
  • Cost: 220 Adventure Coins
  • Entries: 5/week (10 for Elite)
  • Possible rewards: crafting materials, Exodor gear (rare/mythic), Improved Dark Shard Feedstock
  • Achievements:
    • Not This Time
    • Prepared for Immortality
    • How About a Jump
    • Making it Look Easy
    • Draakon Exposer

New Dungeon: Corrupted Skynest (Hard)

  • Located in Verrak Fortress, Exodor
  • Party Matching: Level 69, iLvl 480
  • Cost: 250 Adventure Coins
  • Entries: 5/week (10 for Elite)
  • Possible rewards: Mythic Equipment Chest, crafting materials, Exodor gear (rare/mythic), Hellfire/Frostbite Kelsaik weapon skins
  • Server First Achievements
  • Achievements:
    • We Meet Again
    • Resisting the Immortal
    • Becoming the Immortal
    • Exodor Hero
    • Chasing Butterflies
    • Stay awhile and Listen
    • Above Immortality

Dungeon Adjustment: Cultist’s Refuge (Solo)

  • Decreased the number of monsters
  • Decreased some Boss HP totals
  • Changed the frequency of some monster attack patterns
  • Killing Galanos now opens the door without touching the Western Wardstone

Retiring Dungeons

  • Forsaken Island
  • Forsaken Island (Hard)

New Gear: “Mythic” rarity

  • Complete the quest [Important] Kaia’s Anvil to unlock mythic gear crafting.
  • Combine a piece of Annihilation or Dark Light gear with Heroic Oath gear to create a more powerful item, with the new, higher rarity of “mythic.”

    • Annihilation + Heroic Oath = Kaia’s Fury items (Physical Amplification)
    • Dark Light + Heroic Oath = Kaia’s Wisdom items (Magic Amplification)
  • Black Core Essence may be substituted for a piece of Heroic Oath gear.

  • Enchantment level and random options are transferred to the new gear.
  • Mythic rarity gear has a purple rarity designator, higher item level, and can only be equipped by characters level 69 and higher
  • Kaia’s Fury and Wisdom items have higher Physical and Magic Resistance, and gain special options
    • Kaia’s Judgement: Reduces a target’s Physical and Magic Resistance, with a chance to decrease target’s Crit Resist.
    • Kaia’s Will (Lances and Powerfists): Increased aggro, damage vs. enraged monsters.
    • Kaia’s Blessing (Staff, Scepter): Increased HP recovers on severely wounded allies, increased damage vs. enraged monsters.
    • Kaia’s Defiance (DPS weapons): Increased damage vs monsters with 80% or higher HP.

Item adjustments

  • Quest items from the following Apex quests cannot be stored in the Bank and can be discarded at any time. Discarded quest items can be recovered through the quest log.

    • A Gift for the Goddess
    • The Celestial Warrior
    • The Melancholy of a Designer
    • The Finest Fireworks
    • The Missing Supplier
    • Olivung’s Cooking Class
    • Need a Rest
  • The following items can now be stored in the bank

    • Dragon Scale
    • Alliance Noctenium Infusion
    • Khirian Glyph Box
    • Vanguard’s Glyph Crate
    • 100% XP Boost (15 Days)
    • 100% Reputation Boost (15 Days)
    • 100% XP Boost (1 Day)
    • Vanguard Supply: 50% XP Boost (5 Hour)
    • [Event] Armor Enchanting Scroll [Guardian]
    • [Event] Armor Enchanting Scroll [Twistshard]
    • [Event] Weapon Enchanting Scroll [Guardian]
    • [Event] Weapon Enchanting Scroll [Twistshard]
    • [Event] 100% Reputation Boost (7 Days)

Leveling Adjustments (Level 30-50)

  • Decreased the Kill count for the quest Rotten to the Core
  • Decreased the monsters along the quest paths of:

    • Where’s Kaidun
    • Cleansing Tirkai
  • Decreased the balance/difficulty of monsters for:

    • Where’s Kaidun
    • The Fall of the Betrayer
    • Blightroar

Leaderboards

  • End of Season 12
  • Added Corrupted Skynest (Hard) to Season 13

Adventure Coins

  • Increased the cap from 1000 coins to 1200 coins
    • Elite: 1680 to 2000

Misc.

  • Changed the reset time on the Elite Status bar to 1300 UTC

Known Issues

  • Armor pieces from Exodor gear sets do not display properly on elin characters.

In an effort to identify new issues that have have been included within the TERA: Fists of Justice update as soon as possible, please use this Thread to discuss them, as well as any large changes that were not communicated within the Patch Notes.

Attention players! Did you want a New Year's red envelope and didn't get one?

Update your En Masse contact preferences before Friday, January 31!

Check the box for “I want to receive promotional material from En Masse”! Go here: https://account.enmasse.com

Niveau Spielevent für alle Klassen - mit besonderen Belohnungen für Zänker.

Startet: Montag, 27. Januar - folgende Instandhaltung
Endet: Montag, 18. Februar 0800 UTC

Niveau 2
Minderwertiger Lebenstrank x30
Minderwertiger Manatrank x30
Azurfalterflügel (7 Tage) x1
Niveau 14
Rohmaterial der 1. Ordnung x900
Alkahest der 1. Ordnung x900
Mächtiger Trank der Jagd (7 Tage) x1
Flugfertigkeit: Uralter Knochenwyvern (7 Tage) x1
Niveau 18
Handbuch des Reisenden: Private Abkürzungen (15 Tage) x1
Handbuch des Reisenden: Dorfreisen (15 Tage) x1
Zorniges Wölkchen (7 Tage) x1
Unterwäsche-Gutschein x1
Niveau 22
Segen der Göttin x30
Traditionelles Schwarzfeldgrillfleisch x60
Minderwertiges Geheimmittel x20
XXII-Markenladen x8
Niveau 27
Rohmaterial der 2. Ordnung x900
Alkahest der 2. Ordnung x900
Tauschmarke für Ausrüstung (Stufe 27) x8
Begleiterfertigkeit: Bonzai x1
Niveau 34
Gutschein: Mode x900
Tauschmarke für Ausrüstung (Stufe 34) x8
Komplette Kristallbindung x40
Begleiterfertigkeit: Chef x1
Niveau 38
Herausragendes Geheimmittel x60
Erfahrungspunkte (Stufe 40) x2
Tauschmarke für Ausrüstung (Stufe 38) x8
Flugfertigkeit: Fabelhafter Aerojet (7 Tage) x1
Niveau 45
Rohmaterial der 2. Ordnung x900
Alkahest der 2. Ordnung x900
Tauschmarke für Ausrüstung (Stufe 44) x8
Erfahrungspunkte (Stufe 45) x2
Niveau 50
Rohmaterial der 3. Ordnung x1800
Alkahest der 3. Ordnung x1800 |
Tauschmarke für Ausrüstung (Stufe 50) x8
Erfahrungspunkte (Stufe 50) x8
Niveau 55
Lammbulgogi x60
Tauschmarke für Ausrüstung (Stufe 55) x8
Stufe 58 Ausrüstung, Glyphen-Tauschmarke x8
Reitfertigkeit: Karmesin (21 Tage) x1
Niveau 60
Rohmaterial der 4. Ordnung x900
Alkahest der 4. Ordnung x900
Stufe 60, 63 Ausrüstung, Glyphen-Tauschmarke x24
Diamant x2
Niveau 62
Elegante prachtvolle Niveotstruktur x4
Veredelte Nokteniuminfusion [selten] x200
Schlüssel des Verzauberers x3
Kätzchenschlafmaske (30 Tage) x1
Niveau 65
Kristallkiste des führenden Kriegers x100
Schlüssel des Verzauberers x9
Kiste mit Göttinnentotem (Selten) x1
Ausrüstungstruhe des Blutmagiesteins x5
Level 65 Zänker Specific Reward
Schwarze Kätzchenmütze (Permanent) x1

Événement de mise à niveau pour toutes les classes — avec des récompenses spéciales pour les bagarreur.

Début: lundi 27 janvier - l'entretien suivant
Fin: lundi 18 février 0800 UTC

Niveau 2
Potion de vitalité médiocre x30
Potion de mana médiocre x30
Ailes de papillon bleu azur x1
Niveau 14
Matières premières de rang 1 x900
Alkahest de rang 1 x900
Potion puissante de chasse (7 jours) x1
Compétence de vol : ancienne vouivre osseuse (7 jours) x1
Niveau 18
Guide du voyageur : raccourcis personnels (15 jours) x1
Guide du voyageur : villages (15 jours) x1
Petit nuage colérique (7 jours) x1
Coupon pour des sous-vêtements x1
Niveau 22
Bénédiction de la déesse x30
Barbecue traditionnel des Champs lugubres x60
Remède médiocre x20
Boutique de jetons XXII x8
Niveau 27
Matière première de rang 2 x900
Alkahest de rang 2 x900
Jeton d'échange d'équipement (niveau 27) x8
Compétence de familier : Bonzaï x1
Niveau 34
Coupon de mode x900
Jeton d'échange d'équipement (niveau 34) x8
Lien de cristal total x40
Compétence de familier : Chef x1
Niveau 38
Remède supérieur x60
Points d'expérience (niveau 40) x2
Jeton d'échange d'équipement (niveau 38) x8
Compétence de vol : aérojet merveilleux (7 jours) x1
Niveau 45
Matière première de rang 2 x900
Alkahest de rang 2 x900
Jeton d'échange d'équipement (niveau 44) x8
Points d'expérience (niveau 45) x2
Niveau 50
Matière première de rang 3 x1800
Alkahest de rang 3 x1800
Jeton d'échange d'équipement (niveau 50) x8
Points d'expérience (niveau 50) x8
Niveau 55
Agneau Bulgogi x60
Jeton d'échange d'équipement (niveau 55) x8
Équipement de niveau 58, jeton d'échange de glyphes x8
Compétence de cavalier : Carmine (21 jours) x1
Niveau 60
Matières premières de rang 4 x900
Alkahest de rang 4 x900
Équipement de niveaux 60 et 63, jeton d'échange de glyphes x24
Diamant x2
Niveau 62
Elégante structure de nivéot superbe x4
Infusion au noctenium raffinée [rare] x200
Clé de chance x3
Masque de repos chaton (30 jours) x1
Niveau 65
Boîte de cristal du Guerrier de premier plan x100
Clé de chance x9
Boîte de Totem de la déesse (rare) x1
Coffre d'équipement de la pierre magique de sang x5
Level 65 bagarreur Specific Reward
Chapeau chat noir (Permanent) x1

All-Class Leveling Event—with a special reward given to Brawlers.

Starts : Monday, January 27 - following maintenance
Ends : Monday, February 17 at 11:59 p.m. PST (Feb 18 at 0800 UTC)

Level 2
Minor Recovery Potable x30
Minor Replenishment Potable x30
Azure Butterfly Wings (7 Days) (Back Accessory) x1
Level 14
Tier 1 Feedstock x900
Tier 1 Alkahest x900
100% XP Boost (7 Days)
Flying Skill: Bonewing (7 Days) x1
Level 18
15-day Travel Journal x1
15-day Village Atlas x1
Angry Little Cloud (7 Days) (Head Accessory) x1
Inner Armor Coupon x1
Level 22
Goddess' Blessing x30
Traditional Bleakfields BBQ x60
Minor Battle Solution x20
XXII Token x8
Level 27
Tier 2 Feedstock x900
Tier 2 Alkahest x900
XXVII Token x8
Pet: Bonzai (7 Days) x1
Level 34
Fashion Coupon x900
XXXIV Token x8
Complete Crystalbinds x40
Pet: Chef (Permanent) x1
Level 38
Prime Battle Solution x60
Experience Points (Level 40) x2
XXXVIII Token x8
Flying Skill: Jetcycle XMH7 (7 Days) x1
Level 45
Tier 2 Feedstock x900
Tier 2 Alkahest x900
XLIV Token x8
Experience Points (Level 45) x2
Level 50
Tier 3 Feedstock x1800
Tier 3 Alkahest x1800
L Token x8
Experience Points (Level 50) x8
Level 55
Lamb Bulgogi x60
LV Token x8
LVIII Token x8
Riding Skill: Carmine (21 Days) x1
Level 60
Tier 4 Feedstock x900
Tier 4 Alkahest x900
LX, LXIII Token x8
Diamond x2
Level 62
Smart Dyad Structure x4
Rare Noctenium Elixer x200
Strongbox Key x3
Sleepy Kitty Sleep Mask (30 Days) x1
Level 65
Veteran Guardian Crate x100
Strongbox Key x9
Simple Brooch Box x1
Twistshard Equipment Chest x5
Level 65 Brawler Specific Reward
Black Cat Hat (Permanent) x1

CURRENT MAINTENANCE

Maintenance 10/17

We will be entering into maintenance on 10/17 from 8am to 11am PDT (approximately 3 hours). During this time, we will be issuing a hotfix to resolve the issue where Elin armor is not appearing.

Thank you for your patience and understanding!

Updates

  • 8:00am - Maintenance has begun
  • 11:00am - Maintenance is scheduled to be finished
Patch Notes Live66.05—Fists of Velika—July 02, 2019 (English)

Brawler
  • Players are now able to create human male brawlers.
  • Human female brawlers can use Gender Change Vouchers.

Fishing
Level 22 characters can learn fishing through the quest Let's Go Fishing.
  • Get the quest from Waining in Crescentia.
  • To fish, use a lure and fishing rod near a fishery.
  • You can locate fisheries on the worldmap UI.
    • Muricai Fishery
    • Cutthroat Harbor Fishery
    • Lake of Tears Fishery
    • Vexatus Swamp Fishery
    • Celsian Lake Fishery
    • Seren's Lake Fishery
  • There are 3 kinds of fishing rods (Old, Xermetal, Ash Sapling); the latter two fishing rods can be upgraded to rank 8.
  • There are two kinds of lures—worms and bait. Each has 5 different ranks.
    • Players can hold up to 40 bait and up to 100 worms maximum.
    • For lures, the higher the rank is, the more chances to catch higher rank’s fish.
  • 42 different kinds of fish can be caught.
    • Fish include normal fish (Ranks 0–10), and Big-[filtered] fish [BAF].
    • BAFs give better rewards (higher delivery price).
  • Cooking and Delivery
    • Two new quests will teach level 22 players to either cook the fish or ways to package them up and deliver them to merchants.
    • Players can sell Fish and Fish Crates to Association Fishmongers (accepts fish) and Federation Resource Managers (for Fish crates) at any Fishery or major city.
    • Crates give better rewards.
    • Delivery lists change and your delivery count resets at 5 a.m. PDT (for NA), UTC (for EU), and JST (for Japan).

Gathering Changes
  • Made the recovery speed for gathering Production Points faster than before while online; recovery speeds while off-line are now a little slower.
  • Production points are now expended after gathering instead of when gathering starts.
  • Players can now gather any grade of material regardless of proficiency.
    • Instead higher proficiency increases the speed of gathering.
    • Now that all materials can be gathered anyway, removed Max Gathering proficiency.
  • Changed plant, ore, and essence as follows.

    Plant Harvesting
    • Harmony Grass
    • Cobseed
    • Veridia Root
    • Mushroom Cap
    • Moongourd Pulp
    • Apple

    Mining Proficiency
    • Plain Stone
    • Cobala Ore
    • Shadmetal Ore
    • Normetal Ore
    • Galborne Ore

    Energy-harnessing proficiency
    • Achromic Essence
    • Crimson Essence
    • Earth Essence
    • Xermental Ore
    • Azure Essence
    • Opal Essence
    • Obsidian Essence

  • Changed necklaces that affect gathering to now reduce gathering times.
    • Loremaster's Necklace
    • Resource Specialist's Choker
    • World Leader's Pendant
    • Swift Gatherer's Necklace
    • Rootstock Necklace (changed from 30%
This all-class leveling event—with a special reward of Crystal Blue Powerfists given to brawlers—begins Tuesday, July 2 and lasts until Tuesday, July 30.

Here is the full list of items received as you level up any Class :

Reaching Level 3 (Provides the following) :
  • Minor Battle Solution x10
  • Shellback (7-Day Back Accessory) x1

Reaching Level 14 (Provides the following) :
  • Minor Battle Solution x10
  • Village Atlas (15-Day) x1
  • Bonzai (7-Day Auto-loot Pet) x1
  • Angry Little Cloud (7-Day Head Accessory) x1

Reaching Level 20 (Provides the following) :
  • Uncommon Noctenium Elixir x10
  • Happy Penguin ( 3-Day Footsteps) x1
  • Strongbox Key x1

Reaching Level 30 (Provides the following) :
  • Major Battle Solution x10
  • Fuzz Cop Car (7-Day Mount) x1
  • Strongbox Key x1

Reaching Level 35 (Provides the following) :
  • Valkyon Health Potion x10
  • Azure Butterfly Wings (7-Day Back Accessory) x1
  • Strongbox Key x1

Reaching Level 40 (Provides the following) :
  • Rare Noctenium Elixir x10
  • Retro Wizarding Hat (7-Day Head Accessory) x1
  • Strongbox Key x1

Reaching Level 45 (Provides the following) :
  • Bravery Potion x5
  • Skycycle Mk.7 (7-Day Flying Mount) x1
  • Strongbox Key x1

Reaching Level 50 (Provides the following) :
  • Goddess Blessing x5
  • Rejuvenation Potion x10
  • Winged Band (7-Day Head Accessory)
  • Strongbox Key x1

Reaching Level 55 (Provides the following) :
  • Prime Battle Solution x10
  • Sapphire x1
  • Jetcycle MHx-7 (7-Day Flying Mount) x1
  • Strongbox Key x1

Reaching Level 60 (Provides the following) :
  • Superior Noctenium Elixirs x10
  • Discoball (7-Day) x1
  • Emerald
  • Strongbox Key x2

Reaching Level 65 (Provides the following) :
  • Diamond x1
  • Metamorphic Emblem Chest x1
  • Rainbow Cloud (7-Day Head Accessory)
  • Strongbox Key x3

Reaching Level 65 - BRAWLER ONLY (Provides the following) :
  • Crystal Blue Powerfists (Permanent Weapon Skin) x1
New Features
  • Popori Brawler
    • Added brawlers as a playable class for popori.
    • Players can now create up to 22 characters per server.
  • Treasure Map System
    • Added treasure map fragments to high level dungeons:
      • Naslow's Treasure Map: Left Half from dungeons item level 435-445
      • Naslow's Treasure Map: Right Half from dungeons item level 446-456
    • Combining two map fragments creates one of five treasure maps.
    • Map Fragments are temporary items (15-day duration), are not tradeable, and can be stored in the guild bank
    • Finding (and opening) a treasure chest rewards all members of your party, placing one or more of the following items directly into inventory:
      • Diamond
      • Dyad Niveot Structure
      • Blightoath Medallion
      • Skill Advancement Scroll
      • Skill Optimization Scroll
      • Relics or Halidoms
      • Gold or Silver plates

Dungeons
  • New Dungeon: Gossamer Vault (Hard)
    • For 5 players of level 68 and above (item level 457).
    • Rewards Include:
      • Legacy Essence
      • Skill Advancement XP
      • Supreme Metal
      • Weight Pendulum
      • Lepidoptera Crystal Dust/Powder
      • Naslow's Treasure Map: Right Half
      • Transparent Mask
      • Relics or Halidoms
      • Legendary Inner Armor
  • Gossamer Vault
    • Reduced the HP of Hellgrammite and Gossamer Regent.
    • Adjusted Gossamer Regent’s pattern difficulty.
  • Returning Dungeon: Macellarius Catacombs
    • Adjusted difficulty for 3 characters of any class.
    • Available through instance matching at level 65 (item level 440).



Battlegrounds
  • Adjusted rewards for Vanguard Requests
    • Corsairs' Stronghold
      • Item XP: 1248
      • XP: 91,054,080
      • Skill XP: 6900
    • Gridiron
      • Item XP: 720
      • XP: 52,531,200
      • Skill XP: 4342
    • Shore Hold
      • Item XP: 1069
      • XP: 84,474,000
      • Skill XP: 7400

Class Balance
  • Priest
    • Adjusted options for Focus Heal: Velocity and Focus Heal: Weakened Light
      • Faster target acquisition
      • Increased casting speed
    • Adjusted options for Focus Heal: Heal
      • Changed HP recovery from 2.5% HP per sec for 5 sec to 120 HP per sec for 5 sec
      • Now affected by HP Recovery buffs.
    • Increased the target acquisition time for Divine Intervention, Mass Divine Intervention
[Developer’s Comment]
We increased the target recognition and casting speed of Focus Heal’s Velocity and Weakened Light options in order to improve the options’ usability, and we increased pulling time of allies when using Divine Intervention and Mass Divine Intervention in order to help players deal effectively with faster monsters.

  • Mystic
    • Changed Restorative Arun's Vitae from 20% HP recovery to 35,000 HP.
    • Removed cooldown on Arun’s Tears when canceling the skill.
    • Adjusted options for Titanic Favor: Velocity and Titanic Favor: Destruction
      • Faster target acquisition
      • Increased casting speed
      • Faster cancel animations
    • Arun's Tears
      • Cooldown removed when canceling the skill
[Developer’s Comment]
We increased the target recognition and casting speed of Titanic Favor’s Velocity and Destruction options in order to improve the options’ usability.

  • Sorcerer
    • Reduced aggro generation from the following skills:
      • Ice Lance
      • Iceberg
      • Prime Flame
      • Arcane Storm
      • Elemental Fusion

UI
  • Added the option to stack HP/MP bars to the right of the class emblem.
  • Adjusted class difficulties (stars) shown in the Character Creation

Items
  • Replenishment Potables now provide additional MP for ninjas.
  • Ethereal Rings and Earrings can now be upgraded to Radiant versions.
    • Can be obtained by upgrading Ethereal Rings and Earrings.
      • Requires gold, golden and silver plates, and either Refined Lepidoptera Crystal Dust or Refined Lepidoptera Crystal Powder.
Bug Fixes
  • A fix for the Dungeon performance issue that started after the Server Merge.
  • A fix for the Crafting issue, where making a large quantity of items has a very choppy progress display.
  • Human Female Brawlers should now be able to apply a Race Change Voucher and can choose Elin, and vise-versa.
  • Changed some current schedule limitation on Battleground availabilities by region, which will allow certain Battlegrounds to now be scheduled for times the better serve each region.
In an effort to identify new issues that have have been included following the Server Merge, please use this Thread to discuss them, as well as any large changes that were not communicated within the Patch Notes.

Last Updated : May 21st 2019


Player Reported Issues


Known Issues
  • We are aware that nearly all Group Dungeons are experiencing low performance. This issue has been reported to the Developer, and there will be a Hotfix coming as soon as possible.

  • Fashion Coupon Store has reverted to the default items on merged servers, and we'll work to get that shop updated before the weekend.


Resolved Issues
  • Players on PS4 EU's Meldita Server reported that they were not receiving purchased items from the TERA Store following the Server Merge. That issue was identified, and all purchases made during the effected time should now be delivered. (Please make a Support Ticket if this issue applies to you, and you have not seen your purchase delivered)
Skywatch continues!
This update brings a challenging new dungeon with other-worldly foes, a new companion system to upgrade your pets, plus other quality of life improvements.

New Dungeon: Gossamer Vault
  • Gossamer Vault is a dungeon for 5 players of level 66 or above.
  • The entry cost is 290 adventure coins.
  • The teleportal is located in Essenian Crest just pass the Stronghold of Blood.
  • Instance matching minimum requirements:
    • Character level 66
    • Item level 453
  • Notable dungeon rewards:
    • Stormcry Equipment Chest
    • Party Skill Advancement XP
    • Transcendence Mask
    • Transparent Mask
    • Hidden Weapon Sheath
    • Accessory Amplifier I
    • Brooch etchings
    • Moondrop Fragment
      • This is a new token for a new Moondrop Fragment Shop where players can purchase pets to collect or use with the new Companion System.
    • Diamond
    • Veilthroch
    • Elemental Essence
    • Springy Draco Limb
    • Devil’s Claws
    • Dragon Skull
  • Added eight achievements associated with this dungeon.

New Companion System
  • A new Companion UI displays all your registered pets and partners.
  • Removed the old pet interface.
    • Your old pets will be redelivered to you via parcel post so you can get them into the new system.
  • Companions now remain summoned when teleporting.
  • License: Players now receive companion licenses to register a new pet or partner.
    • Multiples of the same companion type can be registered.
    • Pet and Partner icons in inventory now have an image of the companion.
  • Moondrop Fragment: Players can exchange moondrop fragments for a pet license.
  • The story quest, “Thrall Egg,” is granted to level 66+ players and upon completion give players their first partner, Cocomin, with personal storage.
  • Partners have two types of skills:
    • Bond Skill: An active skill with a 3-minute cooldown that improves combat abilities. Bond Skill effects increase as your fellowship with your partner increases.
    • Gifted Skill: A passive skill of buffs including recovery and defense buffs, XP buffs, as well as crafting and gathering buffs. A gifted skill is randomly given to a partner upon registration. The gifted skill activates randomly when the partner is summoned and is more likely to trigger the higher the partner’s stamina.
  • Grade and Fellowship: A partner’s grade and fellowship start at 1 when registered.
    • Grade can increase to 10.
    • Fellowship can increase to 50. Higher fellowship is reached at higher grades.
  • You can change a companion’s name the Companion UI. The first change after registering the companion is free. A Companion Name Change Voucher is needed afterwards.
  • Partner Abilities:
    • Partners generally don’t start with any abilities. Instead, you train your partner to transfer an existing ability from another pet. After the transfer, the transferred ability is removed from the pet and cannot be restored.
    • Partners are more adept than pets with the Auto-Use Potion ability, allowing players to designate specific HP or MP potions to use at specified percentages. Adjust the ability options in the Companion UI.
  • Additional partners can be obtained through combining pets and evolving pets:
    • Pets can be combined for a chance to obtain a new pet or a new partner. The higher the pets’ levels are, the higher the chance of obtaining a partner. The combined pets no longer exist. No abilities are transferred from combined pets in this process.
    • Pets gain XP when they are fed and can level up. You can Evolve a grade 10 pet into a random companion using Evolution Cores. Pet evolution can fail, reducing your pet to grade 9. No abilities are transferred from evolving pets.
  • Pets need food to keep their energy up. Feeding your pets recovers their energy and increases their XP. The XP increased is proportional to the energy recovered.
    • Pet food is obtained through crafting or merchants.
    • Purchase pet food recipes through fishing supplies merchants.
  • Partners need gifts to keep their stamina up. Gifted figurines recover your partner’s stamina. Note that partners are not required to be summoned to give figurine gifts.
    • Figurines are obtained through crafting or merchants.
    • Purchase gift designs through the processing materials merchants in crafting centers.

Partner Gifted Skills
  • Urgent Recovery [I, II, III]
    • Randomly recovers [20000, 25000, 30000] HP per second for [3, 4, 5] seconds.
  • Emergency Service [I, II, III]
    • Randomly replenishes [500, 750, 1000] MP per second for [3, 4, 5] seconds.
  • Barrier [I, II, III]
    • Randomly absorbs [50000, 80000, 120000] damage for [9, 12, 15] seconds.
  • Fellowship [I, II, III]
    • Randomly increases duration of a Bond Skill by [20, 40, 60] percent for 10 minutes when entering combat.
  • Rapid Growth [I, II, III]
    • Randomly increases hunting XP rewards by [5, 10, 15] percent for 30 minutes after giving a gift to your partner.
  • Rapid Advancement [I, II, III]
    • Randomly increases skill advancement XP rewards by [5. 10, 15] percent for 30 minutes after giving a gift to your partner.
  • Dual Boost [I, II, III]
    • Randomly increases hunting and skill advancement XP rewards by [2.5, 5, 7.5] percent for 30 minutes after giving a gift to your partner.
  • Critical Crafting [I, II, III]
    • Randomly increases critical success chance while crafting by [10, 15, 20] percent for 5 minutes.
  • Backup Fisherman [I, II, III]
    • Randomly increases chance to catch a BAF by [30, 40, 50] percent for 5 minutes.
  • Gathering Support [I, II, III]
    • Randomly decreases gathering time by [10, 15, 20] percent for 5 minutes.

Apex Glyphs
  • Added glyphs to Apex skills.
  • Glyphs are obtained through a new achievement upon reaching level 70 and completing the Apex story quest.
    • Warrior: Increases skill damage of Blade Waltz by 10 percent.
    • Lancer: Increases skill damage of Super Leap by 5 percent.
    • Slayer: Increases skill damage of Savage Strike by 25 percent.
    • Berserker: Increases skill damage of Unleashed: Beast Fury by 10 percent.
    • Sorcerer: Increases skill damage of Ice Lance by 12 percent.
    • Archer: Increases skill damage of Wind Walk by 10 percent.
    • Mystic: Increases skill radius of Arunic Release by 20 percent.
    • Priest: Increases charging speed of Mana Charge and Divine Charge by 40 percent.
    • Reaper: Increases skill damage of Dark Harvest by 10 percent.
    • Gunner: Increases skill damage of Remote Trigger by 7 percent.
    • Brawler: Increases skill damage of One-Inch Punch by 10 percent.
    • Ninja: Increases skill damage of Quick Attack by 12 percent.
    • Valkyrie: Increases skill damage of Gungnir’s Bite by 15 percent.

Class Balance
  • Warrior
    • Changed Rising Fury’s EP effect, Chained Speed Skating to increase speed of both first and second hit.
  • Berserker
    • Changed Lethal Strike to increase damage while HP is between 100–50 percent and decrease damage while HP is below 50 percent.
  • Archer
    • Changed Find Weakness to trigger 100 percent on the target when hit.
  • Sorcerer
    • Increased casting speed of Prime Flame, Iceberg, Arcane Storm, and Elemental Fusion by 10 percent.
  • Reaper
    • The Shadow Reaping skill animation can now be interrupted more quickly.
  • Priest
    • Increased time to allow chain after using Final Reprisal.
    • Changed Mana Charge from restoring 3–8 percent MP to 232–619 MP.
    • Changed Divine Charge from restoring 3–8 percent MP to 232–774 MP.
  • Mystic
    • Increased time to allow chain after using Metamorphic Smite.
    • Increased Arun’s Vitae expiration time to 180 seconds.
    • Increased Arun’s Tear expiration time to 180 seconds.
    • Changed Arun’s Tear from restoring 20 percent MP to 1,546 MP.
  • Brawler
    • Increased Rampage casting speed by 10 percent.
    • Decreased Rampage movement distance from 20m to 8m.
  • Lancer
    • Increased Leash hitbox for the skill to make it easier to hit.

UI Refinement
  • You can now hide the following UI frames while in combat:
    • Party/Group window
    • Raid Parties
    • Compass
    • Quest Tracker
    • Main Menu
    • Mini-map
    • Chat windows
    • Shortcut Trays
    • Effects
    • Elite Perks
    • Account Benefit Icons
    • Character Status HUD


Guild Quests rewards have been updated to fit current item level range.


Costume Dismantling
  • Added the ability to [dismantle some of your old costume items into Terachic Boutique coins which will be exchangeable for exclusive costume items.
  • PLEASE NOTE: The Terachic Boutique itself is currently disabled. Due to player feedback we are not opening the shop at this time. We will open it soon.
Hi everyone!

Good news! We’ve been working hard here to make sure that our EU players can receive the same benefits for the Twitch Prime Promotion we’ve been running.

EU players can now participate in the promotion! So HURRY! En Masse: Action RPG Pack #1 will be over on Monday, April 22!
  • TERA players get the Twitch-exclusive Ultra-Violent Armor, Elite Status, and other boosts!

The second month's pack (available April 22 to May 23) offers:
  • TERA players a matching Ultra-Violent Helmet, more Elite Status and boosts!

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7T4KX56AXK wrote: »
Not that I want to spend money to have a chance at getting a shiny new phoenix for my priest, but I would like to resurrect myself once an hour via the mount power. Please update the store to match the weekly message!

Our delayed shipment of phoenix loot boxes has arrived. We're unpacking them now and they will be available Thursday morning. Sorry for the wait!
Patch Notes—Suckerpunch—April 22, 2019 (English)

Elin Brawler
  • Added elin to the list of races eligible as a brawler.

UI
  • Added recommendation to Crystal Socketing UI.
    • "Show Recommended Crystals" button displays at the bottom once character is level 11.
    • Shows different recommendations for each class type.
  • Changed UI behavior upon entering combat.
    • Overlay map, Dial shortcut, Quick chat and Emote UI output no longer automatically terminate.
    • When any of the above UIs are open, a separate effect will indicate that the character is under attack.
  • Adjusted the transparency of the overlay map while zooming the camera zoom in / out.
  • A disable button for the overlay map UI is now at the bottom of the camera zoom in / out guide.

Leveling Bonus
  • Automatically applies Seren’s Gift effect to characters level 1 to 64.
    • Seren’s Gift regenerates 100 MP every 2 seconds.
    • Applies to all classes, and applies to open world, battlegrounds, and dungeons.
    • Effect ends upon reaching level 65.

Dungeon Reward
  • Added rewards to Harrowhold.

Bug Fixes
  • Fixed system message and chat UI when receiving gold.
  • Option change confirmation UI now displays when looking at equipped items that require option changes.
  • The region name at lower right now displays properly on the main menu.
  • Game no longer crashes when entering device option selection UI while in combat.
  • Prevented skill progress bar from hiding in certain situations.
  • ‘New’ mark now disappears when you enter the main menu sub-UI after receiving items by mail.
  • Removed items that are no longer used from general goods stores.
  • Item information now displays correctly in the UI when entering Enhanced UI with a full inventory.
  • Equipment liberation should now proceed properly when those items are equipped.



Notes de mise à jour - Suckerpunch - 22 avril 2019 (Français)

Pugiliste Élin
  • Ajout des Élins à la liste des races pouvant devenir une Pugiliste.

Interface
  • Ajout de recommandations sur l'interface des emplacements de cristal
    • Un bouton Afficher les cristaux recommandés s'affiche en bas lorsque le personnage est niveau 11.
    • Il affiche des recommandations différentes selon chaque classe.
  • Changement du comportement de l'interface lorsqu'un combat est engagé.
    • Les fenêtres d'interface de carte superposée, raccourci cadran, discussion rapide et emote ne se ferment plus automatiquement.
    • Si l'une de ces fenêtres d'interface est ouverte, un effet à part indiquera que le personnage est attaqué.
  • Ajustement de la transparence de la carte superposée lors du zoom avant/arrière de la caméra.
  • Ajout d'un bouton de désactivation pour l'interface de la carte superposée en bas du guide de zoom avant/arrière de la caméra.

Bonus de niveau :
  • Application automatique de l'effet Don de Seren aux personnages de niveau 1 à 64.
    • Le Don de Seren régénère 100 PM toutes les 2 secondes.
    • S'applique à toutes les classes, dans le monde ouvert, les champs de bataille et les donjons.
    • L'effet disparaît au niveau 65.

Récompenses de donjon
  • Ajout de récompenses pour le Passage détruit du royaume des dieux.

Correction de bugs
  • Correction des messages système et de l'interface du chat lorsque vous obtenez de l'or.
  • L'interface de confirmation des changements d'options s'affiche désormais lorsque vous regardez les objets équipés qui nécessitent des changements d'options.
  • Le nom de la région dans le coin inférieur droit s'affiche désormais correctement sur le menu principal.
  • Le jeu ne plante plus en ouvrant l'interface de sélection des options d'appareil tout en étant engagé en combat.
  • Correction de la barre de progression de compétence qui disparaissait dans certaines situations.
  • La mention Nouveau disparaît désormais lors que vous entrez dans la sous-interface du menu principal après avoir reçu des objets par courrier.
  • Les objets qui ne sont plus utilisés ont été retirés des boutiques d'articles généraux.
  • Les informations des objets s'affichent désormais correctement dans l'interface lorsque vous entrez dans l'interface Amélioré avec un inventaire plein.
  • La libération de l'équipement devrait désormais fonctionner correctement lorsque ces objets sont équipés.



Patchnotizen für 22. April (Deutsch)

Elin-Sturmfurie
  • Elin sind jetzt in der Liste der verfügbaren Völker für Sturmfurien verfügbar.

INTERFACE
  • Empfehlungen wurde zum Interface für Kristallverankerungen hinzugefügt
    • Die Schaltfläche „Empfohlene Kristalle anzeigen“ erscheint am unteren Ende des Menüs für Charaktere ab Stufe 11.
    • Die Empfehlungen werden auf Basis der Klasse angezeigt.
  • Interface beim Eintritt in einen Kampf wurde angepasst.
    • Karteneinblendung, Dial-UI, Schnellchat und Emote-UI werden nicht mehr automatisch ausgeblendet.
    • Wenn eine der oben erwähnten Interface-Funktionen aktiv ist, macht stattdessen ein neuer Effekt darauf aufmerksam, wenn der Charakter angegriffen wird.
  • Die Transparenz der Karteneinblendung beim Nutzen der Zoomfunktion wurde angepasst.
  • Eine Schaltfläche zur Deaktivierung des Interfaces für die Karteneinblendung befindet sich nun am unteren Rand der Kamerasteuerungsoptionen für den Zoom.

Bonus beim Stufenaufstieg:
  • Der Effekt „Serens Geschenk“ wird automatisch auf Charaktere von Stufe 1 bis 64 angewendet.
    • Serens Geschenk stellt alle 2 Sekunden 100 MP wieder her.
    • Gilt für alle Klassen, auf freiem Feld, Schlachtfeldern und in Instanzen.
    • Der Effekt endet mit dem Erreichen von Stufe 65.

Instanzenbelohnungen
  • Dem Himmelreich der Götter wurden Belohnungen hinzugefügt.

Fehlerbehebungen
  • Systemnachrichten und Chatinterface beim Erhalt von Gold wurden korrigiert.
  • Bestätigungsfenster zum Ändern von Optionen wird nun angezeigt, wenn angelegte Gegenstände ausgewählt werden, die einen Optionenwechsel verlangen.
  • Der Name der Region am unteren rechten Rand wird nun im Hauptmenü korrekt angezeigt.
  • Das Aufrufen des Menüs zur Geräteauswahl führt im Kampf nun nicht mehr zum Spielabsturz.
  • Ein Fehler wurde behoben, durch den die Fortschrittsleiste für Fertigkeiten in bestimmten Situation nicht angezeigt wurde.
  • Die Markierung als „Neu“ für neue Gegenstände, die per Post erhalten wurden, verschwindet nun, wenn Untermenüpunkte aus dem Hauptmenü aufgerufen werden.
  • Nicht länger nutzbare Artikel wurden aus dem Angebot der Händler für Allgemeine Artikel entfernt.
  • Beim Aufrufen der vergrößerten UI mit einem vollen Inventar werden nun die Gegenstandsinformationen korrekt angezeigt.
  • Ausrüstungsbefreiung läuft nun auch für ausgerüstete Gegenstände ordnungsgemäß ab.
Bug Fixes
  • The somewhat rare inventory issue that resulted in a server crash has been fixed.
  • Flying Mounts will now obey TERA's normal flying regulations and will once again start their descent as soon as the flying gauge has been depleted.
  • +10 or higher Misery, Deathwrack, Behemoth, and Oblit gear will now appropriately display within the Enchant sub-menu.
  • Twistshard Weapon / Armor's enchanting cost has been corrected to the intended values.
  • The TERA Game App will no longer crash when entering the game with certain enchanting effects.
  • Ruinous Manor > 2nd boss's pattern > fixed a display problem in the combat area when baby spider turns to sleep state.
  • The TERA Game App will no longer crash when gear option UI is opened while in combat.
  • Thaumetal Refinery > 1st boss's pattern no longer causes client crash.
  • Civil Unrest: Velika related NPC's showed up for work a little early. We've sent them home until its time to battle.
  • Gear enchanting / upgrade UI > gear level now appropriately displays in 000 / 000 format.
  • When receiving guild quest reward via parcel, parcel title section is no longer missing.
  • Item option selection UI > selecting an option and moving to a different tab no longer displays the previously selected option.

Known Issues
  • Selecting Upgrade menu while crystals are equipped will display Upgrade UI briefly.

* Please note that Xbox had already received these Bug fixes.
This issue has been filed as a bug. Thank you for the report!
We heard lots of people on the stream earlier today really liked our images from Skywatch: New Heights, so here are some images for you!

33650116450da33ad2161b2efffd6cc52eac224b.jpg

f19eee0ad4a27dd70ef28c904e003d075dc4de5c.jpg
Nergal736 wrote: »
did ps4 ge update or no im seeing reduce cost is that xbox only
The PS4 Maintenance had a technical issue that prevented maintenance from taking place last night, but we are pushing for that to take place as soon as possible, and when we've locked in a new time for maintenance, we'll be sure to announce it.
The New Heights update kicks off an epic new journey for TERA players!

Skywatch is coming to TERA—and it’s bringing a new level-cap increase, along with tougher BAMs, a skill-advancement system, gear fusion, a new system for daily dungeon entries…and an epic new threat to the world that will play out over the next several updates.

Level Cap Increase: 70
Because this level cap increase isn’t a simple matter of just changing the maximum level, the new level cap won’t be something that you are likely to hit in a few hours of play. Plan accordingly!
  • Be the first on your server to reach level 70 in your chosen class, and you’ll earn a “server first” achievement.
  • Your best opportunities to acquire significant XP (to maximize your leveling-up) include BAMs, dungeons, fishing, and crafting/gathering.
  • An added questline—"The Nightmare Begins"—will get you started advancing from level 65 to level 70, and help you earn new gear.


Tougher Open-World BAMs and Bosses
We’re changing how high-level BAMs spawn, to improve the experience of hunting monsters in the open world.
  • These BAMs have been updated to level 66–70, as part of the plan to help you reach the new level cap.
  • You’ll encounter most of these as part of the new questline—specifically in Essenian Crest, Val Aureum, Ex Prima, Balder’s Refuge, and Celestial Hills.
  • These BAMs will also drop loot that’s more meaningful to the leveling-up process—so expect more crafting and enchanting materials. (See “New Gear Slots,” below.)
  • Look for new daily quests similar to Vanguard Requests, but that can only be undertaken in the open world locations mentioned above. As you level up, more of these daily quests will become available to you. These quests will reward you with both leveling XP and skill advancement XP.
We’re also introducing more powerful open-world bosses to test your mettle. These bosses are bigger than normal (like the ones you find on the Island of Dawn), and they have special aura effects.
  • These bosses spawn at random times and at random locations (within the 65–70 leveling zones listed above, on Channel 1).
  • Anyone can participate in battling these bosses; you are not restricted by item level), and you can join the fight solo, or with a party.
  • Helping to defeat these bosses rewards you with leveling XP and skill advancement XP (see below).


Skill Advancement
The new level cap means that your skills will also get better—but rather than simply raising your skills one level, Skywatch introduces a new system called “Skill Advancement,” which lets you adjust how and how effectively your skills work.
This system lets you gradually improve skill performance and character stats, as well as select between optimizations to specialize your skills.
  • Advance one of your skills at level 66, 68 and 70:
    • Uses Skill Advancement Points and Skill Advancement Scrolls.
    • Increase the skill’s effectiveness up to 60 times.
  • Optimization at level 67 and 69: three Skill Advancement options become available.
    • Unlocking these costs gold and uses Skill Optimization Scrolls.
    • Once you unlock the options, you can freely switch between them at any time (except during combat). This allows you to select the skill option that best suits your current needs.
  • You get Skill Advancement Points from earning enough Skill Advancement XP.
  • You can earn Skill Advancement XP from defeating level 65 BAMs (and higher), completing Vanguard Requests, and so on.
  • Earn scrolls from daily quests and high-level dungeons.


Gear Fusion
This new system lets you combine two pieces of Frostmetal, Stormcry, or Heroic Oath gear to add additional gear options. You will need the target gear and the “fodder” gear. Combining the two will add some of fodder’s options to the target gear.
  • The target gear has a number of “fusion slots” based on what kind of gear it is:
    • Frostmetal—1 fusion slot
    • Stormcry—2 fusion slots
    • Heroic Oath—2 fusion slots
  • The fodder gear’s tooltip indicates whether it can be used as a fusion fodder or not. Depending on how many fusion options the target can take, some of the options on this fodder gear will be transferred to the target gear in the fusion process. Which of the fodder’s options are transferred are determined randomly.
  • Fodder gear is available from instances and open world content.


New Gear Slots
Skywatch adds two new gear slots: Halidoms and Relics. These slots unlock when your character reaches level 66, when you complete the new questline.
  • You can acquire halidoms and relics (ranging from uncommon to legendary) from dungeon bosses, and the new open-world BAMs and bosses.
  • You can upgrade both of these new gear items, up to Tier V (currently). Upgrading boosts their stats.


Adventure Coins
Skywatch revises the dungeon entry limit system by replacing daily entry count with a weekly entry count and replacing reset scrolls with Adventure Coins. In short, each time you enter a dungeon, it will consume some of your Adventure Coins.
The idea behind this system is to reduce the burden of daily dungeon entries that players encountered with the daily entry limit, and to allow you to play more of the dungeons you enjoy.
  • You can enter each dungeon up to 40 times (not including solo/leveling zone dungeons).
  • Your total Adventure Coins display right above your MP bar.
  • The number of Adventure Coins required to enter is different for each dungeon: Higher-tier dungeons (with greater rewards) require more coins to enter. This also means that lower-tier dungeons require fewer coins to allow players with low item levels to work on getting better gear.
  • Coin requirements are shown in Vanguard Request or dungeon matching UI.
  • Elite status increases your maximum coin limit, replenishment speed, and weekly entry limits.
  • Your coins replenish at a rate of 3 coins every three minutes, or 4 every three minutes for elite players. This occurs whether you are online or not.
  • If you still have dungeon reset scrolls in your inventory, you can sell them to merchants for gold.


Adjusted Elite Status Rewards
Because some of these systems affect the benefits of elite status, we have adjusted elite status rewards:
  • Added:
    • Additional 680 Adventure Coins
    • Boosted Adventure Coin replenishment rate
    • Permanent 20% Item XP Boost
    • Fish Delivery Max per day of +20
    • Fish Crate Delivery max per day of +2
  • Changed:
    • Trade Broker listing fee of 2%
    • Trade Broker “buy-it-now” fee of 10%
    • Perk Bar:
      • Changed 25% Item XP Boost to 100% XP Boost, with a 20-hour cooldown.
      • Changed 50% EP Boost to 2× 100% EP Boost, with a 24-hour (daily) cooldown.


Dungeons
Skywatch adds four new solo-version dungeon and three 7-player dungeon versions:
  • Lilith's Trial is a solo version of Lilith’s Keep, where you race the clock to fight your way through Lilith’s forces, and confront the vampiric noblewoman in her lair.
  • Bastion of Lok, Sinestral Manor, and Cultists' Refuge all now have a solo version, allowing players to experience the dungeon content without having to go through the process of instance matching.
  • Antaroth's Abyss, Grotto of Lost Souls, and Dark Reach Citadel now have 7-player versions.

Progression dungeons are now set to 3-person complexity, with no role restrictions.

Skywatch also marks the start of Achievement Season 10.
The prices of the enchantments for gear are much higher compared to those of the pc version.
I had like 10 blue screens when i switch between characters.
From what I have seen, it looks like the values followed other TERA PC regions like KR and EU, rather than TERA PC NA's costs.
This was actually asked in the EME Discord earlier this morning.

I wish I had confirmation, but unfortunately I have not been able to confirm a change to both the Elite Gift Box and Elite Consumable Box quite yet...
I known it was on the to-do list.
Perhaps either Rox or Singlebear might know more.
In an effort to identify new issues that have have been included in with the TERA: Reloaded update as soon as possible, please use this Thread to discuss them, as well as any large changes that were not communicated within the Patch Notes.

Last Updated : April 1st 2019

Known Issues
  • There is an issue that has caused Thaumetal Refinery and Thaumetal Refinery (Hard) to delayed until a Hotfix can be delivered.

Additional Changes

Resolves Issues
Patch Notes for maintenance on April 1, 2019 (English):

New Character Option!
  • Elin Gunner becomes available!
    • Race Change Voucher can be applied to existing Gunners
    • Level 60 Scroll can be applied.

Enchantment System Changes:
  • Materials for new enchantment system added
  • Old materials can no longer be used and can be dismantled into Entropic or Metamorphic Emblems by entering the Menu and selecting “Dismantle.”
    • Deprecated Materials will indicate in their tooltip if they can no longer be used.
  • UI changes to the enchantment system.

New gear sets have been added:
  • Guardian, Twistshard, Frostmetal, and Stormcry equipment
    • Previous level 65 gear can now be upgraded to new gear.
      • Oblit, Deathwrack, Behemoth, Ambush, and Misery equipment can be used to upgrade to new sets.

Guardian Legion has been added:
  • Accessed via Character > Quest Log > Guardian Legion in the Menu

New Dungeons (Available at a later date):
  • Thaumetal Refinery -- Item Level 431
  • Thaumetal Refinery (Hard) – Item Level 439

Returning Dungeons Open:
  • Shattered Fleet – Item level 364
  • Sky Cruiser Endeavor – Item level 439
  • Lilith’s Keep (Hard) – Item Level 439

Dungeons Closing:
  • Channelworks
  • The Abscess
  • Bathysmal Rise
  • Bathysmal Rise (Hard)
  • Akeron’s Inferno
  • Demokron Factory
  • Manglemire

Class balance changes for all classes.

Misc. Changes:
  • Raid, Field boss rewards, Battleground, and Level 65 dungeon rewards have been updated.
  • Max Guild level increased to 309.
  • The total number of Character Slots increases from 17 to 18.



Notes de mise à jour du 2 avril (Français):

Nouvelle option de personnage !
  • L'Artilleuse Élin est désormais disponible !
  • Le bon de changement de course peut être appliqué aux artilleurs existants
  • Le niveau 60 peut être appliqué.

Modification du système d'enchantement :
  • Des matériaux ont été ajoutés au nouveau système d'enchantement.
  • Les anciens matériaux ne peuvent plus être utilisés. Ils peuvent être démantelés pour créer des emblèmes entropiques ou de métamorphose. Pour ce faire, accédez au menu et choisissez "Démanteler".
    • Les infobulles des matériaux obsolètes indiqueront que vous ne pouvez plus les utiliser.
  • Des changements ont été apportés à l'interface du système d'enchantement.

Ajout de nouveaux ensembles d'équipement :
  • Les anciens équipements de niveau 65 peuvent désormais être améliorés afin d'obtenir un équipement flambant neuf.
  • Équipements de pierre magique de sang, de saturne et de fureur criarde.
    • Les équipements du dragon ténébreux, impitoyable du forgeron, du dragon vénérable Vergos, attrayante du forgeron et de Veldeg peuvent être utilisés pour passer aux nouveaux ensembles.

Ajout de la légion des gardiens :
  • Accès via Personnage > Journal de quêtes > Légion des gardiens depuis le menu.

Réouverture d'anciens donjons :
  • Flotte en Morceaux – Niveau d'équipement 364.
  • Croiseur céleste l'Opiniâtre – Niveau d'équipement 439.
  • Forteresse de Lilitas (difficile) – Niveau d'équipement 439.

Fermeture de donjons :
  • Les Canaux.
  • L'Abcès.
  • Ascension bathyssale.
  • Ascension bathyssale (difficile).
  • Entrée de la Fournaise d'Archeron.
  • Laboratoire de Verno.
  • Plateau trompeur.

L'équilibre des classes change pour toutes les classes.

Divers Changements:
  • Les champs de bataille, les récompenses de boss, les raids et les récompenses des donjons de niveau 65 ont été mis à jour.
  • Le niveau maximum des guildes a été porté à 309.
  • Le nombre total de slots de personnage passe de 17 à 18.




Patchnotizen für 2. April (Deutsch):

Neue Charakteroptionen!
  • Elin-Kanonier jetzt verfügbar!
  • Race Change Voucher kann auf bereits bestehende Gunners angewendet werden.
  • Level 60 Scroll kann angewendet werden.

Änderungen am Verzauberungssystem
  • Materialien für neue Verzauberungen wurden hinzugefügt
  • Altes Material kann nicht mehr verwendet werden. Es kann in Zeichen und Beweise des Wandels zerlegt werden, wählt dazu im Menü „Zerlegen“ aus.
    • Veraltete Materialien weisen in der Beschreibung darauf hin, dass sie nicht mehr verwendet werden können.
  • Änderungen an der Benutzeroberfläche zur Verzauberung

Neue Ausrüstungssets:
  • Ausrüstung der Stufe 65 kann jetzt zu neuer Ausrüstung aufgewertet werden.
  • Ausrüstung des Blutmagiesteins, Saturns und der kreischenden Wut
    • Ausrüstung des Finsterdrachens, des kaltblütigen Schmieds, des Erzdrachen Vergos, des verlockenden Schmieds und Veldegs kann zu neuen Sets aufgewertet werden.

Wächterlegion wurde hinzugefügt:
  • Verfügbar über Charakter > Questbuch > Wächterlegion im Menü

Wiedereröffnete Dungeons:
  • Zerschlagene Flotte – Ausrüstungsstufe 364
  • Himmelskreuzer Sturmflotte – Ausrüstungsstufe 439
  • Lilitasfestung (schwierig) – Ausrüstungsstufe 439

Geschlossene Dungeons:
  • Die Kanäle
  • Der Abszess
  • Untiefen von Bathysmal
  • Untiefen von Bathysmal (schwierig)
  • Archerons Inferno
  • Vernos Laboratorium
  • Mogelplateau

Änderungen des Klassensaldos für alle Klassen.

Verschiedene Änderungen:
  • Aktualisierte Belohnungen für Schlachtfeld, Jagden, Schlachtzüge und Dungeonbelohnungen für Stufe 65
  • Max. Gildenlevel auf 309 angehoben
  • Die Gesamtzahl der Character Slots steigt von 17 auf 18.
Here is the full list of items received as you level up any Class :

Reaching Level 3 (Provides the following) :
  • Minor Battle Solution x10
  • Shellback (7-Day Back Accessory) x1

Reaching Level 14 (Provides the following) :
  • Minor Battle Solution x10
  • Village Atlas (15-Day) x1
  • Bonzai (7-Day Auto-loot Pet) x1
  • Angry Little Cloud (7-Day Head Accessory) x1

Reaching Level 20 (Provides the following) :
  • Uncommon Noctenium Elixir x10
  • Happy Penguin ( 3-Day Footsteps) x1
  • Strongbox Key x1

Reaching Level 30 (Provides the following) :
  • Major Battle Solution x10
  • Fuzz Cop Car (7-Day Mount) x1
  • Strongbox Key x1

Reaching Level 35 (Provides the following) :
  • Valkyon Health Potion x10
  • Azure Butterfly Wings (7-Day Back Accessory) x1
  • Strongbox Key x1

Reaching Level 40 (Provides the following) :
  • Rare Noctenium Elixir x10
  • Retro Wizarding Hat (7-Day Head Accessory) x1
  • Strongbox Key x1

Reaching Level 45 (Provides the following) :
  • Bravery Potion x5
  • Skycycle Mk.7 (7-Day Flying Mount) x1
  • Strongbox Key x1

Reaching Level 50 (Provides the following) :
  • Goddess Blessing x5
  • Rejuvenation Potion x10
  • Winged Band (7-Day Head Accessory)
  • Strongbox Key x1

Reaching Level 55 (Provides the following) :
  • Prime Battle Solution x10
  • Sapphire x1
  • Jetcycle MHx-7 (7-Day Flying Mount) x1
  • Strongbox Key x1

Reaching Level 60 (Provides the following) :
  • Superior Noctenium Elixirs x10
  • Discoball (7-Day) x1
  • Emerald
  • Strongbox Key x2

Reaching Level 65 (Provides the following) :
  • Diamond x1
  • Metamorphic Emblem Chest x1
  • Rainbow Cloud (7-Day Head Accessory)
  • Strongbox Key x3

Reaching Level 65 - GUNNER ONLY (Provides the following) :
  • Purple Will Suit (Permanent Costume) x1
  • Celeboom (Permanent Weapon Skin) x1
The steps to continue on any Open / Unresolved Tickets from the Older System are located HERE.

If you want a quick guide, here is what you need to know :
"If you've created any tickets using our old system you'll need to create a new support request, please include the incident number found in the subject line of your e-mail"
News for the next update is planned to go out next week, it'll call out the update and events surrounding it, plus a teaser of anniversary.

As @counterpoint mentioned, It's been a crazy time here at En Masse, there's a lot going on behind the scenes, and teams are shifting around. I appreciate those that have been really patient and understanding!
Lingyi wrote: »
@CobaltDragon do you know when the conversion rates, and thus the answer to my question, might be released, in respect to the revamp?
Regretfully no.
I don't know when that information will be made public.
There may be a chance, that conversion rates will not announced beforehand, and only made public on the actual day of the update. (Included within Patch Notes)
Lingyi wrote: »
@Exipheus @CobaltDragon
Will the special alkahest (personal, extensive, premium) be usable to enchant the older gears, like ambush and deathwrack, after the revamp? in fact, will all alkahest still work?
I read from old forums that the special ones stop working. In order to better prepare and get a head start post-revamp, I really need to know the answer to this so that I won't be wasting gold on things that become useless.
Thank you!
I want to provide you with an accurate answer, but until all of the conversions rates are released publicly, I cannot answer this question.
MrNathy695 wrote: »
Exipheus wrote: »
MrNathy695 wrote: »
Here revamp the 3v3 box, give it alkahest, feedstock, gems, resizers on a .5% chance. Or t4 etchings on a .1% chance. Give us some reason to pvp atm were left with nothing and all you say is wait. Wait for a month by then we will all quit and your pvp changes wont matter

They said they had some news coming out this week. Perhaps that will provide you the information you're looking for. Hopefully it gets announced similar to the way Deathwrack patch was announced.

this weeks news is another copy paste pile of [filtered], we've told you what we want yet you don't listen then wonder why tera dies? We want active bg, pvp events there is no point giving the same dead event for a whole month and it's a simple fix of turning on bg rewards so people can grind bg with some form of progression

If you check the date of the News Post, we didn't actually update it from last week's.
KitTeaCup mentioned the following on our EME Discord yesterday, but should have also include this info here within the Forums :

"Hi everyone! There's no This Week In TERA coming this week - HOWEVER!"

"We have huge news coming this week, so keep an eye out for our socials/newsposts this week!"
I believe a fix will be coming in an up-coming Maintenance, that will deliver the Bay Gelding Mount to all players who skipped the Tutorial after that feature was introduced, and also add a quest that delivers the Mount, for those who skip the Tutorial going forward.
smokeba wrote: »
Hey, @CobaltDragon I hate bringing issues like this to you, but I don’t know who else to contact. I finally received my items from my dead server this morning. I did not receive my dyads which were in the gear I had transferred. And my gear was no longer %3 Masterworked(which I guess I can spend more gold on) but still. I have talked to multiple friends as of recent. They got dyads and their gold also did not count as an item. This is making my transfer very difficult as I have worked very hard to perfect my gear. The inconsistency in this process is unfair, simply based on which GM we receive and how they handle my our issue. Is there anything you can do about my dyads? There is know way I could farm them up on the new server in time for my HH runs.
For any issues that occur within a Support Ticket, it's best to simply update the Ticket / Support Agent, and politely mention a few things that you expected, that had not been completed.

That Agent should be able to read what you wrote, and proceed to fix the remaining issues as soon as possible.
This may have also occurred, if you had multiple characters on different Servers before the Console Server Merges took place.

If you did not apply an Additional Character Slot Voucher on either Server, your initial character limitation would still be two characters per Server, and the Server Merge had placed all of your characters onto the same Server.
We'll check to see if Manglemire should be added to the Scroll, or if it's considered an "Event" Dungeon with the intention of not allowing resets.
On the main TERA website, if you scroll down to the image of Discord and hover over it, it shows that clicking it will invite you to our Discord.
For reference, that Web URL is : https://discordapp.com/invite/EME
Patch Notes for maintenance January 20, 2019:
Harrowhold Raid
  • Players can now participate in weekly raids with Harrowhold, for 20 players.
  • Harrowhold has four stages, the raid's status is saved after completing each stage. (Reset weekly.)
  • The Raid Leader's status determines the raid's progression.
  • Only the best raids will complete all four phases in the week.
  • Requires item level 423 for match making.
  • Boss drops Oblit Essences, used to upgrade Deathwrack weapons to Oblit weapons.
  • Complete the story quest Requiem for a Dragon to acquire the Marrow Brooch. Marrow Brooch gives a 20 second buff to Power, Crit Factor, and Attack Speed.
  • 77f3d3540f90a9b9adb714bdad91392e2a564b0e.png

Manglemire Dungeon
  • Manglemire, a max-level 5-player dungeon, contains more tricky mechanics than any other dungeon.

Tutorial Skip
  • Players now have the option to skip the tutorial of Stepstone Isle.
    • Players who opt to skip the tutorial jump to Oblivion Woods as a fully-equipped level 13.
    • Some guide windows will still appear.

Chat UI Improvements
  • Added some options to Scale the chat UI
    • Scale UI
    • Change Font Size
    • Apply Filters
    • Rename Tabs

Notes de mise à jour du 21 février :
Raid du Passage détruit du royaume des dieux
  • Les joueurs peuvent désormais participer à des raids hebdomadaires à 20 personnes au Passage détruit du royaume des dieux.
  • Le Passage détruit du royaume des dieux comporte quatre étapes. Le statut du raid est sauvegardé à la fin de chaque étape. (Il se réinitialise toutes les semaines.)
  • Le statut du Chef de raid détermine la progression du raid.
  • Seuls les meilleurs groupes termineront toutes les étapes dans la semaine.
  • Le système de matchmaking impose un niveau d'objet de 423.
  • Le boss lâche des Essences sanguines du dragon ténébreux qui servent à améliorer les Armes impitoyables du forgeron pour en faire des Armes du dragon ténébreux.
  • Terminez la quête narrative Le regard vengeur du dragon permet d'obtenir la Broche de l'ancien dragon. La Broche de l'ancien dragon donne un buff de 20 secondes à la Puissance, au Facteur de coups critiques et à la Vitesse d'attaque.
  • 77f3d3540f90a9b9adb714bdad91392e2a564b0e.png

Donjon du Plateau trompeur
  • Le Plateau trompeur, un donjon pour 5 joueurs de niveau maximum, contient des mécanismes plus subtils que tout autre donjon.
Passer le tutoriel
  • Les joueurs ont maintenant la possibilité d'ignorer le tutoriel des Pierres de gué.
    • Les joueurs qui décident d'ignorer le tutoriel commencent au Bois de l'oubli, et démarrent au niveau 13, entièrement équipés.
    • Quelques fenêtres de conseils apparaîtront toujours.

Amélioration de l'interface des fenêtres de chat
  • Ajout de quelques options qui permettent d'ajuster la taille de l'interface de chat.
    • Ajuster IU
    • Changer la taille de la police
    • Appliquer des filtres
    • Renommer les onglets

Patchnotizen für 21. Februar:
Schlachtzug: Himmelreich der Götter
  • Alle Spieler können jetzt an wöchentlichen Schlachtzügen mit jeweils 20 Spielern im Himmelreich der Götter teilnehmen.
  • Das Himmelreich der Götter ist in vier Abschnitte unterteilt. Nach dem Abschluss eines Abschnitts wird der Status des Schlachtzugs jeweils gespeichert. (Wird wöchentlich zurückgesetzt.)
  • Der Fortschritt im Schlachtzug hängt vom Status des Schlachtzuganführers ab.
  • Nur die besten Schlachtzuggruppen werden alle vier Abschnitte innerhalb einer Woche abschließen können.
  • Zur Gruppensuche wird Ausrüstungsstufe 423 vorausgesetzt.
  • Vom Boss des Schlachtzugs könnt ihr Blutrote Essenz des Finsterdrachen erbeuten, mit der ihr Kaltblütiger-Schmied-Ausrüstung zu Finsterdrachen-Ausrüstung verbessern könnt.
  • Schließt die Handlungsquest „Der rachsüchtige Blick des Drachen“ ab, um die Brosche des alten Drachen zu erhalten. Die Brosche des alten Drachen verstärkt 20 Sekunden lang eure Werte für Kraft, Kritischen Trefferwert und Angriffsgeschwindigkeit.
  • 77f3d3540f90a9b9adb714bdad91392e2a564b0e.png

Dungeons: Mogelplateau
  • Mogelplateau, ein Dungeon für bis zu 5 Spieler, trumpft mit noch mehr trickreichen Mechaniken auf als alle bisherigen Dungeons.

Überspringen der Einführung
  • Spieler können ab sofort die Einführungssequenz auf der Traumbauminsel überspringen.
    • Spieler, die diese Sequenz überspringen, werden direkt mit voller Ausrüstung auf Stufe 13 in die Wälder der Vergessenheit transportiert.
    • Einige Infofenster werden trotzdem eingeblendet werden.

Verbesserungen der Chatoberfläche
  • Die Chatoberfläche kann über folgende Optionen nun noch weiter angepasst werden:
    • Größe der Chatoberfläche anpassen
    • Schriftgröße verändern
    • Filter anwenden
    • Reiter umbenennen
Resolution:

We're working with Bluehole to fix the item issue. The boxes have been pulled from the store, and will remain so until we fix this issue.

In the meantime, players that received the incorrect non-dyeable item from the loot box can contact support and we will swap them out for you!

Thank you for your patience and understanding!
That seems like a very sound theory for them to test. I know they are working on the issue, so they "may have" figured out the root cause by now, or they may not. I am tagging @CobaltDragon and @Sarumonin in this thread for you. Either CobaltDragon may see it, or Sarumonin may pass your theory on to him for testing, if they haven't already confirmed or ruled out the possibility that part of the programming is allowing the additional entry, but then another part of the programming is booting them back out for too many entries.

As an FYI to all :
I had to scrap the extra Dungeon Entry Event, it will now be a Triple Vanguard ( items, gold, and Rep credit) Event for the same duration.
PS4 EU's Dungeon Highlight experienced an issue.

An attempt was made to modify the configurations and get it to kick-start the Event, but that wasn't successful, so ultimately the entire Event has to be erased and remade from scratch, so an extension of a few hours will be added on to the End Time for PS4 EU.
The Noble Specter Mount is intended to be Ultra Rare.

Although you have pointed out that it cannot be traded to other players after you have received through the Strongbox Jackpot, I'll go ahead and mention that the Mount can be placed into your Bank, which means if you decide you want the Mount on an Alt Character, or perhaps on a future character you haven't created yet, you'll at least have the option to save it until you've decided what you'll ultimately want to do with it.
Can you provide more context ?

Are you referring to the Mystic's Summon "Thrall of Life" , or some other type of Class Skill ?

Also, when reporting something like this, it's always helpful to add a short video clip showcasing the issue, as that certainly accelerates the rate in which this issue is fully identified, thoroughly reported, and a fix can get implemented.
Patch Notes for maintenance January 31, 2019:
  • Fix for Valkyrie skill Ragnarok causing performance issues
  • Update to Elite Consumable Box contents - replaced the Instance Reset Scroll with the following:
    • Alpha Instance Reset Scroll
    • Beta Instance Reset Scroll
    • Gamma Instance Reset Scroll
    • Delta Instance Reset Scroll
  • Strongbox Jackpot event starts after maintenance

DE
31 Januar 2019
  • Walküren-Fertigkeit Ragnarok befestigt die Leistungsproblemen führte
  • Inhalt der Elite-Verbrauchsmaterial-Box aktualisiert - Die Schriftrolle des Rastlosen wurde durch Folgendes ersetzt:
    • Minderwertige Schriftrolle des Rastlosen
    • Herkömmliche Schriftrolle des Rastlosen
    • Herausragende Schriftrolle des Rastlosen
    • Exzellente Schriftrolle des Rastlosen
  • Glücksschachtel-Jackpotevent beginnt nach der Wartung

FR
31 janvier 2019
  • Correction de la compétence Valkyrie Ragnarok causant des problèmes de performances
  • Mise à jour du contenu de la boîte Elite Consumable Box - remplacement du Parchemin d'effervescence par le suivant:
    • Parchemin d'effervescence médiocre
    • Parchemin d'effervescence ordinaire
    • Parchemin d'effervescence supérieur
    • Parchemin d'effervescence hors pair
  • Évènement de jackpot de coffre départs après la maintenance
@PYGN3PMNTE - If you're able to provide short video clips of each individual issue, I'll be happy to add those to the existing bug report, which could increase the rate of both issue being addressed.
Hey, everybody.

We wanted to give you a quick update on this issue, regarding the Cutting Edge Valkyrie title.

As you know, we removed, then disabled, this feat from the game shortly after the class went live.

To keep with our policy of transparency, I’d like to break down what happened, and why.

Due to an unfortunate miscommunication, we were not aware that the Cutting Edge Valkyrie feat and title was active in the build before launch, and thus did not include it in our Valkyrie launch events.

To further complicate matters, a change we’d made to temporarily disable level 60 scrolls for Valkyries did not go into effect during maintenance.

These two issues combined to create an exploit which several players took advantage of in the first hour of play.

To prevent further problems, we disabled the feat as soon as we were aware of the exploit, and removed the title from all characters in all regions.

While this decision is final, we are working to identify the first few players that would have legitimately leveled their Valkyries to level 65 within the first day of play.

Once we have that data, we may arrange for an apology gift of some kind (honoring the dedication shown by these players), to be delivered during a future maintenance.
It's releasing later in Europe. Sony EU and Sony NA are separate companies with separate release schedules, which we unfortunately do not control. When it's available, we will certainly let you know.
@EvalineRose This is lovely! <3

Do you mind if I post this link into our discord? We have a section called EME videos and I think this would get a lot of love and eyes on it too :)
What exactly are you looking for in codes? How do you want to interact with EME so that you feel like there's a relationship here?

Gifts are great, but I'd like a little more meaning other than screaming "FREE STUFF" and throwing it in the air without a care.

I'd prefer to have meaning and reason for doing those types of things. Is that unrealistic?
I still have my tree up...don't judge me!

We took the happy holidays loading screen down, which ones are you not happy with anymore?

How's taking those down on Feb 1st? I feel like that's pretty okay?
Maintenance January 17

1. Fixed Elin race character where the newly added PvP gear did not appear correctly.
2. Disabled Kuma 65 Battleground. Please note: Kuma 20~65 remains open.
1. Misc
  • Changed claim-time on drops from 2 minutes to 45 seconds.
  • Slightly increased spawn rate of field monsters.

2. Battleground and Civil Unrest
  • Removed Corsairs’ Stronghold (Team)

3. Gear and Items
  • Removed Strong Bravery potions from the Dragon Scale shop.
  • The following changes have been made to Locked Gem Strongbox, Locked Talent Strongbox, Locked Crafters Strongbox, Locked Noctenium Strongbox, and Locked ItemXP Stongbox:
    • Replaced Strong Bravery and Strong Canephora potions with Bravery potions at a lower chance.
    • Added Zeta Instance Reset Scroll and Eta Instance Reset Scroll.

4. Elite
  • Elite Gift Box changes:
    • Removed Dreadspire Reset Scroll.
    • Replaced Strong Bravery Potion with Elite Bravery Potion.
    • Replaced Strong Canephora Potion with Elite Canephora Potion.

5. Balance
  • Changed base Endurance for all classes to 80
  • Berserker
    • Lethal Strike
      • Increased base skill damage by 15%
      • [PvP] Decreased damage against other players by 30%
      • Decreased the additional damage received as player’s HP decreases
      • Increased MP cost from 0 to 300
    • Evasive Roll
      • Changed MP cost from 0 to 100
  • Valkyrie
    • Dark Herald
      • Decreased hit radius by 33%
    • Leaping Slash
      • [PvP] Removed knockdown effect upon successful hit to other players
    • Ground Bash
      • [PvP] Added knockdown effect upon successful hit to other players
    • Twilight Waltz
      • [PvP] Decreased damage against other players by 20%
    • Evasion
      • Changed MP cost from 0 to 100
  • Warrior
    • Scythe
      • Increased skill damage by 5%
    • Blade Waltz
      • [PvP] Decreased damage against other players by 19%
    • Aerial Scythe
      • [PvP] Decreased damage against other player of upper cut by 45.7%
      • [PvP] Decreased damage against other players of downward strike by 21.4%
    • Blade Frenzy
      • [PvP] Decreased damage against other players by 29.3%
  • Gunner
    • Bombardment
      • Decreased total skill damage
      • Increased area of damage of each missile by 10%
      • Increased MP cost
    • Burst Fire & Arcane Burst Fire
      • [PvP] Decreased damage against other players by 16.7%
    • Balder’s Vengeance
      • [PvP] Increased damage against other players by 100%
    • Remote Trigger
      • [PvP] Decreased damage against other players by 20%
    • Rolling Reload
      • Increased MP cost from 0 to 100
  • Priest
    • Final Reprisal
      • [PvP] Increased damage against other players by 45%
    • Zenobia’s Vortex
      • Changed projectile path to be parallel to the ground regardless of where the player is vertically looking
      • [PvP] Increased damage against other players by 30%
    • Shocking Implosion
      • [PvP] Increased damage against other players by 45%
    • Triple Nemesis
      • [PvP] Increased damage against other players by 70%
    • Holy Burst
      • [PvP] Increased damage against other players by 20%
  • Mystic
    • Increased Thrall enemy detection speed.
    • Decreased PvP damage of Thrall of Vengeance and Thrall Lord.
    • Boomerang Pulse
      • [PvP] Increased damage against other players by 100%
    • Arunic Release
      • [PvP] Decreased damage against other players by 35%
  • Sorcerer
    • Hail Storm
      • Increased base critical hit chance by 10%
    • Nova
      • Increased base critical hit chance by 10%
    • Meteor Strike
      • [PvP] Increased damage against other players by 13.6%
    • Void Pulse
      • [PvP] Decreased damage against other players by 20%
    • Flaming Barrage
      • [PvP] Decreased damage against other players by 35.8%
    • Ice Lances
      • [PvP] Increased damage against other players by 33.3%
    • Fusion
      • [PvP] Decreased damage against other players by 20%
    • Implosion
      • [PvP] Increased damage against other players by 60%
    • Backstep
      • Changed MP cost from 85 to 100
  • Reaper
    • Shadow Step
      • Changed MP cost from 0 to 100
    • Enhanced Sundering Strike
      • [PvP] Decreased damage against other players by 27.3%
    • Enhanced Shadow burst
      • [PvP] Decreased damage against other players by 15.2%
  • Ninja
    • Harmonious Burning Heart
      • [PvP] Decreased damage against other players by 20%
    • Quick Attack
      • [PvP] Decreased damage against other players by 20%
  • Slayer
    • In Cold Blood
      • Removed Ultimate Overhand Strike, and changed effect to increase skill damage of Overhand Strike by 30%
      • Decrease cooldown of Overhand Strike upon casting
    • Overhand Strike
      • Removed Ultimate Overhand Strike (change detailed above)
    • Measured Slice
      • [PvP] Increased damage against other players by 20%
    • Punishing Blow
      • [PvP] Decreased damage against other players by 14.3%
    • Savage Strike
      • [PvP] Decreased damage against other players by 30.4%
    • Unsheathe
      • [PvP] Decreased damage against other players by 24.3%
    • Evasive Roll
      • Changed MP cost from 75 to 100
  • Brawler
    • One Inch Punch
      • [PvP] Decreased damage against other players by 14.3%
    • Rhythmic Blows
      • [PvP] Decreased damage against other players by 12.5%
    • Quick Dash
      • Changed MP cost from 0 to 100
  • Archer
    • Gust Arrow
      • [PvP] Increased damage against other players by 50%
  • Lancer
    • Super Leap
      • [PvP] Decreased damage against other players by 30%

6. Known Issues
  • PvP Gear is not displayed properly on Elin characters. This issue will be resolved in an upcoming hotfix.
Are you by-chance referring to the "Deathmatch" system that is on the PC version?

"Deathmatches are team battles that can be held anywhere. They do not have the area or zone restrictions that PKs have. Select Deathmatch from the Social menu and organize a custom Team vs Team battle, inviting your friends and/or your enemies. You can even put your money where your mouth is and bet gold and items while battling 10 versus 10"

If you are, I don't believe the Deathmatch system has been added for Console. I remember asking about it pretty early on, but never received confirmation that the system was going to be added.
1. Gear and Items
  • Added PvP Gear
    • Available from the Bellicarium shop.
    • Weapons, Armor, and Innerwear are divided up into three sub-types:
      • Disciplinary: Offensive
      • Harmonic: Balanced
      • Impregnable: Defensive
    • PvP Gear has a new trait: Durability
      • Enchanting or upgrading PvP gear has a chance of damaging the item
      • Damaged gear can be repaired to restore its status
      • A warning will be displayed within the Forge UI if an item has a chance of taking damage
      • Damaged gear can be equipped, but no can longer be enchanted or upgraded.
        • 0ab3864982bfad957e8df6690b375eda020ae1ec.png
    • PvP Weapons and Armor can be enchanted to +9
      • Failing to enchant may decrease enchantment level by 1
    • Brooch: Badge of Honor
      • Brooches can be upgraded from [Grade 1] to [Grade 5]
      • A brooch’s grade does not decrease on an upgrade failure, but it may become damaged.
    • Upgrading PvP innerwear uses a different process.
      • Dismantle PvP innerwear to get Cloth of the same type. (Uncommon > Rare > Genya’s > Signature)
      • Combine Cloth with a Fusion Cube of the same name to create upgraded innerwear.
      • Fusion Cubes can be purchased with Veteran’s Cube Tokens, obtained from Battleground Vanguard Requests.
  • Adjusted rarity of enchanting and upgrading materials.
  • Increased maximum stack size (bank) for the following items:
    • Gold Ticket
    • Diamond Ticket
    • Metamorphic Token
  • Sky Lotus Drink is no longer usable, and can be sold to a merchant

2. Quest
  • Added a new daily quest (level 65, ilvl 439) in Highwatch, received from Marmundam
    • Completable once per day, per character.
    • Reward:
      • 6 Liquid Metal
      • 4 Hypnotic Device
      • 3 Artisan’s Tools
      • 2 Copper Clasp
      • 1 Pansophic Ash
      • 4 Archdevan Formula
      • 2 Carved Ornament
      • 1 Scavenged Supplies
  • Guild quest Rally BAMs have been relocated from the Civil Unrest area:
    • Anansha: Timeless Woods, Essenia
    • Frygaras: Screaming Snowfield, Frost Reach
    • Sabranak: Howling Glacier, Frost Reach

3. Dungeon
  • Re-enabled Shadow Sanguinary and Velik’s Sanctuary. These will be hosting the event “Hammers n’ Hearts” to kick off the build!
  • Added the Training Ground
    • Accessed in Highwatch by speaking with Whurloc
    • Fight against Clawrider, the Training Simulacrum, to measure DPS and freely practice
    • No entry limit
  • Closed Shattered Fleet, Dreadspire, and Harrowhold
    • Removed Dreadspire from Leaderboard
  • Bahaar’s Sanctum
    • Added amplifiers with specific Bahaar’s Sanctum boosts.
    • Replaced Transcendent Mask drops with Bahaar’s Mask
      • Upper tier accessory with one static buff and three random effects.

4. Battleground and Civil Unrest
  • New Battleground: Shore Hold
    • Shore Hold replaces Fraywind Canyon
    • Score points by taking over pyres and killing monsters
  • Removed Fraywind Canyon
  • New Battleground type: Unified Gear
    • Replaces your current gear set with Chroas gear, which has increased stats for PvP.
    • Automatically applied on all Battlegrounds tagged with “[Unified Gear]”
    • Stats for Chroas gear and accessories are approximately equal to those of the new PvP gear + Transcendent jewelry.
    • Chroas gear has no crystal slots.
  • Removed battleground equalized crystal system
  • Civil Unrest
    • Combat area is not entirely inside the city of Velika.
      • 5cc2e11b233c90ed01cf94d4388288282b253e9f.png
    • Significantly decreased restricted distance between towers.
    • Significantly decreased tower install radius.
    • Added Battleground and Civil Unrest exclusive potions, available from Chroas the Smuggler.
      • 2f1b623af17a821735de33258c64e9cf2e3106c3.png

5. UI
  • Added an enrage timer to the boss gauge.
    • 1407c2fc45bd28cddac256ff032eed3d8a271182.png

6. Event: Hammers n’ Hearts
  • From January 15 to January 29 earn time-limited Upgrade items from completing Shadow Sanguinary and Velik’s Sanctuary , and their associated Vanguard Requests.
    • Shadow Sanguinary (normal and Hard):
      • Vanguard rewards give Champion’s Mark Tokens. These tokens can be exchanged for Master Blacksmith’s Hammer, Popo Bait, and other useful items.
      • Imperator has a chance of dropping Dakuryon’s Hammer.
      • Nightmare Imperator has a chance of dropping up to two Dakuryon’s Hammer!
    • Velik’s Sanctuary (normal and Hard):
      • Vanguard rewards give Heroic Mark tokens. These tokens can be exchanged for Purified Lakan’s Heart, Popori Bait, and other useful items.
      • Lakan has a chance of dropping Lakan’s Heart.
      • Nightmare Lakan has a chance of dropping up to two Lakan’s Heart!
  • Upgrade items and Tokens will be removed from inventory at 10AM Pacific on February 5.

Please note: these Patch Notes are "preliminary", which means we will try to add a second set of changes by January 15th that includes more information.
From what we know, this event was not intended to work within dungeons. However, I can confirm that it will work for Dreadspire!
It will be addressed during the next following Maintenance (the one after the Valkyrie Class is released).
Thanks to everyone that participated in this event!

Everyone should have received their Cold Duck footsteps - if you didn't please make sure to check your inbox, I've inquired to folks that either have missing info or maybe changed character names. If you're missing your footsteps, make sure to ask your friend that made the post, as that's my point of contact.

Thanks again, you're lovely!

(sorry for the copy/pasta-ing but I wanted to make sure to get the message out there!)
Thanks to everyone that participated in this event!

Everyone should have received their Cold Duck footsteps - if you didn't please make sure to check your inbox, I've inquired to folks that either have missing info or maybe changed character names. If you're missing your footsteps, make sure to ask your friend that made the post, as that's my point of contact.

Thanks again, you're lovely!
Thanks to everyone that participated in this event!

Everyone should have received their Cold Duck footsteps - if you didn't please make sure to check your inbox, I've inquired to folks that either have missing info or maybe changed character names. If you're missing your footsteps, make sure to ask your friend that made the post, as that's my point of contact.

Thanks again, you're lovely!
English : Version 01.26 (PS4) / 1.0.0.32 (XB1) - Patch Notes
Added New Class
  • Valkyrie

Added New Dungeon
  • Demon’s Wheel

Dungeon Changes
  • Added crystals as drops in some dungeons.
  • Rebalanced bosses for ilevel 423 dungeons.

UI Changes
  • Chat UI
    • Increased the tab name text size.
  • Adjusted the colors of fonts in the Achievements UI to be more readable.
  • Darkened the background of deactivated Achievement rewards.
  • Added new server connect messaging.
  • Rearranged TERA Store menus.
  • Various usability improvements made to the skill combo chain interface.

Misc. Improvements and Bug Fixes
  • Improved performance in major cities.
  • Fixed an issue where character names didn’t immediately display when entering a city.
  • Reduced the draw-distance and number of characters appearing in Timeless Woods and Frost Reach.

Known Issues
  • Valkyries cannot chain skills off of Shining Crescent or Retaliate.
  • Leaping Slash can only be chained off of Glaive Strike and Ground Bash.
  • Valkyrie chained-skill prompts will not always appear. This will be addressed in a later update.

Note
  • Valkyrie Costumes and Weapon Skins will be introduced into the Fashion Coupon Store at some point prior to January 9th.



Français : Version 01.26 (PS4) / 1.0.0.32 (XB1) - Notes de mise à jour
Nouvelle classe ajoutée
  • Valkyrie

Nouveaux donjon ajouté
  • Roulette de Demoroth

Donjon Modifications
  • Cristaux ajoutés comme butin dans certains donjons.
  • Boss rééquilibrés dans les donjons de niveau 423.

Modifications
  • Interface Chat
    • Augmentation de la taille du texte du nom de l'onglet.
  • Assombrissement des couleurs de la police dans l'interface Épreuves afin qu'elle soit plus lisible.
  • Assombrissement du fond d'écran pour les récompenses d'épreuves désactivées.
  • Nouveau message de connexion au serveur ajouté.
  • Réorganisation des menus de la Boutique TERA.
  • Amélioration de l'interface des attaques combinées pour en simplifier l'utilisation.

Divers Améliorations et corrections de bogues
  • Amélioration de la performance dans les villes principales.
  • Correction d'un problème qui faisait que les noms des personnages ne s'affichaient pas immédiatement en entrant dans une ville.
  • Réduction de la distance d'affichage et du nombre de personnages apparaissant dans les Bois intemporels et dans la Plaine gelée.

Problèmes connus
  • Les valkyries ne peuvent pas enchaîner de compétences après Écho de nouvelle lune ou Réaction.
  • Frappe éthérée ne peut être enchaînée qu'après Piqué lunaire ou Poussée terrestre.
  • Les informations des compétences enchaînées des valkyries n'apparaissent pas toujours. Ces problèmes seront corrigés dans une prochaine mise à jour.

Remarque
  • Les costumes de Valkyrie et les peaux d'armes seront introduits dans le magasin de coupons de mode à un moment donné avant le 9 janvier.



Deutsch : Version 01.26 (PS4) / 1.0.0.32 (XB1) - Patch-Hinweise
Neue Klasse hinzugefügt
  • Walküre

Neue Dungeon hinzugefügt
  • Demoroths Roulette

Dungeon Änderungen
  • Kristalle als Beute in einigen Dungeons hinzugefügt
  • Bosse in ilevel 423-Dungeons neu balanciert

UI-Änderungen
  • Chat-UI
    • Textgröße der Tab-Namen erhöht
  • Schriftfarben im Erfolge-UI angepasst, um die Lesbarkeit zu verbessern
  • Hintergrund deaktivierter Erfolgsbelohnungen verdunkelt
  • Neue Serververbindungsmeldungen hinzugefügt
  • TERA-Shop-Menüs neu arrangiert
  • Verschiedene nutzerfreundliche Verbesserungen an der Fertigkeiten-Comboketten-Benutzeroberfläche vorgenommen

Verschiedenes Verbesserungen und Fehlerbehebungen
  • Leistung in großen Städten verbessert
  • Fehler behoben, bei dem Charakternamen nicht direkt bei Betreten der Stadt angezeigt wurden
  • Zug-Distanz und Anzahl der erscheinenden Charaktere in Zeitlose Wälder und Frostweiten verringert

Bekannte Probleme
  • Walküren können bei Novaluna-Sonus und Vergeltung keine Fertigkeiten verketten.
  • Ätherhieb kann nur von Lunaraptus und Terramstoß verkettet werden.
  • Meldungen bei Walküren-Kettenfertigkeiten werden nicht immer angezeigt. Diese Probleme werden bei einem zukünftigen Update behoben.
Level 15 Valkyrie Reward Box contains :
  • Blackened Deathchooser Weapon Skin
  • 15-day Travel Journal
  • 15-day Village Atlas
  • 7-day 100% XP Boost
  • Level 20 Reward Box

Level 20 Valkyrie Reward Box contains :
  • Chooser of the Slain Valkyrie costume
  • 5 Rubies
  • Level 40 Reward Box

Level 40 Valkyrie Reward Box contains :
  • Flying Skill: Jetcycle
  • 5 Sapphires
  • Fashion Coupon x400
  • Level 60 Reward Box

Level 60 Valkyrie Reward Box :
  • Simple Quickcarve Brooch
  • Emerald x3
  • Prime Battle Solution x10
  • Strong Bravery Potion x10
  • Valiant Potion x10
  • Level 65 Reward Box

Level 65 Valkyrie Reward Box :
  • +12 Meathanger Box (Slaughter Weapon)
  • an Intricate Identification Scroll
  • a Blessed Enigmatic Scroll
  • 3 Valkyrie Plunder Glyph Boxes
  • 255 Underhold tokens
  • "Chooser of the Slain" Title
You might want to consider adding the EMP to your own Console Account ( if your friend made their character on the same PS4 Server as you ) , and then use the EMP to buy a few things your friend might like, and then send all of those gifts through Parcel Mail along with a Birthday Message.
Hi everyone! Thanks for asking about this, we're working on getting these distributed - we had over 500 individuals participate in the event, so we're working on getting those out there!

Thanks again so much for participating, and thanks for being so patient! :)
I've asked our QA team to look at this. Could you give more information about this issue please?
@6G93R74ET3 The race change voucher is getting updated during our next maintenance (Thursday Jan. 3rd) but you should be able to do that as Brawler now.

Thanks for the feedback on the mount!
L4JGHY4AHA wrote: »
Gospodja wrote: »
I know that and that's why I'm asking what the final reward will be.

Unfortunately, it was too late for us to use the original final reward, due to a technical issue that arose, so the final reward ended up being a Talisman of Lakan, and the Weapon Etching will be offered through a different Event.
And please note: due to the delayed start to Ultra-Hyper-Fire-Turbo-Time it will last until Thursday 12/27 at 3am PST (11 UTC)

:3
Have you been enjoying fishing in TERA? Take this oppor-tuna-ty to share a fin-tastic tail of your fishy journeys!

Give us a good story, and you'll be rewarded Cold Duck footsteps! Be krill-ative as you can!

Starting today and ending January 4th at midnight.
Rinky wrote: »
circuits wrote: »
Changes to the Bellicarium Shop
  • Triumph Keybadge (Current Cost: 11,000 bc credits) / Reduced by 80%, New Cost: 2,200

This item was not changed in price for Xbox One NA. Still 11,000 BC credits. @CobaltDragon
The Store price on Triumph Keybadges has now been adjusted to the new Cost : 2,200

@iCandyKillz Could you give some more detail as to which party/group gathering you're talking about?

You're talking about players in the same party can gather together and everyone gets the same item? Would love some more context, thanks!
The good news is that the server maintenance page is correctly showing that the PC servers are under maintenance. The bad news is that we are still verifying the game servers so maintenance has been extended.
I talked to a web developer about the server status page this morning and we found the issue (format of status messages changed). We are working on a fix.
@DorothyI What I mean by one character, if you submit multiple photos, that particular character will only be rewarded footsteps once.

e.g. Taco.King submits 3 photos with different friends, Taco.King only gets 1 set of footsteps.

I hope that helps! I also do want to encourage more photos, but if you have other characters, then use them too! Give them love too!
Trying to see if there's a solution for this one!
@Christin Our Partners each have different schedules, but as Melodys said, that's the Twitch Team, so if you follow those streamers, you can see when they're streaming TERA!

Let me know if you have any other questions :)
@RenniBee @Gingerlover @D9MPY4GAFR @metagame @Vy1Vivi @KXRC9JMW74 @seraphinush

I've updated the post to hopefully answer all of your questions!

Let me know if you have any others and Happy Holidays! I appreciate your questions :3
1. Material Sealing
  • Use Enchantment Seals to make the following materials bankable:
    • Veilthroch
    • Devil’s Claws
    • Dragon Skull
  • Enchantment Seals are available from General Goods vendors:
    • 4173c52dbd5ff0ca1b7b7711ada47eb214090ea9.png
  • Sealed materials are placed into a chest.
    • Example (Veilthroch):
    • f5c025c846e9799ed5b29a86e5f25ee512dedff6.png
Wintera's first Community event! (December 11th - December 23rd)

Get up to 5 folks from your guild and take a holiday screenshot! Send it to this forum post – make it ooze holiday feelings and you’ll be rewarded! Make sure to state your character name (and others in your picture) to all receive your reward (those cute Cold Duck footsteps!)

Happy Holidays everyone! :)
  • Flying Skill: Royal Ghost Dragon
  • Village Atlas (Permanent)
  • Travel Journal (Permanent)
  • Flying Skill: Jetcycle MHZ
  • Flying Skill: Skycycle MHZ
  • Studio Style Smart Box (Hip Hop)
  • Jeans and Jacket Smart Box (Varsity)
  • Castanica Demons Smart Box
  • Care and Use of Your Pet Felicity
  • Dyeable Deep Jammers Box
  • Blackguard's Leathers Smart Box
  • Elite Status Voucher (90 Day)
  • Golden Noblesse Smart Box (Elleon Rare)
  • Purple Master Plasma Smart Box
  • Red Master Plasma Smart Box
@Maleficent94 Could you give more context as to what the brawler rush glitch is please? And have you and @D9MPY4GAFR submitted tickets?

I'd like to hear more about this, thanks!
@Dokibun If you want to know all of the fun stuff coming up, check out this forum post!

It'll get updated weekly, so you'll be able to know what's going on! :)
On Tuesday, December 11, we'll be taking the TERA servers for Xbox One and PlayStation®4 in Europe down 02:00 UTC for scheduled maintenance. We expect the downtime to be two hours.

This is a hardware maintenance only. There are no software changes to note.
1. Elite Status
  • Buffed Crafting Speed from 50% to 99%.
    • Note: This will not disable crafting’s minimum time to complete per item (approximately 3 seconds).
    • 1f229b67bfa3301ea4eaa1f57a862b87087ce3d6.png
  • Added 2 50% EP Experience (1-hour) boosts to Elite Benefits bar.
    • aaa8339dfbb7fcf19420a04c0202bfc4714873cc.png

2. Fishing
  • Learn how to fish by speaking with the popori Waining, in Highwatch, which will kick off the Fishing Association questline.
  • Added Vanguard Request: “Fishing! So Much Fun!”
  • Begin by casting your fishing rod at predetermined spots.
    • Bait is required, and can be purchased and/or crafted.
      • Activate Bait from your inventory and/or skillbar.
      • Fishing consumes one unit each time you get a bite.
    • Fishing spots can be found on the World Map.
      • a3cea73874cc13b1b109c815e12f052acc2e6461.png
    • Production Points are not consumed by fishing.
    • Fishing can be done manually or automatically.
      • Manual: Displays a mini-game when you get a bite. Press the interact key [Default: F] to reel in your catch!
        • 1c3df4fa793eebd8f5f7c96d7323ecf836f0b4ed.png
      • Automatic: You reel in fish automatically upon getting a bit, until all your bait is gone or your inventory is full.
    • There is one basic (Old), and three advanced (Xermetal, Ash Sapling, and Fairywing) fishing rods.
      • Advanced rods are upgradeable.
      • You receive the Old rod through the initial Fishing quest “Let’s Go Fishing.”
      • You can purchase the Advanced rods from Angler Token Vendors.
  • A plethora of different types of fish are waiting to be caught!
    • Fish are graded, from grade 0 up to grade 10. Beyond grade 10 you may even find a BAF (Big-[filtered] Fish), but be warned these are only for the most skilled of anglers!
      • Note: BAFs can only be caught via manual fishing.
    • Delivery
      • You can deliver fish to an NPC located in cities and fishing spots.
      • The demand list changes every day at 6 a.m. Pacific.
      • You can only deliver fish a limited amount of times per day, and this limit resets at 6 a.m. Pacific.

2. Gathering and Crafting
  • Gathering
    • 15 Production Points (PP) restore every 5 minutes while online, and 15 PP restore every 20 minutes while offline.
    • Changed to consume PP upon completion of gathering.
    • Gathering speed increases relative to gathering skill level.
    • Added gathering tools to increase gathering speed:
      • Sickle, Pick, and Extractor. All of these can be crafted in the Smelting section.
      • Gathering tools are upgradeable.
    • Changed existing gathering skill buff necklaces to decrease gathering time.
  • Crafting
    • Materials are now consumed upon when you finish crafting.
    • Crafting categories are as follows:
      • Alchemy
        • Gems
        • Additives
        • Potions
        • Dyes
      • Smelting
        • Enchanting materials
        • Ingots
        • Gathering Tools
        • Fish Crates
      • Processing
        • Enchanting Material
        • Silexes
        • Accessories
        • Bait
      • Etching
        • Gear Etchings
        • Fieldstones
      • Cooking
        • Battle Dishes
        • Normal Dishes
        • Drinks
        • Cooking Ingredients
    • Existing additives can no longer be used in crafting.
      • Dismantle any old additives into Additive Powder, which can be exchanged for Reagents or sold to vendors.

3. Battleground
  • Added class-optimized crystal system:
    • Added an option within Battleground matching UI allowing you to wear your currently equipped crystals, or accept the class-optimized crystals provided.
    • 57b20477357e4fa7eab77f6546e0c2376193c194.png

4. Item
  • Increased Travel Journal saved spots from 5 to 10 slots.
  • You can now obtain etchings via the following craftables:
    • Etching Sand: Necklace and earring
    • Etching Grit: Ring and belt
    • Etching Powder: Weapon and glove
    • Etching Dust: Armor and foot
  • Overhauled Entropic Token Shop contents.
    • Enchanting Material:
      • Golden Talent: 30
      • Silver Talent: 30
    • Consumables:
      • Prime Battle Solution: 1
      • Crystalbind: 12
      • Complete Crystalbind: 400
      • Semi-enigmatic Scroll: 800
      • Alpha Instance Reset Scroll: 530
      • Beta Instance Reset Scroll: 1,100
      • [Gamma Instance Reset Scroll: 1,700
      • Delta Instance Reset Scroll: 2,000
      • Crafter’s Cure: 1,700
      • Crafter’s Cure-All: 5,800
  • Overhauled Metamorphic Token Shop contents.
    • Enchanting Material:
      • Wood Scrap: 30
      • Archdevan Catalyst: 30
      • Polished Arunic Ore: 90
      • Archdevan Oil: 300
      • Liquid Metal: 300
      • Hypnotic Device: 600
      • Archdevan Surfactant: 3,000
      • Artisan’s Tools: 960
      • Copper Clasp: 1,800
      • Pansophic Ash: 3,000
      • Elemental Essence: 12,000
      • Metal Fragment: 21
      • Refined Elixir: 150
      • Archdevan Formula: 600
      • Carved Ornament: 1,200
      • Otherworldly Shard: 8,400
      • Scavenged Supplies: 1,800
      • Supreme Metal: 5,000
    • Fieldstones:
      • Titan’s Fire: 500
      • Titan’s Peace: 500
      • Titan’s Earth: 500
      • Titan’s Storm: 500
      • Nature’s Aura: 100

5. Miscellaneous
  • Adjusted Civil Unrest’s safety zone for spawnable tower locations.
  • Dismantle now has its own menu, allowing multiple items to be dismantled at once.
    • 2156fd30864534d8a09a658568d98b2cfa5e0221.png

6. Known Issues
  • Material Sealing, which will allow some non-bankable materials to be boxed up and banked, is currently disabled.
    • 5abf250f7d8a7ad8f49f646e203e4ddfb4622795.png
@Christin Hi there! We have updated steam so that the xigncode folders no longer show up.

If you had folders pop up before that, no worries, it still would not have triggered it, as when it patches to our most recent version, it wouldn't start xigncode up.

Feel free to delete the folders that have xigncode on them!

Thanks for bringing this up!
Fixed an issue where using Wintera scarves caused a client crash.
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